Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'been binding devising came replace'.
Other Suggestions:
been blending devising cause replaced
been blending devising call replaced
been bringing devising call replaced
been bringing devising call replaces
been bringing devising cast replaced
Magic Items
Tasha’s Cauldron of Everything
familiar, gate, magic circle, planar binding, and summon elemental (appears in this book). It functions as a spellbook for you.
While you are holding the book, you can use it as a spellcasting
the book, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the book. The new spell must be of the conjuration school.
When you cast a conjuration spell
Monsters
Curse of Strahd
through her veins.
Mother Night. Over four hundred years ago, Katarina came to Barovia and insinuated herself into Strahd’s court, working as a maid in Castle Ravenloft. She came to know the
domain, in hopes that they will find a way to destroy the vampire or set Strahd free.
For the Love of Strahd. The Dark Powers of Ravenloft would consider Madam Eva a worthy choice to replace Strahd as
Monsters
Keys from the Golden Vault
Legendary Resistance (3/Day). If Charmayne fails a saving throw, she can choose to succeed instead.Multiattack. Charmayne makes three Ashen Burst attacks. She can replace one of these attacks with
far as to murder her fellow councilor, Regine, while she slept.
As she came to realize the people of Ghalasine didn’t love her as they did the king, Charmayne became filled with rage. She used
monsters
Forgotten Realms: Adventures in Faerûn
in any combination. It can replace two attacks with a use of Spellcasting.
Slam. Melee Attack Roll: +11;{"diceNotation":"1d20+11", "rollType":"to hit", "rollAction":"Slam"}, reach 10 ft. Hit: 12 (3d4
observe enemies and warp minds.
History
Seven powerful liches from other worlds came together to create the Crystal Shard millennia ago. Although the liches were jealous and suspicious of each
Monsters
Mordenkainen Presents: Monsters of the Multiverse
can replace one attack with a use of Horrid Touch, if available.
Flail. Melee Weapon Attack: +16;{"diceNotation":"1d20+16", "rollType":"to hit", "rollAction":"Flail"} to hit, reach 10 ft., one target
’s rise in status came at the expense of Bel, her pit fiend predecessor. Zariel and Bel hate each other. To keep Bel busy and out of her sight, Zariel tasks him with forging weapons, armor, and
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Emerald Claw, which seeks to use ancient magic to advance its evil purposes. Lords of Dust. The adventurers might—through accident or deception—release ancient evils into the world. You can replace or
supplement these conflicts with others from Eberron: Rising from the Last War —such as the Dreaming Dark, the Heirs of Dhakaan, or Cults of the Dragon Below—or scenarios of your own devising. The sites
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Emerald Claw, which seeks to use ancient magic to advance its evil purposes. Lords of Dust. The adventurers might—through accident or deception—release ancient evils into the world. You can replace or
supplement these conflicts with others from Eberron: Rising from the Last War —such as the Dreaming Dark, the Heirs of Dhakaan, or Cults of the Dragon Below—or scenarios of your own devising. The sites
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Emerald Claw, which seeks to use ancient magic to advance its evil purposes. Lords of Dust. The adventurers might—through accident or deception—release ancient evils into the world. You can replace or
supplement these conflicts with others from Eberron: Rising from the Last War —such as the Dreaming Dark, the Heirs of Dhakaan, or Cults of the Dragon Below—or scenarios of your own devising. The sites
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
, the sinister forces of the Dreaming Dark have infiltrated many places of power within the city. You can replace one or more of these threats with other groups from Eberron: Rising from the Last War—such
as the Tyrants, House Tarkanan, the Aurum, or the Sharn Watch—or ones of your own devising. If the characters’ inquisitive agency aligns with a dragonmarked house whose operations include inquisitive
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
, the sinister forces of the Dreaming Dark have infiltrated many places of power within the city. You can replace one or more of these threats with other groups from Eberron: Rising from the Last War—such
as the Tyrants, House Tarkanan, the Aurum, or the Sharn Watch—or ones of your own devising. If the characters’ inquisitive agency aligns with a dragonmarked house whose operations include inquisitive
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
in studying and manipulating the Prophecy—could easily become involved in interhouse intrigue.
You can replace one or more of these conflicts with others fromEberron: Rising from the Last War or
ones of your own devising. For example, if your campaign involves the issues between House Deneith and House Tharashk over the latter’s expansion into the mercenary trade, the powers of Droaam could
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
in studying and manipulating the Prophecy—could easily become involved in interhouse intrigue.
You can replace one or more of these conflicts with others fromEberron: Rising from the Last War or
ones of your own devising. For example, if your campaign involves the issues between House Deneith and House Tharashk over the latter’s expansion into the mercenary trade, the powers of Droaam could
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
, the sinister forces of the Dreaming Dark have infiltrated many places of power within the city. You can replace one or more of these threats with other groups from Eberron: Rising from the Last War—such
as the Tyrants, House Tarkanan, the Aurum, or the Sharn Watch—or ones of your own devising. If the characters’ inquisitive agency aligns with a dragonmarked house whose operations include inquisitive
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
in studying and manipulating the Prophecy—could easily become involved in interhouse intrigue.
You can replace one or more of these conflicts with others fromEberron: Rising from the Last War or
ones of your own devising. For example, if your campaign involves the issues between House Deneith and House Tharashk over the latter’s expansion into the mercenary trade, the powers of Droaam could
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
might need to change, as shown later. Switching Weapons If a monster wields a manufactured weapon, you can replace that weapon with a different one. For example, you could replace a hobgoblin’s
to add a special trait. You can add a special trait of your own devising or pick up a special trait from one of the many creatures in the Monster Manual. For example, you can create a goblin-spider
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
might need to change, as shown later. Switching Weapons If a monster wields a manufactured weapon, you can replace that weapon with a different one. For example, you could replace a hobgoblin’s
to add a special trait. You can add a special trait of your own devising or pick up a special trait from one of the many creatures in the Monster Manual. For example, you can create a goblin-spider
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
might need to change, as shown later. Switching Weapons If a monster wields a manufactured weapon, you can replace that weapon with a different one. For example, you could replace a hobgoblin’s
to add a special trait. You can add a special trait of your own devising or pick up a special trait from one of the many creatures in the Monster Manual. For example, you can create a goblin-spider
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
. When found, the book contains the following spells: banishment, find familiar, gate, magic circle, planar binding, and summon elemental (appears in this book). It functions as a spellbook for you
following ways while holding it: If you spend 1 minute studying the book, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the book. The new spell must
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
. When found, the book contains the following spells: banishment, find familiar, gate, magic circle, planar binding, and summon elemental (appears in this book). It functions as a spellbook for you
following ways while holding it: If you spend 1 minute studying the book, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the book. The new spell must
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
. When found, the book contains the following spells: banishment, find familiar, gate, magic circle, planar binding, and summon elemental (appears in this book). It functions as a spellbook for you
following ways while holding it: If you spend 1 minute studying the book, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the book. The new spell must
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Orcs and Half-Orcs We are hunters in a world of sheep.
— Kalaash’arna, Tharashk inquisitive
Thousands of years before humans came to Khorvaire, the land was dominated by wild orcs and goblinoids
. Three prominent groups of orcs have survived into the present age: The Ghaash’kala are servants of the Silver Flame (which they call Kalok Shash, the “binding flame”), who devote their lives to battling
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Orcs and Half-Orcs We are hunters in a world of sheep.
— Kalaash’arna, Tharashk inquisitive
Thousands of years before humans came to Khorvaire, the land was dominated by wild orcs and goblinoids
. Three prominent groups of orcs have survived into the present age: The Ghaash’kala are servants of the Silver Flame (which they call Kalok Shash, the “binding flame”), who devote their lives to battling
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Orcs and Half-Orcs We are hunters in a world of sheep.
— Kalaash’arna, Tharashk inquisitive
Thousands of years before humans came to Khorvaire, the land was dominated by wild orcs and goblinoids
. Three prominent groups of orcs have survived into the present age: The Ghaash’kala are servants of the Silver Flame (which they call Kalok Shash, the “binding flame”), who devote their lives to battling
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
of the spectrum, even a hag without lofty status is likely to have strange, single-use items that don’t emulate common spells or even follow the normal rules of magic. For inspiration in devising the
blackness equivalent to darkness (a 2nd-level spell). A hag carefully shepherds her use of weird magic because the items in her repertoire are often impossible to duplicate or replace. To reflect this fact
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
of the spectrum, even a hag without lofty status is likely to have strange, single-use items that don’t emulate common spells or even follow the normal rules of magic. For inspiration in devising the
blackness equivalent to darkness (a 2nd-level spell). A hag carefully shepherds her use of weird magic because the items in her repertoire are often impossible to duplicate or replace. To reflect this fact
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
of the spectrum, even a hag without lofty status is likely to have strange, single-use items that don’t emulate common spells or even follow the normal rules of magic. For inspiration in devising the
blackness equivalent to darkness (a 2nd-level spell). A hag carefully shepherds her use of weird magic because the items in her repertoire are often impossible to duplicate or replace. To reflect this fact
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
-rings, nails, sheaths, finished leatherwork, and food and drinkables. However, last month the barges came late, orders were short changed, and the prices for what little did arrive went up steeply. The
destabilize Yartar so they can replace the current waterbaron with their own stooge. Then the new waterbaron can swiftly fix the troubles and thereby win local support. The Black Network is an incidental
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
-rings, nails, sheaths, finished leatherwork, and food and drinkables. However, last month the barges came late, orders were short changed, and the prices for what little did arrive went up steeply. The
destabilize Yartar so they can replace the current waterbaron with their own stooge. Then the new waterbaron can swiftly fix the troubles and thereby win local support. The Black Network is an incidental
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
-rings, nails, sheaths, finished leatherwork, and food and drinkables. However, last month the barges came late, orders were short changed, and the prices for what little did arrive went up steeply. The
destabilize Yartar so they can replace the current waterbaron with their own stooge. Then the new waterbaron can swiftly fix the troubles and thereby win local support. The Black Network is an incidental
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
deadly adversaries, but the binding ordeal leaves most of them physically and mentally weakened to the point that they pose no real danger. The Chosen have no memory of how they came to be in the
the characters close in, the wizards cast area spells that include themselves and the party. If a shrine of binding (see below) exudes a magical effect to which creatures in the room can become inured
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
deadly adversaries, but the binding ordeal leaves most of them physically and mentally weakened to the point that they pose no real danger. The Chosen have no memory of how they came to be in the
the characters close in, the wizards cast area spells that include themselves and the party. If a shrine of binding (see below) exudes a magical effect to which creatures in the room can become inured
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
deadly adversaries, but the binding ordeal leaves most of them physically and mentally weakened to the point that they pose no real danger. The Chosen have no memory of how they came to be in the
the characters close in, the wizards cast area spells that include themselves and the party. If a shrine of binding (see below) exudes a magical effect to which creatures in the room can become inured
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Inquiries in Candlekeep Knowing that The Scrivener’s Tale came to them from Ramilir, the characters are likely to question him about the book’s origins. Horrified at having mistakenly given the
mistake. He explains how The Scrivener’s Tale came to Candlekeep under the condition that no one ever open it, and that it has been shelved with other dangerous volumes for ten years. While collecting
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Inquiries in Candlekeep Knowing that The Scrivener’s Tale came to them from Ramilir, the characters are likely to question him about the book’s origins. Horrified at having mistakenly given the
mistake. He explains how The Scrivener’s Tale came to Candlekeep under the condition that no one ever open it, and that it has been shelved with other dangerous volumes for ten years. While collecting
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Inquiries in Candlekeep Knowing that The Scrivener’s Tale came to them from Ramilir, the characters are likely to question him about the book’s origins. Horrified at having mistakenly given the
mistake. He explains how The Scrivener’s Tale came to Candlekeep under the condition that no one ever open it, and that it has been shelved with other dangerous volumes for ten years. While collecting






