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Returning 35 results for 'been blazing diffusing covering reward'.
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Monsters
Van Richten’s Guide to Ravenloft
Blazing Boon. All fire damage it deals becomes necrotic damage.
Illumination. The priest sheds either dim light in a 15-foot radius, or bright light in a 15-foot radius and dim light for an
priests sought to loose upon the world; thus they were denied their reward of immortality.
To this day, the priests of Osybus seek to unleash Strahd from the mists, often using adventurers as their
Monsters
Van Richten’s Guide to Ravenloft
from serving as the conquering force that the priests sought to loose upon the world; thus they were denied their reward of immortality.
To this day, the priests of Osybus seek to unleash Strahd from
priest gains a number of temporary hit points equal to half that necrotic damage. The priest’s speed also increases by 10 feet.
4
Priest of Osybus (Blazing);Blazing. The priest sloughs off
Monsters
Van Richten’s Guide to Ravenloft
reward of immortality.
To this day, the priests of Osybus seek to unleash Strahd from the mists, often using adventurers as their pawns. They also ironically bear their hated founder’s name, for
increases by 10 feet.
4
Priest of Osybus (Blazing);Blazing. The priest sloughs off its flesh, and its skeleton crumbles away, leaving only its skull. Its stat block is replaced by that of a flameskull
Monsters
Van Richten’s Guide to Ravenloft
preventing the count from serving as the conquering force that the priests sought to loose upon the world; thus they were denied their reward of immortality.
To this day, the priests of Osybus seek to
creature, the priest gains a number of temporary hit points equal to half that necrotic damage. The priest’s speed also increases by 10 feet.
4
Priest of Osybus (Blazing);Blazing. The
Monsters
Van Richten’s Guide to Ravenloft
; thus they were denied their reward of immortality.
To this day, the priests of Osybus seek to unleash Strahd from the mists, often using adventurers as their pawns. They also ironically bear their
priest’s speed also increases by 10 feet.
4
Priest of Osybus (Blazing);Blazing. The priest sloughs off its flesh, and its skeleton crumbles away, leaving only its skull. Its stat block is
Monsters
Van Richten’s Guide to Ravenloft
their reward of immortality.
To this day, the priests of Osybus seek to unleash Strahd from the mists, often using adventurers as their pawns. They also ironically bear their hated founder’s
also increases by 10 feet.
4
Priest of Osybus (Blazing);Blazing. The priest sloughs off its flesh, and its skeleton crumbles away, leaving only its skull. Its stat block is replaced by that of a
Monsters
Van Richten’s Guide to Ravenloft
, thereby preventing the count from serving as the conquering force that the priests sought to loose upon the world; thus they were denied their reward of immortality.
To this day, the priests of Osybus
damage to any creature, the priest gains a number of temporary hit points equal to half that necrotic damage. The priest’s speed also increases by 10 feet.
4
Priest of Osybus (Blazing);Blazing
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
bastards?”
When he pulls down the scarf covering his face, you see it is a silver dragonborn holding onto an empty wine bottle as if it was a weapon. He belches, grins at you, and says, “Pardon my
the characters inquire about a reward for dealing with the thieves, Trovus explains that the town doesn’t have the coin to pay someone to investigate the matter. Most of the valuables in the village have disappeared already, so there’s little left to use as compensation.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
bastards?”
When he pulls down the scarf covering his face, you see it is a silver dragonborn holding onto an empty wine bottle as if it was a weapon. He belches, grins at you, and says, “Pardon my
the characters inquire about a reward for dealing with the thieves, Trovus explains that the town doesn’t have the coin to pay someone to investigate the matter. Most of the valuables in the village have disappeared already, so there’s little left to use as compensation.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
bastards?”
When he pulls down the scarf covering his face, you see it is a silver dragonborn holding onto an empty wine bottle as if it was a weapon. He belches, grins at you, and says, “Pardon my
the characters inquire about a reward for dealing with the thieves, Trovus explains that the town doesn’t have the coin to pay someone to investigate the matter. Most of the valuables in the village have disappeared already, so there’s little left to use as compensation.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
action, the priest can use the slime covering its own body to make itself look and feel like any creature that is Medium or Small while retaining its own game statistics. This transformation lasts for
damage. The priest’s speed also increases by 10 feet. 4 Blazing. The priest’s flesh sloughs off, and its skeleton crumbles away, leaving only its skull. It uses the flameskull stat block, but it retains
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
action, the priest can use the slime covering its own body to make itself look and feel like any creature that is Medium or Small while retaining its own game statistics. This transformation lasts for
damage. The priest’s speed also increases by 10 feet. 4 Blazing. The priest’s flesh sloughs off, and its skeleton crumbles away, leaving only its skull. It uses the flameskull stat block, but it retains
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
action, the priest can use the slime covering its own body to make itself look and feel like any creature that is Medium or Small while retaining its own game statistics. This transformation lasts for
damage. The priest’s speed also increases by 10 feet. 4 Blazing. The priest’s flesh sloughs off, and its skeleton crumbles away, leaving only its skull. It uses the flameskull stat block, but it retains
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
. Everyone must also succeed on a DC 10 Constitution saving throw or take an extra 2d8 acid damage. Players who declare immediately that their characters are covering their faces and getting out of the chamber
would be difficult to identify. If the items from Greenest are returned, their owners will pay a reward worth 25 percent of their value (300 gp).
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
. Everyone must also succeed on a DC 10 Constitution saving throw or take an extra 2d8 acid damage. Players who declare immediately that their characters are covering their faces and getting out of the chamber
would be difficult to identify. If the items from Greenest are returned, their owners will pay a reward worth 25 percent of their value (300 gp).
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
succeed on a DC 10 Constitution saving throw or take an extra 2d8 acid damage. Players who declare immediately that their characters are covering their faces and getting out of the chamber as quickly as
identify. If the items from Greenest are returned, their owners will pay a reward worth 25 percent of their value (300 gp).
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
. Everyone must also succeed on a DC 10 Constitution saving throw or take an extra 2d8 acid damage. Players who declare immediately that their characters are covering their faces and getting out of the chamber
would be difficult to identify. If the items from Greenest are returned, their owners will pay a reward worth 25 percent of their value (300 gp).
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
succeed on a DC 10 Constitution saving throw or take an extra 2d8 acid damage. Players who declare immediately that their characters are covering their faces and getting out of the chamber as quickly as
identify. If the items from Greenest are returned, their owners will pay a reward worth 25 percent of their value (300 gp).
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
succeed on a DC 10 Constitution saving throw or take an extra 2d8 acid damage. Players who declare immediately that their characters are covering their faces and getting out of the chamber as quickly as
identify. If the items from Greenest are returned, their owners will pay a reward worth 25 percent of their value (300 gp).
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
conquering force that the priests sought to loose upon the world; thus they were denied their reward of immortality. To this day, the priests of Osybus seek to unleash Strahd from the mists, often using
speed also increases by 10 feet.
4 Blazing. The priest sloughs off its flesh, and its skeleton crumbles away, leaving only its skull. Its stat block is replaced by that of a flameskull, but it
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
conquering force that the priests sought to loose upon the world; thus they were denied their reward of immortality. To this day, the priests of Osybus seek to unleash Strahd from the mists, often using
speed also increases by 10 feet.
4 Blazing. The priest sloughs off its flesh, and its skeleton crumbles away, leaving only its skull. Its stat block is replaced by that of a flameskull, but it
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
glass covering the floor imposes disadvantage on Dexterity (Stealth) checks made to move through the area. If any creature without footwear or other protection moves across the broken glass, treat the
creature as the spell’s target. Once this property of the wand is used, it can’t be used again until the next dawn. The wand is Sylvarie’s, but she offers it to the characters as a reward for ending her
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
glass covering the floor imposes disadvantage on Dexterity (Stealth) checks made to move through the area. If any creature without footwear or other protection moves across the broken glass, treat the
creature as the spell’s target. Once this property of the wand is used, it can’t be used again until the next dawn. The wand is Sylvarie’s, but she offers it to the characters as a reward for ending her
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
conquering force that the priests sought to loose upon the world; thus they were denied their reward of immortality. To this day, the priests of Osybus seek to unleash Strahd from the mists, often using
speed also increases by 10 feet.
4 Blazing. The priest sloughs off its flesh, and its skeleton crumbles away, leaving only its skull. Its stat block is replaced by that of a flameskull, but it
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
glass covering the floor imposes disadvantage on Dexterity (Stealth) checks made to move through the area. If any creature without footwear or other protection moves across the broken glass, treat the
creature as the spell’s target. Once this property of the wand is used, it can’t be used again until the next dawn. The wand is Sylvarie’s, but she offers it to the characters as a reward for ending her
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
of their own. Once her cult has enough members, Fiona plans to take the town by force. To reward her most loyal followers, she has her pet imp stand invisibly in the center of a pentagram, then
greets her guests here, under the watchful eyes of her dead husband. Here three elegant couches surround an oval table made of black glass. All are set in front of a blazing hearth, above which hangs
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Hit Points to a creature with a spell, you restore 12. Light Domain Bring Light to Banish Darkness The Light Domain emphasizes the divine power to bring about blazing fire and revelation. Clerics who
warriors and reward them for their great deeds. They include champions of honor and chivalry as well as gods of destruction and pillage. Other war gods take a more neutral stance, promoting war in
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Hit Points to a creature with a spell, you restore 12. Light Domain Bring Light to Banish Darkness The Light Domain emphasizes the divine power to bring about blazing fire and revelation. Clerics who
warriors and reward them for their great deeds. They include champions of honor and chivalry as well as gods of destruction and pillage. Other war gods take a more neutral stance, promoting war in
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
of their own. Once her cult has enough members, Fiona plans to take the town by force. To reward her most loyal followers, she has her pet imp stand invisibly in the center of a pentagram, then
greets her guests here, under the watchful eyes of her dead husband. Here three elegant couches surround an oval table made of black glass. All are set in front of a blazing hearth, above which hangs
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Hit Points to a creature with a spell, you restore 12. Light Domain Bring Light to Banish Darkness The Light Domain emphasizes the divine power to bring about blazing fire and revelation. Clerics who
warriors and reward them for their great deeds. They include champions of honor and chivalry as well as gods of destruction and pillage. Other war gods take a more neutral stance, promoting war in
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
of their own. Once her cult has enough members, Fiona plans to take the town by force. To reward her most loyal followers, she has her pet imp stand invisibly in the center of a pentagram, then
greets her guests here, under the watchful eyes of her dead husband. Here three elegant couches surround an oval table made of black glass. All are set in front of a blazing hearth, above which hangs
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
begrudgingly gives them a potion of giant strength (hill) as a reward. If more than one character completes all three activities, Vile Sazha gives the potion to the character who had the fewest failed
suspected that the goings-on at the bathhouse hid some dark secret and decided to investigate by posing as an aesthetician seeking employment. Ilmar has seen through the illusions covering the hags
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
carries ten crossbow bolts.
Roleplaying Information
Innkeeper Miros is a retired carnival attraction, dubbed “the Yeti” because of his barrel-shaped body and the thick, white hair covering his
himself. At the same time, he runs a business with his partner Alaestra and knows she wouldn’t forgive him if he ran off and never returned.
Ideal: “The bigger the risk, the greater the reward.”
Bond
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
carries ten crossbow bolts.
Roleplaying Information
Innkeeper Miros is a retired carnival attraction, dubbed “the Yeti” because of his barrel-shaped body and the thick, white hair covering his
himself. At the same time, he runs a business with his partner Alaestra and knows she wouldn’t forgive him if he ran off and never returned.
Ideal: “The bigger the risk, the greater the reward.”
Bond
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
begrudgingly gives them a potion of giant strength (hill) as a reward. If more than one character completes all three activities, Vile Sazha gives the potion to the character who had the fewest failed
suspected that the goings-on at the bathhouse hid some dark secret and decided to investigate by posing as an aesthetician seeking employment. Ilmar has seen through the illusions covering the hags






