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Returning 35 results for 'been blessed diffusing clutching release'.
Other Suggestions:
been blessed diffusing clothing release
been bless diffusing clothing release
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
him to cause the flood in Sagorpur. Now that Jijibisha is gone, touching any blessed shankha to the tree stump will release him. Using either the Riverine’s Shankha or the magical shankha Plabon gifted
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
to bring down that beast. Its pelt would be worth a fortune, even if it’s not real gold. A few of the more cautious types warn that the creature is clearly a blessed being and that killing it would
believes that a wizard somewhere can release him from the curse, but wherever he goes, people try to kill him for his golden coat. If the characters allow him to accompany them and protect him, he
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
”) ZUGGTMOY'S GIFT
A myconid with Zuggtmoy’s gift can, as an action once per day, release a 20-foot-radius cloud of demon-tainted spores. Any other creature within the area that isn’t already “blessed
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
”) ZUGGTMOY'S GIFT
A myconid with Zuggtmoy’s gift can, as an action once per day, release a 20-foot-radius cloud of demon-tainted spores. Any other creature within the area that isn’t already “blessed
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
to bring down that beast. Its pelt would be worth a fortune, even if it’s not real gold. A few of the more cautious types warn that the creature is clearly a blessed being and that killing it would
believes that a wizard somewhere can release him from the curse, but wherever he goes, people try to kill him for his golden coat. If the characters allow him to accompany them and protect him, he
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
him to cause the flood in Sagorpur. Now that Jijibisha is gone, touching any blessed shankha to the tree stump will release him. Using either the Riverine’s Shankha or the magical shankha Plabon gifted
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
him to cause the flood in Sagorpur. Now that Jijibisha is gone, touching any blessed shankha to the tree stump will release him. Using either the Riverine’s Shankha or the magical shankha Plabon gifted
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
to bring down that beast. Its pelt would be worth a fortune, even if it’s not real gold. A few of the more cautious types warn that the creature is clearly a blessed being and that killing it would
. He believes that a wizard somewhere can release him from the curse, but wherever he goes, people try to kill him for his golden coat. If the characters allow him to accompany them and protect him, he
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
to bring down that beast. Its pelt would be worth a fortune, even if it’s not real gold. A few of the more cautious types warn that the creature is clearly a blessed being and that killing it would
believes that a wizard somewhere can release him from the curse, but wherever he goes, people try to kill him for his golden coat. If the characters allow him to accompany them and protect him, he
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
”) ZUGGTMOY'S GIFT
A myconid with Zuggtmoy’s gift can, as an action once per day, release a 20-foot-radius cloud of demon-tainted spores. Any other creature within the area that isn’t already “blessed
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
to bring down that beast. Its pelt would be worth a fortune, even if it’s not real gold. A few of the more cautious types warn that the creature is clearly a blessed being and that killing it would
. He believes that a wizard somewhere can release him from the curse, but wherever he goes, people try to kill him for his golden coat. If the characters allow him to accompany them and protect him, he
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
to bring down that beast. Its pelt would be worth a fortune, even if it’s not real gold. A few of the more cautious types warn that the creature is clearly a blessed being and that killing it would
. He believes that a wizard somewhere can release him from the curse, but wherever he goes, people try to kill him for his golden coat. If the characters allow him to accompany them and protect him, he
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
set into the west, south, and east walls. Each panel is a 6-foot-tall, 3-foot-wide, 1-inch-thick rectangle of golden crystal, carved with the bas-relief image of a dwarf warrior clutching a battleaxe
reveal the way to King Melair’s true tomb. It promises (truthfully) to do so in exchange for its release from captivity. If the glabrezu is released, it casts dispel magic on the wall behind the tapestry
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
set into the west, south, and east walls. Each panel is a 6-foot-tall, 3-foot-wide, 1-inch-thick rectangle of golden crystal, carved with the bas-relief image of a dwarf warrior clutching a battleaxe
reveal the way to King Melair’s true tomb. It promises (truthfully) to do so in exchange for its release from captivity. If the glabrezu is released, it casts dispel magic on the wall behind the tapestry
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
set into the west, south, and east walls. Each panel is a 6-foot-tall, 3-foot-wide, 1-inch-thick rectangle of golden crystal, carved with the bas-relief image of a dwarf warrior clutching a battleaxe
reveal the way to King Melair’s true tomb. It promises (truthfully) to do so in exchange for its release from captivity. If the glabrezu is released, it casts dispel magic on the wall behind the tapestry
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
orange lightning release a deluge of fiery droplets. Any creature caught in the burning rain takes 2d6 fire damage at the start of each of its turns. The droplets ignite any flammable objects that
sobbing and confessions of regret Enchanted Springs Enchanted springs brim with miraculous waters, whether they tap into magical sources hidden beneath the earth or they’re blessed by eldritch beings
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
orange lightning release a deluge of fiery droplets. Any creature caught in the burning rain takes 2d6 fire damage at the start of each of its turns. The droplets ignite any flammable objects that
sobbing and confessions of regret Enchanted Springs Enchanted springs brim with miraculous waters, whether they tap into magical sources hidden beneath the earth or they’re blessed by eldritch beings
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
orange lightning release a deluge of fiery droplets. Any creature caught in the burning rain takes 2d6 fire damage at the start of each of its turns. The droplets ignite any flammable objects that
sobbing and confessions of regret Enchanted Springs Enchanted springs brim with miraculous waters, whether they tap into magical sources hidden beneath the earth or they’re blessed by eldritch beings
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
doomed to haunt it until they can find blessed release. Map 4.8: Fallen Warforged Colossus View Player Version
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
F). 8 of Coins—Tax Collector The Vistani have what you seek. A missing child holds the key to the treasure’s release.
The treasure is hidden in the Vistani treasure wagon (chapter 5, area N9i). “A
the Abbey of Saint Markovia (chapter 8, area S9). 3 of Glyphs—Healer Look to the west. Find a pool blessed by the light of the white sun.
The treasure lies beneath the gazebo in the Shrine of the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
doomed to haunt it until they can find blessed release. Map 4.8: Fallen Warforged Colossus View Player Version
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
F). 8 of Coins—Tax Collector The Vistani have what you seek. A missing child holds the key to the treasure’s release.
The treasure is hidden in the Vistani treasure wagon (chapter 5, area N9i). “A
the Abbey of Saint Markovia (chapter 8, area S9). 3 of Glyphs—Healer Look to the west. Find a pool blessed by the light of the white sun.
The treasure lies beneath the gazebo in the Shrine of the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
doomed to haunt it until they can find blessed release. Map 4.8: Fallen Warforged Colossus View Player Version
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
F). 8 of Coins—Tax Collector The Vistani have what you seek. A missing child holds the key to the treasure’s release.
The treasure is hidden in the Vistani treasure wagon (chapter 5, area N9i). “A
the Abbey of Saint Markovia (chapter 8, area S9). 3 of Glyphs—Healer Look to the west. Find a pool blessed by the light of the white sun.
The treasure lies beneath the gazebo in the Shrine of the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
-footed iron bathtub, and a fireplace. Standing in the middle of the room is Thurstwell Vanthampur, a frail and hateful forty-two-year-old man clutching an infernal puzzle box (see “Treasure” below). If
offers the following information in exchange for his release: His mother, the duke, is in the dungeon below the villa with Thavius Kreeg. She and the former high overseer of Elturel are plotting to
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
to Elturel. The devout, the curious, the afflicted — all came to bathe in its warmth and see its blessed light by night. Paladins had always been small in number among the Hellriders, but the
fear of what evil they might release into the world. The fort remains sealed today, and guards occupy a fortified encampment nearby to patrol this area and serve as a deterrent to adventurers and
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
-footed iron bathtub, and a fireplace. Standing in the middle of the room is Thurstwell Vanthampur, a frail and hateful forty-two-year-old man clutching an infernal puzzle box (see “Treasure” below). If
offers the following information in exchange for his release: His mother, the duke, is in the dungeon below the villa with Thavius Kreeg. She and the former high overseer of Elturel are plotting to
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
-footed iron bathtub, and a fireplace. Standing in the middle of the room is Thurstwell Vanthampur, a frail and hateful forty-two-year-old man clutching an infernal puzzle box (see “Treasure” below). If
offers the following information in exchange for his release: His mother, the duke, is in the dungeon below the villa with Thavius Kreeg. She and the former high overseer of Elturel are plotting to
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
to Elturel. The devout, the curious, the afflicted — all came to bathe in its warmth and see its blessed light by night. Paladins had always been small in number among the Hellriders, but the
fear of what evil they might release into the world. The fort remains sealed today, and guards occupy a fortified encampment nearby to patrol this area and serve as a deterrent to adventurers and
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
to Elturel. The devout, the curious, the afflicted — all came to bathe in its warmth and see its blessed light by night. Paladins had always been small in number among the Hellriders, but the
fear of what evil they might release into the world. The fort remains sealed today, and guards occupy a fortified encampment nearby to patrol this area and serve as a deterrent to adventurers and
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
couch, and several upholstered chairs, one of which is bright blue. Playing cards and coins lie scattered across a table. Slumped around the table are four drunken guild members clutching empty mugs
contains: five freestanding human skeletons draped in cobwebs and clutching shortbows. Most of these skeletons are inanimate, propped-up dummies made to look threatening. Each one is a Medium object
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
couch, and several upholstered chairs, one of which is bright blue. Playing cards and coins lie scattered across a table. Slumped around the table are four drunken guild members clutching empty mugs
contains: five freestanding human skeletons draped in cobwebs and clutching shortbows. Most of these skeletons are inanimate, propped-up dummies made to look threatening. Each one is a Medium object
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
couch, and several upholstered chairs, one of which is bright blue. Playing cards and coins lie scattered across a table. Slumped around the table are four drunken guild members clutching empty mugs
contains: five freestanding human skeletons draped in cobwebs and clutching shortbows. Most of these skeletons are inanimate, propped-up dummies made to look threatening. Each one is a Medium object
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Undercommon, and is blessed by Imix. The blessing grants the minotaur immunity to fire damage as well as the following additional action option: Burning Breath (Recharge 5–6). The minotaur exhales a cloud
and clutching a flail rushes into view.
This chamber has been a battleground for the elemental cults as they seek to consolidate control of the fane. The Cult of the Howling Hatred presently holds
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Undercommon, and is blessed by Imix. The blessing grants the minotaur immunity to fire damage as well as the following additional action option: Burning Breath (Recharge 5–6). The minotaur exhales a cloud
and clutching a flail rushes into view.
This chamber has been a battleground for the elemental cults as they seek to consolidate control of the fane. The Cult of the Howling Hatred presently holds






