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Returning 35 results for 'been body diffusing chants reluctant'.
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Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
performing arts and improvisation to produce a new play. The entire student body is invited to participate or spectate as they wish. (For more about the festival, see the “Rose Stage Festival” section
event, read or paraphrase the following: Yodeling, mocking chants, dramatic intonations, baritone singing, and other enthusiastic sounds reach your ears as a rowdy, laughing group of students comes
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
performing arts and improvisation to produce a new play. The entire student body is invited to participate or spectate as they wish. (For more about the festival, see the “Rose Stage Festival” section
event, read or paraphrase the following: Yodeling, mocking chants, dramatic intonations, baritone singing, and other enthusiastic sounds reach your ears as a rowdy, laughing group of students comes
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
performing arts and improvisation to produce a new play. The entire student body is invited to participate or spectate as they wish. (For more about the festival, see the “Rose Stage Festival” section
event, read or paraphrase the following: Yodeling, mocking chants, dramatic intonations, baritone singing, and other enthusiastic sounds reach your ears as a rowdy, laughing group of students comes
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Chapter 18: Void The Void card is perhaps the most dreaded draw from a Deck of Many Things. The individual who draws this card is consigned to a terrible fate: their body collapses while their soul
presented in this chapter. If the characters can obtain the mask, they can reunite the soul of their fellow adventurer with that character’s body.
Alex Diaz
You don’t have to use the House of
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Chapter 18: Void The Void card is perhaps the most dreaded draw from a Deck of Many Things. The individual who draws this card is consigned to a terrible fate: their body collapses while their soul
presented in this chapter. If the characters can obtain the mask, they can reunite the soul of their fellow adventurer with that character’s body.
Alex Diaz
You don’t have to use the House of
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Chapter 18: Void The Void card is perhaps the most dreaded draw from a Deck of Many Things. The individual who draws this card is consigned to a terrible fate: their body collapses while their soul
presented in this chapter. If the characters can obtain the mask, they can reunite the soul of their fellow adventurer with that character’s body.
Alex Diaz
You don’t have to use the House of
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Flesh Golem A flesh golem is a grisly assortment of humanoid body parts stitched and bolted together into a muscled brute imbued with formidable strength. Its brain is capable of simple reason
enchantments protect the golem’s skin, deflecting spells and all but the most potent weapons. “Two of my gravediggers were caught and hanged yesterday. The other two are understandably reluctant to meet a
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Flesh Golem A flesh golem is a grisly assortment of humanoid body parts stitched and bolted together into a muscled brute imbued with formidable strength. Its brain is capable of simple reason
enchantments protect the golem’s skin, deflecting spells and all but the most potent weapons. “Two of my gravediggers were caught and hanged yesterday. The other two are understandably reluctant to meet a
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Flesh Golem A flesh golem is a grisly assortment of humanoid body parts stitched and bolted together into a muscled brute imbued with formidable strength. Its brain is capable of simple reason
enchantments protect the golem’s skin, deflecting spells and all but the most potent weapons. “Two of my gravediggers were caught and hanged yesterday. The other two are understandably reluctant to meet a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
piercing weapon (the devil’s hooked polearm) and has a deep, poisoned wound in his chest (caused by the bone devil’s stinger). A search of the body yields nothing of value. 47b. Dealing with the Bone
is reluctant to take on a well-armed band of adventurers, since the outcome is likely to conflict with its goals of survival and escape. If the characters are willing to free it from the confines of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
piercing weapon (the devil’s hooked polearm) and has a deep, poisoned wound in his chest (caused by the bone devil’s stinger). A search of the body yields nothing of value. 47b. Dealing with the Bone
is reluctant to take on a well-armed band of adventurers, since the outcome is likely to conflict with its goals of survival and escape. If the characters are willing to free it from the confines of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
piercing weapon (the devil’s hooked polearm) and has a deep, poisoned wound in his chest (caused by the bone devil’s stinger). A search of the body yields nothing of value. 47b. Dealing with the Bone
is reluctant to take on a well-armed band of adventurers, since the outcome is likely to conflict with its goals of survival and escape. If the characters are willing to free it from the confines of
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
are acting the way they are, but she suspects that powerful interests must be involved. Though she’s reluctant to name names, a little prodding inspires Jute to disclose that one of the councillors, Mr
mind to become compromised. The transformation came with a price. Similar to the skum, Dory’s body is now dependent on a hot, wet environment, such that his body begins to decompose if he spends more
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
are acting the way they are, but she suspects that powerful interests must be involved. Though she’s reluctant to name names, a little prodding inspires Jute to disclose that one of the councillors, Mr
mind to become compromised. The transformation came with a price. Similar to the skum, Dory’s body is now dependent on a hot, wet environment, such that his body begins to decompose if he spends more
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
are acting the way they are, but she suspects that powerful interests must be involved. Though she’s reluctant to name names, a little prodding inspires Jute to disclose that one of the councillors, Mr
mind to become compromised. The transformation came with a price. Similar to the skum, Dory’s body is now dependent on a hot, wet environment, such that his body begins to decompose if he spends more
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Scab clan display scars and body modifications, which they view as expressions of the powerful rage they harbor within themselves. The clan has grown in influence by engulfing or destroying several
their druids perform guttural chants before and during battle that are said to be in the language of the old gods.
Zhur-Taa druids are adept at summoning and training beasts as war-companions and
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Scab clan display scars and body modifications, which they view as expressions of the powerful rage they harbor within themselves. The clan has grown in influence by engulfing or destroying several
their druids perform guttural chants before and during battle that are said to be in the language of the old gods.
Zhur-Taa druids are adept at summoning and training beasts as war-companions and
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Scab clan display scars and body modifications, which they view as expressions of the powerful rage they harbor within themselves. The clan has grown in influence by engulfing or destroying several
their druids perform guttural chants before and during battle that are said to be in the language of the old gods.
Zhur-Taa druids are adept at summoning and training beasts as war-companions and
Compendium
- Sources->Dungeons & Dragons->Divine Contention
trouble nearby chant to their god for aid. If at least one cultist chants for three rounds, a bone devil appears in the circle to serve the cult. Secret Door. The secret door in here leads to area E6 and
to protect its resting place. If Ebondeath left the “Leilon Besieged” quest in Claugiyliamatar’s body, the party is now in trouble. Ebondeath has the statistics of Claugiyliamatar, except his breath
Compendium
- Sources->Dungeons & Dragons->Divine Contention
trouble nearby chant to their god for aid. If at least one cultist chants for three rounds, a bone devil appears in the circle to serve the cult. Secret Door. The secret door in here leads to area E6 and
to protect its resting place. If Ebondeath left the “Leilon Besieged” quest in Claugiyliamatar’s body, the party is now in trouble. Ebondeath has the statistics of Claugiyliamatar, except his breath
Compendium
- Sources->Dungeons & Dragons->Divine Contention
trouble nearby chant to their god for aid. If at least one cultist chants for three rounds, a bone devil appears in the circle to serve the cult. Secret Door. The secret door in here leads to area E6 and
to protect its resting place. If Ebondeath left the “Leilon Besieged” quest in Claugiyliamatar’s body, the party is now in trouble. Ebondeath has the statistics of Claugiyliamatar, except his breath
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
books: Hymns to the Dawn, a volume of chants to the Morninglord, and The Blade of Truth: The Uses of Logic in the War Against Diabolist Heresies, as Fought by the Ulmist Inquisition, a strange book that
road toward Castle Ravenloft. (See “March of the Dead” in the “Special Events” section at the chapter’s end.) Funeral for the Burgomaster. If the characters bring Kolyan Indirovich’s body to the church
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
books: Hymns to the Dawn, a volume of chants to the Morninglord, and The Blade of Truth: The Uses of Logic in the War Against Diabolist Heresies, as Fought by the Ulmist Inquisition, a strange book that
road toward Castle Ravenloft. (See “March of the Dead” in the “Special Events” section at the chapter’s end.) Funeral for the Burgomaster. If the characters bring Kolyan Indirovich’s body to the church
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
books: Hymns to the Dawn, a volume of chants to the Morninglord, and The Blade of Truth: The Uses of Logic in the War Against Diabolist Heresies, as Fought by the Ulmist Inquisition, a strange book that
road toward Castle Ravenloft. (See “March of the Dead” in the “Special Events” section at the chapter’s end.) Funeral for the Burgomaster. If the characters bring Kolyan Indirovich’s body to the church
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
body of one of Elra’s companions is missing (and can be found in area D27). If Elra is with the characters (see “Meeting Elra” earlier in this adventure), she mourns her dead companions and hopes there
floor. All crystals flicker in concert with the chanting that echoes through the caves.
The chants come from a sallow, dark-robed figure who stands near the edge of a circle of arcane runes inscribed on
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
body of one of Elra’s companions is missing (and can be found in area D27). If Elra is with the characters (see “Meeting Elra” earlier in this adventure), she mourns her dead companions and hopes there
floor. All crystals flicker in concert with the chanting that echoes through the caves.
The chants come from a sallow, dark-robed figure who stands near the edge of a circle of arcane runes inscribed on
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
body of one of Elra’s companions is missing (and can be found in area D27). If Elra is with the characters (see “Meeting Elra” earlier in this adventure), she mourns her dead companions and hopes there
floor. All crystals flicker in concert with the chanting that echoes through the caves.
The chants come from a sallow, dark-robed figure who stands near the edge of a circle of arcane runes inscribed on
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
. Alternatively, the characters can use the heavy undergrowth to ambush the cultists, causing the cultists to have Disadvantage on their Initiative rolls. Dumped Body. As a Search action, a character can examine
southeastern wall of area T5. If the characters investigate, they find cloth wrapped around the body of a young human man with short brown hair and deep cuts across his neck. This corpse belongs to Werth
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
. Alternatively, the characters can use the heavy undergrowth to ambush the cultists, causing the cultists to have Disadvantage on their Initiative rolls. Dumped Body. As a Search action, a character can examine
southeastern wall of area T5. If the characters investigate, they find cloth wrapped around the body of a young human man with short brown hair and deep cuts across his neck. This corpse belongs to Werth
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
of rake is celebrated, and that advance might later be superseded by someone who modifies it in a way that makes it more efficient or more enjoyable to use. These inventors are rarely reluctant to try
purveyors of madcap mayhem. Despite losing body parts or gaining scars from various accidents, nothing stops the tinker gnomes’ insatiable quest to experiment and discover.
Go Big or Go Home. The
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
of rake is celebrated, and that advance might later be superseded by someone who modifies it in a way that makes it more efficient or more enjoyable to use. These inventors are rarely reluctant to try
purveyors of madcap mayhem. Despite losing body parts or gaining scars from various accidents, nothing stops the tinker gnomes’ insatiable quest to experiment and discover.
Go Big or Go Home. The
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
man with a monkey. This man is more than he seems.
This card refers to Rictavio (see appendix D), who can be found at the Blue Water Inn in Vallaki (chapter 5, area N2). Normally reluctant to
betrays and attacks them, believing that he is destined to become Barovia’s new lord. A. Innocent (Queen of Hearts) I see a young man with a kind heart. A mother’s boy! He is strong in body but weak
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
of rake is celebrated, and that advance might later be superseded by someone who modifies it in a way that makes it more efficient or more enjoyable to use. These inventors are rarely reluctant to try
purveyors of madcap mayhem. Despite losing body parts or gaining scars from various accidents, nothing stops the tinker gnomes’ insatiable quest to experiment and discover.
Go Big or Go Home. The
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
. Alternatively, the characters can use the heavy undergrowth to ambush the cultists, causing the cultists to have Disadvantage on their Initiative rolls. Dumped Body. As a Search action, a character can examine
southeastern wall of area T5. If the characters investigate, they find cloth wrapped around the body of a young human man with short brown hair and deep cuts across his neck. This corpse belongs to Werth
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
man with a monkey. This man is more than he seems.
This card refers to Rictavio (see appendix D), who can be found at the Blue Water Inn in Vallaki (chapter 5, area N2). Normally reluctant to
betrays and attacks them, believing that he is destined to become Barovia’s new lord. A. Innocent (Queen of Hearts) I see a young man with a kind heart. A mother’s boy! He is strong in body but weak






