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Returning 35 results for 'been bond diffusing counts reality'.
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Monsters
The Wild Beyond the Witchlight
against what I hold dear.”
Ideal. “Truth begets art and beauty, while deceit does nothing but tear the fabric of our souls.”
Bond. “Evildoers beware! Valor’s Call is
coming for you.”
Flaw. “My friends would say I’m inflexible. The truth is, I like things done a certain way.”
Combat Notes
Mercion counts on her armor to protect her as she
Monsters
Icewind Dale: Rime of the Frostmaiden
fantasizes about rising to fame and prominence in record time and hopes that plundering the lost Netherese city of Ythryn will turn her fantasies into reality.
The tiefling has the secret support of the
serve her as bodyguards and scouts. Avarice uses her Rary's telepathic bond spell to stay in telepathic contact with her gargoyles before sending them off on any mission. Avarice also has the support of
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
the slightest setback. Personality Trait. “Morality is a comfortable term for cowardice. Reality bends to those bold enough to learn its secrets.” Ideal. “Knowledge is worth any price.” Bond. “My discoveries will change magic forever, and I will be legendary.” Flaw. “My brilliance knows no rivals.”
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
the slightest setback. Personality Trait. “Morality is a comfortable term for cowardice. Reality bends to those bold enough to learn its secrets.” Ideal. “Knowledge is worth any price.” Bond. “My discoveries will change magic forever, and I will be legendary.” Flaw. “My brilliance knows no rivals.”
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
the slightest setback. Personality Trait. “Morality is a comfortable term for cowardice. Reality bends to those bold enough to learn its secrets.” Ideal. “Knowledge is worth any price.” Bond. “My discoveries will change magic forever, and I will be legendary.” Flaw. “My brilliance knows no rivals.”
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
reality. Her fascination with language extends to spells and verbal components. After graduation, she plans to conduct research on the variance of language in spells and how one might tweak verbal
that might provide leads for her journalistic investigations.
Extracurriculars: Strixhaven Star
Job: Firejolt Café server
Bond Boon: Mina loves sharing her vast repository of knowledge with you
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
reality. Her fascination with language extends to spells and verbal components. After graduation, she plans to conduct research on the variance of language in spells and how one might tweak verbal
that might provide leads for her journalistic investigations.
Extracurriculars: Strixhaven Star
Job: Firejolt Café server
Bond Boon: Mina loves sharing her vast repository of knowledge with you
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
reality. Her fascination with language extends to spells and verbal components. After graduation, she plans to conduct research on the variance of language in spells and how one might tweak verbal
that might provide leads for her journalistic investigations.
Extracurriculars: Strixhaven Star
Job: Firejolt Café server
Bond Boon: Mina loves sharing her vast repository of knowledge with you
Backgrounds
Sword Coast Adventurer's Guide
your identity as a knight of your order.
Your bond almost always involves the order to which you belong (or at least key members of it), and it is highly unusual for a knight’s ideal not to
. The reality of the dangers they faced eventually sank in, as did Lurue’s tenets. Over time the small group grew and spread, gaining a following in places as far as Cormyr. The Knights of the
Backgrounds
Guildmasters’ Guide to Ravnica
messenger, calm emotions, warding bond
3rd
plant growth, speak with plants
4th
aura of life, conjure minor elementals
5th
awaken, commune with nature
always straining to peer into another reality that seems to be just beyond my senses.
5
I’m uneasy if I can’t see plants growing or feel soil beneath my feet.
6
Seeing illness
Backgrounds
Guildmasters’ Guide to Ravnica
suspension.
7
Great ideas are fine, but great results are what counts.
8
If you can guess what I’m about to do, that means I’ve run out of imagination.
Ideals
d6
. (Chaotic)
6
Power. Someday I’ll find or create the magic that will make me the most powerful being in Ravnica. (Evil)
Bonds
d6
Bond
1
I have dedicated my life
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
). You are proficient with it while you wield it. This weapon counts as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage. Your pact weapon disappears if it is
your pact weapon if you die, if you perform the 1-hour ritual on a different weapon, or if you use a 1-hour ritual to break your bond to it. The weapon appears at your feet if it is in the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
options). You are proficient with it while you wield it. This weapon counts as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage. Your pact weapon
ceases being your pact weapon if you die, if you perform the 1-hour ritual on a different weapon, or if you use a 1-hour ritual to break your bond to it. The weapon appears at your feet if it is in the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
on my watch—unless they stand against what I hold dear.” Ideal. “Truth begets art and beauty, while deceit does nothing but tear the fabric of our souls.” Bond. “Evildoers beware! Valor’s Call is
coming for you.” Flaw. “My friends would say I’m inflexible. The truth is, I like things done a certain way.” Combat Notes Mercion counts on her armor to protect her as she administers healing. She uses
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
options). You are proficient with it while you wield it. This weapon counts as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage. Your pact weapon
ceases being your pact weapon if you die, if you perform the 1-hour ritual on a different weapon, or if you use a 1-hour ritual to break your bond to it. The weapon appears at your feet if it is in the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
). You are proficient with it while you wield it. This weapon counts as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage. Your pact weapon disappears if it is
your pact weapon if you die, if you perform the 1-hour ritual on a different weapon, or if you use a 1-hour ritual to break your bond to it. The weapon appears at your feet if it is in the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
). You are proficient with it while you wield it. This weapon counts as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage. Your pact weapon disappears if it is
your pact weapon if you die, if you perform the 1-hour ritual on a different weapon, or if you use a 1-hour ritual to break your bond to it. The weapon appears at your feet if it is in the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
on my watch—unless they stand against what I hold dear.” Ideal. “Truth begets art and beauty, while deceit does nothing but tear the fabric of our souls.” Bond. “Evildoers beware! Valor’s Call is
coming for you.” Flaw. “My friends would say I’m inflexible. The truth is, I like things done a certain way.” Combat Notes Mercion counts on her armor to protect her as she administers healing. She uses
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
options). You are proficient with it while you wield it. This weapon counts as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage. Your pact weapon
ceases being your pact weapon if you die, if you perform the 1-hour ritual on a different weapon, or if you use a 1-hour ritual to break your bond to it. The weapon appears at your feet if it is in the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
on my watch—unless they stand against what I hold dear.” Ideal. “Truth begets art and beauty, while deceit does nothing but tear the fabric of our souls.” Bond. “Evildoers beware! Valor’s Call is
coming for you.” Flaw. “My friends would say I’m inflexible. The truth is, I like things done a certain way.” Combat Notes Mercion counts on her armor to protect her as she administers healing. She uses
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
hurt those I love to accomplish my goals.” Bond. “I’ve devoted my entire life to becoming Empress Inaya’s heir.” Flaw. “I’ll stop at nothing to attain the throne.” Simbon, Prince of Anisa Prince Simbon
empire, it would be a point of pride for the whole land—so Simbon feels obligated to act as though he wants to be Empress Inaya’s heir. In reality, Simbon believes his poor tactical mind and hedonistic
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
hurt those I love to accomplish my goals.” Bond. “I’ve devoted my entire life to becoming Empress Inaya’s heir.” Flaw. “I’ll stop at nothing to attain the throne.” Simbon, Prince of Anisa Prince Simbon
empire, it would be a point of pride for the whole land—so Simbon feels obligated to act as though he wants to be Empress Inaya’s heir. In reality, Simbon believes his poor tactical mind and hedonistic
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
hurt those I love to accomplish my goals.” Bond. “I’ve devoted my entire life to becoming Empress Inaya’s heir.” Flaw. “I’ll stop at nothing to attain the throne.” Simbon, Prince of Anisa Prince Simbon
empire, it would be a point of pride for the whole land—so Simbon feels obligated to act as though he wants to be Empress Inaya’s heir. In reality, Simbon believes his poor tactical mind and hedonistic
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
connection to the environment around them, some rangers reach out through their magical connection to the world and bond with a swarm of nature spirits. The swarm becomes a potent force in battle, as
character’s bond with nature spirits. Take the opportunity to describe the swarm and the ranger’s magic in play. For example, when your ranger casts gaseous form, they might appear to melt into the swarm
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
connection to the environment around them, some rangers reach out through their magical connection to the world and bond with a swarm of nature spirits. The swarm becomes a potent force in battle, as
character’s bond with nature spirits. Take the opportunity to describe the swarm and the ranger’s magic in play. For example, when your ranger casts gaseous form, they might appear to melt into the swarm
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
as a knight of your order. Your bond almost always involves the order to which you belong (or at least key members of it), and it is highly unusual for a knight’s ideal not to reflect the agenda
Baldur’s Gate. On a lark, they took the unicorn goddess Lurue as their mascot and went on various adventures for fun. The reality of the dangers they faced eventually sank in, as did Lurue’s tenets
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
as a knight of your order. Your bond almost always involves the order to which you belong (or at least key members of it), and it is highly unusual for a knight’s ideal not to reflect the agenda
Baldur’s Gate. On a lark, they took the unicorn goddess Lurue as their mascot and went on various adventures for fun. The reality of the dangers they faced eventually sank in, as did Lurue’s tenets
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
as a knight of your order. Your bond almost always involves the order to which you belong (or at least key members of it), and it is highly unusual for a knight’s ideal not to reflect the agenda
Baldur’s Gate. On a lark, they took the unicorn goddess Lurue as their mascot and went on various adventures for fun. The reality of the dangers they faced eventually sank in, as did Lurue’s tenets
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
connection to the environment around them, some rangers reach out through their magical connection to the world and bond with a swarm of nature spirits. The swarm becomes a potent force in battle, as
character’s bond with nature spirits. Take the opportunity to describe the swarm and the ranger’s magic in play. For example, when your ranger casts gaseous form, they might appear to melt into the swarm
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Quandrix Scholars The scholars of Quandrix College focus on the mathematical principles that govern reality. Through these formulas, they can manipulate properties of matter and space, as well as
students are extrapolating mathematical patterns in nature or engaging in speculative dives into topological formulas that bend reality, their studies blur the line between abstract numerical theory and
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Quandrix Scholars The scholars of Quandrix College focus on the mathematical principles that govern reality. Through these formulas, they can manipulate properties of matter and space, as well as
students are extrapolating mathematical patterns in nature or engaging in speculative dives into topological formulas that bend reality, their studies blur the line between abstract numerical theory and
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Quandrix Scholars The scholars of Quandrix College focus on the mathematical principles that govern reality. Through these formulas, they can manipulate properties of matter and space, as well as
students are extrapolating mathematical patterns in nature or engaging in speculative dives into topological formulas that bend reality, their studies blur the line between abstract numerical theory and
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Reality Dawns When Kas reveals himself, a cacophony erupts downstairs. Sleeping characters are awakened, and otherwise occupied characters hear the following: Violent slamming and terrible crashes
late. Regardless of the characters’ reaction to this revelation, learning it counts as a secret for the purposes of the rules in the “Power of Secrets” section in this book’s introduction.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Reality Dawns When Kas reveals himself, a cacophony erupts downstairs. Sleeping characters are awakened, and otherwise occupied characters hear the following: Violent slamming and terrible crashes
late. Regardless of the characters’ reaction to this revelation, learning it counts as a secret for the purposes of the rules in the “Power of Secrets” section in this book’s introduction.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Reality Dawns When Kas reveals himself, a cacophony erupts downstairs. Sleeping characters are awakened, and otherwise occupied characters hear the following: Violent slamming and terrible crashes
late. Regardless of the characters’ reaction to this revelation, learning it counts as a secret for the purposes of the rules in the “Power of Secrets” section in this book’s introduction.






