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Returning 35 results for 'been bonds diffusing claiming rock'.
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Monsters
Bigby Presents: Glory of the Giants
gargantua makes two Slam or Rock attacks.
Slam. Melee Weapon Attack: +15;{"diceNotation":"1d20+15", "rollType":"to hit", "rollAction":"Slam"} to hit, reach 20 ft., one target. Hit: 27 (3d12 + 8
);{"diceNotation":"3d12+8", "rollType":"damage", "rollAction":"Slam", "rollDamageType":"bludgeoning"} bludgeoning damage.
Rock. Ranged Weapon Attack: +15;{"diceNotation":"1d20+15", "rollType":"to hit
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. Nations of hobgoblins and ogres spread, capitalizing on humanity’s decline and claiming whole regions. Much that survived the Cataclysm was lost in darkness. At length, the worst effects of the
bonds of trade that united and diversified them. As the civilizations of Krynn rebuilt, and new societies arose, the world learned to live with a jarring truth: the gods were truly gone. Religion on Krynn
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. Nations of hobgoblins and ogres spread, capitalizing on humanity’s decline and claiming whole regions. Much that survived the Cataclysm was lost in darkness. At length, the worst effects of the
bonds of trade that united and diversified them. As the civilizations of Krynn rebuilt, and new societies arose, the world learned to live with a jarring truth: the gods were truly gone. Religion on Krynn
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. Nations of hobgoblins and ogres spread, capitalizing on humanity’s decline and claiming whole regions. Much that survived the Cataclysm was lost in darkness. At length, the worst effects of the
bonds of trade that united and diversified them. As the civilizations of Krynn rebuilt, and new societies arose, the world learned to live with a jarring truth: the gods were truly gone. Religion on Krynn
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Karontor, “the banished son” of Annam, creates gargantuas in retaliation for his imprisonment. A third blames Annam, claiming the All-Father of the giants is disgusted with his descendants and seeks to
until the start of the target’s next turn. On a successful save, a target is immune to this gargantua’s Weird Aura for 24 hours.
Actions
Multiattack. The gargantua makes two Slam or Rock attacks
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Karontor, “the banished son” of Annam, creates gargantuas in retaliation for his imprisonment. A third blames Annam, claiming the All-Father of the giants is disgusted with his descendants and seeks to
until the start of the target’s next turn. On a successful save, a target is immune to this gargantua’s Weird Aura for 24 hours.
Actions
Multiattack. The gargantua makes two Slam or Rock attacks
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Karontor, “the banished son” of Annam, creates gargantuas in retaliation for his imprisonment. A third blames Annam, claiming the All-Father of the giants is disgusted with his descendants and seeks to
until the start of the target’s next turn. On a successful save, a target is immune to this gargantua’s Weird Aura for 24 hours.
Actions
Multiattack. The gargantua makes two Slam or Rock attacks
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
beautifully 13 Drinks everyone under the table 14 Expert carpenter 15 Expert cook 16 Expert dart thrower and rock skipper 17 Expert juggler 18 Skilled actor and master of disguise 19 Skilled dancer 20
-knowledge Bond In a sentence, summarize the people, places, or things that are especially important to the NPC. The NPC Bonds table offers suggestions in broad categories. The character backgrounds
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
beautifully 13 Drinks everyone under the table 14 Expert carpenter 15 Expert cook 16 Expert dart thrower and rock skipper 17 Expert juggler 18 Skilled actor and master of disguise 19 Skilled dancer 20
-knowledge Bond In a sentence, summarize the people, places, or things that are especially important to the NPC. The NPC Bonds table offers suggestions in broad categories. The character backgrounds
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
beautifully 13 Drinks everyone under the table 14 Expert carpenter 15 Expert cook 16 Expert dart thrower and rock skipper 17 Expert juggler 18 Skilled actor and master of disguise 19 Skilled dancer 20
-knowledge Bond In a sentence, summarize the people, places, or things that are especially important to the NPC. The NPC Bonds table offers suggestions in broad categories. The character backgrounds
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
human), of the Carpenters’, Roofers’, and Plaisterers’ Guild Pynt Oomtrowl (CG female rock gnome), of the Cellarers’ and Plumbers’ Guild Jarbokken Frostbeard (LG male shield dwarf), of the Guild of
offers to help the characters obtain the keys needed to unlock the Vault of Dragons and insists on accompanying them during their first foray into the vault, claiming all the while that she’s capable of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
human), of the Carpenters’, Roofers’, and Plaisterers’ Guild Pynt Oomtrowl (CG female rock gnome), of the Cellarers’ and Plumbers’ Guild Jarbokken Frostbeard (LG male shield dwarf), of the Guild of
offers to help the characters obtain the keys needed to unlock the Vault of Dragons and insists on accompanying them during their first foray into the vault, claiming all the while that she’s capable of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
human), of the Carpenters’, Roofers’, and Plaisterers’ Guild Pynt Oomtrowl (CG female rock gnome), of the Cellarers’ and Plumbers’ Guild Jarbokken Frostbeard (LG male shield dwarf), of the Guild of
offers to help the characters obtain the keys needed to unlock the Vault of Dragons and insists on accompanying them during their first foray into the vault, claiming all the while that she’s capable of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
corner are Pellanonia’s armor and weapons.
Pellanonia and Ghirith are lovers. If she must, Pellanonia can slip free of her bonds with a successful DC 15 Dexterity (Sleight of Hand) check. Once free, she
tries to arm herself. As a daughter of House Auvryndar, she uses her status in the house as a shield, claiming that she’s worth more alive than dead. If captured or cornered, she is willing to divulge
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
night tied to posts alongside the monk Leosin. Characters have one night to escape this fate. They might wriggle out of their bonds, bribe or charm a cultist to set them free, or come up with a clever
effect is the same as if they’d been recognized. If characters lie to Mondath — claiming they are new recruits and this is all a mistake, for example, or that they are studying the cult before deciding
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
night tied to posts alongside the monk Leosin. Characters have one night to escape this fate. They might wriggle out of their bonds, bribe or charm a cultist to set them free, or come up with a clever
effect is the same as if they’d been recognized. If characters lie to Mondath — claiming they are new recruits and this is all a mistake, for example, or that they are studying the cult before deciding
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
night tied to posts alongside the monk Leosin. Characters have one night to escape this fate. They might wriggle out of their bonds, bribe or charm a cultist to set them free, or come up with a clever
effect is the same as if they’d been recognized. If characters lie to Mondath — claiming they are new recruits and this is all a mistake, for example, or that they are studying the cult before deciding
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
posts alongside the monk Leosin. Characters have one night to escape this fate. They might wriggle out of their bonds, bribe or charm a cultist to set them free, or come up with a clever use for a
as if they’d been recognized. If characters lie to Mondath—claiming they are new recruits and this is all a mistake, for example, or that they are studying the cult before deciding whether to join
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
posts alongside the monk Leosin. Characters have one night to escape this fate. They might wriggle out of their bonds, bribe or charm a cultist to set them free, or come up with a clever use for a
as if they’d been recognized. If characters lie to Mondath—claiming they are new recruits and this is all a mistake, for example, or that they are studying the cult before deciding whether to join
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
corner are Pellanonia’s armor and weapons.
Pellanonia and Ghirith are lovers. If she must, Pellanonia can slip free of her bonds with a successful DC 15 Dexterity (Sleight of Hand) check. Once free, she
tries to arm herself. As a daughter of House Auvryndar, she uses her status in the house as a shield, claiming that she’s worth more alive than dead. If captured or cornered, she is willing to divulge
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
corner are Pellanonia’s armor and weapons.
Pellanonia and Ghirith are lovers. If she must, Pellanonia can slip free of her bonds with a successful DC 15 Dexterity (Sleight of Hand) check. Once free, she
tries to arm herself. As a daughter of House Auvryndar, she uses her status in the house as a shield, claiming that she’s worth more alive than dead. If captured or cornered, she is willing to divulge
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
posts alongside the monk Leosin. Characters have one night to escape this fate. They might wriggle out of their bonds, bribe or charm a cultist to set them free, or come up with a clever use for a
as if they’d been recognized. If characters lie to Mondath—claiming they are new recruits and this is all a mistake, for example, or that they are studying the cult before deciding whether to join
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
women and children, followed by a man yelling, “Giants! Run!” Perplexed residents and shopkeepers emerge from their domiciles in time to see a large rock fall from the sky and crash onto an old cart
, splintering it. As a cloud of dust erupts from the wreckage, a second rock hits the ground, tumbles through a fence, and slams against the wall of a building, startling a pair of mules tethered to a post
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
women and children, followed by a man yelling, “Giants! Run!” Perplexed residents and shopkeepers emerge from their domiciles in time to see a large rock fall from the sky and crash onto an old cart
, splintering it. As a cloud of dust erupts from the wreckage, a second rock hits the ground, tumbles through a fence, and slams against the wall of a building, startling a pair of mules tethered to a post
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
women and children, followed by a man yelling, “Giants! Run!” Perplexed residents and shopkeepers emerge from their domiciles in time to see a large rock fall from the sky and crash onto an old cart
, splintering it. As a cloud of dust erupts from the wreckage, a second rock hits the ground, tumbles through a fence, and slams against the wall of a building, startling a pair of mules tethered to a post
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, claiming that’s what Silvanus would want her to do. Tinjong’s Cave. If the characters need a place to rest and recuperate, Tinjong leads them to her cave overlooking the sea. It contains no furnishings
, but there are plenty of furs for warmth and enough wood and oil to start a fire. A chwinga shares the cave with Tinjong but spends most of its time hiding in a rock. It emerges to greet Tinjong when
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
and his dragonnel stay out of combat. Bakaris’s Ego. During the battle, Bakaris removes his helmet and taunts the characters, claiming Kalaman is doomed and offering to find them jobs cleaning
mountain of black stone and exposed dragon bones. Fissures riddle this foundation, creating tunnels that extend deep into the rock. Clystran guides his dragonnel close to one of these, a natural
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
and his dragonnel stay out of combat. Bakaris’s Ego. During the battle, Bakaris removes his helmet and taunts the characters, claiming Kalaman is doomed and offering to find them jobs cleaning
mountain of black stone and exposed dragon bones. Fissures riddle this foundation, creating tunnels that extend deep into the rock. Clystran guides his dragonnel close to one of these, a natural
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
can either confront the giants and the winter wolves that are breaking through the southwest gate or deal with the rock-hurling giants as they see fit. Once the characters choose their enemies, assume
their NPCs during the battle is up to them, but encourage the players to review their NPCs’ ideals, bonds, and flaws. For more information on how to use and run these NPCs, see the “Special NPCs
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
and his dragonnel stay out of combat. Bakaris’s Ego. During the battle, Bakaris removes his helmet and taunts the characters, claiming Kalaman is doomed and offering to find them jobs cleaning
mountain of black stone and exposed dragon bones. Fissures riddle this foundation, creating tunnels that extend deep into the rock. Clystran guides his dragonnel close to one of these, a natural
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, claiming that’s what Silvanus would want her to do. Tinjong’s Cave. If the characters need a place to rest and recuperate, Tinjong leads them to her cave overlooking the sea. It contains no furnishings
, but there are plenty of furs for warmth and enough wood and oil to start a fire. A chwinga shares the cave with Tinjong but spends most of its time hiding in a rock. It emerges to greet Tinjong when
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, claiming that’s what Silvanus would want her to do. Tinjong’s Cave. If the characters need a place to rest and recuperate, Tinjong leads them to her cave overlooking the sea. It contains no furnishings
, but there are plenty of furs for warmth and enough wood and oil to start a fire. A chwinga shares the cave with Tinjong but spends most of its time hiding in a rock. It emerges to greet Tinjong when
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
can either confront the giants and the winter wolves that are breaking through the southwest gate or deal with the rock-hurling giants as they see fit. Once the characters choose their enemies, assume
their NPCs during the battle is up to them, but encourage the players to review their NPCs’ ideals, bonds, and flaws. For more information on how to use and run these NPCs, see the “Special NPCs
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
can either confront the giants and the winter wolves that are breaking through the southwest gate or deal with the rock-hurling giants as they see fit. Once the characters choose their enemies, assume
their NPCs during the battle is up to them, but encourage the players to review their NPCs’ ideals, bonds, and flaws. For more information on how to use and run these NPCs, see the “Special NPCs
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
tables. He is currently intent on claiming the legendary axe Orcsplitter, the weapon buried with King Torhild Flametongue of Besilmer many centuries ago. The secret doors and puzzles of the Halls of
decent town after another, he finally sought refuge in an old outlaw’s lair he discovered near Lance Rock. There he commenced his newest round of experiments, avoiding all other living souls. What few






