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Returning 19 results for 'been borders diffusing curving refuse'.
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been burdens diffusing cunning refugee
been burdens diffusing cunning refuges
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been borders diffusing cunning rebuke
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
guards, all designed to make the entrance to a settlement uninviting. But inside its borders, a deep gnome settlement is a warren shaped and decorated by the svirfneblin to make the place welcoming and
is marked by smooth, curving shapes rather than straight lines and hard edges. Svirfneblin are intensely community-minded and have little concern about privacy among themselves. Thus, they don’t
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
some places the ground has fused into jagged glass. In others, it is cracked and burned. Broken bodies of soldiers from various sides litter the landscape — soldiers whose dead bodies refuse to decompose
within its borders. And yet, it also holds the wealth and treasures of an entire nation, along with the secrets of House Cannith and everything else that was left behind. It’s dangerous. It’s mysterious
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Walls alone holds more Cyran refugees than Karrnath has allowed across its borders. If you read the Sharn Inquisitive or the Korranberg Chronicle, you’ve heard the endless litany of how difficult life
is, tales of overcrowding, starvation, and disease. Although we at the Voice of Breland sympathize with all who suffer, we refuse to ignore the deadly threat in our midst. The majority of Cyrans who
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
filthy chamber is occupied by an ettin who is the source of the bellowing. The right head of the creature sports a stylish beard, while the left head has a large, curving mustache. Silver wires
"
Much like the true Demogorgon, the ettin’s two heads constantly clash and refuse to speak directly with one another, instead relaying messages through their assigned stewards (housed in areas 36 and 37
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
mists was horrifically transformed. Over a million Cyrans were killed on the day of Mourning. Those who survived were soldiers fighting in enemy territory, those living on the borders who were able to
state of shock. Who could unleash such power? Was this a weapon, and if so, when would those responsible issues their demands? Were the borders of the lingering walls of mist stable, or could they
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
relationships with people other than your kin. Qualinesti High Elves In Qualinesti, a scout warns of threats encroaching on the elven city’s borders Long ago, a group of high elves left Silvanesti, desiring
, Qualinesti elves even enjoyed good relations with the dwarves of Thorbardin. Since the Cataclysm, however, they’ve withdrawn from the world, and few outsiders dare approach their well-guarded borders. As
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. The follower of a god serves as an agent of that god in the world. The agent seeks to further the ideals of that god and defeat its rivals. While some folk might refuse to honor the gods, none can
deny their existence. Much of the World Is Untamed. Wild regions abound. City-states, confederacies, and kingdoms of various sizes dot the landscape, but beyond their borders the wilds crowd in. People
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
expressed interest in excavating and restoring the previous site of the grippli village, a mile from its present location. Pond Mother saw no reason to refuse them, since their motives were seemingly
Jans will transport the characters as far as he can, then drop them off just outside the crab maze that borders the community before turning back south.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
traditions, many Vistani travel between domains, learning much of hidden lands, the many faces of evil, and the strange wonders of the Mists. A people unto themselves, Vistani refuse to be captives of a
domain’s borders. Most bands make their living primarily through craftwork (especially delicate silversmithing), horse rearing, and trading wares carried between domains. Meetings between Vistani bands are
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. Hill dwarves view their mountain cousins as overly grim shut-ins who refuse to believe that life is anything but a constant battle for survival. Mountain dwarves view their hill-dwelling relatives as
deity’s influence weakened Bhaerynden and left it vulnerable to the dark elves that threatened its borders. That claim might well be true, but shield dwarf scholars point out that those who abandoned
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
into the stone walls and fronted by wood-and-glass doors are stuffed full of rations. Huge windows seal off a pair of alcoves set into the tower walls, and an inward-curving wall between the
dwarf), Goat Beet (the second half-orc), and Horse Egg (the half-elf). Despite their helplessness, the cultists are uncooperative. They refuse to talk about why they’re here, divulge Stonky’s
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
it was; the entire land is a scar left by the catastrophe of the Mourning. Mist Wall. The borders of the Mournland are defined by a wall of thick, gray mist that rises thousands of feet into the air
past the instant of their casting and start behaving as if they were independent, living creatures. A common misunderstanding about the Mournland is that healing spells refuse to work. The fact is
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
mosaics of tentacles flank a set of black marble doors in the south wall. Reliefs of long, curving fangs line the arc of the door frame.
The double doors push open to reveal an underwater passage to
tentacles, which convene at the top around a circular fanged mouth.
At the southwestern end of the plaza, a set of curving stairs climbs above the water. Four kuo-toa worship at the altar, while a
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
DC 15 Wisdom (Perception) check notices that the curving wall just west of the southern entrance is less smooth than the other walls, holding stair-like footholds. They go about four feet up the side
Ozzadraz takes any damage or if Xabazhut takes damage while within the ziggurat. Ozzadraz responds by confronting the characters and demanding their obeisance, fighting them if they refuse. Dragon
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
described as a boundless realm full of wonders, but her parents refuse to let her leave, and she’s furious at them. She has a low opinion of her younger brother, Zaltember. Eighteen-year-old Cinderhild
has wrapped her luxurious orange hair around a black dragon’s horn, giving her a coiffure that looks like a curving pillar of flame. She is a fire giant, with the following changes: Brimskarda’s dragon
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. Without the steps, climbing the inward-curving wall requires a climbing kit and a successful DC 15 Strength (Athletics) check. The message, scrawled in Old Omuan, states, “True love, faithful general
through the refuse find some baubles tucked away by the eblis, including a pouch containing seven assorted gemstones (10 gp each), a painted gold bracelet shaped like a couatl (50 gp), and a wooden
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. They refuse to leave their woods, guarding relics and ruins of ages past, and they want nothing to do with the world beyond their borders. Arn Forest This stretch of pine trees and muskeg bogs lies on
head (including the heads of horses, ponies, and mules) are sent on their way. Those who can’t pay the toll or refuse to do so are turned back. Characters who can prove that they are members of the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
stalactites. Thick fungal growth blankets the floor, and the still air reeks with the odors of rotting refuse, moldy fungus, and an even less pleasant stench. Numerous tunnels branch from the cave.
The
to the ceiling down to the floor. Tracks have worn smooth paths from ledge to ledge across the curving floor.
The thunderous griding of stone echoes throughout the cave, as three boulders roll along
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. Its curving, segmented horns are bone-colored near the base and darken to dead black at the tips. As a black dragon ages, the flesh around its horns and cheekbones deteriorates as though eaten by
territory.
Evil lizardfolk venerate and serve black dragons, raiding humanoid settlements for treasure and food to give as tribute and building crude draconic effigies along the borders of their






