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Returning 14 results for 'been breadth diffusing create reforming'.
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been breath diffusing create reforming
been breathe diffusing create recording
Monsters
Van Richten’s Guide to Ravenloft
the gremishka’s initiative.Gremishkas are the vicious products of mistakes made by novice spellcasters seeking to create life. The results are cat-sized, magically unstable creatures with
rapidly reforming into duplicate gremishkas. These spontaneously created Swarm of Gremishkas;swarms can rapidly turn a single annoying gremishka into a chittering, magic-reflecting wave of teeth and claws.
Monsters
Van Richten’s Guide to Ravenloft
by novice spellcasters seeking to create life. The results are cat-sized, magically unstable creatures with a taste for the trappings of magic—particularly spellbooks, spell components
cast near a gremishka might rebound onto those nearby or cause the monster to explode, its scaly chunks rapidly reforming into duplicate gremishkas. These spontaneously created swarms can rapidly turn
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
different players and characters in your group to draw them into the story. An adventure that includes a balance of exploration, social interaction, and combat is likely to appeal to a wide breadth of
players. But an adventure you create for your home campaign doesn’t have to appeal to every possible player interest—only to the players at your table. You can design encounters that appeal to multiple
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
different players and characters in your group to draw them into the story. An adventure that includes a balance of exploration, social interaction, and combat is likely to appeal to a wide breadth of
players. But an adventure you create for your home campaign doesn’t have to appeal to every possible player interest—only to the players at your table. You can design encounters that appeal to multiple
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
different players and characters in your group to draw them into the story. An adventure that includes a balance of exploration, social interaction, and combat is likely to appeal to a wide breadth of
players. But an adventure you create for your home campaign doesn’t have to appeal to every possible player interest—only to the players at your table. You can design encounters that appeal to multiple
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Gremishka Gremishkas are the vicious products of mistakes made by novice spellcasters seeking to create life. The results are cat-sized, magically unstable creatures with a taste for the trappings of
an unstable relationship with magic. Spells cast near a gremishka might rebound onto those nearby or cause the monster to explode, its scaly chunks rapidly reforming into duplicate gremishkas. These
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Gremishka Gremishkas are the vicious products of mistakes made by novice spellcasters seeking to create life. The results are cat-sized, magically unstable creatures with a taste for the trappings of
an unstable relationship with magic. Spells cast near a gremishka might rebound onto those nearby or cause the monster to explode, its scaly chunks rapidly reforming into duplicate gremishkas. These
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Gremishka Gremishkas are the vicious products of mistakes made by novice spellcasters seeking to create life. The results are cat-sized, magically unstable creatures with a taste for the trappings of
an unstable relationship with magic. Spells cast near a gremishka might rebound onto those nearby or cause the monster to explode, its scaly chunks rapidly reforming into duplicate gremishkas. These
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
up, you can set up a search involving side treks, which might cover the length and breadth of the Sword Coast as the characters make use of their mobile franchise headquarters. These side trek
infiltrate or expose the Six, or they could use carousing or other social activities to contact an ally or operative of the organization. Any such interactions should automatically create complications
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
up, you can set up a search involving side treks, which might cover the length and breadth of the Sword Coast as the characters make use of their mobile franchise headquarters. These side trek
infiltrate or expose the Six, or they could use carousing or other social activities to contact an ally or operative of the organization. Any such interactions should automatically create complications
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
up, you can set up a search involving side treks, which might cover the length and breadth of the Sword Coast as the characters make use of their mobile franchise headquarters. These side trek
infiltrate or expose the Six, or they could use carousing or other social activities to contact an ally or operative of the organization. Any such interactions should automatically create complications
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
body is destroyed but the fiend is prevented from reforming in the Abyss, its essence sometimes takes on a vague physical form. These shadow demons exist outside the normal abyssal hierarchy, since
creature. Hit: 10 (2d6 + 3) psychic damage or, if the demon had advantage on the attack roll, 17 (4d6 + 3) psychic damage.
Vrock Vrocks are dull-witted, capricious fiends that live only to create pain
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
body is destroyed but the fiend is prevented from reforming in the Abyss, its essence sometimes takes on a vague physical form. These shadow demons exist outside the normal abyssal hierarchy, since
creature. Hit: 10 (2d6 + 3) psychic damage or, if the demon had advantage on the attack roll, 17 (4d6 + 3) psychic damage.
Vrock Vrocks are dull-witted, capricious fiends that live only to create pain
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
body is destroyed but the fiend is prevented from reforming in the Abyss, its essence sometimes takes on a vague physical form. These shadow demons exist outside the normal abyssal hierarchy, since
creature. Hit: 10 (2d6 + 3) psychic damage or, if the demon had advantage on the attack roll, 17 (4d6 + 3) psychic damage.
Vrock Vrocks are dull-witted, capricious fiends that live only to create pain






