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Returning 28 results for 'befalls both diffusing curse readily'.
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Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
somewhere beneath the Halls. (The rumor is true.) Some dwarven legends go further, saying the royal tomb was long deliberately sealed off by dwarves and that a fearsome curse befalls anyone who disturbs
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
somewhere beneath the Halls. (The rumor is true.) Some dwarven legends go further, saying the royal tomb was long deliberately sealed off by dwarves and that a fearsome curse befalls anyone who disturbs
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
somewhere beneath the Halls. (The rumor is true.) Some dwarven legends go further, saying the royal tomb was long deliberately sealed off by dwarves and that a fearsome curse befalls anyone who disturbs
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
their criminal operation, and brought Irena to justice, but not before suffering her curse: “Live you always among monsters, and see everyone you love die beneath their claws.” In the weeks that
followed, the curse took hold. Before Rudolph could track down and slay Baron Metus, the vampire murdered both Ingrid and Erasmus. In the decades since, van Richten has hunted monsters and armed others
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
their criminal operation, and brought Irena to justice, but not before suffering her curse: “Live you always among monsters, and see everyone you love die beneath their claws.” In the weeks that
followed, the curse took hold. Before Rudolph could track down and slay Baron Metus, the vampire murdered both Ingrid and Erasmus. In the decades since, van Richten has hunted monsters and armed others
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
their criminal operation, and brought Irena to justice, but not before suffering her curse: “Live you always among monsters, and see everyone you love die beneath their claws.” In the weeks that
followed, the curse took hold. Before Rudolph could track down and slay Baron Metus, the vampire murdered both Ingrid and Erasmus. In the decades since, van Richten has hunted monsters and armed others
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
creature readily surrenders the name of Narrak — the derro savant leading the cultists in the Whorlstone Tunnels (see area 12). In exchange for its life, the quasit reveals that the cult plans to curse
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
creature readily surrenders the name of Narrak — the derro savant leading the cultists in the Whorlstone Tunnels (see area 12). In exchange for its life, the quasit reveals that the cult plans to curse
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
creature readily surrenders the name of Narrak — the derro savant leading the cultists in the Whorlstone Tunnels (see area 12). In exchange for its life, the quasit reveals that the cult plans to curse
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
to dust and tatters. Treasure. Clutched in the chieftain’s left hand is a pearl of power. In her right hand is a +1 wand of the war mage. A curse befalls any creature that removes either magic item or
any of the chieftain’s remains from the burial niche. Until the curse ends on it, the creature is haunted by phantasmal nightmares whenever it takes a long rest and gains no benefit from that rest
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
to dust and tatters. Treasure. Clutched in the chieftain’s left hand is a pearl of power. In her right hand is a +1 wand of the war mage. A curse befalls any creature that removes either magic item or
any of the chieftain’s remains from the burial niche. Until the curse ends on it, the creature is haunted by phantasmal nightmares whenever it takes a long rest and gains no benefit from that rest
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
to dust and tatters. Treasure. Clutched in the chieftain’s left hand is a pearl of power. In her right hand is a +1 wand of the war mage. A curse befalls any creature that removes either magic item or
any of the chieftain’s remains from the burial niche. Until the curse ends on it, the creature is haunted by phantasmal nightmares whenever it takes a long rest and gains no benefit from that rest
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
their characters, read or paraphrase the following boxed text to them: As Gargenhale bellows a curse at the dwindling stern of his ship, Flinch approaches the vampirate captain with glazed eyes and a
!”
Gargenhale has used his Ship Invisibility action to conceal the Second Wind, although the effect is not readily apparent to anyone aboard the vessel. To pursue the fleeing mutineers, the Second Wind must
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
their characters, read or paraphrase the following boxed text to them: As Gargenhale bellows a curse at the dwindling stern of his ship, Flinch approaches the vampirate captain with glazed eyes and a
!”
Gargenhale has used his Ship Invisibility action to conceal the Second Wind, although the effect is not readily apparent to anyone aboard the vessel. To pursue the fleeing mutineers, the Second Wind must
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
their characters, read or paraphrase the following boxed text to them: As Gargenhale bellows a curse at the dwindling stern of his ship, Flinch approaches the vampirate captain with glazed eyes and a
!”
Gargenhale has used his Ship Invisibility action to conceal the Second Wind, although the effect is not readily apparent to anyone aboard the vessel. To pursue the fleeing mutineers, the Second Wind must
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
apparitions that curse him, but their presence still unnerves him.
Alignment. Neutral.
Personality Trait. “I speak in a trembling voice and jump at the slightest shadow.”
Ideal. “I seek atonement. I was
spider silk cloak. He is the polymorphed form of an oni named Mugan, who served Granny Nightshade until a curse changed his alignment from lawful evil to chaotic good. Will’s time in the forests of
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
apparitions that curse him, but their presence still unnerves him.
Alignment. Neutral.
Personality Trait. “I speak in a trembling voice and jump at the slightest shadow.”
Ideal. “I seek atonement. I was
spider silk cloak. He is the polymorphed form of an oni named Mugan, who served Granny Nightshade until a curse changed his alignment from lawful evil to chaotic good. Will’s time in the forests of
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
apparitions that curse him, but their presence still unnerves him.
Alignment. Neutral.
Personality Trait. “I speak in a trembling voice and jump at the slightest shadow.”
Ideal. “I seek atonement. I
spider silk cloak. He is the polymorphed form of an oni named Mugan, who served Granny Nightshade until a curse changed his alignment from lawful evil to chaotic good. Will’s time in the forests of
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
apparitions that curse him, but their presence still unnerves him.
Alignment. Neutral.
Personality Trait. “I speak in a trembling voice and jump at the slightest shadow.”
Ideal. “I seek atonement. I
spider silk cloak. He is the polymorphed form of an oni named Mugan, who served Granny Nightshade until a curse changed his alignment from lawful evil to chaotic good. Will’s time in the forests of
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
apparitions that curse him, but their presence still unnerves him.
Alignment. Neutral.
Personality Trait. “I speak in a trembling voice and jump at the slightest shadow.”
Ideal. “I seek atonement. I was
spider silk cloak. He is the polymorphed form of an oni named Mugan, who served Granny Nightshade until a curse changed his alignment from lawful evil to chaotic good. Will’s time in the forests of
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
apparitions that curse him, but their presence still unnerves him.
Alignment. Neutral.
Personality Trait. “I speak in a trembling voice and jump at the slightest shadow.”
Ideal. “I seek atonement. I
spider silk cloak. He is the polymorphed form of an oni named Mugan, who served Granny Nightshade until a curse changed his alignment from lawful evil to chaotic good. Will’s time in the forests of
Magic Items
Infernal Machine Rebuild
befalls a plant you can see (a woodcutter sawing down a tree, a gardener pulling weeds, and so forth) fills you with a sadness that imposes disadvantage on ability checks for 1 minute.
44
You
As a bonus action, you can choose one creature within 10 feet of you and know one secret about it, as determined by the DM.
The remove curse, lesser restoration, and greater restoration spells have no
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
feet tall, its surfaces worn smooth by time. The enormous basin surrounding the altar mound is shaped like the silhouette of a leaping elk stag, although this image isn’t readily apparent when the area
succeed on a DC 16 Wisdom saving throw or be cursed. For as long as the curse lasts, members of the Elk tribe recognize the cursed creature as a hated enemy and are hostile toward it. In addition
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
feet tall, its surfaces worn smooth by time. The enormous basin surrounding the altar mound is shaped like the silhouette of a leaping elk stag, although this image isn’t readily apparent when the area
succeed on a DC 16 Wisdom saving throw or be cursed. For as long as the curse lasts, members of the Elk tribe recognize the cursed creature as a hated enemy and are hostile toward it. In addition
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
feet tall, its surfaces worn smooth by time. The enormous basin surrounding the altar mound is shaped like the silhouette of a leaping elk stag, although this image isn’t readily apparent when the area
succeed on a DC 16 Wisdom saving throw or be cursed. For as long as the curse lasts, members of the Elk tribe recognize the cursed creature as a hated enemy and are hostile toward it. In addition
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
by a griffon-shaped indentation in the earth, the form of which isn’t readily apparent until one takes to the air or climbs to the top of the rocky spire. The stone giants smashed the marble altar to
, beasts with a challenge rating of 2 or lower treat the cursed creature as hostile and do everything they can to avoid it. A remove curse spell or similar magic lifts the curse. Silver Marches Also known as
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
by a griffon-shaped indentation in the earth, the form of which isn’t readily apparent until one takes to the air or climbs to the top of the rocky spire. The stone giants smashed the marble altar to
, beasts with a challenge rating of 2 or lower treat the cursed creature as hostile and do everything they can to avoid it. A remove curse spell or similar magic lifts the curse. Silver Marches Also known as
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
by a griffon-shaped indentation in the earth, the form of which isn’t readily apparent until one takes to the air or climbs to the top of the rocky spire. The stone giants smashed the marble altar to
, beasts with a challenge rating of 2 or lower treat the cursed creature as hostile and do everything they can to avoid it. A remove curse spell or similar magic lifts the curse. Silver Marches Also known as






