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Returning 35 results for 'before back diffusing completed revived'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
be revived except by a wish spell.
Unusual Nature. The nightwalker doesn’t require air, food, drink, or sleep.Multiattack. The nightwalker makes two Enervating Focus attacks, one of which can be
as they arrived.
Worse, for each creature that enters the plane, a nightwalker is released to take its place. In order for a trapped creature to escape, the released nightwalker must be lured back
Monsters
Mordenkainen Presents: Monsters of the Multiverse
trapped in the barghest for 24 hours, after which time it is digested and the person is incapable of being revived. If the barghest dies before the soul is digested, the soul is released. While a soul
AttacksChange Shape. The barghest transforms into a Small goblin or back into its true form. Other than its size and speed, its statistics are the same in each form. Any equipment it is wearing or carrying isn’t transformed. The barghest reverts to its true form if it dies.
Monsters
Curse of Strahd
than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the Abbot's choice).
In a new form, the
in reuniting Strahd with his lost love and, in so doing, ending Barovia's curse. The Abbot has recently completed work on a flesh golem bride made from the body parts of dead women. While the Belviews
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Dead A dead creature has no Hit Points and can’t regain them unless it is first revived by magic such as the Raise Dead or Revivify spell. When such a spell is cast, the spirit knows who is casting
it and can refuse. The spirit of a dead creature has left the body and departed for the Outer Planes, and reviving the creature requires calling the spirit back. If the creature returns to life, the
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Dead A dead creature has no Hit Points and can’t regain them unless it is first revived by magic such as the Raise Dead or Revivify spell. When such a spell is cast, the spirit knows who is casting
it and can refuse. The spirit of a dead creature has left the body and departed for the Outer Planes, and reviving the creature requires calling the spirit back. If the creature returns to life, the
Compendium
- Sources->Dungeons & Dragons->Stranger Things
Conclusion If the characters kill the thessalhydra, they have successfully completed this adventure. When they chop off the creature’s heads and bring them back to Sir Tristan, he will welcome them
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Severin’s Triumph Severin’s plan to bring Tiamat back to the world has been set up in five distinct stages: Assemble a treasure hoard worthy of Tiamat. Gather an army of dragons and other evil
4 will be completed by the time the characters arrive at the Well of Dragons. Stage 5 begins soon after the heroes and their factional allies arrive, and becomes the focal point of this final battle against the cult.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Severin’s Triumph Severin’s plan to bring Tiamat back to the world has been set up in five distinct stages: Assemble a treasure hoard worthy of Tiamat. Gather an army of dragons and other evil
4 will be completed by the time the characters arrive at the Well of Dragons. Stage 5 begins soon after the heroes and their factional allies arrive, and becomes the focal point of this final battle against the cult.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Concluding the Test When the test is complete, there’s another flash of light, and the test-taking character finds themself back with Demelin. If the character forsook magic or refused to engage with
the test, they fall dead. If they completed the test, their clothing transforms into the robes of their new order in the Mages of High Sorcery. Read or paraphrase the following: Demelin assesses your
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
. When the guards were revived, Krenko was gone. 3 Gruul. A Gruul warband screamed through the streets, smashing anything that got in the way. The guards clashed with the Gruul; during the fight, one of
them back with a concussive wave. While the guards were recovering, the mages magically dissolved Krenko’s bonds and he escaped. 5 Rakdos. A troupe of performers crossed paths with the guards, who
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Tonalli, the other Watchers soon find his body. They entreat the characters to rush the dead scholar back to Xoxotla, where he can be resurrected. Once saved or revived, Tonalli is thankful for the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
have no trouble finding a ship that will carry them back to the library. In the meantime, if the characters prevented one or more eggs in the brood pools from being killed, the returning grippli are
who fail their saves, fall into a trance until dawn—when they come to their senses, completely rested and healed. All party members who completed the ritual can speak and understand the Grippli language from now on.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
bugbear lair. Don’t track money or time spent in town. Once they’ve completed a task, send the adventurers back into the action as quickly as possible. Character motivation need be no more developed than a desire to kill monsters and acquire treasure.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
A Test Completed Delivering the scroll to Wyhan is part of a test informing her which robed order of the Mages of High Sorcery might be a good fit for the character. After receiving the scroll, Wyhan
character’s inclusion in the organization. She promises to contact the characters when she hears back from the Mages’ leaders at the Tower of High Sorcery in Wayreth. She agrees to aid the character in
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the poisoned condition until he sobers up or until the condition is ended with a lesser restoration spell or similar magic. Erasing part of the completed circle causes Kalabash to be whisked back to
completed, it immediately summons Kalabash (CE male Calishite human mage). Appearing in the middle of the circle, Kalabash attacks any creatures he sees. He is intoxicated and suffers the effects of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
nightwalker must be lured back to the Negative Plane by offerings of life for it to devour. If the nightwalker is destroyed, the trapped creature has no hope of escape. Beings of Anti-Life. One can discern
reduced to 0 hit points from damage dealt by the nightwalker dies and can’t be revived by any means short of a wish spell.
Actions
Multiattack. The nightwalker uses Enervating Focus twice, or it
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Conclusion With this first episode completed, the characters attain 2nd level! But even as they get to bask in the warm glow of that achievement, they must return to Acquisitions Incorporated to
from a satchel and places it on the conference room’s oak table. “You know the town of Phandalin? Just off the Triboar Trail? A few months back, we awarded a group a franchise there. We received word
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
criminals who stole a horn of blasting from a storm giant king. Helmdar completed his mission but was killed by Zikzokrishka and turned into an undead thrall to guard her lair. Treasure The horn of
blasting hangs across the giant’s back and is sized for a storm giant. However, it magically resizes to fit in the hands of whoever holds it. Storm Giant Skeleton Storm Giant Skeleton
Huge undead
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
the barghest for 24 hours, after which time it is digested and the person is incapable of being revived. If the barghest dies before the soul is digested, the soul is released. While a soul is trapped
, pass without trace
1/day each: charm person, dimension door, suggestion
Bonus Actions
Change Shape. The barghest transforms into a Small goblin or back into its true form. Other than its size and
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
that enters the plane, a nightwalker is released to take its place. In order for a trapped creature to escape, the released nightwalker must be lured back to the Negative Plane by offerings of life
hit points by the nightwalker and can’t be revived except by a wish spell.
Unusual Nature. The nightwalker doesn’t require air, food, drink, or sleep.
Actions
Multiattack. The nightwalker makes
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
weapons and weapon racks. A rusted-out helmet sized for a giant lies near the back wall.
Nothing in this room is salvageable. G3. Frost Giant Warden A withered old frost giant leaning heavily on a
. Although he has sworn fealty to Auril, he isn’t of much use to her and doesn’t have any responsibilities other than to guard the fortress as best he can. If he’s knocked unconscious, revived, and
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
easternmost tunnel branch opens into the back wall of a giant dormitory (area 8). Tunnel Intersections. The first time one or more party members reach a tunnel intersection, four ice spiders come
floor at the back of the cave. Although they’re made of ice, the webs are sticky (like frozen metal). They use the same rules as normal webs (see the “Dungeon Hazards” section in chapter 5 of the
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
many of the missing components as they can. And even then, they must contend with the agents who hired them, and ensure that a completed Infernal Machine of Lum the Mad does not fall into the wrong
Infernal Machine of Lum the Mad first appeared as the Machine of Lum the Mad back in 1976, in original D&D’s Supplement III: Eldritch Wizardry. But of course, you are free to modify or swap out any
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
That Trunk Has Teeth! Once the characters have completed as much of the scavenger hunt as they wish, they hear a commotion coming from the west shelves of the main stacks in area B10. Read or
following changes to its stat block: It has 30 hit points. It has disadvantage on attack rolls. Once it’s defeated, the mimic turns back into an ordinary trunk. Ending the Threat If all the characters
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
effect, Korvala refuses to divulge information about the ritual. Personality Trait. “When I have a goal in mind, I will do everything to be sure it gets completed.” Ideal. “My pack should be able to
live in peace.” Bond. “Nidalia, I owe everything to you. I will bring you back, mark my words.” Flaw. “If I can’t benefit from it, I’m not interested.”
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Stage 2: Little Inn of Horrors The Test Market warps reality the moment any character opens a door within the Dran & Courtier. The first time this happens, all the characters find themselves back in
mouths the words, “Be careful.” She then goes back to absentmindedly cleaning the bar.
This is a version of the Test Market where everything has gone wrong. Not What They Seem The figure swinging from
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
opens the doors without first removing or disabling the runes, they take thunder damage as per the spell. A window at the back of the inn on the second floor is open (see “The Upstairs” below). A
area as cult fanatics (one for every two characters rounded down, excluding sidekicks) walk back and forth between the common area and the courtyard, making sure the ritual is progressing according to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the fate of the guards who went missing, and then come back to me with the signed City Watch papers confirming your completed work.”
Then without another word, Omin Dran turns and leaves the room
unavailable, and concedes that they don’t have to take the job. He points out that the characters are welcome to leave Acq Inc and never come back. But Omin might want to have words with them later about the
Compendium
- Sources->Dungeons & Dragons->Divine Contention
successfully completed the “Icingdeath and Twinkle” quest). After this time, allied reinforcements rally to secure the palisade in this section and drive back the undead. The party holds the line
. Go to Event 4: “Back to the Mud.” Event 3. Against the Lightning The characters arrive at the north gate to find it besieged by the anchorites of Talos. Read the following boxed text aloud: The
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Pandemonium. Alustriel has the clerics of Silverymoon bring the characters back to life, apologetic for not discovering Kas’s ruse and angry she was duped. Alustriel suspects Kas knows where Vecna
weaves his ritual and encourages the characters to follow the vampire to Pandemonium when they can. In this case, Kas lacks the completed Rod of Seven Parts. Adjust chapter 10 to reflect that Miska never
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
no specific demands but allows each individual raider freedom of choice in what they bring back. Some might seek exotic spices and herbs, while others pillage to find scrolls or tomes of knowledge. As
endeavor for long. Tu’narath is littered with half-built sculptures, partially completed frescoes, and other unfinished works of all sorts. The githyanki simply abandon personal projects that bore them
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
can use Harshnag (see chapter 3) to help steer characters back to the main story. You can also have the characters meet faction members (see the “Factions in the North” section) who can provide a
when they begin each chapter. Once they reach 9th level, they don’t advance to 10th level until they’ve completed the goals in both chapters 10 and 11. Of course, you can ignore these milestones and track XP as normal. Figure 0.1: Adventure Flowchart
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
following information: She and her companions have just completed a jog around the Outlands and are on their way back to the realm of their god, Semuanya. Semuanya is a deity of survival, athleticism, and
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
suspect about Viallis and promise to bring Yaeda back. G2. The Bulging Cauldron This tavern has a warm, homey feel, filled with locals at mealtimes and the end of the workday. Travelers stop in more rarely
bought this comfortable home when he left Waterdeep, but he has spent little time here over the past year as the cult’s activities have ramped up. The front and back doors are locked, and the windows
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
condemned to walk the world forever. Some are spawned when dark magic or the touch of a wraith rips a soul from a living body. Beyond Redemption. When a ghost’s unfinished business is completed, it can rest
retreat back into the darkness, where they remain until night falls again. Undead Nature. A specter doesn’t require air, food, drink, or sleep. Specter
Medium undead, chaotic evil
Armor Class 12






