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Returning 35 results for 'before balor diffusing crime rule'.
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Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Balor Figures of ancient and terrible evil, balors rule as generals over demonic armies, yearning to seize power while destroying any creatures that oppose them. Wielding a flaming whip and a
the hardiest foes. Balor
Huge fiend (demon), chaotic evil
Armor Class 19 (natural armor)
Hit Points 262 (21d12 + 126)
Speed 40 ft., fly 80 ft.
STR
26(+8)
DEX
15(+2)
CON
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Balor Figures of ancient and terrible evil, balors rule as generals over demonic armies, yearning to seize power while destroying any creatures that oppose them. Wielding a flaming whip and a
the hardiest foes. Balor
Huge fiend (demon), chaotic evil
Armor Class 19 (natural armor)
Hit Points 262 (21d12 + 126)
Speed 40 ft., fly 80 ft.
STR
26(+8)
DEX
15(+2)
CON
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Balor Figures of ancient and terrible evil, balors rule as generals over demonic armies, yearning to seize power while destroying any creatures that oppose them. Wielding a flaming whip and a
the hardiest foes. Balor
Huge fiend (demon), chaotic evil
Armor Class 19 (natural armor)
Hit Points 262 (21d12 + 126)
Speed 40 ft., fly 80 ft.
STR
26(+8)
DEX
15(+2)
CON
Backgrounds
Baldur’s Gate: Descent into Avernus
library, scriptorium, university, or a sage or other learned person or creature. Your DM might rule that the knowledge you seek is secreted away in an almost inaccessible place, or that it simply cannot
craft dangerous magical wares without batting an eyelash. Whenever a noteworthy crime or mysterious happening occurs in the city, you immediately have a list of 1d4 suspects who, if they aren’t
classes
Basic Rules (2014)
seriously, approaching their adventures as personal tests of their physical and spiritual growth. As a rule, monks care little for material wealth and are driven by a desire to accomplish a greater
enter this secluded life to hide from a crime you committed? Or did you choose the monastic life for yourself?
Consider why you left. Did the head of your monastery choose you for a particularly
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Breland Capital: Wroat Hallmarks: Espionage, industry, metalwork, organized crime, subterfuge In the wake of the Last War, Breland is one of the most powerful nations in Khorvaire. Possessing a large
Khorvaire, rivaled only by House Phiarlan and the Trust of Zilargo. The dark side of these aptitudes is a strong streak of cynicism, which allows crime and corruption to flourish in Brelish cities and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Breland Capital: Wroat Hallmarks: Espionage, industry, metalwork, organized crime, subterfuge In the wake of the Last War, Breland is one of the most powerful nations in Khorvaire. Possessing a large
Khorvaire, rivaled only by House Phiarlan and the Trust of Zilargo. The dark side of these aptitudes is a strong streak of cynicism, which allows crime and corruption to flourish in Brelish cities and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Breland Capital: Wroat Hallmarks: Espionage, industry, metalwork, organized crime, subterfuge In the wake of the Last War, Breland is one of the most powerful nations in Khorvaire. Possessing a large
Khorvaire, rivaled only by House Phiarlan and the Trust of Zilargo. The dark side of these aptitudes is a strong streak of cynicism, which allows crime and corruption to flourish in Brelish cities and
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Breland Capital: Wroat Noted for Industry, manufactured goods, metalwork, processed ore; organized crime, subterfuge In the wake of the Last War, Breland is one of the most powerful nations in
finest intelligence agencies in Khorvaire, rivaled only by House Phiarlan and the Trust of Zilargo. The dark side of all of these things is a strong streak of cynicism, which allows crime and corruption
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Breland Capital: Wroat Noted for Industry, manufactured goods, metalwork, processed ore; organized crime, subterfuge In the wake of the Last War, Breland is one of the most powerful nations in
finest intelligence agencies in Khorvaire, rivaled only by House Phiarlan and the Trust of Zilargo. The dark side of all of these things is a strong streak of cynicism, which allows crime and corruption
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Breland Capital: Wroat Noted for Industry, manufactured goods, metalwork, processed ore; organized crime, subterfuge In the wake of the Last War, Breland is one of the most powerful nations in
finest intelligence agencies in Khorvaire, rivaled only by House Phiarlan and the Trust of Zilargo. The dark side of all of these things is a strong streak of cynicism, which allows crime and corruption
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
steal from a friend, an enemy, or a stranger. To take something that doesn’t belong to you without the rightful owner’s permission is a crime and an unforgivable breach of etiquette. Rule of
Rules of Conduct Although Zybilna is indisposed, three of the rules she put into place when she created her Feywild domain continue to hold weight: the rule of hospitality, the rule of ownership, and
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
steal from a friend, an enemy, or a stranger. To take something that doesn’t belong to you without the rightful owner’s permission is a crime and an unforgivable breach of etiquette. Rule of
Rules of Conduct Although Zybilna is indisposed, three of the rules she put into place when she created her Feywild domain continue to hold weight: the rule of hospitality, the rule of ownership, and
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
steal from a friend, an enemy, or a stranger. To take something that doesn’t belong to you without the rightful owner’s permission is a crime and an unforgivable breach of etiquette. Rule of
Rules of Conduct Although Zybilna is indisposed, three of the rules she put into place when she created her Feywild domain continue to hold weight: the rule of hospitality, the rule of ownership, and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
depending on the nature of the crime and where it’s committed. As a rule, when a crime is committed in Skyway, any of the upper or middle wards, Lower Central, Lower Tavick’s Landing, or Precarious
needs of their clients uppermost, the needs of the citizenry second, and generally don’t take action against locals. The upshot of all this is that the Watch’s response to a crime can vary significantly
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
depending on the nature of the crime and where it’s committed. As a rule, when a crime is committed in Skyway, any of the upper or middle wards, Lower Central, Lower Tavick’s Landing, or Precarious
needs of their clients uppermost, the needs of the citizenry second, and generally don’t take action against locals. The upshot of all this is that the Watch’s response to a crime can vary significantly
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
depending on the nature of the crime and where it’s committed. As a rule, when a crime is committed in Skyway, any of the upper or middle wards, Lower Central, Lower Tavick’s Landing, or Precarious
needs of their clients uppermost, the needs of the citizenry second, and generally don’t take action against locals. The upshot of all this is that the Watch’s response to a crime can vary significantly
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Faerûn. These fiends include the Archdevils of the Nine Hells and their most powerful dukes, the Demon Lords of the Abyss, and the ultroloths who rule over yugoloth armies. Such deals need not be
, seeking revenge. Errtu the balor has plagued Drizzt Do’Urden for more than a century, largely over possession of an artifact called the Crenshinibon. Having lost the last battle and been banished
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Faerûn. These fiends include the Archdevils of the Nine Hells and their most powerful dukes, the Demon Lords of the Abyss, and the ultroloths who rule over yugoloth armies. Such deals need not be
, seeking revenge. Errtu the balor has plagued Drizzt Do’Urden for more than a century, largely over possession of an artifact called the Crenshinibon. Having lost the last battle and been banished
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Faerûn. These fiends include the Archdevils of the Nine Hells and their most powerful dukes, the Demon Lords of the Abyss, and the ultroloths who rule over yugoloth armies. Such deals need not be
, seeking revenge. Errtu the balor has plagued Drizzt Do’Urden for more than a century, largely over possession of an artifact called the Crenshinibon. Having lost the last battle and been banished
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
this alliance, working against the Theocrats politically. The Zhentarim The Seekers In the Abanasinia region, the role of organized crime is mostly filled by the Seeker theocracy. While some Seekers
truly do search for evidence of the gods, many are more concerned with establishing and controlling local rule, and do not shy away from using coercion and threats to get their way.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
this alliance, working against the Theocrats politically. The Zhentarim The Seekers In the Abanasinia region, the role of organized crime is mostly filled by the Seeker theocracy. While some Seekers
truly do search for evidence of the gods, many are more concerned with establishing and controlling local rule, and do not shy away from using coercion and threats to get their way.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
this alliance, working against the Theocrats politically. The Zhentarim The Seekers In the Abanasinia region, the role of organized crime is mostly filled by the Seeker theocracy. While some Seekers
truly do search for evidence of the gods, many are more concerned with establishing and controlling local rule, and do not shy away from using coercion and threats to get their way.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
minotaurs rub shoulders with gnolls and goblins. Gargoyles and wyverns circle in the sky, while harpies call work crews to the quarries with their songs. Under the rule of the enigmatic Daughters of
soldiers, a crime lord’s bodyguards, or assassins in the shadows of Sharn. But Tharashk also provides less violent services. Ogre laborers put their strength to practical use in many of the
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
, attracting profit-seekers, adventurers, and other more respectable types. Upon Cozar’s death, the rule of Bral passed to Frun, his son and heir. Frun was far from an able politician. Rather, he was a hedonist
beyond the asteroid’s air envelope. Leadership of the Rock passed to Calar’s younger brother, Andru, who had a group of malcontents arrested and executed for the crime within days. Though his place on
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
a patriar, bearing a patriar’s livery or permission letter, or carrying a Watch-issued token. The enforcement of this rule is one of the means by which the Upper City reinforces its snobbery over the
ostensibly keeps the patriars safe. Closing off the Upper City pushes street crime into poorer neighborhoods, or out of the city altogether. In the Upper City, patriars can walk down alleys with
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
a patriar, bearing a patriar’s livery or permission letter, or carrying a Watch-issued token. The enforcement of this rule is one of the means by which the Upper City reinforces its snobbery over the
ostensibly keeps the patriars safe. Closing off the Upper City pushes street crime into poorer neighborhoods, or out of the city altogether. In the Upper City, patriars can walk down alleys with
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
, attracting profit-seekers, adventurers, and other more respectable types. Upon Cozar’s death, the rule of Bral passed to Frun, his son and heir. Frun was far from an able politician. Rather, he was a hedonist
beyond the asteroid’s air envelope. Leadership of the Rock passed to Calar’s younger brother, Andru, who had a group of malcontents arrested and executed for the crime within days. Though his place on
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
minotaurs rub shoulders with gnolls and goblins. Gargoyles and wyverns circle in the sky, while harpies call work crews to the quarries with their songs. Under the rule of the enigmatic Daughters of
soldiers, a crime lord’s bodyguards, or assassins in the shadows of Sharn. But Tharashk also provides less violent services. Ogre laborers put their strength to practical use in many of the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
minotaurs rub shoulders with gnolls and goblins. Gargoyles and wyverns circle in the sky, while harpies call work crews to the quarries with their songs. Under the rule of the enigmatic Daughters of
soldiers, a crime lord’s bodyguards, or assassins in the shadows of Sharn. But Tharashk also provides less violent services. Ogre laborers put their strength to practical use in many of the
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
, attracting profit-seekers, adventurers, and other more respectable types. Upon Cozar’s death, the rule of Bral passed to Frun, his son and heir. Frun was far from an able politician. Rather, he was a hedonist
beyond the asteroid’s air envelope. Leadership of the Rock passed to Calar’s younger brother, Andru, who had a group of malcontents arrested and executed for the crime within days. Though his place on
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
a patriar, bearing a patriar’s livery or permission letter, or carrying a Watch-issued token. The enforcement of this rule is one of the means by which the Upper City reinforces its snobbery over the
ostensibly keeps the patriars safe. Closing off the Upper City pushes street crime into poorer neighborhoods, or out of the city altogether. In the Upper City, patriars can walk down alleys with
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
a patriar, bearing a patriar’s livery or permission letter, or carrying a Watch-issued token. The enforcement of this rule is one of the means by which the Upper City reinforces its snobbery over the
ostensibly keeps the patriars safe. Closing off the Upper City pushes street crime into poorer neighborhoods, or out of the city altogether. In the Upper City, patriars can walk down alleys with
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
a patriar, bearing a patriar’s livery or permission letter, or carrying a Watch-issued token. The enforcement of this rule is one of the means by which the Upper City reinforces its snobbery over the
ostensibly keeps the patriars safe. Closing off the Upper City pushes street crime into poorer neighborhoods, or out of the city altogether. In the Upper City, patriars can walk down alleys with
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
a patriar, bearing a patriar’s livery or permission letter, or carrying a Watch-issued token. The enforcement of this rule is one of the means by which the Upper City reinforces its snobbery over the
ostensibly keeps the patriars safe. Closing off the Upper City pushes street crime into poorer neighborhoods, or out of the city altogether. In the Upper City, patriars can walk down alleys with






