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Returning 35 results for 'before bards dagger connected repairing'.
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Classes
Player’s Handbook
Weapon Proficiencies
Simple weapons
Tool Proficiencies
Choose 3 Musical Instruments
Armor Training
Light armor
Starting Equipment
Choose A or B: (A) Leather;Leather Armor, 2 Dagger
;Daggers, Musical Instrument of your choice, Entertainer's Pack, and 19 GP; or (B) 90 GP
Invoking magic through music, dance, and verse, Bards are expert at inspiring others, soothing hurts
Monsters
Acquisitions Incorporated
adventurer was nearly cut short during a battle of which the bards still sing. Unleashing a devastating attack with the aptly named Apocalypse Dagger, the rogue destroyed a giant single-handedly — and lost
.
Dagger. Melee or Ranged Weapon Attack: +8;{"diceNotation":"1d20+8","rollType":"to hit","rollAction":"Dagger"} to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d4 + 5);{"diceNotation":"1d4+5
Monsters
Fizban's Treasury of Dragons
rain from the sky in a beautiful but dangerous display. Rumors quickly spread that a crystal dragon is responsible.
3
A crystal dragon invites the greatest bards and philosophers to partake in
the Elemental Planes of Air and Water, creating flash glaciation that encroaches upon inhabited lands.
Connected Creatures
Crystal dragons are among the most social and hospitable of dragons
Monsters
Fizban's Treasury of Dragons
Prismatic shards rain from the sky in a beautiful but dangerous display. Rumors quickly spread that a crystal dragon is responsible.
3
A crystal dragon invites the greatest bards and philosophers
ripped open holes to the Elemental Planes of Air and Water, creating flash glaciation that encroaches upon inhabited lands.
Connected Creatures
Crystal dragons are among the most social and
Monsters
Fizban's Treasury of Dragons
bards and philosophers to partake in “the Great Dialogue” in the dragon’s mountaintop lair. But only the dragon knows that the Great Dialogue has no end, and no one can leave the lair
crystal dragon has ripped open holes to the Elemental Planes of Air and Water, creating flash glaciation that encroaches upon inhabited lands.
Connected Creatures
Crystal dragons are among the
Monsters
Fizban's Treasury of Dragons
the greatest bards and philosophers to partake in “the Great Dialogue” in the dragon’s mountaintop lair. But only the dragon knows that the Great Dialogue has no end, and no one can
.
8
A crystal dragon has ripped open holes to the Elemental Planes of Air and Water, creating flash glaciation that encroaches upon inhabited lands.
Connected Creatures
Crystal dragons
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
kind, connected by silver wires to other tables holding stoic-looking lizardfolk. More silver wires connect the tables to a complex control panel standing between them.
The experiment underway in
in the underground lake to uncover more of the gems there.) Creatures Four lizardfolk shamans work here as lab managers, overseeing two lizardfolk renders connected to a pair of locathah. If attacked
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
to expel a dybbuk† from a corpse. The exorcist asks the characters to help in dispatch the Fiend. 9 Two bards† in the Heralds of Dust approach the characters and sing a ballad honoring the dead. If the
characters interrupt or otherwise ruin the tune, 1d4 irascible specters emerge from the walls and attack, causing the bards to flee. 10 Three skeleton farmers quietly tend to corpse-white grave
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
item No Cloak of displacement Wondrous item Yes Cloak of the bat Wondrous item Yes Cube of force Wondrous item Yes Daern’s instant fortress Wondrous item No Dagger of venom Weapon No Dimensional
teleportation Wondrous item Yes Horn of blasting Wondrous item No Horn of Valhalla (silver or brass) Wondrous item No Instrument of the bards (Canaith mandolin) Wondrous item Yes (bard) Instrument of
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
vengeance. Viari’s career as an adventurer was nearly cut short during a battle of which the bards still sing. Unleashing a devastating attack with the aptly named Apocalypse Dagger, the rogue destroyed a
. Hit: 9 (1d8 + 5) piercing damage.
Dagger. Melee or Ranged Weapon Attack: +8 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d4 + 5) piercing damage.
Reactions
Uncanny Dodge. Viari halves the damage that he takes from an attack that hits him. He must be able to see the attacker.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
space is filled with creatures strapped down to tables or chained to the floor, all attended to by lizardfolk workers. In this west wing of the lab, two owlbears are chained to the floor, connected by
) force damage. The controls and the wires are self-repairing, and cannot be severed or destroyed. Treasure Any search of the room recovers two vials of thessaltoxin poison (see appendix C) and a vial
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
claimed it.
2 Prismatic shards rain from the sky in a beautiful but dangerous display. Rumors quickly spread that a crystal dragon is responsible.
3 A crystal dragon invites the greatest bards
the Elemental Planes of Air and Water, creating flash glaciation that encroaches upon inhabited lands.
Connected Creatures Crystal dragons are among the most social and hospitable of dragons. They
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Lorehold. Bards thrive in Lorehold, and wizards (particularly those of the School of Divination) are numerous among its students. Clerics (often with the Knowledge or Light domains) are also quite common
of a broken statue that houses the consciousness of a snarky sage 5 A sheet of parchment embossed with tactile lettering, glowing red 6 A broken dagger with a wavy blade and a serpentine hilt
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Connected Creatures The encounter tables in this section include a variety of monsters grouped according to themes that might flavor a giant enclave or encounter. Combined with the encounters from
) migrating
10 1d4 stegosaurus† (attitude: 1d8 + 2) trying to help an additional one that is stuck in thick mud
†Monsters marked with a dagger (†) appear in Monsters of the Multiverse. Roll a
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
that extradimensional chamber disappears, leaving a bare stone wall. If all four paintings are damaged, the paintings’ extradimensional chambers remain connected to one another, but not to the manor
not stab him with the magical crystal dagger until they’re all back in the manor. If the characters fail to earn his trust, Quill pretends to be agreeable but tries to escape using his teleport spell
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
gateway to one of four connected extradimensional spaces throughout the manor. See “Finding Quill” later in the adventure for more information. M2. Kitchen This kitchen is bright and clean, with two
accompanies the silver place setting is the only one that shows any sign of regular use. Banquet Painting. The banquet painting is the gateway to one of four connected extradimensional spaces throughout
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
longer. Not all the quarters are linked to one another by bridges. The connections that do exist include these: Central Plateau has bridges that lead to Northedge and Menthis. Dura is connected to
Tavick’s Landing and Menthis. Tavick’s Landing is connected to Dura, Menthis, and Northedge. Menthis is connected to Tavick’s Landing, Dura, and Central. Northedge is connected to Central and Tavick’s
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
filled with Janyans enraptured by the low-toned, hypnotic music of a group of bards. Xoese-Addae leads the characters to a private audience suite overlooking the quad, occupied by a single Janyan wearing
connected to lost lore essential to the future of both Djaynai and Janya. At the same time, Brother Broumane focuses on the following points: Brother Broumane tries to find out if the characters are working
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
extracted from the mine 10–15 Lode where metal ore is mined (75 percent chance of being depleted) 16 Office used by the mine supervisor 17 Smithy for repairing damaged tools 18–19 Storage for tools and
active) 88–90 Storage 91 Strong room or vault, for guarding valuable treasures connected to the portal or funds used to pay the planar gate’s guardians 92–93 Study 94 Torture chamber, for questioning
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Stain • Lord’s Favor • Little Dagger • Mother Tongue • Cold Comfort • Summer Gold • Widow’s Wake
Reservation on Hold. The three people at the table nearest the door include Luna and Thalen (CG female
connected to the “C” Team’s quarters (area 9) contains books, notes, and maps related to their exploits, as well as mundane personal effects. The shared study connected to the inn’s currently empty rooms
Magic Items
Infernal Machine Rebuild
.
Silver Wire. The Infernal Machine’s great size makes it largely immobile. To make ongoing use of the machine (such as while adventuring), it can be connected to its attuned user by a silver wire
Infernal Machine of Lum the Mad!)
Destroying the Machine. The Infernal Machine of Lum the Mad is self-repairing of anything short of catastrophic damage, and how it was disabled in Lum’s time
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
behind the bed. An iron chandelier hangs from the ceiling over the center of the room, near the foot of the bed. A chain connected to the chandelier is snagged on an iron hook mounted to the east
unoccupied. It contains a 10-foot-tall wooden table with an iron dagger stuck in its top. The dagger is as big as a human-sized greatsword and twice as heavy; in the hands of a Small or Medium creature, it’s
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
anticipation of any demand, I offered Gyrt a fine dagger from Evereska, as well as a necklace I wore. For her band I offered a bag of baubles I’d brought for such an occasion. Pleased with my gifts and assured
enemies among the other Uthgardt tribes. Yet when I attempted to explain how I, and elf from Evereska, was connected to folk in Waterdeep or Silverymoon, Gyrt just laughed. She had not seen these
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
patriars, traveling nobles, famed bards, and socially ambitious Lower City residents hoping to rub shoulders with the elite. The inn is unfussy, but conducts its service with flawless technique and the
patriar genealogies for a more acceptable heir. Lutecia’s request was assigned to a Guild-connected librarian named Virmele, a lawful evil female human spy who is entertaining bribes from Lower City
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
center is a harbor of lava connected by an inlet to the main river. A quay along the harbor’s western edge is lined with iron mooring posts, while wooden cranes tower overhead. At the eastern edge, a
dagger with a malachite blade (250 gp). The other chest also contains a potion of resistance (fire) in a vial made from a hollowed-out dragon’s fang. B19: Storeroom Boxes, barrels, crates, and sacks are
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
patriars, traveling nobles, famed bards, and socially ambitious Lower City residents hoping to rub shoulders with the elite. The inn is unfussy, but conducts its service with flawless technique and the
the High Hall to search patriar genealogies for a more acceptable heir. Lutecia’s request was assigned to a Guild-connected librarian named Virmele, a lawful evil female human spy who is entertaining
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
basin is near the slab. Wall carvings show dwarves reverently tending to the dead.
Specially trained attendants prepared deceased Talhund in these connected rooms: East Room. Attendants here washed the
haunting here (see “Crypt Hauntings” in the “Crypt Features” section). Fixing the door and removing the mind flayer skull puts the haunt to rest. Repairing the door requires several minutes of work with a
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
the wide tunnel has a stylized symbol of a dagger thrust into a metal ingot and the name “Triestoroth” in Elvish. A character proficient in the History skill remembers that House Triestoroth was a
fanatics commanded Qunbraxel to hurry with collecting the rest of the obelisk fragments. Qunbraxel guessed that the nearby fragment was somehow connected to the toppled tower that’s blocking the way to
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
). Treasure. A character who searches the room finds curios worth 15,000 gp, a dagger of venom, a suit of demon armor, and an instrument of the bards (Anstruth harp), all designed with vulpine shapes
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Vengeance (Greatsword), whose hilt is carved with an angry demonic face Ceremonial Dagger with a gold handle (worth 25 GP) From west to east on the south wall, the two objects are as follows: Bronze helmet
strewn across the floor. Murals showing humans laboring in the gardens decorate the walls of these three connected chambers.
Four Yuan-ti Malisons (Type 3) lair in these chambers, which once belonged
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
. Footwear holds a surprising number of secrets. You can learn where someone has recently visited by examining the wear and the dirt that has accumulated on their shoes. Your experience in repairing
well as of important events it was connected to or prominent historical figures involved with it. Insight. Playing games with someone is a good way to gain understanding of their personality, granting
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
worth 20 gp. The chest contains a rusty dagger and a set of torn vestments. B10: Abandoned Priest’s Quarters This room is identical in arrangement to area B9, but it’s unoccupied and contains no corpses
. The mages give each inductee a set of starry robes, a silvered dagger, a silver mask worth 25 gp, and a silver tattoo of a five-pointed star on their right palm. Auriga also tells inductees how to
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
are even more formidable than the knights and have served the city well for years. Silverymoon is also a haven for Harpers — not surprising, given that many Harpers are wizards and bards. Grand and
, candlemaking, gemcutting, repairing wooden items (including wagons and the like), and brewing beer. Thornhold was once the property of the Margaster family of Waterdeep and has been held by the Knights of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Areas of the Lair The following areas correspond to the labels on map 5.1. This lair has two levels connected by staircases and secret doors. View Player Version X1. Staircase of Eyes Characters are
altered the dwarves so that they sleep with one eye open and half their brains asleep at any time. Amplification Bell. The bronze bell is connected to a tube that runs through the stone and into the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
days and quickly angers if disturbed. Characters who threaten Thyval or use magic to coerce him can pry the following information out of him: Guildmaster Dusk is hosting an unscrupulous, well-connected
. He found a dagger hidden behind one of the bricks in the wall of his cell, and he keeps it hidden on his person. He has no other weapons. Guildmaster Dusk is satisfied that Dury is guilty of betraying






