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Returning 9 results for 'before bards demise completely reflections'.
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Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
completely reasonable and plausible explanation. Singing songs and strumming lutes might be fine for most bards. Who doesn’t like a rousing shanty now and then? But standing in a crowded tavern playing for
copper pieces tossed by commoners isn’t for everyone — and it certainly isn’t for bards in the Acq Inc world. The power and magic tied up in the voice of a franchise bard is meant for greater things
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Bronze Dragon Lairs Bronze dragons typically dwell along rocky and inaccessible coastlines. Some make dry homes atop lonely sea stacks, while others favor completely submerged lairs in sunken ruins
kender named Tasslehoff Burrfoot to capture Highmaster Bakaris. Later, in the Blue Lady’s War, Tasslehoff foresaw Fireflash’s demise at the hands of the death knight Lord Soth—and was thus able to avert
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
to the village’s demise. The following locations are keyed to the map of Vermeillon. Map 5.1: vermeillon View Player Version V1. The Wand and Hammer Tormun and Blenyss’s shop displays a sign
rest of the village. Headstones sit at odd angles, some toppled completely. Small cairns, rather than inscribed headstones, mark the graves toward the back.
Characters who take time to read the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
townsfolk. Chaotic Neutral. (CN) creatures follow their whims, holding their personal freedom above all else. Many rogues and bards are chaotic neutral. Lawful Evil. (LE) creatures methodically take
ago. She might even be tempted to act against her principles if she’s convinced that a particular achievement would demonstrate her maturity. Artemis Entreri is completely walled off from any personal relationship and just wants to be left alone.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
carcass, which hangs from the rafters on frayed, mildewed ropes. Humanoid heads in various states of decay have been crudely lashed to the shark’s flanks.
The stairs descend 20 feet into a completely
a tightly sewn oilcloth — an instrument of the bards (Cli lyre) found by a cultist years before. The lyre is the cult’s greatest treasure, and has been kept as a gift for the leader that the cultists
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
shrine a popular place for weddings, dedication ceremonies, and other oaths. Legend holds that bards and artists who study their own reflections in the basin for half a day, opening their minds to Oghma’s
patriars, traveling nobles, famed bards, and socially ambitious Lower City residents hoping to rub shoulders with the elite. The inn is unfussy, but conducts its service with flawless technique and the
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
popular place for weddings, dedication ceremonies, and other oaths. Legend holds that bards and artists who study their own reflections in the basin for half a day, opening their minds to Oghma’s will
patriars, traveling nobles, famed bards, and socially ambitious Lower City residents hoping to rub shoulders with the elite. The inn is unfussy, but conducts its service with flawless technique and the
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
is restrained by the slime and sinks 1d4 + 1 feet into the pool. At the start of the creature’s turns, it sinks another 1d4 feet. As long as the creature isn’t completely submerged in the slime, it
powerful being would almost surely result in your demise.
Claugiyliamatar is an ancient green dragon of immense power. You can find her stats in Appendix A: Creatures. Roleplaying Claugiyliamatar
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
apart. They produce eerie, ghostlike reflections off the water. As you take in the scene, an empty sailboat drifts into view from farther down the hall and makes its way toward you.
The sailboat
completely submerges itself must succeed on a DC 15 Strength saving throw or become trapped under the water’s surface. Unless the creature can breathe underwater, it begins to suffocate when it runs






