Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'before bards diffusing cleric run'.
Classes
Xanathar's Guide to Everything
Bards of the College of Swords are called blades, and they entertain through daring feats of weapon prowess. Blades perform stunts such as sword swallowing, knife throwing and juggling, and mock
have often run into trouble that makes maintaining their secret activities impossible. A blade caught stealing or engaging in vigilante justice is too great a liability for most troupes. With their
Classes
Xanathar's Guide to Everything
Bards of the College of Swords are called blades, and they entertain through daring feats of weapon prowess. Blades perform stunts such as sword swallowing, knife throwing and juggling, and mock
have often run into trouble that makes maintaining their secret activities impossible. A blade caught stealing or engaging in vigilante justice is too great a liability for most troupes. With their
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Helm of telepathy Wondrous item Yes Instrument of the bards (Doss lute) Wondrous item Yes (bard) Instrument of the bards (Fochlucan bandore) Wondrous item Yes (bard) Instrument of the bards (Mac-Fuirmidh
the adder Staff Yes (cleric, druid, or warlock) Staff of the python Staff Yes (cleric, druid, or warlock) Stone of good luck (luckstone) Wondrous item Yes Sword of vengeance Weapon Yes Trident of
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
teleportation Wondrous item Yes Horn of blasting Wondrous item No Horn of Valhalla (silver or brass) Wondrous item No Instrument of the bards (Canaith mandolin) Wondrous item Yes (bard) Instrument of
the bards (Cli lyre) Wondrous item Yes (bard) Ioun stone (awareness) Wondrous item Yes Ioun stone (protection) Wondrous item Yes Ioun stone (reserve) Wondrous item Yes Ioun stone (sustenance) Wondrous
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Halflings of the Five Nations Quick and charming, many halflings put their natural talents to use as bards, barristers, merchants, and politicians throughout Khorvaire. Of course, these same talents
prove equally useful for burglars, grifters, and other criminals. Of particular note is the halfling-run criminal enterprise of the Boromar Clan, the most powerful crime syndicate in Breland. The
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
effect that calls for a damage roll (including Magic Missile) even if the damage roll is not preceded by an attack roll. Which Spell Scrolls can Bards understand—spells from the Bard list only, or
feature. However, this doesn’t mean that a Bard can use a Spell Scroll for any spell on the Cleric, Druid, and Wizard spell lists (the other spell lists included in Magical Secrets). For spells exclusive to
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Halflings of the Five Nations Halflings can be found in every city in Khorvaire. Quick and charming, halflings are often found as merchants, politicians, barristers, and bards. Of course, these same
, who occasionally pulls you into their problems. Or you could even be the reluctant heir of a powerful Boromar leader; you’ve gone on the run rather than taking your place in this criminal empire, but someday your past may catch up with you.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
they have their own unique traditions of art and music. Rangers, rogues, and bards all have a place in the clans, and there are gatekeeper druids among them. Some in the clans worship a limited form of
the Sovereign Host focused on Balinor, Boldrei, and Arawai; this is a sound path for a Nature cleric. The Tribes maintain traditions that predate humanity. They’re nomadic hunter-gatherers, and don’t
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Bard Subclass A Bard subclass is a specialization that grants you features at certain Bard levels, as specified in the subclass. Bards form loose associations, which they call colleges, to preserve
their traditions. This section presents the College of Lore subclass. College of Lore Plumb the Depths of Magical Knowledge Bards of the College of Lore collect spells and secrets from diverse sources
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
Beyond). Here’s a list of the stat blocks needed to run the adventure: Bandit Giant Centipede Goblin Warrior Here are the premade characters you may want to use for the adventure: Shiela, Human Rogue
Presto, Human Wizard Niko, Human Cleric Hank, Human Ranger Eric, Human Fighter Diana, Human Monk Bobby, Human Barbarian
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
become bards, diplomats, mediators, or translators. Others, fascinated by their distant connection to the Fey, seek to build bridges between the Material Plane and the Feywild of Thelanis. These
end the Charmed condition. Fey Gift. You know the Friends cantrip. Whenever you finish a Long Rest, you can replace that cantrip with a different cantrip from the Cleric, Druid, or Wizard spell list
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
, and bards and rogues certainly have a place on the plains. Outlander is a logical background, but you could easily be a bold folk hero, a dashing entertainer, or a clever charlatan. You could even be an
the form of dinosaurs. However, you could reflect a strong bond to spirits by playing an Archfey warlock, Nature cleric, Oath of the Ancients paladin, or a Beast Totem or Ancestral Guardian barbarian
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
heretical beliefs. A variation of this is that you’re hiding. As a devout cleric or paladin, you may have made enemies of the corrupt authorities in the local churches. If you use the haunted one background
, you may have seen something in the upper wards that has driven you into the darkness. Any character could have run afoul of the Sharn Watch, a powerful noble, or a sinister conspiracy; if you leave
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
existence itself. Characters who reach 20th level have attained the pinnacle of mortal achievement. Their deeds are recorded in the annals of history and recounted by bards for centuries. Their
ultimate destinies come to pass. A cleric might be taken up into the heavens to serve as a god’s right hand. A warlock could become a patron to other warlocks. Perhaps a wizard unlocks the secret to
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Bard Subclasses A Bard subclass is a specialization that grants you features at certain Bard levels, as specified in the subclass. Bards form loose associations, which they call colleges, to preserve
Harmony with the Cosmos Bards of the College of Dance know that the Words of Creation can’t be contained within speech or song; the words are uttered by the movements of celestial bodies and flow
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
remaining Dragon Army forces from the field. Run scenario 12 from Dragonlance: Warriors of Krynn to represent this final conflict.
If the characters attain a win or hold during this scenario, Darrett
approaches the characters and gives them something he found amid the rubble of the flying citadel. If there is a good cleric or paladin among the characters, this item is a talisman of pure good in
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Dragonmarked Characters Here are a few examples of characters who carry the Mark of Healing. Noble Cleric. You are one of the heirs of Baron Ulara, the matriarch of House Jorasco. Your mark is
your parents must have been tied to Jorasco, but you found a different family: the Boromar Clan, a criminal guild run by halflings. You’ve learned how to heal and how to hurt people. Now you need to decide which path you want to follow.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
built (either by you or your players) using the character creation and advancement rules in the Player’s Handbook. It’s easiest on you if you let the players create and run these supporting characters
options. Good candidates for supporting characters include a cleric with the Life domain, a fighter with the Champion archetype, a rogue with the Thief archetype, and a wizard specializing in Evocation.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
sideways, sometimes innocents get unwillingly caught in the action. The common artisan who hired the party to find her missing partner might find herself and her hired inquisitives on the run when
in both Persuasion and Intimidation prove helpful in this role. Bards, paladins, and sorcerers have both the requisite talents and the ability to supplement their interrogations with magic
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
a lively debate on the current state of the Race of Eight Winds. Detention is run by a halfling who calls herself Brandy. She claims to be a excoriate, driven from House Ghallanda after refusing to
large meeting rooms, and a small concert hall. Rumors say that this is an outpost of the secret Circle of Song, a society of bards and entertainers spread across Khorvaire; others swear that House
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Battalion. This elite unit fought at the forefront of the Last War, and Brelish bards still sing of the exploits of Khandan the Hammer and Meira the Huntress. At the end of the war, the battalion was split
run both ways. Among the Redcloaks, tensions still run hot regarding their former rivals, particularly those from the following nations: Darguun. The hobgoblins of Darguun fought alongside Brelish
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
firmly in the world by associating the class with a particular race or culture. For example, you might decide that bards, sorcerers, warlocks, and wizards represent the magical traditions of four
. You could break that down still further: bards of the College of Lore could be high elves, and bards of the College of War could be wood elves. Gnomes discovered the school of illusion, so all wizards
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Executioner’s Run (see area 2), asks the adventurers to come with her as she collects a debt. The pay is 10 percent of whatever is collected on the 500 gp debt, which is owed by a man named Taban (N male
Beluarian. If the characters fail in this task, Kwayothé has Omala sentenced to Executioner’s Run (see area 2) for his crime. Help the Lords’ Alliance. Lerek Dashlynd (LN male Illuskan human spy), an agent of
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
also offer a member of the party a +1 warhammer, one of a handful of treasures held in trust by the order. He prefers to bestow this weapon on a good- or neutral-aligned cleric or paladin. Feel free to
chapter. If you don’t want to control the veterans yourself, you can distribute the stat cards among the players and let them run the NPCs. Should Sir Lanniver come under attack, use the knight
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Athreos’s Champions Alignment: Usually lawful, often evil Suggested Classes: Cleric, monk, rogue, wizard Suggested Cleric Domains: Death, Grave (described in Xanathar’s Guide to Everything) Suggested
Backgrounds: Hermit, sage, sailor, urchin Most worshipers of Athreos believe death is a natural part of life, to be neither rushed toward nor run from. They seek to do their part in fulfilling the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
this character’s divine connection. The Prophet is often a cleric or druid, but could also be an NPC with no real adventuring skills, who needs the group’s protection. Scholar. The Scholar brings
Persuasion (or sometimes Intimidation) and Religion can be useful for this character. Many clerics fill this role, but devout bards can also be effective Teachers. Some Teachers bring skills from the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Nylea’s Champions Alignment: Usually neutral, often good Suggested Classes: Barbarian, cleric, druid, ranger Suggested Cleric Domains: Nature Suggested Backgrounds: Folk hero, hermit, outlander Most
devotion to my god is more important to me than what she stands for. (Any)
2 Nature. The beauty of the natural world fills me with serenity. (Neutral)
3 Freedom. I yearn to run wild
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
College of Swords Bards of the College of Swords are called blades, and they entertain through daring feats of weapon prowess. Blades perform stunts such as sword swallowing, knife throwing and
entertainers have often run into trouble that makes maintaining their secret activities impossible. A blade caught stealing or engaging in vigilante justice is too great a liability for most troupes
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
ability check is one type of D20 Test. Here’s how to run the ability check in area A2:
Describe the Scene. Paint a mental picture of the kobold either by describing its words and actions or by
the centipedes act on their turns. Use the “Combat” section in the D&D Beyond Basic Rules to run this encounter.
A4: Common Area This common area contains straw beds and a pile of junk. Five
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
, Forough (lawful good, human archmage who can cast cleric spells), looks after the gate-town. The venerable human chancellor is a kind-hearted and patient soul, but beneath her calm exterior pumps the
heart of a lion with a thunderous roar. The favored cleric of a deity of light, the Sunweaver, Forough is the voice of a god and can bring its might to bear. Those who mistake her mercy for weakness
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
characters encounter. If this is your first time being the DM, run the encounters in the order presented.
Trail Encounters 1d4 Encounter
1 Looted Wagon
2 Talkative Traveler
3 Game
. This is called a D20 Test. An ability check is one type of D20 Test. Here’s how to run the ability check in the “Looted Wagon” encounter:
Describe the Scene. Read the boxed text to paint a mental
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
refute their arguments. You can run this scenario as a tense series of verbal thrusts and parries, with Xedalli prompting the characters as needed to recount the various episodes of their mission and
make a DC 16 Wisdom saving throw. On a failed save, the creature takes 24 (7d6) psychic damage. On a successful save, the creature gains the ability to cast one spell of their choice from the cleric
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. Although some of the dancing is wanton and performed for show, large-scale ring dances in the street for all ages are also popular. All the dancing ends at dusk, after which bards and minstrels perform at
sense of shared activities of plowing fields and moving (or “running”) livestock. But within the city, the holiday is celebrated with a series of races. Foot, horse, and chariot races are run through
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Example of Play These pages present a short example of play, similar to the ones in the Player’s Handbook, to illustrate how everything outlined in the “How to Run a Session” section works in
), Phillip (playing Gareth, a Human Cleric), and Russell (playing Shreeve, a Goliath Fighter). The DM starts by asking the players to recap the action of the previous session, most of which consisted
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
patriars, traveling nobles, famed bards, and socially ambitious Lower City residents hoping to rub shoulders with the elite. The inn is unfussy, but conducts its service with flawless technique and the
of the early knights achieved renown for their heroics. Today, the Knights of the Unicorn continue to call the Helm and Cloak their informal headquarters. The establishment is even run by two retired






