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Returning 20 results for 'before barely defying causing render'.
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Monsters
Fizban's Treasury of Dragons
vestiges of its previous life. It sprouts a tail and clumsy wings and grows to enormous size, barely retaining a bipedal shape. Its stomach churns with acid, causing noxious fumes to waft from its mouth and
Monsters
Phandelver and Below: The Shattered Obelisk
triggering attack roll, potentially causing it to miss.Goblin psi commanders are among the few psionic goblins who manage to fully control the power within themselves. Awakened to the total breadth
with other Aberrations, which help them transform in return for their service as shock troops. Regardless, the result is the same: a goblin with unnatural and barely contained psychic power.
Psionic
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
—tried to have you killed. You escaped, barely alive and thanking Tymora, the goddess of good fortune, for your luck. You fled Phandalin, almost penniless and with only the tools of your trade to your
world a better place. But you have no interest in causing suffering or making things worse than they already are. View Character Sheet Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
of destiny by defying nature’s order. (MAGALI VILLENEUVE) MYTHS OF KLOTHYS
Klothys is barely remembered in the mortal world, having sequestered herself in the Underworld while human civilization
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
transformation erases the last vestiges of its previous life. It sprouts a tail and clumsy wings and grows to enormous size, barely retaining a bipedal shape. Its stomach churns with acid, causing noxious fumes
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
displaced. By Asmodeus’s decree, Bel now serves Zariel as an advisor, though the two can barely stand to be in each other’s presence. Despite the conflict within the diabolical ranks, Zariel runs a tight
, and causing random acts of violence in the name of some enemy to ignite the spark of war, devils swell the capacity for mortals to commit acts of evil, corrupting souls by the thousands and thus
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
; now roll damage,” “11 points,” and “OK, now we’re to Initiative count 13.” Instead, use the rules and your knowledge of the scene to help your narration. If 18 is barely a hit, but the 11 points of
watches you closely and tries to parry your attacks.” Help “While its ally attacks, your foe darts around, causing a distraction.” Magic “Your foe gestures in a deliberate manner and utters an invocation
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. Otherwise, the thrones are empty, and the characters have nothing else to interact with. The apparitions refuse to speak in the characters’ presence, and they can’t be harmed or turned. Barely lifting
apparitions intone ancient words in Giant, causing Reggaryarva to fade away as his throne rises 30 feet into the air, revealing a hidden staircase that descends to area J2. If she is present, Yselm Bloodfang
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
room. Acererak cast a wish spell to render Belchorzh invisible. A successful dispel magic (DC 19) cast on the beholder or contact with an antimagic field ends its invisibility. Belchorzh reacts to
causing it to emit a magical magnetic field. Each creature in the room wearing metal armor is pulled to the sphere and becomes stuck to it, as does any metal weapon or object that isn’t secured or
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
is claimed and set head-first into the indentation, read: A thunderous trumpeting sound erupts from the mastodon’s trunk, causing a block of stone to seal off the room. The cog under the mastodon’s
, barely recognizable as the man riding the mastodon in the wall murals. He has the statistics of a revenant, but he can’t be destroyed. If reduced to 0 hit points, Ch’gakare turns to smoke, vanishes
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
chambers are connected by vertical or steeply sloped tunnels that the beholder carves out of the surrounding stone, each passage barely large enough to admit the beholder’s body. Enemies that are too big
be empty, be filled with mud (causing anything trapped in it to eventually drown), or have spikes at the bottom. Door Trap. In a seldom-used cavern with a high ceiling, a beholder might erect a wall
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
, causing the creature to fall into the pit. The lid remains open thereafter. A creature that falls into the pit takes 3 (1d6) Bludgeoning damage from the fall. Detect and Disarm. As a Study action, a
scale the trap for higher levels by increasing each dart’s Poison damage as follows: 7 (2d6) at levels 5–10, 14 (4d6) at levels 11–16, or 24 (7d6) at levels 17–20. Linda Lithen Bobby and Hank barely
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
) check can pull out a charged disk from the slot, causing the buzz saw to power down. This charged disk is identical to the disks that power the replica modrons. A character can topple the buzz saw over
be deactivated to render the recharging station inert. If one wall is deactivated, any of the replica modrons within 5 feet of the wall can use an action to counteract the sabotage. It takes three
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
howls of a young man. Three sputtering campfires fill the tent with smoke, and through the haze you see six Vistani passed out in various places on the dead grass. A barely conscious and shirtless
teenager hugs the central tent pole, his wrists bound with rope and his back streaked with blood. An older, larger man in studded leather armor lashes the young man with a horsewhip, causing him to
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
action, causing it to turn into slime that flows away over 1 minute. A hole in the roof 30 feet above the statue of Sune (see below) offers another way in, and is just big enough for a Medium creature to
here with a well-worn broom.
The cursed dragonborn, Gorba Daardenrian (see “Coven Victims” earlier in the adventure), is so weak that she can barely hold her broom. When she sees the characters
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
room’s eastern wall between shelves of cooking supplies. A stressed-looking human barely out of his youth, with blue skin and disheveled white hair, stirs a cauldron over a small fire. On either side of
refuses to stand down, hand over any of his loot, or stop terrorizing the coast. He delights in causing pain and suffering. If conversation drags on too long, Sablewing gets bored and starts combat
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
and a dragon are oblivious to the destruction they’re causing Delve into the Past The best reason for delving into the past is to discover a path to a better future.
—Diancastra
In the world of
the light that is barely visible far below. 2 Characters find a coded journal in a dragon’s treasure hoard, indicating a path to a hidden paradise. 3 Adventurers find a giant-sized ring inscribed with
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
leprechauns’ collected gold. If the gold is stolen, the leprechauns stop at nothing to retrieve it. G4: Endless River This babbling river flows through the garden, sometimes defying logic. Here and there
stretch of woods. Sonna and Yvra were once knights in service to rival Fey courts who fell in love. As punishment for defying their rulers to pursue a relationship, they were bound to oak trees and
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, the spell slot is expended as normal, but the spell has no effect. Instead, the magic is absorbed by the relief, filling it with a number of charges equal to the level of spell slot expended and causing
covered with strangling vines that render the treant sluggish and distant. A Remove Curse spell or similar effect causes the blighted vines around Abalahin to dissolve. Once the vines are gone, Abalahin
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
from the ceiling. Bright light or any noise louder than a whisper wakes the stirges, causing them to attack. A character attempting to retrieve the gems must succeed on a DC 15 Dexterity (Stealth) check
. Six crates are stacked on a frayed rug in the center of the room. Atop the crates, two tiny creatures chat merrily, each barely a foot tall with delicate wings and sparkling hair. A third creature dives






