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Returning 35 results for 'before barrel during corpse run'.
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before barrier during corpse run
before barely during core run
before barrier during core run
before barely during cords run
before barely during curse run
Monsters
The Wild Beyond the Witchlight
within 10 feet of Bavlorna uses at least 10 feet of movement to run in place counterclockwise, Bavlorna is overcome by a fit of sneezing and can’t cast spells until the end of her next turn. In
moment, is all that matters.”
Bond. “I’m safe in my cottage. Why should I leave it when I can make others come to me?"
Flaw. “Watching someone run widdershins makes me sneeze
Monsters
Mythic Odysseys of Theros
escape from the corpse by using 15 feet of movement, exiting prone.Tromokratis can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and
:
The titanic monster’s carapace cracks, revealing a pulsing, red-purple heart buried amid heaps of blubber and muscle. Fissures run across the beast’s ancient shell, revealing three
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
15. Slub’s Den This damp cave belongs to Slub the hill giant (see area 14). It contains a sleeping pallet, a half-empty barrel of pig snouts, a half-empty barrel of vinegar, an old wooden crate, and
two empty iron cages with rusty iron doors. Flies buzz around the crate, which contains the half-eaten corpse of an orc as well as Slub’s treasure. Treasure Lying next to the half-eaten orc is a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
characters can use them to safely avoid the pit traps in area 22d. 22d. Barrel Run Beyond a 10-foot landing, this hall gradually slopes down toward the west. Secret doors at the west end of the hall
constructed the pit covers so that they won’t open if an object is rolled over them. A character can circumvent the traps by climbing into an empty barrel and rolling down the hall or climbing onto a barrel
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, illuminating a giant corpse lying on the floor beneath a shroud of frost in the middle of the room. The corpse looks like it has been here for some time, preserved by the cold. Next to the body rests a
wisdom from him directly. Casting detect magic reveals an aura of divination magic in the room. The corpse belongs to a young cloud giant named Eigeron, whose father, Blagothkus, betrayed and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. Next to this table is a wooden barrel that holds humanoid body parts in various stages of decay.
Hanging Corpses. Four mostly intact human corpses are hanging from hooks mounted to the south wall
. (A secret door hidden behind one hanging corpse pulls open to reveal a tunnel leading to area 25.)
Pneumatic Tubes. Attached to the north wall is a row of thirteen copper pneumatic tubes. Empty
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
“Blizzards”). Oobok’s Remains When the characters arrive at the location where the dwarves were forced to abandon their sled, read: You crest a snow-covered ridge and see a frozen, dismembered corpse
in the gully in front of you. Snow covers some of the gory bits, but the headless torso and severed limbs are visible. You see tracks in the snow all around the corpse, and the telltale grooves in
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
representatives around) in exchange for an equal share of whatever treasure it might contain. She and the characters have each other over a barrel. She can’t have them arrested for burglary without the authorities
descends 90 feet to a 20-foot-wide corridor. The hall extends another 90 feet to the vault doors. To one side of the vault doors, a natural fissure in the wall once served as a grick’s lair, but Esvele killed the grick and left its corpse on the floor.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
15 Dexterity check. Treasury Containers Container Contents Barrel 1 40 gallons of common wine Barrel 2 80 pounds of salt Chest 1 150 gp of Maztican mintage Chest 2 (scorched by fire) Three blank
heavy crossbows and 100 crossbow bolts packed in straw Clay urn 1 Empty Clay urn 2 Empty Clay run 3 (painted with pegasi images) Ten 50-foot-long coils of hempen rope (1 gp each) Clay urn 4 (painted with squid images) 10 gallons of dark purple ink
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Road to the Triboar Trail, which heads east (as shown on the overland map). When they’re a half-day’s march from Phandalin, they run into trouble with goblin raiders from the Cragmaw tribe. Read the
, several casks of salted pork, two kegs of strong ale, shovels, picks, and crowbars (about a dozen each), and five lanterns with a small barrel of oil (about fifty flasks in volume). The total value of the cargo is 100 gp. When you’re ready, continue with the “Goblin Ambush” section.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
a brief warning as a water barrel, building stone, or other heavy weight crashes down. The character must succeed on a DC 12 Dexterity saving throw or be struck, taking 14 (4d6) bludgeoning damage
pick the pocket of one of the characters. 10 The characters run into Volothamp "Volo" Geddarm (see appendix D), who is delivering a copy of his new book to one of the city’s merchant princes. There is
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
can kill. The magic animating a zombie imbues it with evil, so left without purpose, it attacks any living creature it encounters.
“After Beek died, we cast an Animate Dead spell on his corpse. It
. Zombies appear as they did in life, showing the wounds that killed them. However, the magic that creates these vile creatures often takes time to run its course. Dead warriors might rise from a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Maelstrom in disarray, allowing evil giants to run rampant. King Hekaton saw signs that his eldest daughters were unfit to claim the Wyrmskull Throne, so he made his even-keeled youngest daughter, Serissa
, despite what Uthor and Iymrith whisper. If the characters convince Serissa that they can help, she shows them a clue found near the corpse of her mother: a wooden coin that leads the characters into
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
black energy run between the pillars and the cloud.
The cult fanatics are named Abberoch, Belora, Liana, Shanzo, Torfiana, and Uzalyn. They are performing a ritual designed to anchor one of
damage from it. Surprise! Each time a cult fanatic dies, a shadow assassin (see appendix A) rises from the fanatic’s corpse and joins the battle, acting on the same initiative count as the fanatic
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
present. What I do now, this very moment, is all that matters.” Bond. “I’m safe in my cottage. Why should I leave it when I can make others come to me?” Flaw. “Watching someone run widdershins makes me
Bavlorna is allergic to the sight of creatures running counterclockwise in circles, a motion known as “running widdershins.” Creatures that run widdershins within 10 feet of Bavlorna cause her to
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
; flesh these areas out as you see fit. Corpse Receiving and Shipping For Characters of 3rd–4th Level Martin Mottet The Dusters examine and sort freshly received bodies in the bowels of the Mortuary
Bodies delivered to the Mortuary filter through corpse receiving and shipping, an industrial stretch where corpses are collected, sorted, and shipped off to the next stage of the funerary process. In this
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, they gently nudge the characters toward the tunnel leading to area L4. L2. Flensing Chamber A sour stench of decay fills your nostrils. Lying on the ice-packed ground is the frozen corpse of a whale
resembles a sepulcher. The frozen, hacked-up corpse of a frost giant lies on the floor, entombed in translucent ice, and looming next to it is a woolly mammoth.
Not far from the mammoth, carved from a
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
equipment remains. The ropes and nets are salvageable, as are the contents of the barrels. Barrels. The characters must use a crowbar or similar tool to pry open a frozen barrel. The first barrel
contains a hooded lantern, three flasks of oil, five bars of lime soap, and three sets of manacles. The second barrel holds ten torches. D8. Captain’s Cabin The aft castle is taken up by one spacious
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
triumph echoes through the chamber, shaking the stones themselves. Several hyenas nipping at Yeenoghu’s heels leap onto the goristro’s corpse and begin feasting on its flesh. As you watch, these hyenas
was first summoned, and the adventurers have run across him and his pack. The characters’ only advantage at this moment is that they haven’t yet been detected. Considering their level at this stage of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
morally suspect, such as corpse collectors, opportunistic scavengers who scrape out a living by gathering bodies throughout the ward and delivering them to the Mortuary for meager payouts. Rain is more
chase a nimble cranium rat squeaker (see Morte’s Planar Parade). “Get ’em!” they cry as the rat darts toward the characters. 6 A droopy-eyed corpse collector (dwarf commoner) in tattered clothing dumps
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
of slowly sinking into the soggy seabed, it might end up consumed by shanties and other buildings built atop its corpse. 3. Marketplace This large, open space serves as the primary market for the Styes
government in name only. Today, the four councillors who run the district spend most of their time in their own homes and businesses. A small staff of clerks works here, and the councillors hold town
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
. Read or paraphrase the following text when a character investigates: A group of a dozen lizardfolk cheer as one among them strains, then hefts a barrel-sized boulder over her head. She holds it for a
wish to join them, they’re welcomed. Run any of the competitions from the Semuanya’s Bog Contests table as detailed in the “Contests” section of chapter 9. Semuanya’s Bog Contests d4 Contest DC
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
rider 9 Trinket 10 Hidden bundle 11 1d4 swarm of ravens (50%) or 1 wereraven (see appendix D) in raven form (50%) 12 1d6 dire wolves 13 3d6 wolves 14 1d4 berserkers 15 Corpse 16 1d6 werewolves in human
Corpse 7 Hidden bundle 8 Skeletal rider 9 1d8 swarm of bats 10 1d6 dire wolves 11 3d6 wolves 12 1d4 berserkers 13 1 druid and 2d6 twig blights 14 2d4 needle blights 15 1d6 werewolves in wolf form 16 3d6
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. Three gangly, ghoulish creatures hunch over the coffin, ripping into the corpse inside and feasting on aged flesh.
Three ghouls are devouring the corpse of a former high priest. When they detect the
Dexterity (Sleight of Hand) check using thieves’ tools. Inside rests the decrepit, still-smirking corpse of a halfling. Treasure. Ten jewels set in the coffin are worth 50 gp each. Inside the coffin
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
wouldn’t take much to provoke her into doing so. At one time, Arveiaturace served a wizard named Meltharond, whose frozen corpse remains strapped to a saddle on the dragon’s back. Arveiaturace has
surface, looking like a frozen, desiccated corpse sitting in the snow. If the characters are close enough to touch the corpse, they’re already on the dragon’s back. If they attack or otherwise
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
of jade with cowrie-shell eyes and obsidian pupils. About the corpse’s neck is a jade pendant carved with the face of a humanlike bat.
Creature. The corpse is the body of Tloques-Popolocas, a
about. This part of the regeneration process requires 2 rounds, during which time the corpse has AC 12 and 27 hit points. (If they have not been removed, the corpse benefits from the bracers of defense
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. This device is a 10-foot-diameter iron wheel on its side, held above the ground by a metal brace, with eight barrel-sized, egg-shaped open containers attached to the outer ends of its spokes. The
ineffectively trying to excavate the tower’s ruins, brick by brick. Anyone who disrupts this effort is attacked by 2d6 claws. Deep under the rubble, the corpse of High Necromancer Cadavix lies crushed, yet
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Backgrounds: Hermit, sage, sailor, urchin Most worshipers of Athreos believe death is a natural part of life, to be neither rushed toward nor run from. They seek to do their part in fulfilling the
, or disrespect the dead through acts such as these: Denying a dying person their final rites Removing wealth from a corpse or defiling a tomb Aiding those who seek to escape from the Underworld, or who
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
names eventually repeat). Buried beneath each tombstone is a coffin that either is empty or contains an illusion of Strahd’s corpse. Correct Exit. A character who reads the headstones finds one bearing
in the middle of the doorless, windowless room, weeping uncontrollably. Large tears run down their faces, pooling in impossible quantities on the floorboards.
The children are illusions of Rose and
Compendium
- Sources->Dungeons & Dragons->Monster Manual
. And then there’s the blob of annihilation. If you see it, run. And if you can’t get away from it, just hope you dissolve fast.
—Vi, Artificer of Eberron
The blob of annihilation is a coagulation
Gate. 5 A Deck of Many Things. 6 A magic key that opens a door in Sigil that no other key and no spell can open. 7 The preserved corpse of an empyrean. 8 The remains of half a kraken. 9 The skull of a
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
body of a dead whale being pulled behind a fishing boat. When you delivered the goods, the corpse suddenly exploded, sending whale meat and whiskey bottles for half a mile. 2 Cart and Sword. You drove a
. Suggested Characteristics In general, smugglers value survival, and then profit, above other things. One could be a part of a larger organization, or might run a small smuggling vessel of their own
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
in Illithinoch. The following locations are keyed to map 7.3. Mike Schley Map 7.3: Feeder Trenches View Player Version F1: Sludge Grooves Two grooves run down the center of this cavern before
worth 1,200 gp and a quickened mind crystal (see appendix B). F4: Food Source Three shallow pools in this room contain burbling fluid. The corpse of a spiky creature floats face-down in each pool
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
for different reasons (see area C12 for details). A hag stole Heluthe’s corpse a few years ago and replaced it with a scarecrow and two crawling claws that try to murder anyone who releases them. If
harmless chill run through them. Treasure. Baron Brantifax had no heirs when he died, so he was buried with his gold signet ring (25 gp), which bears the silhouette of a stag. Using the Shadow
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
trophies. It crept into the lair via the underground river, but the dragon caught and vanquished it in the foggy cave (area D6). Challidax relished posing the corpse in the lair entry to scare intruders
kept for himself. Each bears healing magic, acting as a berry created by the Goodberry spell. The crystals lose their magic in 12 hours. Ed Kwong D12: Crystal Room A crystal the size of a barrel hangs
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
near the pools, each of which comes equipped with a pair of brass faucets.
The faucets draw warm and cold water from pipes that run underneath the floor. A tight-fitting stone plug at the bottom of
the bathhouse is open, an androgynous human masseuse (neutral good commoner) named Jabaz works here. Jabaz knows that the bathhouse is owned by Duke Thalamra Vanthampur and run by her brutish son






