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Returning 35 results for 'before barrel during currently reason'.
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Monsters
Icewind Dale: Rime of the Frostmaiden
time). Thus, she has no reason to capitulate to mortals’ demands. As the embodiment of winter’s cruelty, she is incapable of showing mercy or compassion. Play her as a supremely cold and
are affecting them currently.
Auril instantly teleports to any location on the island. If the space she chooses as her destination is already occupied, Auril appears in the closest unoccupied space to
Monsters
Icewind Dale: Rime of the Frostmaiden
can’t truly die (although the characters can rid the world of her for a time). Thus, she has no reason to capitulate to mortals’ demands. As the embodiment of winter’s cruelty, she is
has taken, how many levels of exhaustion they have, and what conditions are affecting them currently.
Auril instantly teleports to any location on the island. If the space she chooses as her
Monsters
Icewind Dale: Rime of the Frostmaiden
might prove helpful:
So long as she has mortal worshipers, Auril can’t truly die (although the characters can rid the world of her for a time). Thus, she has no reason to capitulate to mortals
creatures on the island. She knows how much damage each of these creatures has taken, how many levels of exhaustion they have, and what conditions are affecting them currently.
Auril instantly teleports
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
cultists on the Long Road. They are currently held in area W6 of the Weeping Colossus.) Reason to Visit. Any Harper can readily find refuge and aid in the Home of the Boars, a lodge on the outskirts
, two important merchants from Waterdeep, Kharloss and Jarlee, are overdue. (Gervor is currently a prisoner in area B14 of the Temple of the Black Earth, while the two Waterdhavians were captured by fire
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
. Mystery Monster There used to be twenty-two gnomes living in the caves, but a mimic devoured two gnomes — named Orryn and Warryn — in the past tenday. The creature is currently disguised as a barrel in
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
rumors about the disappearance of Oric and Lathna, siblings who were abducted by raiders from a homestead a short distance outside of town. (They are currently serving in the kitchens of Rivergard Keep
Earth). Reason to Visit. Westbridge is a target when the cultists take revenge for the characters’ actions. The characters probably come to Westbridge in the aftermath of the “Dire Tidings” counterattack in chapter 4, or after the “Counsel of Despair” event in chapter 5.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
be missed — poor people and drunkards, mostly — and smuggling them out of the city. These missing Yartarrans are currently being held in area A12 of the Temple of Howling Hatred (see chapter 4
). Reason to Visit. The “Dark Dealings in Yartar” side trek (chapter 6) brings the characters here. More broadly, characters affiliated with the Lords’ Alliance can readily receive support in Yartar, and Harpers and Zhentarim can get aid, too, if they’re discreet and know how to contact an agent in town.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. Vellynne has every reason to believe that both items are currently on an island in the Sea of Moving Ice. The Codicil Vellynne describes this book as follows: “Written and guarded by Auril’s followers
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
outlaws and monsters) and are eager for news. Homesteaders can usually point the way to the nearest town or neighboring homesteads (there is usually another homestead within one or two hexes). Reason to
are currently held in the slave pens beneath Sacred Stone Monastery.) In addition, three homesteads — Anderil Farm, Dellmon Ranch, and Nettlebee Ranch — are featured in side treks and shown on the regional map.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
densest populations of the living. That’s currently the Falkovnian capital of Lekar, where unfit and underfed conscripts defend crumbling walls alongside General Drakov and her crimson-armored elite
upon Lekar’s walls. The people might want to abandon their homes, but Vladeska Drakov will not know defeat. FALKOVNIAN CHARACTERS
Characters from Falkovnia have good reason to be in other domains
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. The dolls are crudely fashioned in the likenesses of the students currently enrolled in Dweomercore. The eight on the shelf represent Spite, Cephalossk, Nylas, Skrianna, the Horned Sisters, Elan, and
. Next to this table is a wooden barrel that holds humanoid body parts in various stages of decay.
Hanging Corpses. Four mostly intact human corpses are hanging from hooks mounted to the south wall
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
any reason other than to break into the Vault of Dragons. Esvele is willing to bring them on as business partners, allowing them access to the vault (preferably when there aren’t guild
representatives around) in exchange for an equal share of whatever treasure it might contain. She and the characters have each other over a barrel. She can’t have them arrested for burglary without the authorities
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, above the fog, is a ring of barrel-topped wagons that surround a large tent with a column of smoke pouring out through a hole in the top. The tent is brightly lit from within. Even at this distance
the guard willingly allow strangers to enter the house he protects. Each hovel is configured similarly to Kasimir’s hovel. All are currently unoccupied. (Except for the nine guards left behind to
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
fear that any other guild might gain enough power to overwhelm all the others and impose its own values on everyone. For this reason, they focus their efforts on subverting other guilds’ schemes, by
undermining popular and powerful leaders and interfering — often violently — with any effort to build a centralized concentration of authority. The Azorius Senate currently stands as the greatest
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Old Owl Well, and that undead guardians have been posted to keep intruders out. The ruins are currently occupied by a wizard who is exploring the site in the hope of gleaning arcane lore left by its
. Hamun stays tight-lipped about the reason for his presence in the region. He is, however, willing to provide the information the party needs in exchange for a favor. If the characters give Hamun some
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
others hanging from the ceiling above the table) and a large wooden waste barrel (currently empty). Next to the door, hanging from a stone hook mounted to the wall 20 feet above the floor, is a 2-foot
at the back of the room has some giant-sized cloaks and sleeping garments hanging from bronze hooks on the wall, as well as a giant barrel of wine. Treasure Atop the wooden table are a 5-foot-tall
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
worth of equipment from the following options: barrel, basket, block and tackle, bucket, chest, flask or tankard, jug or pitcher, iron pot, pouch, sack, saddlebags, vial, and waterskin. What a Deal Also
with a successful DC 15 Dexterity (Sleight of Hand) check. Living the Good Life Also at rank 2, Head Office trusts that as long as your needs are met, you have no reason to skim any profits. You
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. Currently, Sharna at the Miner’s Exchange has their trust (see “People of Phandalin”), mostly for her assurances that the mines will soon be more prosperous than ever. If Sharna discovers that the
of Maza are those who question the nature of Alger’s death — including a few malcontents who whisper that perhaps the young smith had a compelling reason to kill her master. Whether these rumors hold
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
experimentation. Blue Dial. This dial can be turned to the left or right, and it snaps back to center if released. The blue dial determines which wall crystal is lit. Currently, the crystal under
configuration 3 is illuminated. If the dial is turned, the currently lit crystal goes out and the crystal to the left or right (the direction the dial is turned) lights up. Blue Button. Pushing the blue
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Currently, this position is held by the renowned philosopher and orator named Perisophia. Philosophers Though they aren’t necessarily heroic, philosophers are highly valued in Meletis, which is
currently predominates Meletian thought and politics, carrying on the works of the heroic Epharan oracle Elpidios. The Elpidian school strives to put magic and philosophy to use in improving the lives of
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Moonstalkers don’t come through this area without good reason. Treasure. Each oil painting is worth 250 gp. 5: Study A moonstone chandelier casts a soft, bluish-white glow over this room’s oaken table and
locket from an admirer. Treasure. Augustus wields a +2 Longsword. He usually takes the sword with him when he leaves the room, but if he’s resting here or has left the sword behind for some reason, it’s
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
blotches, and it does not move.
Two myconid adults named Auranta and Enok are tending the unconscious myconid who leads this colony, Sinensa. The adults collect spores from a barrel-sized, glowing
) and the creatures currently in the cave. Fire Crystal. Destroying the orange crystal blocking the western fissure allows the noxious fumes to escape the cave and stops the blight that is harming the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
characters do the same, the attackers target them. Only one local holds their ground: a surprised woman named Aunt Dellie (commoner). She clearly recognizes some of the strange farmers and tries to reason
sadness and guilt she carries to this day. Kianna is currently working a farm in the Rattle—a half-day’s travel from Promise. She was due to return to town for the Awakening Festival, but Aunt Dellie
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
rooms currently hold a total of ten wounded yuan-ti purebloods with half their hit points remaining. These benevolent, neutral good yuan-ti are being guarded by four evil yuan-ti purebloods stationed
reason other than cruelty. All six yuan-ti are languishing on the ground between the pools and don’t react until at least one of them becomes aware of the characters. If one of the malisons remains
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
courtyard of sorts, adjacent to the broken stump of an old tower. A colorful tent has been set up in the middle of the courtyard, but no one is in sight.
The ruins are currently occupied by a mage
that advances his interests at the same time it helps the characters. Kost stays tight-lipped about the reason for his presence in the region. He is, however, willing to provide information the party
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
to rule, but currently their whims are fickle and dangerous. Aristocrat Perks With an aristocrat as your group’s patron, you gain the following perks. A Wood Elf Aristocrat Expenses. Your patron
professional ventures. 4 Lost Lineage. You seek evidence of a lost branch of a noble family or proof that individuals don’t possess a noble pedigree. 5 Origin of Nobility. You reveal the secret reason why
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
seas and deep waters are eager to reclaim the parts of themselves currently held in the blood and bodies of living creatures, and it is the duty of Crushing Wave initiates to return nonbelievers to
can immerse themselves. Water cultists prize water-breathing magic and seek it out for no other reason than to spend hours meditating underwater. Few cultists gain any profound insights from these
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
door.
The hut is an outhouse, currently empty. Many tracks lead to and from it. C3. Kennel and Sled Storage Six friendly sled dogs (use the wolf statistics) are housed inside this kennel. They bark
affairs because he fears her spellcasting ability and her connection to the Arcane Brotherhood. She could take over the cult anytime she wanted, and Kadroth doesn’t want to give her any reason to do so
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
twelve sahuagin and twelve sahuagin coral smashers (see appendix C) for patrol and guard duty. The sahuagin are armed and about to move out to relieve guards currently on active duty. They move to slay
sahuagin). The sahuagin are armed and about to move out to relieve guards currently on duty. They treat intruders as hostile. Four sahuagin that are not part of the patrol are gambling on two lobsters
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
killed the puny runt for it. When the ogre attuned to it, the headband grew in size, enabling him to wear it. With an improved ability to reason and ponder, the ogre felt compelled to appreciate the
much as he could. He’s a quiet but popular fixture in the keep, and the Avowed are always saying hello to him and recommending new books for him to read. He is currently reading Storm King’s Thunder
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
dragonologist on a planar quest to find a “time dragon” (which may or may not be a real thing). Until a few moments ago, Ethlynn and Quintus were cabin mates. Ethlynn currently shares her cabin (the one
speak with dead spell is cast on the corpse, the aasimar’s spirit answers questions honestly. Quintus did not see his killer, but he knows one reason why every other passenger in this car (besides
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Redcaps are murderous fey creatures that soak their caps in fresh blood. Madcaps are redcaps that drench their caps in demon ichor instead. Mad Maggie currently commands sixty redcaps and thirty madcaps
Feywild, courtesy of powerful fey with whom she has struck bargains. For this reason, the night hag has no concern for the well-being of her redcap and madcap minions. See appendix D for more information
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
brought them together. The reason for holding the wedding at Horn Enclave is that the caravan also bears valuable gifts provided by both families, which will be placed in a vault until Gwendolyn and Tannus
’ tools and mason’s tools. Rala’s secret is that she isn’t actually Rala. The dwarf was recently kidnapped and is currently held by agents of the Zhentarim. This version of Rala is a doppelganger on a
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
eventually leads to Tiamat’s lair. This entrance is currently guarded by Drekarvynix, an ancient red dragon, who demands the characters leave unless they can prove their legitimate business in Tiamat’s
lair. Unless the characters provide a compelling reason to enter, Drekarvynix attacks them. The red dragon doesn’t pursue the characters back through the tunnel to Dragon’s Pride.
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
creature, that allows a character to claim what would otherwise be impossible to obtain. For this reason, a Fey can’t claim such a thing unless they and the creature with which they made the contract are
(Intelligence, Wisdom, and Charisma). You otherwise have the statistics of an owl. 4–5 You can’t attune to magic items. If you are currently attuned to one or more magic items, your attunement to






