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Returning 18 results for 'before barren divinity contiguous read'.
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Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
the first time, read the following text: A hollow, mocking voice reaches you, echoing as if from far away. “I’ll give you a simple choice, my misguided knights. You can join Lady Silvra, and I’ll
bleed until the end of their next turn. Channel Divinity. If a character uses the Channel Divinity class feature, treat this manifestation as a haunted trap with a +4 Haunt Bonus. If the character’s
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
good, beauty, love, and laughter in the world, stand against the wickedness that would swallow it. Where life flourishes, stand against the forces that would render it barren. Preserve Your Own Light
ensnaring strike, speak with animals 5th misty step, moonbeam 9th plant growth, protection from energy 13th ice storm, stoneskin 17th commune with nature, tree stride Channel Divinity When you take this oath
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
skill or tool. For 10 minutes, you have proficiency with the chosen skill or tool. Channel Divinity: Read Thoughts At 6th level, you can use your Channel Divinity to read a creature’s thoughts. You can
that uses either of those skills. Channel Divinity: Knowledge of the Ages Starting at 2nd level, you can use your Channel Divinity to tap into a divine well of knowledge. As an action, you choose one
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Crypt of the Hellriders Zariel’s fallen companions cannot rest. Nobody can in this nightmare hellscape. — The Cartographer When the characters arrive at this location, read or paraphrase the
following boxed text to the players: Acrid smog swirls around a barren hill, rising from which like giant tombstones are a pair of leaning monoliths, each soaring more than fifty feet into the smoky red sky
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
reality of Oerth, where Vecna has captured and imprisoned his archrival, Kas the Betrayer. Read the following to describe the scene: Your feet sink into the mucky basin of a sprawling wasteland. The
shattered remains of trees, roads, and whole mountain ranges dot the barren landscape. In the distance, a lone castle is silhouetted against the crimson horizon. Two hulking figures wander around the
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
mouths and their respective elements. Share that map with your players. To begin, read the following boxed text aloud: You pass through a dense forest of gnarled trees with grasping roots, the woods
you hungrily from barren branches.
Where do you want to go?
The Caves of Chaos table summarizes the caves in the order they appear within this. Each cave provides approximately 60–90 minutes of
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
information.) When the characters come within sight of the island, read: The sun makes the waves sparkle as Firewatch Island comes fully into view. Three barren hills are its most noticeable landmarks, rising
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
next dream. Dream 4: Desolation When the fourth dream begins, read: You wander a vast, barren landscape of utter devastation. Black sludge rises rapidly out of the ground, enveloping your feet and
the ordeal. Dream 1: Rainbow Angels Read the following boxed text when the characters first enter Lulu’s dreamscape: As the rich, radiant light of a hundred dancing rainbows slowly dissolves, warm
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
, make sure any players involved have chosen gods for their characters. Krynn’s deities and their provinces are listed in this book’s introduction. Visions of Divinity This prelude focuses on characters
, possibly since childhood. The read-aloud text below describes such a vision. You can add details that correspond to each character’s deity. For example, a character who worships Sirrion might find the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
labyrinth symbols of Ubtao. Beyond the open doorway is a barren, dusty room, but any character with a passive Wisdom (Perception) score of 13 or higher notes the aroma of incense. Characters who enter
same room, but as it was centuries ago. They can enter the naga’s presence once. Someone who leaves and comes back in sees only the bare room. Read the following to players whose characters find
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
the tunnel in the Well of Questions (area P18), read or paraphrase: You surface in a tumbling, turbulent pool of water within a ten-foot-square shaft that ascends forty feet from the surface of the
the pool.
If the party enters this area from the hall (areas P30–P31), read or paraphrase the following text: The corridor ends in an archway followed by a steep drop. The water falls over the edge
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
transport. Crypt 4 Prince Ariel du Plumette (Ariel the Heavy) If the characters open the door to this crypt, read: The apparition of a large, rotund man forms within the dark crypt, its eyes wild with
can be triggered a total of four times before its supply of darts is depleted. If the door to the crypt is opened, read: This crypt smells of roses. The remains atop its marble slab have disintegrated
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
southeast wall leads to the entry of a building carved into the stone. Along the west wall sit two barren, rocky ledges.
Further back, a rowboat is tied up to a dock. The dock is attached to the building
characters’ business at the monastery, Anish tells them he’d like to make a request of them. If the characters are interested, read or paraphrase the following: The aasimar tightens his grip on his cane as he
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
characters near the ruined tower, read the following text: Ahead, a pale stone tower juts from the rust-colored landscape. Carved with the likenesses of a thousand elven warriors, the tower has
the arch and converses with the characters. E5: Shadowfell Expanse You find yourself atop a broken tower of jet-black stone, standing in a barren, unfamiliar landscape. Jagged peaks of colorless rock
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
halfling gods are viewed as folk heroes — mortal beings who ascended to divinity, rather than divine entities who descend from their realms to influence the world. Because of this outlook, halflings
approaches and evade it before it brings her harm. The stories of her accomplishments read like an adventurer’s wildest dreams: she escaped from an army of sahuagin, solved the Chamber of a Thousand Traps
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
detect magic. X7: Voalsh’s Lounge The door to this room from the hall bears small dots that read, in Qualith, “Relax with Voalsh, she of sacred flight, and know only the truth.” This room contains four
spell fails, but any spell slots or charges aren’t wasted.
X8: Voalsh’s Quarters The door to this room from the hall bears small dots that read, in Qualith, “Chambers of Voalsh, whose fearsome wings
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
argument. Lighthouse Top The hatch in the ceiling of the fourth floor provides access to the top of the lighthouse. Magical shadow causes this area to be lightly obscured. When the characters arrive, read
within the lens. A successful DC 15 Dexterity (Sleight of Hand) check subtly sabotages the runes scribed into the lens. A character can expend one use of Channel Divinity to force divine power into
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
. Those who know the Draconic language can read the runes as “Ashardalon.” Secret Door. A trapped secret door leads to area 5. Finding the door requires a successful DC 20 Wisdom (Perception) check. The
message in Draconic. Someone who can read the language understands it as “A dragonpriest entombed alive for transgressions of the Law still retains the honor of his position.” Secret Door. A secret






