Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 7 results for 'before barrier diffusing captures rotting'.
Other Suggestions:
before berries diffusing captured rolling
before barrel diffusing cultures rolling
before barriers diffusing captives rolling
before barriers diffusing cultures rolling
before barriers diffusing captors rolling
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. The aboveground section is overgrown with vines and includes the ruins of the main sanctuary, which contains mostly rubble except for a cracked altar and a headless statue. A library of rotting books
. Abandoned Temple Villains d6 Villain
1 A depraved cult of Klothys captures victims on the road and brings them to the temple for ritual torture.
2 A hydra slumbers within an abandoned
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
U2. Ulrich Mansion Toward the south end of the village lie the remains of a mansion built on higher ground. It has been reduced to piles of stone and rotting timber. Empty, arched windows stare at
poisonous snakes attack characters who venture more than 10 feet inside the garden. Goat Pen Baba Lysaga captures goats and uses their blood in her rituals of longevity. Nine goats are trapped behind
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
malodorous ogre with rotting, half-frozen skin and an empty right eye socket. It howls in despair at the sight of you. Another cage holds a pair of nervous goats. The third cage is empty. Leaning against a
on a DC 12 Dexterity saving throw or take 7 (2d6) piercing damage from the spikes and be restrained until the spikes are retracted or the barrier is destroyed. The spikes can be retracted only by
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
socket causes the orb to go dark. Interior Doors. Each interior door is a fleshy barrier that opens when a creature that has telepathy approaches within 5 feet of it, then quickly closes after the creature
force. 3: Spelljamming Helm Lying on the floor of this raised platform is the headless body of a mind flayer. The stench of the rotting corpse is unpleasant, to say the least. The dead mind flayer lies
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
the forests north of Blasingdell. They keep their captives in a small pen until they put them to death or ransom them. A row of rough-hewn sapling trunks forms a crude but serviceable barrier across the
to confine the stirges on the other side. (She calls the stirges her “little stingies” and occasionally captures one to use in her potions and brews.) Burdug orders her two followers to engage
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
such as rotting flesh, crumbling edifices, and political speeches. This trauma imposes disadvantage on initiative rolls. On a successful save, these visions put the character on edge, granting
.
Scattered about the room are hundreds of rotting severed feet from countless types of humanoids. All the feet are bare. Despite the horrid wounds that severed the feet, you see no blood anywhere.
Creatures
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
character who approaches the door can smell the stench of what lies beyond. If the door is opened, read: Rats fill the room, trapped among their own waste. A small half-barrier prevents the rats from
rats, and in the meantime the rodents have chewed away the fastenings of the barrier. One round after someone opens the door, the rats knock the barrier over and rush out, attacking as a swarm of rats






