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Returning 5 results for 'before barrier diffusing could rendered'.
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Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
lies just a few hundred yards farther along the underground river. Time and neglect have rendered the hoist nonfunctional, thus preventing large ships from reaching the Port of Shadow. Many denizens
of Skullport would like to fix it, but they lack the mutual trust and cooperation required for such a project to succeed. The absence of the hoist hasn’t stopped all manner of nefarious sorts from using their own ropes to haul rowboats and other small craft over the barrier wall.
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
his laboratory equipment and rendered into various bodily components that now make their way through the glass piping in perpetuity. His mind, however, can still communicate through various means
concerns, and he believes that the secrets of the technology found in the Barrier Peaks hold a vast potential to advance knowledge. If questioned, he proudly details his experiments (including with
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
— some lost city farther into the Barrier Peaks. The devil has seen Kwalish’s notes (found in the treasury, area M10), which confirm that the inventor was intent on seeking the legendary city of Daoine
laboratory’s machinery while trying to convert the planar craft into the monastery. This rendered the devil into the treasury’s brain in a jar. In the aftermath, the Grand Master’s servant Whazzit
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
barrier, which is immune to all damage and can’t be dispelled by dispel magic. The barrier also extends into the Ethereal Plane, blocking ethereal travel. Any creature that touches the barrier for the
first time on a turn takes 40 (9d8) lightning damage. When the barrier appears, read: The shimmering head and shoulders of a woman blink into existence above the arena floor. Electrical currents course
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, but unless the characters pass the barrier by magical means, it needs to be cleared. For each hour of work, one character can make a DC 15 Strength (Athletics) check or Intelligence check using
expect an adult black dragon to be, and it clutches a small chest in one of its foreclaws. This chest, like the dragon, is a flat image rendered as part of the fresco, but it has a deep, half-inch






