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Returning 35 results for 'before battle diffusing continent replaces'.
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Backgrounds
Baldur’s Gate: Descent into Avernus
nuances of royal courts half a continent away and shockingly ignorant of what life is like for the poor outside their own doorsteps.
This combination of worldly savvy and local blindness characterizes
almost all the nobility of Baldur’s Gate. As a result, for those who wish to play patriars, the Patriar feature below replaces the Position and Privilege feature of the noble background. Those who
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Blessed Strikes 8th-level cleric feature, which replaces the Divine Strike or Potent Spellcasting feature You are blessed with divine might in battle. When a creature takes damage from one of your
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, many patriars are at once acutely attuned to the nuances of royal courts half a continent away and shockingly ignorant of what life is like for the poor outside their own doorsteps. This combination of
worldly savvy and local blindness characterizes almost all the nobility of Baldur’s Gate. As a result, for those who wish to play patriars, the Patriar feature below replaces the Position and
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
, many patriars are at once acutely attuned to the nuances of royal courts half a continent away and shockingly ignorant of what life is like for the poor outside their own doorsteps. This combination of
worldly savvy and local blindness characterizes almost all the nobility of Baldur’s Gate. As a result, for those who wish to play patriars, the Patriar feature below replaces the Position and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
howled in the human language. “The battle is done! By my sword, I claim this place and name it Rhukaan Draal, the crown city of Darguun, the land of the people!”
— Don Bassingthwaite, The Doom of
Kings
The goblinoid species — goblins, hobgoblins, and bugbears — were once the dominant civilization in Khorvaire, with the goblinoid Empire of Dhakaan ruling the continent for thousands of years. It
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Races Humanoids of all kinds have made their mark on the continent of Khorvaire. Presented in alphabetical order, the playable races in this section have especially shaped the land’s recent history
-threatening evils for centuries. Shifters draw on their distant lycanthropic heritage to manifest bestial traits for short periods of time. Warforged are artificial lifeforms built to fight in the Last War. Created as tools of battle, they now seek a place and purpose beyond war.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Xen’drik Map 2.3: Continent of Xen’drik View Large Version In Xen’drik, you could… Seek to destroy an ancient mystical weapon before it falls into the hands of villains. Battle savage giants in the
Sovereigns bound the fiendish overlords and freed the world from chaos. The mighty giants had fought alongside the Sovereigns, and in gratitude Aureon granted them dominion over the continent of Xen’drik
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
circle around Drinrith and the fourteenth male drow, who are engaged in a duel. When Drinrith draws blood or knocks the male to the ground, she either replaces him with a new challenger or orders two
the challenge, prompting the males to shout cheers and jibes during the protracted battle and granting the characters advantage on Dexterity (Stealth) checks made to surprise the drow and the giant
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
discipline and techniques that allowed their ancestors to dominate the continent. Their weaponsmiths are superior even to the artificers of House Cannith, and they are experts in the working of adamantine
commanders, typically having the skills of fighters, bards, or rangers. Bugbears cultivate a focused battle rage and are typically barbarians. Goblins are largely artisans and laborers, but
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
, gnomes, elves, and orcs have all made their marks on the continent of Khorvaire. However, the creatures of Eberron can be quite different from their counterparts on other worlds. The orcs of Eberron
within them, shifters often prefer the wilds to the civilized world. Warforged are artificial lifeforms built to fight in the Last War. Created as tools of battle, they must now find their place and purpose beyond the war.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. Contests in Combat Battle often involves pitting your prowess against that of your foe. Such a challenge is represented by a contest. This section includes the most common contests that require an action
action to make a special melee attack, a grapple. If you're able to make multiple attacks with the Attack action, this attack replaces one of them. The target of your grapple must be no more than one
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
attack replaces one of them. The target of your grapple must be no more than one size larger than you and must be within your reach. Using at least one free hand, you try to seize the target by
smaller than you. CONTESTS IN COMBAT
Battle often involves pitting your prowess against that of your foe. Such a challenge is represented by a contest. This section includes the most common
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
the ascendancy of chromatic dragons would trigger a continent-wide catastrophe that the Emerald Enclave cannot allow. Using the Emerald Enclave Members of the Emerald Enclave operate alone or in small
support of the party. To earn his respect, the characters must recognize that their battle is not just to save civilization but to preserve the natural order. He thus objects to many actions that good
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
the ascendancy of chromatic dragons would trigger a continent-wide catastrophe that the Emerald Enclave cannot allow. Using the Emerald Enclave Members of the Emerald Enclave operate alone or in small
support of the party. To earn his respect, the characters must recognize that their battle is not just to save civilization but to preserve the natural order. He thus objects to many actions that good
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
the ascendancy of chromatic dragons would trigger a continent-wide catastrophe that the Emerald Enclave cannot allow. Using the Emerald Enclave Members of the Emerald Enclave operate alone or in small
support of the party. To earn his respect, the characters must recognize that their battle is not just to save civilization but to preserve the natural order. He thus objects to many actions that good
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
dragons to utterly destroy the giant nations, and the continent of Xen’drik remains ravaged by the epic spells unleashed in this battle. In Khorvaire, the empire of the goblins was brought down by a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
childishly cruel stalker Ivan Dilisnya—pursue their obsessive schemes. Falkovnia Empty countryside surrounds ruined or crumbling cities, with only a few pockets of civilization fighting a losing battle
quagmire of intrigue and despair as three royal heirs—transformed into monsters by their depravity and hatred—battle endlessly to claim the throne of their ancient dynasty. Lamordia Inventors and scholars
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
university-sponsored expeditions operate across Xen’drik at any time. The Age of Giants left numerous ruins strewn across Xen’drik’s landscape. But the continent hides its secrets from explorers, as if the
empire’s fall, they retain a spiritual and physical connection to the darkness below. Umbragen shadow walkers weave shadow magic to confound foes. Jordan Kerbow Vulkoori and Umbragen drow battle in a
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
among giantkind. Baphomet. As described in the Monster Manual, Baphomet the Horned King encourages his followers to embrace their fundamentally bestial nature. Giants who delight in the frenzy of battle
offers his followers—raw strength and fury in battle—appeals directly to the values shared by many frost giants, making him appear as an exemplar of the giants’ ideals. The fury of Kostchtchie in
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
limit their population in their deep vaults. However, they have held onto the martial discipline and techniques that allowed their ancestors to dominate the continent. Their weaponsmiths are superior
fighters, bards, or rangers. Bugbears cultivate a focused battle rage and are typically barbarians, serving as shock troops. Goblins are largely artisans and laborers, but exceptional goblins join the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
. An adventure focused on giants as adversaries could involve a sustained battle against giants of a single kind (as each of the individual adventures in Against the Giants did), or it could involve
there serve them while they recover. 2 A dragon and a giant, in the middle of a fierce battle, suddenly fall from the sky into a town square. Neither combatant is concerned about protecting the people
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
encounter. This table replaces the random encounter tables in chapter 2 for as long as the party remains in the Labyrinth. RANDOM ENCOUNTER LOCATIONS
Random encounters in the Labyrinth take place in one
lost his appetite for carnage and is overcome with guilt for all of the creatures he has slain. When his pack happens upon the party, he sends his gnolls into battle but doesn’t partake of the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
this tumult, conflict broke out in many regions of the continent. The orcs of Many-Arrows warred against the dwarfholds of the North and their allies. Sembia invaded the Dalelands, and Cormyr raised an
settlements survived, the Netherese Empire was no more. The remainder of the Netherese forces battle with the Bedine over control of the Memory Spire, thought to be a tomb of the phaerimm, Netheril’s ancient
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
of which runs across her left eye, which is milky and blind. An elegant prosthetic made from wood and metal replaces her right leg below the knee. Varnoth was a feared general at the head of a
mercenary company called the Azure Wolves. Age and battle have taken a toll on her, and she is spending her twilight years in reflective contemplation at Dragon’s Rest. Her demeanor is gruff, but she is
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
philosophy, manipulating physical dimensions and properties of growth. Their magic alters and replaces the equations that describe the natural world, including creatures, space, and substance. Through these
dimension of minds, probability, and the fabric of magic itself. Their equations shift perceptions in profound ways, alter probability, and interfere with the formation of other magic. In battle, the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Faerûn The vast central continent of Toril, Faerûn is a land mass divided by a great sea known as the Inner Sea, or the Sea of Fallen Stars. The lands beyond the North can be roughly divided into
scapegoats. Lands to the East To the east lie many of the older nations of the Realms, including the Western Heartlands of Faerûn — those civilizations centrally located on the continent, and thereby
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Military Force The whole machine of war is barbaric. In a sane world, conflicts would be resolved by contests of apocalyptic magics or by continent-reshaping brawls between titanic, soul-fueled
responsible for your success or failure. Roll or pick from the Commanding Officer table to determine who assigns you missions. Commanding Officer d6 Officer 1 Tested Veteran. Your commander is a battle
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
claimed the continent. Being from Evermeet, he believes that his island home will be safely sheltered from the dragons’ reign. Elves on the mainland will suffer, but that will be a small price to pay for
, Pharblex plans to remove the elf from the picture by any means necessary. It is unlikely that he would choose the middle of a battle against the characters, when he and Borngray are fighting side by side
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
before humans claimed the continent. Being from Evermeet, he believes that his island home will be safely sheltered from the dragons’ reign. Elves on the mainland will suffer, but that will be a small
the time is right, Pharblex plans to remove the elf from the picture by any means necessary. It is unlikely that he would choose the middle of a battle against the characters, when he and Borngray
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
svirfneblin thieves through the tunnels of its domain to recover stolen gemstones 3 A fierce battle against a wizened drow archmage, ending with the beholder suffering a grievous injury 4 Spying on a drow
Breath feature, and replaces its Underwater Camouflage feature with the following feature: Camouflage. The octopus has advantage on Dexterity (Stealth) checks.
Mad Creature The party encounters a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
replaces one of its feet, which it lost in battle years ago. Tucked in the pockets of its overcoat are four fist-sized gray gemstones — the control gems for the gray slaadi that guard the ship’s upper
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. Separated from Eastern Oerik by the Tilva Strait, Hepmonaland is a relatively small continent that few people of the Flanaess known much about. Those who have explored the north spur of Hepmonaland
Invincible Mount Celestia Knights, soldiers Lightning bolt Hextor, Scourge of Battle Acheron Soldiers, tyrants Six down-pointing arrows in a fan Incabulos, the Black Rider* Hades Necromancers, those
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Reinforcements. The duergar in area B5 and the cultists in area B7 hear any battle in this room. However, they are used to Nartham’s bulette making noise, so it takes a while before they become
Urnrayle replaces the guards in a few hours with the cultists from area B14. In a few days, he augments this force with two ogres. B5. East Guardroom The crumbling masonry in this old guardroom
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
victory would win him favor in the eyes of Eilistraee, whom he greatly admired. But when Selvetarm prevailed in battle over the spider demon, the wholly evil and chaotic nature of the divine power he
, or who have no chance to rise in rank, can beseech Selvetarm for prowess in battle without suffering any shame. Anyone of high standing or who hopes to attain high standing shies away from openly
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
retreat to the throne room (area 15). The visiting giants join the battle on the side of the storm giants to avoid incurring the royal family’s wrath. A 40-foot-wide hall leading south ends at a guarded
dragon has infiltrated and compromised the storm giants’ court, grant advantage on the check. Hellenhild. The frost giant jarl respects battle prowess. If the character making the check wounds






