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Returning 5 results for 'before been defusing conferred requires'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
achieving lichdom requires an arcane spellcaster to be at the apex of power—a significant challenge for mind flayers, given the scarcity of available mentors and training.
Confronting this
amethyst. The process requires at least three mind flayer arcanists and the sacrifice of an equal number of souls from living victims in a three-day-long ritual of spellcasting and psionic communion. Upon
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
, green, gray, and death slaadi requires a successful DC 12 Intelligence (Arcana) check. Defusing Slaad Confrontations. Writing short essays about commonly accepted ways to keep slaadi calm during
unexpected encounters requires a successful DC 12 Wisdom (Insight) check. Have each player note their character’s Exam results—how many Student Dice they gained and what skills they used during the test—on
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
secret of achieving lichdom requires an arcane spellcaster to be at the apex of power—a significant challenge for mind flayers, given the scarcity of available mentors and training. Confronting this
amethyst. The process requires at least three mind flayer arcanists and the sacrifice of an equal number of souls from living victims in a three-day-long ritual of spellcasting and psionic communion
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
lich is the means, which is a secret some mind flayer arcanists stop at nothing to discover. Yet lichdom requires an arcane spellcaster to be at the apex of power, something many mind flayers find is
container made of silver, emerald, and amethyst. The process requires at least three mind flayer arcanists and the sacrifice of an equal number of souls from living victims in a three-day-long ritual of
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
factor. You can still try to hide from your foes and gain the benefits conferred by being hidden, but you don’t deprive your foes of their turns when you do so. Surprise rules work for two opposing
I’m invisible and I become visible when I shoot an arrow at a target, does hiding again require an action? Without a special ability, hiding in combat requires the Hide action. If I use the Ready






