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Returning 35 results for 'before been devoured can’t rest'.
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Nabassu
Legacy
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Monsters
Mordenkainen’s Tome of Foes
creature devoured by a nabassu can be restored to life only by a wish spell.
Magic Resistance. The nabassu has advantage on saving throws against spells and other magical effects.
Magic Weapons
":"Soul"} and give the nabassu an equal number of temporary hit points. This reduction lasts until the target finishes a short or long rest. The target dies if its hit point maximum is reduced to 0
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Soul"} damage on a hit. The nabassu retains these benefits for 6 days. A creature devoured by a nabassu can be restored to life only by a wish spell.
Magic Resistance. The nabassu has advantage on
finishes a short or long rest. The target dies if its hit point maximum is reduced to 0, and if the target is a Humanoid, it immediately rises as a ghoul (see the Monster Manual) under the nabassu’s
Monsters
Mordenkainen Presents: Monsters of the Multiverse
troll upon a sacred quest to find the frost giant and meet the giant in secret. The troll offers up its own body to be devoured in Vaprak’s name. Only the boldest and most determined frost giants
“blessing” and worship of Vaprak from one generation to the next.ColdVaprak’s Rage (Recharges after a Short or Long Rest). The giant enters a rage. The rage lasts for 1 minute or until
Monsters
Mordenkainen Presents: Monsters of the Multiverse
it in to be devoured while holding the rest at bay.
If bullywug;bullywugs (see the Monster Manual) come across a froghemoth, the bullywugs may treat the froghemoth as a god and do all they can to coax
before following the rest. The bullywugs gather food as tribute for it, provide it with a comfortable lair, protect it from harm, and try to ensure that any of its offspring reach maturity.Fire, Lightning
Monsters
Fizban's Treasury of Dragons
Chromatic Awakening (Recharges after a Short or Long Rest). If the greatwyrm would be reduced to 0 hit points, its current hit point total instead resets to 425 hit points, it recharges its Breath
devoured many of his echoes before withdrawing to a planar lair in the Outlands. The red greatwyrm Ashardalon worked with a balor to ritually drain the power of his echoes, then infused their power into
Monsters
Fizban's Treasury of Dragons
Chromatic Awakening (Recharges after a Short or Long Rest). If the greatwyrm would be reduced to 0 hit points, its current hit point total instead resets to 425 hit points, it recharges its Breath
involves fusing the power of a single dragon’s echoes across different worlds of the Material Plane. The black greatwyrm Chronepsis, for example, is said to have stalked multiple worlds and devoured
Monsters
Mordenkainen Presents: Monsters of the Multiverse
", "rollDamageType":"psychic"} psychic damage and become memory drained until it finishes a short or long rest or until it benefits from the greater restoration or heal spell. Constructs, Oozes, Plants, and
and elders, have eaten so many memories that they can form duplicates of the creatures they have devoured from the substance of their bodies, sending these copies off to lure prey into their clutches
Monsters
Fizban's Treasury of Dragons
Chromatic Awakening (Recharges after a Short or Long Rest). If the greatwyrm would be reduced to 0 hit points, its current hit point total instead resets to 425 hit points, it recharges its Breath
fusing the power of a single dragon’s echoes across different worlds of the Material Plane. The black greatwyrm Chronepsis, for example, is said to have stalked multiple worlds and devoured
Monsters
Fizban's Treasury of Dragons
Chromatic Awakening (Recharges after a Short or Long Rest). If the greatwyrm would be reduced to 0 hit points, its current hit point total instead resets to 425 hit points, it recharges its Breath
fusing the power of a single dragon’s echoes across different worlds of the Material Plane. The black greatwyrm Chronepsis, for example, is said to have stalked multiple worlds and devoured
Monsters
Fizban's Treasury of Dragons
Chromatic Awakening (Recharges after a Short or Long Rest). If the greatwyrm would be reduced to 0 hit points, its current hit point total instead resets to 425 hit points, it recharges its Breath
fusing the power of a single dragon’s echoes across different worlds of the Material Plane. The black greatwyrm Chronepsis, for example, is said to have stalked multiple worlds and devoured
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Memories", "rollDamageType":"psychic"} psychic damage and become memory drained until it finishes a short or long rest or until it benefits from the greater restoration or heal spell. Constructs, Oozes
person, hypnotic pattern, telekinesisOlder oblexes, called adults and elders, have eaten so many memories that they can form duplicates of the creatures they have devoured from the substance of their
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
least until the next dawn. A roll of 1 indicates that the soul was devoured by the atropal. A creature whose soul is devoured in this horrific manner can’t be returned to life by any means, including
nothing to halt the wasting effect once it has begun. A humanoid whose hit point maximum is reduced can’t increase or restore it. This is true whether the creature’s hit point maximum is reduced by the
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Maw Demon Maw demons share the ceaseless hunger for carnage and mortal flesh of their master, Yeenoghu, who appears in this book. After a maw demon rests for 8 hours, anything devoured by it is
it might’ve devoured such a find, but I’m not complaining.
Tasha
Maw Demon
Medium Fiend (Demon), Typically Chaotic Evil
Armor Class 13 (natural armor)
Hit Points 33 (6d8 + 6)
Speed 30 ft
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, these fiends devour all in their paths. After a maw demon rests for 8 hours, anything it has devoured is transported to the Abyss for further digestion of a different sort. Maw Demon
Medium fiend
understands Abyssal but can’t speak
Challenge 1 (200 XP)
Rampage. When it reduces a creature to 0 hit points with a melee attack on its turn, the maw demon can take a bonus action to move up to half
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
similarly scorched. In one patch lies the charred corpse of a bald, grayish-purple gnome, which has been partially devoured by a larger predator.
Grisdelfawr killed the svirfneblin here a week ago and razed
the area with his fiery breath. The dragon took a single bite of the gnome, wastefully leaving the rest of the corpse. A character who inspects it and succeeds on a DC 13 Wisdom (Medicine) check
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
day’s worth of food with its long nose. In return, it then uses its magic to enhance the travelers’ comfort as they rest. A Bitter Reproach. A killmoulis will follow after any party that has provided it
a minor curse on the group and attempts to flee. For the rest of the characters’ journey, their rations taste like ash and any camping spots are infested with lice and biting insects. Each character
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
, Glorz, has a dinner date with the neothelid in area 8 and, given its chaotic evil alignment, can’t be trusted to behave itself if set loose. The City Watch constable, Ishan Toru (LG male Kozakuran
human), waits to have his brain devoured by the illithids. Toru’s weapons were taken from him and discarded, and he plans to meet his death with whatever courage he can muster. He remembers being lured
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
(this can’t be the same Short Rest used to learn the item’s properties). This focus can take the form of weapon practice (for a Weapon), meditation (for a Wand), or some other appropriate activity. If
attuned to it, but none of its magical properties. Attune during a Short Rest Attuning to an item requires you to spend a Short Rest focused on only that item while being in physical contact with it
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
(this can’t be the same Short Rest used to learn the item’s properties). This focus can take the form of weapon practice (for a Weapon), meditation (for a Wand), or some other appropriate activity. If
attuned to it, but none of its magical properties. Attune during a Short Rest Attuning to an item requires you to spend a Short Rest focused on only that item while being in physical contact with it
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
required. Healer’s Kit Dependency A character can’t spend any Hit Dice after finishing a short rest until someone expends one use of a healer’s kit to bandage and treat the character’s wounds. Healing
Healing These optional rules make it easier or harder for adventurers to recover from injury, either increasing or reducing the amount of time your players can spend adventuring before rest is
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Demonic Shadows. The nabassu darkens the area around its body in a 10-foot radius. Nonmagical light can’t illuminate this area of dim light.
Devour Soul. A nabassu can eat the soul of a creature it has
this way, its attacks deal an extra 3 (1d6) damage on a hit. The nabassu retains these benefits for 6 days. A creature devoured by a nabassu can be restored to life only by a wish spell.
Magic
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
protection from evil and good with this trait, targeting only yourself and requiring no material components. Once you do so, you can’t cast it in this way again until you finish a long rest. Wisdom is your
until you finish a long rest. Iconoclast Paragon 11th-level Iconoclast trait You can cast dispel evil and good with this trait, requiring no material components. Once you do so, you can’t cast it in
Compendium
- Sources->Dungeons & Dragons->Monster Manual
.
2 Being chased through the wilderness.
3 Being devoured by animals or monsters.
4 Falling, drowning, or suffocating.
5 A ruinous public embarrassment.
6 A shadowy intruder
Abyssal, Common, Infernal; telepathy 60 ft.
CR 4 (XP 1,100; PB +2)
Traits
Succubus Form. When the incubus finishes a Long Rest, it can shape-shift into a Succubus, using that stat block instead of
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Sculptor of Flesh Prerequisite: 7th level You can cast polymorph once using a warlock spell slot. You can’t do so again until you finish a long rest.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
range for the spell’s entire casting gain the benefits of a Short Rest and also regain 2d8 Hit Points. A creature can’t be affected by this spell again until that creature finishes a Long Rest. Using a Higher-Level Spell Slot. The healing increases by 1d8 for each spell slot level above 2.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
range for the spell’s entire casting gain the benefits of a Short Rest and also regain 2d8 Hit Points. A creature can’t be affected by this spell again until that creature finishes a Long Rest. Using a Higher-Level Spell Slot. The healing increases by 1d8 for each spell slot level above 2.
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
range for the spell’s entire casting gain the benefits of a Short Rest and also regain 2d8 Hit Points. A creature can’t be affected by this spell again until that creature finishes a Long Rest. Using a Higher-Level Spell Slot. The healing increases by 1d8 for each spell slot level above 2.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Dreadful Word Prerequisite: 7th level You can cast confusion once using a warlock spell slot. You can’t do so again until you finish a long rest.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Thief of Five Fates You can cast bane once using a warlock spell slot. You can’t do so again until you finish a long rest.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
nabassu darkens the area around its body in a 10-foot radius. Nonmagical light can’t illuminate this area of dim light.
Devour Soul. A nabassu can eat the soul of a creature it has killed within the last
deal an extra 3 (1d6) damage on a hit. The nabassu retains these benefits for 6 days. A creature devoured by a nabassu can be restored to life only by a wish spell.
Magic Resistance. The nabassu
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Bewitching Whispers Prerequisite: 7th level You can cast compulsion once using a warlock spell slot. You can’t do so again until you finish a long rest.
Compendium
- Sources->Dungeons & Dragons->Astarion's Book of Hungers
Rest. Sun’s Healing. As a Bonus Action while within sunlight, you can expend one of your Hit Point Dice, roll the die, and regain a number of Hit Points equal to the roll. Once you use this benefit, you can’t use it again until you finish a Short or Long Rest.
the ability increased by this feat. Solar Luminance. When you cast Light, you can have the light from the spell be sunlight. Once you use this benefit, you can’t use it again until you finish a Long
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
of the rocks, searching for buried treasure. They attack creatures they perceive as competitors and ignore any others. The ghosts can’t rest until they find hidden treasure. The characters can get the
the party or possess characters but can’t stray more than 100 feet from the River Sargauth. Once they find what they’re looking for, they cackle and dance about madly, then vanish forever. Characters who lay the ghosts to rest in this way should receive XP as if they had defeated them in combat.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Minions of Chaos Prerequisite: 9th level You can cast conjure elemental once using a warlock spell slot. You can’t do so again until you finish a long rest.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Mire the Mind Prerequisite: 5th level You can cast slow once using a warlock spell slot. You can’t do so again until you finish a long rest.






