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Returning 26 results for 'before been dreaming class realized'.
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before been drawing class realize
before been dealing class realized
Monsters
Eberron: Rising from the Last War
target's statistics, but doesn't gain access to the target's knowledge, class features, or proficiencies.
The possession lasts until the body drops to 0 hit points, the quori ends it as a bonus action, or
, or the Dreaming Dark. Il-Lashtavar is served by a host of aberrations that are the embodiments of dreams and nightmares — the quori. Because it is difficult for anything to physically travel to or
Monsters
Eberron: Rising from the Last War
. It otherwise uses the possessed target's statistics, but doesn't gain access to the target's knowledge, class features, or proficiencies.
The possession lasts until the body drops to 0 hit points
Feedback","rollDamageType":"psychic"} psychic damage.Quori
Dal Quor is the plane of dreams and is currently dominated by a dark power known as il-Lashtavar, or the Dreaming Dark. Il-Lashtavar is
Monsters
Eberron: Rising from the Last War
alignment, Intelligence, Wisdom, Charisma, and immunity to being charmed and frightened. It otherwise uses the possessed target's statistics, but doesn't gain access to the target's knowledge, class
after the possession ends.Quori
Dal Quor is the plane of dreams and is currently dominated by a dark power known as il-Lashtavar, or the Dreaming Dark. Il-Lashtavar is served by a host of aberrations
Monsters
Curse of Strahd
capabilities (except class features, legendary actions, and lair actions) that the new form has but that it lacks.No creature in Barovia is older than the master of the Abbey of Saint Markovia in Krezk. This
insane. Only then did von Holtz reveal himself to be Strahd von Zarovich. Somehow the deva realized that any attempt to slay Strahd would be futile—that the ancient curse upon the land meant that the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Character Creation From the folk hero dreaming of liberating their people from a tyrannical blue dragon’s reign to the idealistic acolyte who imagines purging the world of Tiamat’s corruption, many
adventurers aspire to be dragonslayers. In time, some have their dreams realized—or shattered in spectacular fashion, as they discover they are woefully unprepared for the threat a dragon poses. This
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
are the mortal hosts of the nightmare spirits of Dal Quor, and they carry out the foul agenda of the Dreaming Dark. Any humanoid who can dream can volunteer to serve as a quori vessel. But the
and merchants might all be secret servants of the Dreaming Dark. Such Inspired have to willingly accept quori possession, but the Dreaming Dark has long experience in weaving dreams that can convince
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
advancing the inscrutable schemes of their malevolent masters. But great hordes of dolgrims remain clustered in Khyber with the daelkyr, dreaming of the day when they will be released into Eberron to
feast and destroy. Dolgrim
Small aberration, chaotic evil
Armor Class 15 (natural armor, shield)
Hit Points 13 (3d6 + 3)
Speed 30 ft.
STR
15 (+2)
DEX
14 (+2)
CON
12
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Quori Dal Quor is the plane of dreams and is currently dominated by a dark power known as il-Lashtavar, or the Dreaming Dark. Il-Lashtavar is served by a host of aberrations that are the embodiments
as advisors to the kalaraq. They also serve as judges, policing the quori and ensuring that the rivalries of the tsucora never threaten the greater plans of the Dreaming Dark. Hashalaq Quori
Medium
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
, sewer kings reign over underground vermin, dreaming of the day when rats will overthrow surface dwellers. Rancid saliva drips from a sewer king’s maw, and swarms of vermin skitter at the monstrous
Totentanz luring the townsfolk of Edgewall into the sewer king’s subterranean domain to become food for his rat minions.
Sewer King Medium Fiend, Typically Lawful Evil
Armor Class 13 (natural
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. Killing prey or sentient beings is no cause for guilt in the dreaming world beneath the sky.
Stone Giant
Huge giant, neutral
Armor Class 17 (natural armor)
Hit Points 126 (11d12 + 55
realizing how little those brutes dwelling in the unreal dreaming world resemble their quiet and artistic kin.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
potential can be realized. Discipline the Soul. You must marshal the discipline to overcome failings within yourself that threaten to dim the glory of you and your friends. Oath Spells 3rd-level Oath
of Glory feature You gain oath spells at the paladin levels listed in the Oath of Glory Spells table. See the Sacred Oath class feature for how oath spells work. Oath of Glory Spells Paladin Level
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
trails around town, dreaming of adventure. But adventure of the wrong kind came calling for the trio one day, when an underground ruin they had often explored — actually a creature called the Wandering
(half-elf), lawful neutral
Armor Class 18 (plate)
Hit Points 65 (10d8 + 20)
Speed 30 ft.
STR
16 (+3)
DEX
8 (−1)
CON
14 (+2)
INT
11 (+0)
WIS
18 (+4
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
young dragonborn left his clan and family to adventure in foreign climes, he realized that doing so provided the perfect opportunity to reinvent himself for folk who had no idea what he was once like
while he watched over her while she was in her egg. Donaar Blit’zen
Medium humanoid (dragonborn), chaotic good
Armor Class 18 (plate)
Hit Points 45 (7d8 + 14)
Speed 30 ft.
STR
17 (+3
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Tests. Face hardships with courage, and encourage your allies to face them with you.
Hone the Body. Like raw stone, your body must be worked so its potential can be realized.
Discipline the Soul
paladin levels listed in the Oath of Glory Spells table. See the Sacred Oath class feature for how oath spells work. Oath of Glory Spells Paladin Level Spells 3rd guiding bolt, heroism 5th enhance
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Class Training If you haven’t chosen your class yet, do so now, keeping in mind your background and all the other details you have established so far. Once you’ve made your selection, roll a d6 and
find the number you rolled on the appropriate table in this section, which describes how you came to be a member of that class. The class sections earlier in this chapter have further story
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
pleased, because choldriths could lay eggs that birthed more chitines (and the rare choldrith) and could direct the chitines in their work. But the devotees soon realized their mistake—choldriths
some grand, often violent, action. Choldrith
Medium Monstrosity (Cleric), Typically Chaotic Evil
Armor Class 15 (natural armor)
Hit Points 66 (12d8 + 12)
Speed 30 ft., climb 30 ft.
STR
12
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
heard about from Pond Mother and perhaps also from the yuan-ti captives. The old village was abandoned when the grippli realized they would fare better being closer to the water. They relocated to where
), uncommon This suit of magic armor is made from shimmering scales. While wearing it, you can apply your full Dexterity modifier (instead of a maximum of +2) when determining your Armor Class. In addition
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
NPCs Augrek Brighthelm Medium Humanoid (Dwarf), Lawful Good
Armor Class 15 (chain shirt, shield)
Hit Points 13 (2d8 + 4)
Speed 25 ft.
STR
14 (+2)
DEX
11 (+0)
CON
15 (+2
Medium Humanoid (Human), Lawful Good
Armor Class 14 (leather)
Hit Points 22 (5d8)
Speed 30 ft.
STR
14 (+2)
DEX
17 (+3)
CON
11 (+0)
INT
12 (+1)
WIS
13 (+1
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
in any way they desire. The character retains their ability scores and class features, but changes their racial traits if applicable. Youth. A character who bargains for youth has their age reduced to
) was a mighty warrior who sought even greater strength through her bargain with the hags. When she realized the true nature of the bargain shortly before the curse struck, the dragonborn returned to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Unspeakable Horrors Untold, half-formed evils lurk amid the Mists, the yet-to-be-realized imaginings of the Dark Powers and the remnants of ruined domains. While such nightmares typically manifest as
exposed entrails, bloated parasites, or a gelatinous shroud, perhaps because it is inside out.
Unspeakable Horror
Huge Monstrosity
Armor Class 15 (natural armor), 17 (Aberrant Armor only)
Hit
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
more powerful as well. There are three ways you can approach this issue: Mechanical Improvement. Use the guidelines in chapter 9 of the Dungeon Master’s Guide to add class levels or Hit Dice to the
adventure seeds and villain ideas in the appropriate section. Villain You Don’t Understand d6 Driving Force 1 The Chamber 2 The Cults of the Dragon Below 3 The Daughters of Sora Kell 4 The Dreaming Dark 5 The Lords of Dust 6 The Order of the Emerald Claw
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
“Elemental Magic Items” section. They are often wearing it when encountered. Feathergale Knight
Medium humanoid (human), lawful evil
Armor Class 16 (scale)
Hit Points 33 (6d8 + 6)
Speed 30 ft
destroy unbelievers isn’t an act of terror but a demonstration of true faith. Howling Hatred Initiate
Medium humanoid (human), neutral evil
Armor Class 13 (leather)
Hit Points 9 (2d8)
Speed 30
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
these realms: entities that are ever hungering, searching, warring, and sometimes dreaming. These Elder Evils are far older than most of the mortal peoples and always inimical to such creatures’ minds
Class 11
Hit Points 17 (5d6)
Speed 30 ft.
STR
6 (−2)
DEX
13 (+1)
CON
10 (+0)
INT
9 (−1)
WIS
11 (+0)
CHA
6 (−2)
Damage Immunities
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
trust each other but realized the benefits of working together to obtain greater profits from their wares. This is the room where duergar prepared for negotiations with drow. The metal pieces on the
your body and shatter your sanity!” Qunbraxel Medium Aberration (Mind Flayer, Warlock), Lawful Evil
Armor Class 12 (15 with mage armor)
Hit Points 112 (15d8 + 45)
Speed 30 ft.
STR
11 (+0
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
, the maps might contain hints to further quests or treasure hunts for the characters to pursue after this adventure. Oshundo the Alhoon Medium Undead (Mind Flayer, Wizard), Neutral Evil
Armor Class
quickened mind crystal and the other two are extended mind crystals (see appendix B for both). Infected Elder Brain Large Aberration (Mind Flayer), Lawful Evil
Armor Class 10
Hit Points 189 (18d10
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Eight eyes open, always dreaming
All on the cauldron that is ever seeming.
Freeing Zybilna. A character can use an action to touch Zybilna with a unicorn horn while speaking her true name
of the League of Malevolence, but he is certain Warduke will slay him if he openly betrays Kelek. Glasswork Golem Medium Construct, Unaligned
Armor Class 13 (natural armor)
Hit Points 36 (8d8






