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Returning 26 results for 'before being dance compound removed'.
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before being danger composed removed
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before being dice composed removed
before being danger composed revived
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
5. Rooms The wagon drivers, escorts, and laborers who stay at the compound share the rooms. None are private rooms; all have bunks for at least four people, and the larger rooms sleep six. They
in cold weather so people couldn’t get into or out of their rooms. This excuse is credible; the upper room doors, in particular, often are coated with ice in the morning. In fact, Bog Luck removed the locks to strengthen his excuse for locking the strong room.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
5. Rooms The wagon drivers, escorts, and laborers who stay at the compound share the rooms. None are private rooms; all have bunks for at least four people, and the larger rooms sleep six. They
in cold weather so people couldn’t get into or out of their rooms. This excuse is credible; the upper room doors, in particular, often are coated with ice in the morning. In fact, Bog Luck removed the locks to strengthen his excuse for locking the strong room.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
lovingly carved door or mural depicts a woman’s face made of moth wings, watching over an explicitly detailed scene of butchery or surgery.
8 Villagers sing and dance in a circle around someone undergoing a ritual to have their left eye removed.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
use their actions to chant and dance about. To complete the ritual, the druids must chant for 10 consecutive rounds, with at least one of them chanting each round. If a round goes by and none of the
“heart.” The gem can be removed only when Wintersplinter is dead. The druids command Wintersplinter to travel north and lay waste to the Wizard of Wines vineyard (chapter 12). Although the characters
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
8. Unkh’s Shrine Swirly carvings decorate two obelisks at the entrance to this compound. An overgrown courtyard lies under the shade of tall palms. Stone doors seal the entrance to a windowless
hatch: The pedestal grinds around on the spot. As it turns, an ornate stone cube corkscrews up from a concealed hatch in its surface.
The puzzle cube can now be safely removed from its pedestal
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
can’t be removed. 3 Spells can’t restore hit points to you. 4 The sound of pixie laughter fills your head while you are awake, drowning out all other sounds. 5 Anything you try to pick up or hold in
choose a new name for yourself. The borders of Baba Yaga’s domain are patrolled by her dancing hut,
which doesn’t dance so much as stomp trespassers into the ground
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
4. Shagambi’s Shrine A ruined shrine stands at the heart of this walled compound. Tall monoliths flank the entrance, decorated with images of a jaguar with six snakes sprouting from its shoulders. A
corkscrews up from a hatch in its top.
Once it rises up out of the pedestal, Shagambi’s puzzle cube can be safely removed. 4C. Gladiator Cells This hallway contains four cramped cells behind iron
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
imitating the moves of the dancing dwarves causes the gate to open for 1 minute. The dance requires 1 minute to perform. Characters must be 9th level or higher to pass through this gate (see “Jhesiyra
gemstones embedded in its hilt and pommel. The sword’s magical properties are suppressed until it is removed from Valdemar’s skull. Evil creatures can’t attune to Tearulai; any evil creature that tries
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
removed the goblin’s ability to perceive that fear and replaced it with an insatiable and overwhelming need to collect keys. So great is this obsession that Jingle Jangle has lost her own sense of self and
Telemy Hill regards them. Helping Jingle Jangle. If the characters lift Jingle Jangle’s spirits, Telemy Hill is delighted. The awakened trees dance around the characters in appreciation, and one of
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
target has the petrified condition (instead of the restrained condition) until it is removed by the Greater Restoration spell or similar magic. Once this property is used, it can’t be used again until
attack bonus +9, save DC 17). Once this property is used, it can’t be used again until the next dawn. Jester. As an action, you can brandish this card and use it to cast the Otto's Irresistible Dance
compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
removed. The outside of the cauldron remains safe to touch despite the heat of the stew.
The cauldron can create stew three times. It then ceases to function until the next dawn, when it regains
property and rots if it’s not eaten within 24 hours of being caught.
11–14 Yellow with black stripes Once removed from the hook, this awful-tasting fish can be thrown up to 120 feet, targeting a
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
light dance like fireflies around this thirty-foot-diameter octagonal chamber. A large unlit brazier stands in the center of the room, and eight ten-foot-square alcoves line the walls, each filled with
, a creature must succeed on a DC 15 Intelligence saving throw or be stunned until the crown is removed from its head by someone else. This saving throw is repeated at the end of each hour until either
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
denizens of the garden, particularly the leprechauns. The satyrs show open annoyance at the leprechauns’ pranks and hint that by offering the leprechauns a dance or fine meal, the characters might be
drinker are forced out. Any water scooped from the basin must be drunk immediately to benefit from its properties. If bottled or removed from the fountain, the water loses its magic and turns into gravel
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
target is a creature, it must succeed on a DC 14 Constitution saving throw or become diseased. The disease has no effect for 1 minute and can be removed by any magic that cures disease. After 1 minute
, the diseased creature’s skin becomes translucent and slimy, the creature can’t regain hit points unless it is underwater, and the disease can be removed only by heal or another disease-curing spell of
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
on six short legs. Green flames dance inside the bowl.
This altar magically transports cultists to and from the Primordial Nexus (see “Para-elemental Queen”). The magical flames in the bowl don’t
into the bowl and walk through the flames are teleported to the Primordial Nexus (see map 1.2). The portal remains as long as the key is in place and for 1 minute after the key is removed. T10
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
tongue was removed for questioning Lolth’s orders. Worshipers of Vhaeraun who believe this dogma sometimes ritually scar and silence themselves as signs of their devotion, and then serve as voiceless
. Eilistraee is a god of moonlight, song, dance, and, most important, the rejection of the evil ways of Lolth. Drow who feel like outsiders in their society, who react with disgust to the evils perpetrated by
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
causes the statues to dance: All of the statues except the one on the dais waltz and twirl about the room, their steps keeping time with the music from the harpsichord.
When the music from the
L, while another might have the letters B, L, and Y. Each dretch is bound by Zybilna’s magic and has a speed of 0 feet while in its cradle. If a dretch is removed from its cradle, its disposition
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
won’t come off while the wind blows.”
The kite, which was created and brought to life by Endelyn, is a Small animated object (see the animate objects spell for its statistics). The bows can’t be removed
environment in which the characters stand. Marionettes representing each of the characters dance on the stage and begin to reenact a recent scene from the party’s time in Yon. The marionettes, the wagon, and
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
, causing creatures to create works of art on the spot and obsess over them Joy: Appears in glens or flowering fields, inspiring creatures to dance, relax, and sing Love: Appears along beaches or
removed by a greater restoration spell or similar magic. 2 The creature gains the enlarge or reduce effect (50 percent chance of either) of the enlarge/reduce spell for 1 hour. 3 The creature regains
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
is marked by a pair of dashed lines.) This invisible bridge, which is safe to cross, is suppressed by the activation of the spindle in area Y19n. Y19j. Chamber of Sorcery Your reflections dance over
form throughout the spire. Each crystal is a Tiny object with AC 8, 3 hit points, and immunity to poison and psychic damage. If more than half of the crystals are removed or destroyed, Everlast ceases
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
sturdy and lasts until the key is removed from the statue. D2: Rotunda Ruins Broken stone lines this plaza—fragments of elegant statues, once-magnificent pillars, and shining marble walls. At the center, a
(area D2). The kobolds have constructed a rough pulley lift so the wingless kobolds can reach this area when Sparkrender summons them. Rays of light dance across the remains of this tower’s stained
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
in the iron golem’s forehead is an ingot of the skold rune (see appendix B). It can be removed only while the golem is deactivated or when it is destroyed. 28. Assembly Hall, Lower Level Pools of
flames. Five smoke mephits dance around the cauldron, cackling with glee. Two ogres wearing grease-stained leather aprons stand next to the tables, and twenty goblins scurry about, performing menial
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
found throughout the city. Old shackles set along one wall show where victims were held. A space opposite that shows where other shackles have been removed from heavy bolts sunk into the stone. (The
medusa’s shackles were once set here, but were removed and used in the clockwork kraken’s engine at area O5.) Monitor. The window-like device hangs against the wall where the medusa’s shackles were once
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the business has been closed ever since. The yard is a riot of weeds, and the buildings have become havens for rats and other vermin. Locals have removed most of the wooden shingles from the rooftops
many-hued driftglobes, while startlingly gowned women and dashingly sashed and ruffled men chat, stroll, dance, and sneer at each other. Several of these well-dressed fops are actually escorts (N male
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. When the characters enter or peer inside a kitchen, read or paraphrase the following text: The floor of this futuristic kitchen is stained with the grimy outlines of equipment removed from the area
luxurious entertainment room. Glowing glass panes adorn the front of the machines, which sport buttons, rods, slots, wheels, and other interactive components. Their luminous screens dance with vivid
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
disappears during the winter, buried under deep snow. Moreover, the area has few trees or hills to provide shelter. Northfurrow The Northfurrow extends from Waterdeep to the fortified farming compound of
with magical oil and weigh the same as metal breastplates. They are worth 250 gp each. Orlbar Far removed from civilization, the old village of Orlbar overlooks the confluence of the Loagrann and






