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Returning 8 results for 'before being defeating contained remote'.
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Monsters
Fizban's Treasury of Dragons
62,000 XP (124,000 XP total) for defeating the dragon turtle after its Blessing of the Sea activates.
Legendary Resistance (3/Day). If the dragon turtle fails a saving throw, it can choose to succeed
, though some dragon turtles prefer coastal lairs with easier access to settlements they can trade with—or prey upon. Particularly reclusive dragon turtles seek lairs in even more remote locales
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
deities and various neighborhood shrines devoted to the pantheon as a whole. Inside the city, the wild lands feel like a remote threat. Perils from the sea present more obvious dangers, but a great
defeating his armies and striking the archon down. From their victory rose the polis of Meletis and the use of magic among mortals.
Agnomakhos’s fall remains a point of honor in the minds of Meletis’s people, a moment immortalized in relief upon countless civic buildings throughout the polis.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Adventure Hook 1 Characters arriving in a remote village are greeted by a stern giant who urges them to move along quickly, as the town is under the giant’s protection. 2 A wandering knight of the stewards
adventurers discover a bastion of the stewards. 6 After defeating a terrible evil, the adventurers receive an invitation to a stronghold of the stewards, where they are welcomed warmly and offered a peaceful life in the bastion if they agree to help protect it.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
sending a slice of the pirates’ profits to Fort Beluarian, which would end the alliance with Liara Portyr and probably be self-defeating; the pirates could keep more of their profit, but they’d take
blades don’t attack any creature wearing an eye patch, nor do they animate when an eye patch-wearing creature disturbs the treasure. Treasure. The warehouse’s treasure is contained in numerous
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
characters enter before defeating the banshee in area B44, the five skeletons animate and attack. The skeletons don’t pursue characters outside this room. If the characters defeat the banshee, the
all who dare desecrate my resting place.”
This tomb once contained a treasure trove, which the surviving Cynidiceans plundered long ago. As an action, a character can try to pry open the lid of the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
more interesting than an old vine-covered wizard’s tower in the woods? Is the headquarters remote or within a settlement — perhaps an old tavern or caravansary the characters can restore? It can be
shoot skyward like a missile. Or a franchise’s headquarters might be contained within a giant statue, which over time gains the power to move farther and faster. A castle or other stationary structure
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
crystal, roll 1d20 on the Crystal Images table to determine the image contained within it. The three newer crystals are results 1, 2, and 3; if a character examines the newer crystals, use only those
have learned by now. Prisoners’ Location. The prison cells to the south recently contained almost a dozen surface dwellers. The fanatics took them into the Far Realm for some greater plan Ahooshathan
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
sickly ethereal light. With a horrid slurping sound, writhing tentacles spill forth through the open doorway and lash toward you.
This self-contained dimension is fueled by the power of the Far Realm
) are trying to reach the captain but face twelve zombies in their way (or half that number if the hammer was abandoned). Defeating the zombies helps to unite the pirates, the characters, and the






