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Returning 12 results for 'before being defending connected resolve'.
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before being defeating connected resolve
before being demanding connected resolve
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before being depending connect resolve
before being depending connect remove
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
towers are connected by icy battlements and parapets. Atop the castle walls and within the guard towers, torches flicker.
General Features The snow-covered ground outside the castle is 10 feet lower
for one cult member to sound the alarm simply by yelling. If an alarm is raised, the following cult members are tasked with defending the castle: Twelve cultists of various races and genders, who
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Noteworthy Sites Each city district features its own architectural aesthetics. The districts cling to volcanic islands connected by sturdy stone bridges, ferries, and steam-powered funiculars. Bright
eventually, whether to smuggle goods, avoid taxes, or quietly resolve conflicts. Society lieutenants run gambling dens disguised as tea rooms along the pier, while samurai and scoundrels test their
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
Emperor Xeleth!” section. Defending Xedalli If the characters show that they have Xedalli’s ring, they are entitled to defend the princess’s claim to the throne. Prince Xeleth is irritated and tries to
their grievances against the Xaryxian Empire, while Xeleth attempts to twist every point against them. Resolve this debate by having one of the characters—whichever one is leading the argument in favor
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
door is connected to the lightning grid in area 7c. Unless the creatures in area 7c have been destroyed, the door emits a soft hum when approached. A creature that touches the humming door must make a
skull is destroyed and later rejuvenates (see the flameskull’s Rejuvenation trait), it resumes electrifying the floor and defending the room, with or without the golem. Flesh Golem. The flesh golem has
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Connected Creatures The encounter tables in this section include a variety of monsters grouped according to themes that might flavor a giant enclave or encounter. Combined with the encounters from
with the elemental and magical nature of giants or places where the Elemental Planes break into the Material Plane. The creatures on these tables might be connected to the cults of Elemental Evil
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
twisted will, defending the interior of the colossus and giving voice and form to the docent’s otherwise disembodied intelligence. A Deadly Dungeon. House Cannith’s artisans lined the interior of each
colossus with magic wards and traps in case enemy soldiers breached its defenses. As long as the primary operator remained connected to the master docent and in control, the traps were inactive, but if
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
losing to Karg. When the party arrives, he calls out, “I wanna play dese li’l guys! Hey, puny-bones! Wanna play?” If a character accepts the challenge, resolve the outcome of each game with an
-inch wide channels.
Two minotaurs of the Emberhorn tribe stand guard in this chamber, defending the fire cult’s foothold in the fane. They have the Burning Breath special action (see area F14
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
unconscious in the alley out back. While the Mermaid’s criminal aspects are an open secret, the place is well connected enough that the Flaming Fist traditionally leaves it alone. Candulhallow’s Funeral
mechanisms and cleverer magic. In addition to defending the city, the Seatower also serves as the local prison of Baldur’s Gate. Three levels of dungeons extend beneath it, the lower two below sea level
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
the alley out back. While the Mermaid’s criminal aspects are an open secret, the place is well connected enough that the Flaming Fist traditionally leaves it alone. Candulhallow’s Funeral Arrangements
secret doors leading to its vaults hidden by clever mechanisms and cleverer magic. Mike Schley The Seatower of Balduran In addition to defending the city, the Seatower also serves as the local
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
patriar genealogies for a more acceptable heir. Lutecia’s request was assigned to a Guild-connected librarian named Virmele, a lawful evil female human spy who is entertaining bribes from Lower City
waving this donation for those who suffer grievous wounds in the course of defending other. This leads to all manner of unlikely stories being told at the Watchful Shield’s gates, explaining how
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
the High Hall to search patriar genealogies for a more acceptable heir. Lutecia’s request was assigned to a Guild-connected librarian named Virmele, a lawful evil female human spy who is entertaining
waving this donation for those who suffer grievous wounds in the course of defending other. This leads to all manner of unlikely stories being told at the Watchful Shield’s gates, explaining how roughed-up
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
to get along. The pixies attempt to flee if attacked, defending themselves as necessary. They blow raspberries at the characters as they fly away. Fireworks. Each sawdust-packed crate contains ten
impish, winged child with two snakes twined around his body. The smiling, round-faced boy holds a wand in one hand and a handful of coins in the other. The statue is firmly connected to the wall.
The






