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Returning 34 results for 'before being depending container removed'.
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Magic Items
Princes of the Apocalypse
. If it is removed from the container after the time when it was supposed to detonate, it explodes 1d6 rounds later, unless it is returned to the container.
Regardless of the type of orb, its effect
. Reducing it to 0 hit points causes it to explode instantly.
A special container can be crafted to contain a devastation orb and prevent it from detonating. The container must be inscribed with symbols
Monsters
Icewind Dale: Rime of the Frostmaiden
wearing perfume or carrying an open container of it.
Stake to the Heart. If a piercing weapon made of wood is driven into the vampire's heart while the vampire is incapacitated in its resting place, the
vampire is paralyzed until the stake is removed.
Sunlight Hypersensitivity. The vampire takes 20 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Effects table. Water removed from the fountain and stored in a container retains its magical properties, and a different effect occurs each time someone drinks from the container. Under the scrutiny of a
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
container. Each stasis pod contains an unconscious Humanoid prisoner in a state of magical suspended animation. Most of these prisoners are commoners, but if you want to introduce a particular NPC to help
creature is removed from the stasis pod or the stasis pod’s power is shut off, the creature regains consciousness after 1 minute or once it takes damage. The pods in the southwest corner were ruined when
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
container, the orb thrums. If it is removed from the container after the time when it was supposed to detonate, it explodes 1d6 rounds later, unless it is returned to the container. Regardless of the type
poison and psychic damage. Reducing it to 0 hit points causes it to explode instantly. A special container can be crafted to contain a devastation orb and prevent it from detonating. The container must
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Meeting Kwalish You have several options for having Kwalish appear to the characters, depending on how much time you wish to dedicate to the party’s exploration of the city of Daoine Gloine. Quick
removed in this way falls under a curse. While so cursed, whenever the character drops to 0 hit points, they are treated as if they had already failed one death saving throw. This curse can be removed only
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Modes of Travel The adventurers might find different ways to cross the Darklake, depending on how long they traverse it and who or what they encounter along the way. Since there is no wind in the
character sitting in a floating barrel or other watertight container, either steering with a paddle or flowing with the current. Such a vessel has a speed of 1 mph, requires a crew of 1, allows for no
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
the book without first removing the vial, the container shatters, releasing a cloud of mummy dust that fills a 10-foot-radius sphere centered on the book. The dust spreads around corners and settles
decreases by 10 (3d6) for every 24 hours that elapse. If the curse reduces the target’s hit point maximum to 0, the target dies, and its body turns to dust. The curse lasts until removed by a remove
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
removed, the poison mist ceases rising from the water. Snake’s Skin. Partially submerged in the pool is a 100-foot-long, opalescent skin shed by the gigantic anaconda Chimagua. The skin has AC 15, hp
40, immunity to poison and psychic damage, and vulnerability to fire if it is removed from the water. Creatures that touch the skin without protective gear must succeed on a DC 18 Constitution saving
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. Use the map to determine how long the sea voyage takes, depending on where the adventurers begin the trip and figuring that the ship covers about 1½ hexes per day. Near the end of the trip, as the
Contagions” in chapter 3). The Artifact can’t be removed from the character’s head until a Remove Curse spell is cast on the character. If the characters defeat Melchis and search him, they find a Bag of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
potion while still under the effects of another, or pour several potions into a single container. The strange ingredients used in creating potions can result in unpredictable interactions.
When a
and smooth, others are gnarled and twisted, some are made of wood, and others are composed of polished metal or crystal. Depending on the material, a staff weighs between 2 and 7 pounds. Unless a
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Hoard Item Descriptions Hoard items are presented here in alphabetical order. A hoard item’s rarity changes depending on its current state, as shown in each item description. Dragon’s Wrath Weapon
Vessel Wondrous Item, Rarity Varies (Requires Attunement) This vessel can be a potion bottle, drinking horn, or other container meant to hold a liquid. Slumbering (Uncommon). As a bonus action, if
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
attack what it perceives to be the closest source.
Repulsed by Perfume. The vampire has disadvantage on melee attack rolls made against any creature wearing perfume or carrying an open container of it
.
Stake to the Heart. If a piercing weapon made of wood is driven into the vampire’s heart while the vampire is incapacitated, the vampire is paralyzed until the stake is removed.
Sunlight
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
challenge.
When the ritual summons new goblins, you can have the minimum or maximum number appear, depending on how the characters are doing in the fight. If the characters are so focused on the fight
in, returning him to combat with half his normal hit points. Controlling the Orrery Components Depending on which components the Six managed to steal in episode 5, and whether the characters gave up
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
downstream, a hidden valve in the basin opens and fills the container with 50 gallons of fresh water. Swimming in the water is a tiny emerald fish. Treasure. The emerald fish swims around the basin
until it is scooped out with a successful DC 10 Dexterity check, at which point the fish transforms into an elemental gem (water). The water remains in the basin after the fish is removed and does not
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
.) The time-frozen water, which has the consistency of soft dough, takes on the qualities of normal water if removed from either stream or the pool. P3. Pavilion The entrance to the pavilion is open, and
.) Tea and Cakes. The pavilion’s supply of tea and cakes magically replenishes every hour. The cakes are delicious. Any cakes removed from the pavilion instantly become moldy. Treasure. Characters who
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
harmless to them but poisonous to other creatures. A grung also uses venom to poison its weapons. VARIANT: GRUNG POISON
Grung poison loses its potency 1 minute after being removed from a grung. A
similar breakdown occurs if the grung dies.
A creature poisoned by a grung can suffer an additional effect that varies depending on the grung’s skin color. This effect lasts until the creature is no
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
caverns are recent excavations seeking new profitable veins of gold. Use some or all of the following encounters in these caverns, depending on how quickly you want to reach the final showdown with
stone of controlling earth elementals formed naturally via elemental magic, and the miners left it untouched until its power could be assessed. It can be removed from the rock surrounding it with a
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
. Depending on the kind of check involved and the nature of the trap, you might determine that any failed check has negative consequences — usually involving the triggering of the trap. At other times, you
defense or a counterattack. A treasure chest, a door leading to a vault, or any other obstacle or container that bars the way to a valuable treasure is the ideal location for a slaying trap. In such
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
possible. After it drains its prey, it abandons the corpse to scavengers. A death kiss prefers to hunt alone. If it meets another death kiss, it might fight, flee, or team up, depending on its health
exert fine control on objects with this ray, such as manipulating a simple tool or opening a container.
VARIANT: GAZER FAMILIAR
Spellcasters who are interested in unusual familiars find that
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
form of the response might vary depending on the method of divination used, which can go beyond the inlaid sticks, dragon bones, or ornate cards mentioned in the spell description. Diviners in Theros
starts bleeding, their blood pooling in a bull shape.
2 60 Normally harmless animals turn aggressive—the smaller, the angrier.
3 61 Water (a stream, pool, rain, or a liquid in a container
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
treasure secured and removed from the city without drawing the attention of Neverwinter’s tax collectors. He tells the characters that the treasure is small but its container is warded, and that they should
who contract lycanthropy from Moguhl might have the opportunity to get the curse removed at the Hall of Knowledge later in this episode at a reduced cost, assuming they can help the head priest there
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
different rank on each world, depending on their influence there.
Greater deities are beyond mortal understanding. They can’t be summoned, and they are almost always removed from direct involvement in
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
. You can adjust the number of mummies depending on whether the characters are having too easy or too hard a time, with more mummies appearing intermittently until all three key runes are touched to the
wall, and it looks like it can be removed. The first creature that touches the wand triggers a chain lightning spell (save DC 17) that springs from it, targeting that creature. The bolts that spring
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
the bowsprit is a human figure. He appears to be scanning to starboard.
The capstan arms can be removed and used as clubs. They have been left in the capstan by express orders of the captain, who
pewter container that resembles a pepper pot. Against the desk is set an upright wooden chair, and beside it is a wooden, brass-bound chest.
Against the hull on the starboard side is a padded
Magic Items
Infernal Machine Rebuild
discovered the crash site removed the command console and brought it back to civilization, not understanding its true purpose or powers. In later years, the console came into the possession of Baron
spell.
Each time you deal or take cold damage or fire damage, you must succeed on a DC 10 Charisma saving throw or accidentally summon a hostile air elemental or fire elemental (depending on the damage
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
east wall, a wooden chest at its foot.
The chest contains personal possessions, a dagger in a scabbard, and a purse with 25 ep. 29. Barracks Adjust the description depending on the number of
the fight and fled here, where he subsequently died. The lizardfolk removed the corpse but overlooked the gear. Treasure. The backpack can be discovered by a character who rifles around in the heap of
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
inside of the lid. If the invisibility is dispelled, the information tells where a stone in the wall along the stairs down can be removed to reveal a ring of shooting stars, a spell scroll of seven
indicated type (save DC 15): d12 Result 1 Death 2 Discord 3 Fear 4 Hopelessness 5 Insanity 6–12 No effect (looked away in time) Except for the death effect, these effects are curses and can be removed
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
even if the glass is shattered. Simulacrum Sarcophagus. This ice-carved container weighs 1,000 pounds and begins to melt if taken out of the room. The snow figure in the sarcophagus is part of the
of this room, all of them packed with books that deal with subjects of interest to wizards. Manshoon has amassed a sizable collection, including ten rare volumes he removed from Duhlark Kolat’s
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
condition for 1 hour. Liquor removed from this cave immediately loses its magical properties. Removing a cask from this room causes the liquor within the cask to evaporate. Tunnel to Area T8. Characters
feathers (a +3 Wand of the War Mage). A character who succeeds on a DC 15 Charisma (Persuasion) check can convince Abalahin to relinquish the wand voluntarily. The wand can also be removed without
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
force tearing free from the creature. These scars can be removed only by greater restoration or wish. 91–95 For 24 hours, a luminous wisp of vapor floats above a corpse or grave in the region. If the
wisp is put in a container, a creature holding the receptacle can cast the resurrection spell once, requiring no components and causing the wisp to vanish. Any creature returned to life in this way
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
of the lake disappears into darkness.
The quay leading to area C4 might or might not be visible, depending on which direction the party approaches from. It isn’t illuminated and hard to see in the
a short rest, but an individual who benefits from the fountain’s magic can’t do so again for 24 hours. The water loses its healing power if removed from the fountain. North Tunnel. This tunnel leads
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
outside this drop tube shows a flickering image of this deck’s layout. Aphelion might disable the screen or let the characters use it to get their bearings, depending on the computer’s current attitude
. When the characters enter or peer inside a kitchen, read or paraphrase the following text: The floor of this futuristic kitchen is stained with the grimy outlines of equipment removed from the area
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
stone in this room was badly weakened in the mind flayer assault. The statues fall to pieces if disturbed, creating difficult terrain across the southern half or northern half of the room, depending on
specters emerge from the carvings. At the beginning of each round, another specter emerges from another carving until the fragment is removed from the room or until all seven specters are summoned into the






