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Returning 5 results for 'before being depicted connect revive'.
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Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
leads north.
The challenge area is depicted on map 2.2 and includes seven rooms. Unlocked doors connect the spaces, all of which are filled with colorful but worthless clutter. The doors are rickety
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
previous explorer noticed a ring on the finger, couldn’t remove it, and decided to break off the whole finger instead. P10. Rubble-filled Spiral Stairway This spiral staircase used to connect levels 2
enters the room, read: An illusory figure appears upside down in the far corner of the room, standing on the ceiling. It appears to be the same long-faced human wizard depicted in the statues just inside
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
god of misfortune floating at a far-flung edge of the Astral Plane. From here, portals connect to locations across the multiverse. Colcook. Colcook (lawful evil, tiefling assassin) is friendly and eager
, Colcook encourages them to play and win at the Platinum Rooms’ games to gain access to Shemeshka’s chambers with minimum disruption. Platinum Room Portals. Three portals here connect to the gaming events
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. This room stands at the top of the tower, not in an extraplanar space. Portal. The archway was created to connect the tower with a friendly realm within the Feywild. When Wakenreth toppled from Onyari
yet. A creature that steps through the portal appears in area E5 (an endless expanse not depicted on map 5.4). If no character steps through the portal, Veriel (see area E5) appears amid the mist in
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
The triple eyes of the aboleths depicted on the columns are actually emeralds, sapphires, and blue-green opals. The six gemstones are worth 1,000 gp apiece. Lying on the floor of the aboleth’s cave
tunnels connect this cave to areas P12 and area P18. Characters swimming underwater spot them automatically. Secret Passage. A one-way secret door blocks access to a submerged tunnel that ends at another






