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Returning 35 results for 'before being desert conquest reduced'.
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before being defeat conquest reduced
before being deceit conquest reduced
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Magic Items
Dungeon Master’s Guide
Vecna the Archlich;Vecna was a mighty wizard who, through magic and conquest, forged a terrible empire. For all his power, however, Vecna feared death and took steps to prevent his demise by becoming
damage on a failed save or half as much damage on a successful one. A creature reduced to 0 Hit Points by this damage is transformed into green slime (see chapter 3) that covers the ground in its
Monsters
Vecna: Eve of Ruin
, and the target’s speed is reduced by 10 feet until the serrated bolt is removed. A target’s speed can be reduced by only one serrated bolt at a time. A creature can use its action to
", "rollType":"roll", "rollAction":"Self-Preservation"}.Since the Mournland’s earliest days, Glaive has wielded her namesake weapon in service to the Lord of Blades’ bloody conquest of the
Monsters
Tales from the Yawning Portal
Sunlight Sensitivity. While in sunlight, the wight has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Reduced Threat. This creature has -2 penalty on all
","rollDamageType":"necrotic"} necrotic damage. The target must succeed on a DC 11 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Oath of Conquest The Oath of Conquest calls to paladins who seek glory in battle and the subjugation of their enemies. It isn’t enough for these paladins to establish order. They must crush the
most fiercely resisted by other paladins of this oath, who believe that the hell knights have wandered too far into darkness. Tenets of Conquest A paladin who takes this oath has the tenets of
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Hobgoblins Conquerors of Every Horizon Habitat: Desert, Forest, Grassland, Hill, Mountain, Planar (Acheron), Underdark; Treasure: Armaments, Individual Taras Susak A hobgoblin warlord oversees a
existence beyond. Many hobgoblins serve the violent god Maglubiyet, whose hunger for conquest matches their own. Hobgoblin followers of Maglubiyet flourish in the Infinite Battlefield of Acheron, where they
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Desert Encounters If the players are restless or spoiling for a fight, use the following encounters. Pesh and Shamir avoid combat and try their best to stay out of harm’s way. Wandering Monsters The
transforms into an androsphinx and attacks the party. If it is victorious, the sphinx returns to its pedestal and reverts to its inanimate state. It turns to dust if reduced to 0 hit points. Voices of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
brutal tyranny sweeping across Faerûn. He expects to play an important role in Emberosa’s ascension and conquest, and he dreams of ruling what remains of the High Forest once the elves and other forest
denizens are purged and the trees are reduced to ashen spines. Since arriving in Arcturiadoom, however, Doomcrown has developed strange habits. He spends more and more time locked away in his quarters
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Mummies Deathless Ancients with Ageless Ambitions Habitat: Desert, Swamp; Treasure: Relics Mysterious rites and mighty faith can tie spirits to their corpses, binding them to their remains for all
hearts. Those who escape a mummy’s grasp might find themselves subject to a terrible curse. Victims of a mummy’s curse gradually wither, their bodies rotting away until they’re reduced to dust. This
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
direction, but not through total cover. Your aura has an effect that activates when you enter your rage, and you can activate the effect again on each of your turns as a bonus action. Choose desert
a saving throw, the DC equals 8 + your proficiency bonus + your Constitution modifier. Desert. When this effect is activated, all other creatures in your aura take 2 fire damage each. The damage
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
to the Lord of Blades’ bloody conquest of the blighted region. Among the blades, Glaive is best known for her talent at self-modification. “Glaive” is etched onto the back of her neck-plate. It is the
advantage on the attack roll, the serrated bolt lodges in the target, and the target’s speed is reduced by 10 feet until the serrated bolt is removed. A target’s speed can be reduced by only one serrated
Monsters
Fizban's Treasury of Dragons
unpredictability.
6
It takes true artistry to maintain a warm, desert-like dwelling under the water.
7
I soothe myself to sleep by imagining the perfect insults for bronze dragons; while I wait
dragon is reduced to 0 hit points or uses a bonus action to end it.
Psychic Step. The dragon magically teleports to an unoccupied space it can see within 60 feet of it.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Iymrith’s Lair The Doom of the Desert has claimed an enormous, abandoned amphitheater in the desert as her lair (shown on map 12.1). Beneath the amphitheater lie chambers where the blue dragon sleeps
and hides her treasure. When the characters approach Iymrith’s lair for the first time, read or paraphrase the following boxed text aloud to the players. Your long journey ends here, in the desert. A
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
the opportunity for another meal. A hill giant retreats when reduced to half its hit points or fewer, preferring prey that does not fight back. Unmarked Grave. A low rise covered in hastily collected
undead. Shrine. An isolated shrine to one of the many lost gods of Netheril or Anauria rises up out of the desert. Many such sites show signs of having been used as campsites by travelers in the hills
Compendium
- Sources->Dungeons & Dragons->Monster Manual
, they might lurk in dark, corrupted reaches of the regions they preferred before transforming into shadow dragons. Overgrown swamps, sepulchral desert ruins, and ash-choked volcanoes make natural lairs
30-foot Cone. Failure: 17 (5d6) Necrotic damage. Success: Half damage. Failure or Success: A Humanoid reduced to 0 Hit Points by this damage dies, and a Shadow rises from its corpse. The shadow is
Monsters
Fizban's Treasury of Dragons
predictable only in my unpredictability.
6
It takes true artistry to maintain a warm, desert-like dwelling under the water.
7
I soothe myself to sleep by imagining the perfect insults for
transformation ends if the dragon is reduced to 0 hit points or uses a bonus action to end it.
Psychic Step. The dragon magically teleports to an unoccupied space it can see within 60 feet of it.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
opportunity for another meal. A hill giant retreats when reduced to half its hit points or fewer, preferring prey that does not fight back. Unmarked Grave A low rise covered in hastily collected rocks
. Shrine An isolated shrine to one of the many lost gods of Netheril or Anauria rises up out of the desert. Many such sites show signs of having been used as campsites by travelers in the hills. Vultures
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
with the golem), Hamukai felt sure of the scroll’s safety. Zikzokrishka returned with an army, intent on ripping the sapphire from the prince’s head. She scattered the populace and reduced the prince’s
death, knowing his life force would one day dissipate and the vault would become openable. As she held her vigil, the desert wasteland of Anauroch consumed the city. Believing the golem and its
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Eye and Hand of Vecna Wondrous Item, Artifact (Requires Attunement) Vecna was a mighty wizard who, through magic and conquest, forged a terrible empire. For all his power, however, Vecna feared death
failed save or half as much damage on a successful one. A creature reduced to 0 Hit Points by this damage is transformed into green slime (see chapter 3) that covers the ground in its space, each 5-foot
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
miniature size to spy on their targets. Duergar Mind Master
Medium humanoid (dwarf), lawful evil
Armor Class 14 (leather armor), 19 while reduced
Hit Points 39 (6d8 + 12)
Speed 25 ft.
STR
hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 10 (3d6) psychic damage, or 1 piercing damage and 14 (4d6) psychic damage while reduced.
Invisibility (Recharge 4–6). The duergar
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
an iron grip, bringing the spoils of conquest and the tribute of conquered peoples to swell the dragon’s hoard. Those minions might be Humanoids, violent monsters, or a mix of both, forming an
criminal enterprise. (Crime boss)
7 A small nation is worried about the aggressive expansion of a dragon-ruled empire on the opposite side of a desert, ocean, or mountain range. Its leaders seek aid
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
with a jagged black crown on his brow and a spiky black gauntlet on one hand. His crown and gauntlet are made of chardalyn. DEEP DUERRA
Deep Duerra is a lawful evil god of conquest and psionic power
their thralls.
While in this temple, Xardorok has the following additional trait: Psychic Conquest. Xardorok deals an extra 5 (1d10) psychic damage to any creature he hits with a weapon attack, and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
fall.
— Iuz the Old
The Abyss and its demonic inhabitants are akin to a virus. While most other factions across the planes spread their influence into other realms through conquest, conversion
demons are slain, the portal grows smaller and weaker. If the invaders are reduced to about half the number that were present when the portal was created, the opening winks out of existence. A Stain
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Suloise empires came to a horrific end. The Baklunish people who lived in what is now the Dry Steppes called down a rain of colorless fire that burned all living things, ignited the landscape, and reduced
the ice, where the sun never sets. Riches of the Bright Desert. The Bright Desert, walled off from the rest of the Flanaess by the monster-infested hills of the Abbor-Alz and the aptly named Gnatmarsh
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
desert sands, and its people launch a campaign of conquest. Epic Fantasy An epic fantasy campaign emphasizes the conflict between good and evil, with the adventurers on the side of good. These heroic
Compendium
- Sources->Dungeons & Dragons->Fated Flight of the Recluse
Brynshal’duun, a young blue dragon whose lair lies in the upper reaches of the Blade Desert. The dragon, having learned what Kreffik has been trafficking to Karnath, has chosen to waylay the airship above the
complications. Ending the Chase. Brynshal’duun abandons the chase if it is reduced to 50 Hit Points or fewer or if it starts its turn more than 250 feet away from the Recluse. Dragon Chase Complications 1d12
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
any group member’s Speed is reduced to half or less of normal. Extended Travel. Characters can push themselves to travel for more than 8 hours per day, at the risk of tiring. At the end of each
Encounter Distance Foraging DC Navigation DC Search DC Arctic Fast* 6d6 × 10 feet 20 10 10 Coastal Normal 2d10 × 10 feet 10 5 15 Desert Normal 6d6 × 10 feet 20 10 10 Forest Normal 2d8 × 10 feet 10
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
The walls of this stone cell are covered with reliefs showing desert sands swallowing the ruins of civilization. A bas-relief of a robed medusa dominates one wall. It wears a stone necklace with an
creature reduced to 0 hit points by this damage is ground to a pulp. A creature that passes through the rollers with at least 1 hit point remaining lands on an iron grate 5 feet below the grinders. A
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
pregnancy interfere with her work: the destruction of House Auvryndar and the conquest of Undermountain. A string of military defeats has left Erelal in no mood to entertain visitors, and her brother
unoccupied space within 60 feet of him, acts as his ally, and can’t summon other demons. The summoned demon remains until Drivvin dismisses it as an action or until the demon is reduced to 0 hit points
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
bridge has AC 5 and 10 hit points, and it has vulnerability to fire and slashing damage. If the bridge is reduced to 0 hit points, it collapses. Creatures on the collapsing bridge must make a DC 10
”) and his mangy pet wolf, Ripper. The bugbear is filled with delusions of grandeur and views himself as a mighty king just beginning his career of conquest. He refers to himself in the third person
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
reduced to dust. Unless noted otherwise, a character’s life expectancy is around 100 years. If a character is killed in this way, the multiversal glitch causes them to reappear somewhere out of the other
. Every token corresponds to one of the worlds, and the token’s bearer has the right to lead legions in conquest of that world. The stars glowing with red flames have invasion rights claimed by the Nine
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. B47: Treasure Room A subterranean breeze stirs in this room. A large, padlocked chest sits near the north wall. Behind it hangs a tapestry of a desert scene.
The tapestry behind the chest is a hostile
spring on the characters. The wererats are cowardly; when reduced to half its hit points or fewer, a wererat transforms into a giant rat and attempts to flee. Stairs. If you’re running the extended
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
to hear something other than the same tales of conquest Vrakir’s armies always tell. A character who succeeds on a DC 15 Charisma (Performance) check can command Kalimrax’s rapt attention for up to 1
characters into the hold’s interior. If reduced to 50 hit points or fewer, Kalimrax retreats to her lair in area B10. Cranes. Three large, wooden cranes extend over the harbor. They are used to lift cargo
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Luruar, this region of the North is hemmed in by the Ice Spires to the north, the Rauvin River to the south, the Frost Hills to the west, and the desert of Anauroch to the east. Mineral-rich mountain
points, a damage threshold of 10, and immunity to psychic damage. Attacking or destroying it has no effect on a ghost that has already manifested. Even if the tree is reduced to 0 hit points, it grows
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
account of its exploits over the previous seasons. Many Dambrathans seek out lycanthropy as a means of showing reverence for their favored deity and honoring their heritage. Elfharrow. A blasted near-desert
since been reduced to small tracts mainly along the coast of the Alamber Sea and Ash Lake. The dragonborn that have withdrawn to those areas have lost none of their military tradition, and their
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
damage and be hindered by ice formations for 1 minute or until it or another creature within reach of it uses an action to break away the ice. A creature hindered by ice has its speed reduced to 0
its ancient campaigns of conquest, preferably at the head of a fire giant army. Cradle of the Fire Scion Gargantuan Elemental, Typically Lawful Evil
Armor Class 20 (natural armor)
Hit Points 555






