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Returning 35 results for 'before being diameter current retains'.
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Monsters
Forgotten Realms: Adventures in Faerûn
. That Manshoon is dead, and the current Manshoon is one of the original’s many clones. Being a magical copy rather than an original doesn’t make Manshoon any less of a threat, as he’s
.
Personality
The Manshoon of today retains all his progenitor’s arrogance and duplicity. Manshoon keeps several other clones at hand to activate if necessary. He also employs the Simulacrum spell to
Monsters
Candlekeep Mysteries
-diameter sphere of luminous ectoplasm—into one of its two alternate forms, or from one of those forms back into its true form. In object form, it can’t move or make attacks but otherwise retains
its statistics, and it is indistinguishable from the thing it is imitating. In beast form, it retains its hit points but otherwise uses the stat block of the beast it is imitating. When it dies, the
Monsters
Waterdeep: Dragon Heist
the towers and the current occupants of the place. She knows that Manshoon resides in an extraplanar sanctum accessible through a teleportation circle that his lieutenants can activate using special
rings. The gargoyle doesn't know where the teleportation circle is located, nor does she know why Duhlark transferred her consciousness into her present form.
The gargoyle retains fragmented memories of
Monsters
The Wild Beyond the Witchlight
feet. If the brigganock dies, its soul light fades away.
Tunneler. Using a pickaxe or similar tool, a brigganock can burrow through solid rock at a speed of 5 feet, leaving a 6-inch-diameter tunnel
size and never turn down a good meal.Move Soul Light. The brigganock moves its soul light up to 30 feet in any direction to an unoccupied space it can see. At the end of the current turn, the light returns to the brigganock.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
tokens at any distance (no action required), whereupon the token retains its current form but loses its magic.Cold
Monsters
Icewind Dale: Rime of the Frostmaiden
the effect on itself on a success.Third Form
Auril’s third form, called Winter’s Womb or the Queen of Frozen Tears by her most ardent followers, is a 3-foot-diameter ice diamond containing
invincible while underestimating her mortal enemies, even in her current weakened state.
Auril’s Three Forms
In her current weakened state, Auril can assume three different forms. To destroy her
Monsters
Eberron: Rising from the Last War
deprive the target of awareness. The quori can't be targeted by any attack, spell, or other effect, and it retains its alignment, Intelligence, Wisdom, Charisma, and immunity to being charmed and frightened
range of simple shapes. A point of blue light suspended within its tendrils serves as the hashalaq's sensory organ, which can be moved around to suit the creature's current shape.
The Power of Pleasure
Monsters
Planescape: Adventures in the Multiverse
1d100;{"diceNotation":"1d100", "rollType":"roll", "rollAction":"Cycle of Rebirth"} years. The dragon retains all memories and knowledge it gained in its previous life.
Legendary Resistance (5/Day
the effect on itself after it succeeds on three of these saves.
Time Gate (1/Day). The dragon conjures a 20-foot-diameter, circular portal in the space between its horns or in an unoccupied space it
Monsters
Quests from the Infinite Staircase
retains its name, alignment, and personality. The creature also inherits Nafas’s palace and all it contains.
If the creature refuses, Nafas gains a new body in 1d10;{"diceNotation":"1d10", "rollType
:
Downdraft. Nafas targets one creature he can see within 120 feet of himself. A downward current of air surrounds the target, reducing its flying speed (if any) to 0 feet until the end of its next turn
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
strangely throughout the cave, distorting into fleeting whispers. Lighting. The cave isn’t illuminated. The current occupants rely on darkvision to see. Area descriptions assume the characters have a light
source or other means of seeing in the dark. Tunnels. The tunnels connecting caverns are roughly round and 10 feet in diameter.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
form—that of a luminous (but not too bright) sphere of ectoplasm roughly 3 feet in diameter. A newly formed gingwatzim appears as near to its creator as possible and follows its creator’s commands
gingwatzim changes from its true form—a 3-foot-diameter sphere of luminous ectoplasm—into one of its two alternate forms, or from one of those forms back into its true form. In object form, it can’t
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
distance equal to the longest dimension of its form. For example, a spherical planet 5,000 miles in diameter has an air envelope 15,000 miles in diameter, with the planet at the center of it. An air
the bodies later move away from each other, each one reclaims and retains its own air envelope. For example, if a damselfly ship with a foul air envelope enters the atmosphere of a planet with fresh
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
size and strength, as shown on the Whirlpool Rank table. A whirlpool’s depth equals half its diameter. Whirlpool Rank Rank Diameter Velocity DC 1 22 (4d10) ft. 5 ft. 5 2 55 (10d10) ft. 15 ft. 10 3
“Whirlpool Destinations” below) or plunges a number of feet underwater equal to the whirlpool’s velocity. Vessels in Whirlpools If a vessel starts its turn in a whirlpool with a diameter greater than
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
another hole near the northeast corner. The water is about three feet deep. You can see a few blind cave fish being carried along in the brisk current. On either side of the door are a total of six kayaks
, each able to carry two riders, but there are no paddles to be found.
The stream is hemispherical in cross-section where it flows through the room. The entrance and exit holes are 6 feet in diameter
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
to those active tokens. The hag can deactivate any of those tokens at any distance (no action required), whereupon the token retains its current form but loses its magic. Annis Hag
Large Fey
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. Inscribed on the floor in the middle of the room is a 40-foot-diameter circle of glowing runes. Halaster uses it to summon an empyrean who owes him a favor. (The circle serves no other purpose
and congratulates them. His next actions depend on his current goal (see “Halaster’s Goals”): If the characters took any actions to further Halaster’s current goal, he greets them warmly, thanks them
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
Upper Works: General Features Map 6.1 shows the layout of the huge timber stronghold of the local clan of hill giants. All outer walls are of logs at least 3 feet in diameter. Inner walls dividing
characters’ current location. Entryway and Long Corridor. If the characters are in area 1 or in the corridor that leads to area 11, choose from the following possibilities: Two hot-headed hill giants
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. Using a pickaxe or similar tool, a brigganock can burrow through solid rock at a speed of 5 feet, leaving a 6-inch-diameter tunnel in its wake.
Actions
Pickaxe. Melee Weapon Attack: +4 to hit
, move a pile of stones, or tie a dozen knots in a length of rope.
Bonus Actions
Move Soul Light. The brigganock moves its soul light up to 30 feet in any direction to an unoccupied space it can see. At the end of the current turn, the light returns to the brigganock.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
challenge the monarch for the right to rule. The grounds are 20 feet in diameter. Combatants are shackled by one wrist or ankle to a 10-foot length of chain attached to the tree. Each chain has AC 19
combat is a procedure by which wrongs can be redressed in the Soggy Court. It can also be invoked as a vote of no confidence in the current monarch. A trial always has two combatants: the accused and
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, stone-walled room contains only a few objects. A five-foot-diameter circle of intricate runes covers the floor. There’s an empty wooden bookstand opposite the door and bronze braziers at the other
.
This is the room where Fistandia summoned the imp that would become the figurine found by Matreous. The current resident of the room is a quasit in toad form. It waits for a creature to approach and
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. When the characters enter, read the following: The warehouse measures about sixty feet by ninety feet and features a raised catwalk along two sides, accessible by ladders. Two fifteen-foot-diameter
separated from Serapio, it is destroyed, freeing Serapio. If the tlacatecolo is slain while it’s still in Serapio’s body, his body retains its monstrous appearance as both the fiend and Serapio die.
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
prerequisite for leadership, as demonstrated by the rule of the current guildmaster, the elf lich Jarad Vod Savo. Assassination is seen as a perfectly valid means of effecting political change, which is how
Golgari domain retains its grandeur, a mysterious and wondrous kingdom. The rare visitors who stumble into it are awed by its beauty and its aura of ancient power. Palatial architecture fills cavernous
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
within its tendrils serves as the hashalaq’s sensory organ, which can be moved around to suit the creature’s current shape. The Power of Pleasure. Hashalaq quori have studied their mortal prey for
. The quori can’t be targeted by any attack, spell, or other effect, and it retains its alignment, Intelligence, Wisdom, Charisma, and immunity to being charmed and frightened. It otherwise uses the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
corner of the cave swivels on a central axis. The secret door can be seen automatically from inside the tunnel.
The troglodytes are bracing for another drow attack from the north. The clan’s current
troglodytes won’t divulge the secret door’s location, and they spit insults at anyone who dares to open it. 7h. Blessed Laogzed This dank cave contains a 5-foot-tall, 8-foot-diameter mud sculpture of a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
orbiting Toril when it was pulled through a magic gate to its current location. It also reveals that the ship’s spelljamming helm vanished shortly thereafter (spirited away by a wish spell, though the
gp each). Half buried by coins is a 5-inch-diameter miniature beholder made of enameled gold with a black pearl central eye and multicolored spinels at the ends of its eyestalks (2,500 gp). Chest 2
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
teleports to a random plane of existence. The egg is immune to all damage and hatches into a time dragon wyrmling after 1d100 years. The dragon retains all memories and knowledge it gained in its previous
its turns, ending the effect on itself after it succeeds on three of these saves.
Time Gate (1/Day). The dragon conjures a 20-foot-diameter, circular portal in the space between its horns or in an
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
in any way they desire. The character retains their ability scores and class features, but changes their racial traits if applicable. Youth. A character who bargains for youth has their age reduced to
the temple to challenge the coven, but she became a withered husk of her former self as she arrived (use the commoner stat block for her current state). Now trapped here, she is especially fearful of
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
even Asmodeus fears. Archdevils. The archdevils include all the current and deposed rulers of the Nine Hells (see the Layers and Lords of the Nine Hells table), as well as the dukes and duchesses that
retains its memories — and might seek vengeance if the severity of the demotion is excessive. No devil can promote or demote another devil that has not sworn fealty to it, preventing rival archdevils from
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
: Downdraft. Nafas targets one creature he can see within 120 feet of himself. A downward current of air surrounds the target, reducing its flying speed (if any) to 0 feet until the end of its next turn
creature accepts, it is transformed into a noble djinni. The creature’s game statistics are replaced by those of Nafas (including this trait), though it retains its name, alignment, and personality
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the current turns the wheel, it not only powers the elevator in area 9 but also turns a large millstone located inside a hut next to the wheel, which has a beaded curtain entrance on the south wall
turning. When the wheel is stopped, the force of the current puts tremendous strain on it. At the end of each turn, the wheel has a 25 percent chance of breaking apart and tumbling down the waterfall
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
leader now, but still retains doubts? This is someone close to the leader, who has the leader’s trust and knows his or her secret fears, doubts, or vices. Fall of a Leader, End of an Era. All that
its repercussions change the characters’ world, and its effects echo long after the initial attack or takeover. Imagine that part of your campaign world is attacked or invaded. Depending on the current
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
perched atop jagged pinnacles. The second layer takes its name from its current lord, Dispater. A manipulator and deceiver, the archduke is devilishly handsome, bearing only small horns, a tail, and a
layer break off from time to time, creating deadly, booming avalanches. The inhabitants of Malbolge live in crumbling fortresses and great caves carved into the mountainside. Malbolge’s current ruler is
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
blocked by a 10-foot-diameter, circular iron grate that Tiny creatures can slip through. Forcing open the grate while fighting off the current requires a successful DC 30 Strength (Athletics) check. 12c
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
at the end of a tangle of ropes and tattered fabric. The basket dangles thirty feet above the surface of the swamp.
The leaning tower is 50 feet tall and 20 feet in diameter, with an open door at
free me. You see, I was in the midst of a daring escape from the vile Bavlorna Blightstraw when our balloon was set upon by an ill wind and sent plummeting to its current unfortunate location. My pilot
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Brelish soldiers from area L3 or alert one of Glaive’s scouts to the characters’ location. The 20-foot-diameter cylinder of light extending up at the back of this foot is an antigravity well (see the
: Leg Shafts Each of Landro’s 130-foot-tall legs contains two 20-foot-diameter, cylindrical antigravity wells, one in its calf and one in its thigh, connected at the knee by a 20-foot-diameter






