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Returning 3 results for 'before being dousing candle repeating'.
Other Suggestions:
before being during canine replacing
before bring during candle revealing
before behind during candle revealing
before being during castle replacing
before bring during candle respecting
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Pack 42 lb. 16 GP Caltrops 2 lb. 1 GP Candle — 1 CP Case, Crossbow Bolt 1 lb. 1 GP Case, Map or Scroll 1 lb. 1 GP Chain 10 lb. 5 GP Chest 25 lb. 5 GP Climber’s Kit 12 lb. 25 GP Clothes, Fine 6 lb. 15 GP
Speed reduced to 0 until the start of its next turn. It takes 10 minutes to recover the Caltrops. Candle (1 CP) For 1 hour, a lit Candle sheds Bright Light in a 5-foot radius and Dim Light for an
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
. 25 GP Bottle, Glass 2 lb. 2 GP Bucket 2 lb. 5 CP Burglar’s Pack 42 lb. 16 GP Caltrops 2 lb. 1 GP Candle — 1 CP Case, Crossbow Bolt 1 lb. 1 GP Case, Map or Scroll 1 lb. 1 GP Chain 10 lb. 5 GP Chest
15 Dexterity saving throw or take 1 Piercing damage and have its Speed reduced to 0 until the start of its next turn. It takes 10 minutes to recover the Caltrops. Candle (1 CP) For 1 hour, a lit Candle
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
rushing water is loud in the confined space.
Characters using darkvision or a light source brighter than a candle can see more walkways attached to the northwest side of the shaft 30 feet farther down
using darkvision or a light source brighter than a candle can see, if they look up, the underside of the walkway in area M5 (on level 1). If the characters failed to notice the two kobolds clinging to






