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Returning 9 results for 'before being dousing completes remain'.
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Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Chapter 15: Xonthal's Tower Though Severin’s hold on the Cult of the Dragon is strong, there remain traditionalist elements within the cult that long for the old ways of reverence for the
the deception eventually, but he hopes that the false mask will keep the traditionalists occupied while he completes his plans. The Cult of the Dragon recently took control of Xonthal’s Tower — an
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Chapter 15: Xonthal’s Tower Though Severin’s hold on the Cult of the Dragon is strong, there remain traditionalist elements within the cult that long for the old ways of reverence for the
deception eventually, but he hopes that the false mask will keep the traditionalists occupied while he completes his plans. The Cult of the Dragon recently took control of Xonthal’s Tower—an ancient and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
would like to return to the surface. They have little hope of reaching Waterdeep on their own and would appreciate an escort. Getting all five band members to the Yawning Portal alive completes this quest
attacks from the east. If combat erupts in area 25a or 25b, Syrrak investigates while Gorthax and the crystal spider remain here. A battle in this hall brings reinforcements from area 30a. The spider golem understands Elvish but can’t speak. It obeys Gorthax’s commands.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
includes a tunic of varying length, sometimes worn with close-fitting trousers. A cape or cloak, usually featuring patterns of ovals or diamonds, completes the ensemble. The cuisine of the Central
remain. The Lost Caverns of Tsojcanth are detailed in Quests from the Infinite Staircase. Maure Castle. Maure Castle is a forlorn and foreboding place surrounded by boggy ground and scraggly trees
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
remains on the sea. The crown does its best to make sure the roads are safe, but otherwise it is generally content to leave the monsters and vicious tribes of the wilds alone as long as they remain in
is perhaps the most dangerous location in the region. The trees remain standing, but they long ago lost their foliage and are little more than dead, rotting timbers projecting out of the mud
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
beings. While their power has diminished, they remain a formidable trio and play a malevolent role in influencing events on Faerûn. Bane and His Followers Bane is a god of tyranny, and both he and his
by dousing the wax skull with holy water. Myrkul is calculating, distant, and self-centered. He cares only for the acquisition of knowledge and finds that managing the daily affairs of life is at
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. S13. Cackling Gnolls Characters hear the cackling of gnolls as they enter this corridor. They can surprise the gnolls by dousing their lights and succeeding on a DC 10 group Dexterity (Stealth) check
alignment while Lulu is within 60 feet of the door. Lulu herself can open the doors, if need be. If Lulu is alive but not present when the characters try to enter the citadel, the doors remain locked. The
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
, fauna, structures, and inhabitants might remain unaffected, the land’s innate character takes on new qualities. A supernatural region is permeated by a preternatural force in an area as large or small as
completes the designs in 1 hour of work. When the creature finishes its work, it is no longer charmed, and a death slaad appears within 30 feet of it and attacks anyone in sight. 80–85 Natural features
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
they remain sulking under the water’s surface. Determined not to stand for further intrusion, the Elementals rise to attack anyone other than cultists. The water weirds consider the water elemental
cult pay once she escapes. Indrina dreams of returning to her estate, cleaning up, and dousing herself in perfumes. She doesn’t know anything about Vecna or what the cult has in store for her; she






