Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'before being dragon convinced resting'.
Other Suggestions:
before being dragon convinced relying
before being dragon convinced reading
before being dragon convinced rooting
before being dragon confined reciting
before being dragon confined reining
Magic Items
Forgotten Realms: Adventures in Faerûn
number of creatures conducting the ritual. During the ritual, you and any assistants must work without interruption, resting no more than 8 hours per day. If you are a Dragon, the cost of supplies and
This heavy tome is bound in dragonhide and reinforced with thick bands of cold iron. The original copies were made by wyrmspeakers of the Cult of the Dragon and bear that cult’s symbol on their
Monsters
Fizban's Treasury of Dragons
to leave.
4
The sea around a wizard’s tower is too stormy for ships to sail through, but a resident dragon turtle might be convinced to ferry the characters across.
5
A royal
Amphibious. The dragon turtle can breathe air and water.Multiattack. The dragon turtle makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +9;{"diceNotation":"1d20+9","rollType
Monsters
Fizban's Treasury of Dragons
ship that tries to leave.
4
The sea around a wizard’s tower is too stormy for ships to sail through, but a resident dragon turtle might be convinced to ferry the characters across.
5
A
Amphibious. The dragon turtle can breathe air and water.Bite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Bite"} to hit, reach 10 ft., one target. Hit: 11 (1d12
Monsters
Fizban's Treasury of Dragons
decades unexpectedly retires to the Elemental Plane of Air. Monstrous forces immediately move into the area—and might take control of the pass unless the dragon can be convinced to return.
6
.
Scintillating Breath (Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Scintillating Breath"}. The dragon exhales a burst of brilliant radiance in a 15-foot cone. Each creature
Monsters
Fizban's Treasury of Dragons
, conversation.
3
A moonstone dragon wyrmling has convinced a lost white dragon wyrmling that the latter is also a moonstone dragon, cursed by an archfey of winter. The two travel together, causing
(Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Breath Weapon"}. The dragon uses one of the following breath weapons:
Dream Breath. The dragon exhales mist in a 90-foot
Monsters
Fizban's Treasury of Dragons
must be convinced to defend the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how
Tunneler. The dragon can burrow through solid rock at half its burrowing speed and can leave a 10-foot-diameter tunnel in its wake.Bite. Melee Weapon Attack: +4;{"diceNotation":"1d20+4", "rollType
Monsters
Fizban's Treasury of Dragons
Spider Climb. The dragon can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Tunneler. The dragon can burrow through solid rock at half its
burrowing speed and can leave a 10-foot-diameter tunnel in its wake.Multiattack. The dragon makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +9;{"diceNotation":"1d20+9", "rollType
Monsters
Fizban's Treasury of Dragons
and must be convinced to defend the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can
Tunneler. The dragon can burrow through solid rock at half its burrowing speed and can leave a 10-foot-diameter tunnel in its wake.Multiattack. The dragon makes one Bite attack and two Claw attacks
Monsters
Fizban's Treasury of Dragons
mountain pass for decades unexpectedly retires to the Elemental Plane of Air. Monstrous forces immediately move into the area—and might take control of the pass unless the dragon can be convinced to
Multiattack. The dragon makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +6;{"diceNotation":"1d20+6", "rollType":"to hit", "rollAction":"Bite"} to hit, reach 10 ft., one target
Monsters
Fizban's Treasury of Dragons
can be convinced to return.
6
A royal heir goes missing while secretly visiting a crystal dragon. The heir’s family, the heir’s friends, and the dragon all want to find the heir, but
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +9
Monsters
Fizban's Treasury of Dragons
unless the dragon can be convinced to return.
6
A royal heir goes missing while secretly visiting a crystal dragon. The heir’s family, the heir’s friends, and the dragon all want to
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +13
Monsters
Fizban's Treasury of Dragons
.
4
The sea around a wizard’s tower is too stormy for ships to sail through, but a resident dragon turtle might be convinced to ferry the characters across.
5
A royal bathhouse was
Amphibious. The dragon turtle can breathe air and water
Blessing of the Sea (Recharges after a Short or Long Rest). If the dragon turtle would be reduced to 0 hit points, its current hit point total
Monsters
Fizban's Treasury of Dragons
convinced to defend the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they respond
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Shift Perception (1/Day). The dragon can cast hallucinatory terrain, requiring no spell components
Monsters
Fizban's Treasury of Dragons
dragon are terrorizing a nearby halfling settlement. One solution is to get rid of the dragon.
6
An emerald dragon is the headmaster in absentia of a bardic college and must be convinced to defend
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Tunneler. The dragon can burrow through solid rock at half its burrowing speed and can leave a 20
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Nordmaar Falls 348 AC The first true military test of the Dragon Armies was the Red and Green Dragon Armies’ successful invasion of the unprepared realm of Nordmaar. This victory convinced many
neutral bands of hobgoblins and ogres in the Taman Busuk region to align with the Dragon Armies, though many holdouts remain.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. One of the knights turns a winch, raising the portcullis outside. Lord Bakaris is defecting to the Dragon Army and has convinced these knights to come with him. The cowardly lord is terrified of the
, though its portcullis remains closed. No guards are in sight, and beside the gate, the guardroom’s door is ajar.
On the other side of the portcullis, several figures wearing Dragon Army uniforms pace
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
unless they can be convinced to flee. Chuth is an adult green dragon. Statistics for Neronvain can be found in appendix D. No one home
When the characters approach the stronghold, there might be a
high cliff. The green dragon has taken over the largest cavern of the stronghold as one of its many lairs. Neronvain is served by a group of cultist bodyguards, while Chuth has won the service of a
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
The Verses Unknown to the people of Godsbreath, the lost verses now belong to an adult copper dragon named Nakari. She has lived in the rugged hills of the Rattle, an unsettled region north of
acolyte had dutifully written down the verses of the Awakening Song, Nakari convinced the acolyte to sell her the record for a single copper coin and the promise that she would never let them fall into the wrong hands.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
unless they can be convinced to flee. Chuth is an adult green dragon. Statistics for Neronvain can be found in appendix D. NO ONE HOME
When the characters approach the stronghold, there might be a
high cliff. The green dragon has taken over the largest cavern of the stronghold as one of its many lairs. Neronvain is served by a group of cultist bodyguards, while Chuth has won the service of a
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
hoard item. Draconic Quirks d8 Quirk
1 When resting on the ground, the item points in the direction of the last hoard it steeped in.
2 The item’s bearer can speak and understand
Draconic.
3 The item glows softly when within 60 feet of a Dragon or another hoard item.
4 The item’s bearer gains a swimming speed equal to their walking speed.
5 The item’s bearer has
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
number of rising stars in the Cult of the Dragon who meet mysterious ends before reaching their full potential. The suspicion that some cultists practice “advancement through assassination” or eliminate
illness, his suspicions blossomed into full-blown paranoia. He is convinced that someone at Xonthal’s Tower poisoned him, and he now trusts no one. To save himself, Iskander has decided to betray the cult
Compendium
- Sources->Dungeons & Dragons->Monster Manual
exceptionally long lives. Some recall the wonders of ages past or remarkable individuals that passed through their realms long ago. Such dragon turtles might be convinced to share their tales or provide
Dragon Turtle Ancient Ruler of Undersea Realms Habitat: Coastal, Underwater; Treasure: Any Yigit Koroglu Dragon turtles are mighty creatures with shells large enough to be mistaken for islands and
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Meeting with Clystran After the red dragons are defeated, Clystran greets the characters and introduces them to the wasteland dragonnels (see appendix B) he has convinced to aid them. Use the
following topics to guide the conversation with Clystran: Clystran is eager to leave the grove before the Dragon Army attacks again. He hopes the dragonnels can slip past the Dragon Army’s winged forces amid
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
he has no proof to corroborate his suspicions, Blagothkus sees dragon conspiracies everywhere and is convinced that evil dragons would pounce on the chance to throw giant society into chaos. Although
Path.” The shattering of the ordning has the following effects on Blagothkus: The cloud giant is eager to dispose of his Cult of the Dragon allies, use their money to buy the loyalty of lesser giants
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
The Approach As characters approach Greenest, they see that a blue dragon and its Cult of the Dragon allies are attacking the town. The cultists seek to collect treasure that they hope to present to
Erlanthar was also in town. Through diligent research and interviews conducted during his travels between Berdusk and Candlekeep, Leosin became convinced that the cult is engaged in a big operation
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
number of rising stars in the Cult of the Dragon who meet mysterious ends before reaching their full potential. The suspicion that some cultists practice “advancement through assassination” or eliminate
illness, his suspicions blossomed into full-blown paranoia. He is convinced that someone at Xonthal’s Tower poisoned him, and he now trusts no one. To save himself, Iskander has decided to betray the cult
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, the elves are hesitant to attack possible guests of Neronvain or Chuth, but they remain suspicious. The elves are terrified of Chuth, and the cunning dragon has convinced them that he will free them in
time if they are loyal. It takes convincing roleplaying and a DC 17 Charisma (Persuasion) check to convince the elves to flee rather than wait around for the dragon to eventually tire of and eat them
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
The Approach As characters approach Greenest, they see that a blue dragon and its Cult of the Dragon allies are attacking the town. The cultists seek to collect treasure that they hope to present to
Erlanthar was also in town. Through diligent research and interviews conducted during his travels between Berdusk and Candlekeep, Leosin became convinced that the cult is engaged in a big operation
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
, the elves are hesitant to attack possible guests of Neronvain or Chuth, but they remain suspicious. The elves are terrified of Chuth, and the cunning dragon has convinced them that he will free them
in time if they are loyal. It takes convincing roleplaying and a DC 17 Charisma (Persuasion) check to convince the elves to flee rather than wait around for the dragon to eventually tire of and eat
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
there and are about to attack. Unless the characters have previously convinced Paolo to hold back, the dragon hunters immediately attack. Rather than rolling for the dragon hunters’ attacks, assume any of
. These are the tracks of Paolo Maykapal and his dragon hunters, who arrived ahead of the characters and who are also searching for the bakunawa. Facing the Dragon Hunters If the characters follow the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Bronze Dragon Treasures A bronze dragon’s hoard is a history of the dragon’s deeds, with trophies from fallen foes and payment from grateful petitioners resting alongside more mundane spoils of war
and loot salvaged from shipwrecks and the seabed. Though these dragons rarely steal outright, a several-ton bronze dragon landing near—or even on—a merchant ship asking to trade often obtains extremely
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Cults of the Dragon Below The Cults of the Dragon Below are made up of people fanatically devoted to the daelkyr or the fiendish overlords (both described in chapter 6). Though some choose this path
, most are drawn to it by strange visions and corrupting madness. Like weeds breaking through the foundation of Khorvaire, Cults of the Dragon Below can spring up anywhere, at any time. Unlike other
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
1d4 lamias 59–60 1 air elemental 61–65 A meteorite resting at the bottom of a glassy crater 66 1d4 + 1 wights 67–68 1 young brass dragon 69–70 1 bandit captain with 1d3 berserkers and 3d6 bandits 71
86–87 1d6 + 2 weretigers 88–90 2d4 gnoll fangs of Yeenoghu 91 1 young blue dragon 92 1d4 cyclopes 93 1d3 yuan-ti abominations 94 1d4 medusas 95 1 guardian naga 96 1d3 young brass dragons 97 1 efreeti 98 1 roc 99 1 gynosphinx 00 1 adult brass dragon
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
distasteful to the characters or directly conflict with their other goals. Levels 11–16. The dragon monitoring the characters becomes convinced that the characters’ other activities are corrupting the Prophecy
revolves around the Draconic Prophecy. Each dragon of the Chamber watches over a small corner of the world and maintains a network of agents who can move freely in the cities and nations of Khorvaire
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
upon Respite. During the raid, Brezo saw a black dragon with a scarred brow fly over the village and exhale streams of acid. Brezo fled into the tavern shortly before Corsairs burst inside and set the
place on fire. Nelida The bartender has heard tales of the scarred black dragon that accompanied the Corsairs. The dragon’s name is Sablewing. Travelers told her a rumor that Sablewing recently murdered






