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Returning 35 results for 'before best diffusing corner reappears'.
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Monsters
Curse of Strahd
, the greatest vampire of them all. Van Richten has studied Strahd for years and knows he can’t hope to best the vampire in a straight-up confrontation: he must wait for the right moment to strike
, if he thinks he’s in danger of being unmasked, he retreats to his tower (see chapter 11) or some other quiet corner of Strahd’s domain.
Rictavio’s Traits
Ideal. “Evil
Monsters
Icewind Dale: Rime of the Frostmaiden
away. Auril instantly reappears in her Auril (Second Form);second form, in an unoccupied space within 60 feet of where her first form disappeared. Her initiative count doesn’t change.
Innate
, motionless sheets of ice. Umberlee brought Talos and Malar into an alliance against Auril, who retreated to the coldest corner of Toril to escape their fury.
After a world-shaking event known as the
Species
Mordenkainen Presents: Monsters of the Multiverse
and from out of the corner of your eye, they came to the Material Plane, urged to spread throughout the multiverse by the conquering god Maglubiyet. Centuries later, they still bear a fey gift for
randomly, consult the Random Height and Weight table in the Player’s Handbook, and choose the row in the table that best represents the build you imagine for your character.
Monsters
Icewind Dale: Rime of the Frostmaiden
her divine spark vanishes. She is dead until the next winter solstice, when she reappears at full health in a cold, remote location of her choosing.
Frigid Aura. So long as Auril has at least 1 hit
against Auril, who retreated to the coldest corner of Toril to escape their fury.
After a world-shaking event known as the Sundering, most of the gods withdrew from Toril, leaving mortals to govern
Magic Items
Mythic Odysseys of Theros
—that accompany this bow can be fired only from it. Each arrow disappears immediately after it’s used, and it reappears in the quiver at the next dusk. The save DC against spells cast with
as best it can, and it takes its turns immediately after yours. The emissary remains for 1 hour before fading away.
Autumn. As an action, you can fire this arrow at a space on the ground that you can
Monsters
Fizban's Treasury of Dragons
nose; the two horns together form a shape that’s reminiscent of a slender crescent moon. Moonstone dragons are playful and impetuous forces of mischief in their early years, but the best of them
existence and connected through portals under the dragon’s control. A lair might include a secluded grove on the Material Plane, a well-protected tower in the Feywild, and even a hidden corner of
Monsters
Icewind Dale: Rime of the Frostmaiden
ice, whereupon Auril instantly reappears in her Auril (Third Form);third form, in an unoccupied space within 60 feet of where her second form was destroyed. Her initiative count doesn’t change
frigid cold transformed her chaotic, unpredictable tides into rigid, motionless sheets of ice. Umberlee brought Talos and Malar into an alliance against Auril, who retreated to the coldest corner of
Monsters
Fizban's Treasury of Dragons
Creatures
Topaz dragons rarely tolerate any company but their own, and they are usually indifferent at best even toward their own kind. Moreover, their unpredictability means that even if a creature
sunbathing beaches where they can best accomplish this.
Their preference for lair sites frequently brings topaz dragons into conflict with other creatures, since they resent having to share their
Monsters
Fizban's Treasury of Dragons
together form a shape that’s reminiscent of a slender crescent moon. Moonstone dragons are playful and impetuous forces of mischief in their early years, but the best of them mature into wise
might include a secluded grove on the Material Plane, a well-protected tower in the Feywild, and even a hidden corner of the Ethereal Plane. Moonstone dragons often use locations in the Feywild as
Species
Mordenkainen Presents: Monsters of the Multiverse
A subterranean folk, goblins can be found in every corner of the multiverse, often beside their bugbear and hobgoblin kin. Long before the god Maglubiyet conquered them, early goblins served in the
, consult the Random Height and Weight table in the Player’s Handbook, and choose the row in the table that best represents the build you imagine for your character.
Monsters
Fizban's Treasury of Dragons
.
Connected Creatures
Topaz dragons rarely tolerate any company but their own, and they are usually indifferent at best even toward their own kind. Moreover, their unpredictability means that
best accomplish this.
Their preference for lair sites frequently brings topaz dragons into conflict with other creatures, since they resent having to share their chosen scenic locations with anything
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
more than harmless spectators. When the characters enter the cabin, read the following text: The cabin is full of buzzing flies. Seated in a dark corner behind a rickety kitchen table is what’s
characters slay Frody instead, he reappears 24 hours later as a neutral good ghost and haunts Toadhop until his spirit finds rest—which happens only when Golden Axe is returned to Frody’s grave.
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
, whether from House Kundarak or from any of the ward’s mansions and luxury shops, the victims call on the very best inquisitives to retrieve the stolen goods. One opportunity for less renowned
wrongs done by exploitative nobles, corner-cutting businesses, and government bureaucracies—unless persistent and skillful inquisitives provide them with leverage.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
poor, its location making it the worst for residents seeking to serve Upper City denizens — but the best for smuggling in untaxed goods from Rivington. Eastway. Home to the Basilisk Gate, Eastway is
but reasonably priced homes and only a moderate likelihood of being stabbed in the street. Seatower. Everything in this neighborhood revolves around the Seatower of Balduran. The best armorers and
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
poor, its location making it the worst for residents seeking to serve Upper City denizens — but the best for smuggling in untaxed goods from Rivington. Victor Adame Minguez Eastway. Home to the
best armorers and weaponsmiths in the city can be found here, along with residences for Fist mercenaries and their families. Dance halls, fighting dens, taverns, and other delights jockey for position
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
corner of the top terrace to reach area 5, and Rasharoo gladly helps them if they head to the Garden of Welcome at Basidia’s request. Developments Among the myconids, Rasharoo and its circle are the
adventurers’ best hope of finding a way back to the surface. Rasharoo knows many promising paths, but since myconids have no interest in the sunlit world, it has never followed them all the way there
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
best in some forgotten corner of the library where tomes of no particular interest are stored. Read or paraphrase the following when you’re ready to begin the adventure: The air around you grows
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
in the ceiling of this moldy room, which contains a few broken roof shingles amid puddles of water. In one corner, set into the floor, is a heavy wooden trapdoor held shut with a chain and a padlock
candlesticks and candelabras light every dusty corner in a fervent attempt to rid the chapel of shadows. At the far end of the church sits a claw-scarred altar, behind which kneels a priest in soiled
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Arrows of the Seasons. The four arrows—each associated with a season—that accompany this bow can be fired only from it. Each arrow disappears immediately after it’s used, and it reappears in the quiver
lynx understands your verbal commands and obeys them as best it can, and it takes its turns immediately after yours. The emissary remains for 1 hour before fading away. Autumn. As an action, you can
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
are always a good distraction. Rival beholders are the best one.
— Volo
Best of all, if ye can learn what schemes a beholder holds dearest, threaten those schemes. Its lured attention will at
demon bound to it) that it can bypass. Use Eye Rays to Best Effect A beholder can fire multiple eye rays on its turn, and it might use all of them in succession on its most dangerous foe. Even a very
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
surprise attack. Regardless of whether the characters fight the strike squad, if they search this area, they find a comatose warforged warrior (see appendix A) in the northeast corner of this area. A
Mourning looking for their best friend, the warforged Mercy (see the “Warforged Pilgrims” section earlier in this chapter). The stress of the situation caused Filch’s comatose state. Mercy and Filch would
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
corner, while archways leading into dark interior spaces pierce the center of walls to the east, north, and west. Carved into the rock above the northern arch is a row of windows.
If the characters
itself, gathers its glaive from behind the dais, and uses the statue of Sharindlar for cover while casting spells, doing its best not to affect its allies. The oni reveals its true form only if doing
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
individuals, the NPC identifies the handwriting. If the players say “we show the letter to everyone in town,” Justran hears about it and flees town before the characters corner him. If confronted, Justran
party; the Temple of the Crushing Wave is appropriate for a 7th-level party; the Temple of Black Earth is designed for an 8th-level group; and the Temple of Eternal Flame works best for a party of 9th
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
committed to causing trouble. Kettlesteam uses disguise self to assume whatever form best enables her to mingle in crowds. Characters can encounter Kettlesteam in more than one location; if they corner her
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Krebbyg Masq’il’yr watch the characters at night, and Soluun Xibrindas watches them during the day (doing his best to stay out of the sunlight). See appendix B for details on these lieutenants
who lives in a crate at the corner of Net Street and Dock Street, by the wharf.” Finding a noble isn’t hard, but snatching one’s handkerchief without being detected requires a successful DC 12
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
room, which is lit by a brazier of hot coals. A large bed rests in one corner, a desk in another. Resting atop the desk is a handsome, iron-banded chest secured with a sturdy padlock.
Unless she is
a true believer, and the best that the characters can hope for is that their prisoner eventually stops berating and insulting them. “Your cause is hopeless. My friends will devour you, and your pitiful little attempts to deny the majesty of Tiamat will amount to nothing.”
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
room, which is lit by a brazier of hot coals. A large bed rests in one corner, a desk in another. Resting atop the desk is a handsome, iron-banded chest secured with a sturdy padlock.
Rezmir
, and the best that the characters can hope for is that their prisoner eventually stops berating and insulting them. “Your cause is hopeless. My friends will devour you, and your pitiful little attempts to deny the majesty of Tiamat will amount to nothing.”
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
hopes to make the best out of their tenday-long visit by reading rare books and meeting likeminded people. Yalerion can be found in the House of the Binder, socializing with other followers of Oghma. They
because she didn’t want to stay in the Wide for too long. (If the characters ask why, she says, “It reeks of greed.”) But she does remember it was in “not the most reputable” corner of the marketplace
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
aloud to them, asking them to halt and turn around. She is strangely audible underwater. Unless convinced otherwise, Fhenimore and Whymsee do their absolute best to keep from showing themselves, and
near the back corner of this chamber. The treasure fills and spills out of a pair of large chests that lay open so the young kraken could take stock at its whim. The combined coins include 50 pp
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
(Melissara Shadowdusk) sits in an easy chair in the northeast corner, reading and muttering to herself.
Other Furnishings. A canopied bed and an armoire stand against the south wall, and a silk curtain
the ensuing conflict and provides the following information to the characters in good faith: All members of the Shadowdusk family have, to some extent, been corrupted by the Far Realm. To the best of
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, “Please, let me die.”
The 145-year-old shield dwarf held captive in the southwest corner of the building is named Kharbek. They use the scout stat block with these changes: Kharbek speaks Common
. Personality Trait. “I am a zealous worshiper of Moradin and take it upon myself to protect those in need.” Ideal. “Honesty is the best policy.” Bond. “When someone helps me, I’m bound by my honor to return the favor.” Flaw. “I am far too trusting and have a difficult time discerning a lie.”
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
everything you would expect to see in a kitchen of this size can be found here, including dish-filled cupboards, cleaning supplies, and cooking utensils. Mice scurry across the floor, trying their best
arranged. Other furniture includes a cabinet full of glass decanters and wine goblets, and a six-foot-tall gilded harp standing in the northwest corner. A staircase in the northeast corner ascends to the
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Sea of Moving Ice. Beneath the planks in a back corner is an entrance to the ice caves under the village, which lead to Arauthator’s grotto. A long coil of rope hangs on the wall near that corner, and
they keep a cautious eye on Frostskimmr. Wizards, sorcerers, and warlocks among the party attract scornful looks. Do your best to communicate an atmosphere of tense hostility to the players. Any crew
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
cover the walls and floor of this room. In the center of the room sits a table with a small bench beside it. A coffer is propped in the northeast corner, its open lid leaning against the wall.
A
miner’s pick lies on the floor in the southwest corner.
Like most of the rooms on this level, this one has been allocated to an eventual occupant (in this case, a champion currently quartered in area 60
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
of Moving Ice. Beneath the planks in a back corner is an entrance to the ice caves under the village, which lead to Arauthator’s grotto. A long coil of rope hangs on the wall near that corner, and a
, where they keep a cautious eye on Frostskimmr. Wizards, sorcerers, and warlocks among the party attract scornful looks. Do your best to communicate an atmosphere of tense hostility to the players. Any






