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Returning 12 results for 'before best diffusing crossings reflective'.
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before beast diffusing crossing reflective
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
your experiences there shaped who your favored enemies are? Homelands d6 Homeland 1 You patrolled an ancient forest, darkened and corrupted by several crossings to the Shadowfell. 2 As part of a
, in an area imperiled by land creatures as well as aquatic ones. 5 Because you grew up among the peaks, finding the best path through the mountains is second nature to you. 6 You wandered the far north, learning how to protect yourself and prosper in a realm overrun by ice.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Darklord’s Shadows A Darklord lurks at the heart of every Domain of Dread. Everything in their realm is inspired by or personalized to them in some way. Some domains might be dismal ruins reflective
committed. Consider selecting those that best complement the players’ characters and that don’t conflict with any boundaries discussed in your group’s session zero (see “Preparing for Horror” in chapter 4
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
emotional state of their rulers. The following sections describe a handful of the best-known Domains of Delight. Fablerise The domain of a story-spinning spider archfey named Yarnspinner, Fablerise is a
elegant clothing and value elaborate ceremony and ritualized etiquette, and the Fey are quick to shun those who flout the Summer Court’s baroque rules. Fey Crossings Fey crossings are places of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
darkness transformed them, and their bitterness made them twisted and cruel. Now, they loiter near Shadowfell crossings to waylay travelers who venture too close to their lairs. Divide and Conquer
-shaking calamities so they can pry secrets and power from the wreckage their conspiracies create.
The nagpas fear the Raven Queen and do their best to avoid her and her agents. When it’s impossible to
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Stone Giants Stone giants — reclusive, reflective, and inscrutable — take pains to remain apart from the world of sunlight and sky. Only when they’re surrounded by stone do they consider themselves
. Young stone giants practice tirelessly, hoping to prove themselves worthy of assisting the tribe’s best carvers. A stone giant master carver might devote years to finding the best stone before
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
light in the fireplace from a small, highly reflective object.
Two swarms of insects (spiders) infest this room. One swarm descends on anyone who approaches the fireplace, and the other descends
, along the west edge of the room. Clues at the Window. A combination of the position of the house and the topography of the cliff results in this room providing the best view of the sea from any part of
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
fifteen-foot-diameter sphere made of shimmering silver floats above a hexagonal dais on the west side of this thirty-foot-high chamber. The sphere is as reflective as a mirror, and it appears smooth
Passphrase. Casivus tells the characters the passphrase to open the locked door inside the chamber northeast of here (area V16). The passphrase is “buried is best.” Casivus has no wish to leave this shrine or
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
will as they do, behold a vision to inspire their next creation. The reflective period can be dawn to dusk, midnight to midday, or any other period. As the Unrolling Scroll stands in the Upper City
that the Citadel and Old Wall are properly maintained. He also disciplines Watch soldiers accused of misdeeds — accusations that he takes very seriously and does his best to investigate. High
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
as they do, behold a vision to inspire their next creation. The reflective period can be dawn to dusk, midnight to midday, or any other period. As the Unrolling Scroll stands in the Upper City, though
the Citadel and Old Wall are properly maintained. He also disciplines Watch soldiers accused of misdeeds — accusations that he takes very seriously and does his best to investigate. High Constable
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
an alcove on the north wall. Cold, spectral mist hangs motionless in front of the mirror’s reflective surface and covers the floor beneath it.
Zybilna brought mortals before this mirror, where they
with each hag using her plane shift spell to flee Prismeer. The hags also use this spell to escape if the characters attack them. Otherwise, the hags do what they do best: deceive and bargain. They
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
to area X36. He gleefully offers to serve as a guide if the characters correctly answer the following riddle: I come with a smile; In slaughter, I rest; I can be contagious, But my medicine is best
aura of divination magic around the mirror. Speaking the word “Xoblob” within 10 feet of the mirror causes its reflective surface to become a scrying sensor, showing the Old Xoblob Shop and the street
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
belligerently protective treants. Thus, it is best “forgotten.” An immortal druid named Pheszeltan dwells deep in the woods and is willing to offer advice to those with the skill to reach him. Fork
Tree Ghost tribe. The forest holds many hidden settlements, haunted ruins, fey crossings, and ancient magical wards. In the outermost fringes of the forest, woodcutters ply their trade, and outlaws on






