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Returning 35 results for 'before beyond defusing confidence resort'.
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Species
Mythic Odysseys of Theros
need in their shimmering homeland and knowing the treachery of strangers.
Still, some leonin wonder what lies beyond Oreskos’s border mountains and seek to test themselves in a wider world
-shaking roars, gives most leonin an air that readily shifts between regal and fearsome. Leonin often act with confidence, which can come off as imperiousness. While this can reassure their allies, it can
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Flying Sword A flying sword dances through the air, fighting with the confidence of a warrior that can’t be injured. Swords are the most common weapons animated with magic. Axes, clubs, daggers
, psychic
Condition Immunities blinded, charmed, deafened, frightened, paralyzed, petrified, poisoned
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 7
Languages —
Challenge
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
unless provoked. They attack only as a last resort, preferring to use their Sleep Gaze to subdue foes, then flee. They are notably more reluctant to fight spellcasters and characters using silvered or
confidence in her allies and fear in her enemies. Though normally calm and composed, Korvala becomes angry and combative when recalling the struggles she and her pack have experienced, including Nidalia’s
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
, balance Move nimbly, quickly, or quietly Dodge out of harm’s way Constitution Health and stamina Push your body beyond normal limits Endure a toxic hazard Intelligence Reasoning and memory Reason or
remember Recognize an illusion as fake Wisdom Perceptiveness and mental fortitude Notice things in the environment or in creatures’ behavior Resist a mental assault Charisma Confidence, poise, and charm Influence, entertain, or deceive Assert your identity
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Diancastra’s Saga Battle-worn and weary, bruised from her journey,
Diancastra entered the All-Father’s hall.
With calm confidence she claimed her due
Under the birthright of her blood:
Her
challenge:
Bring me pure perfection—
Something my craft cannot better.”
Diancastra, undaunted, departed the sanctum
And journeyed to the waters beyond worlds.
She sailed forgotten seas into
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
1b. Buppido’s Lair The derro Buppido discovered the Whorlstone Tunnels months ago but never dared to explore beyond the first couple of chambers. He settled in this area and erected a grisly altar to
bodies. Each skeleton has two skulls, although this has no effect on its abilities. Buppido fights with insane confidence and seems surprised if the party defeats him, screaming incoherent last words
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
distances. But that’s what fills Sechepol’s wagon. He will make his money on the road, selling his stock to his fellow travelers in the caravan. He is diplomatic and has a gift for defusing arguments
, and this is her first trip more than two miles away from home. She is smart, tough, and talented with both spear and bow, but she knows nothing of the world beyond her aunt’s farm or of people who
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
long distances. But that’s what fills Sechepol’s wagon. He will make his money on the road, selling his stock to his fellow travelers in the caravan. He is diplomatic and has a gift for defusing
Gate, and this is her first trip more than two miles away from home. She is smart, tough, and talented with both spear and bow, but she knows nothing of the world beyond her aunt’s farm or of people
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
, sabotage public appearances, or even frame innocents to secure power. The victims of these plots, and officials who want a fair and honest legal system, must resort to hiring their own agents to unearth
harmed. Beyond all its dangers, Baldur’s Gate is an adventurer’s city, a place where a sword-for-hire can find a rich patron, join a secret guild, stalk killers for a bounty, or come to the aid of
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
public appearances, or even frame innocents to secure power. The victims of these plots, and officials who want a fair and honest legal system, must resort to hiring their own agents to unearth
adopted a “do no harm” policy when it comes to faiths and organizations operating in the city. Any group is welcome to operate openly so long as the city’s important citizens aren’t harmed. Beyond
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
The Caverns The passages and caverns beyond the secret door in the south wall of room 21 all decline perceptibly toward the sea. The passage that runs north of areas 25 and area 26 and the interior
sacrifice every one of his companions to achive these ends.
Confidence Aplenty. Sanbalet’s success stems from confidence in his abilities. He delights in criminal behavior and considers himself a
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
Nimbral. Graduates from the academy join the Spelljammer Fleet, a magical navy sworn to protect Toril and explore worlds far beyond.
The academy is carved into a two-thousand-foot-high column of rock
: both branches of a magical navy sworn to protect Toril and to explore other worlds beyond. Few people know of the academy’s existence, and its leaders try to keep it that way.
Mirt the Merciless
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
birth at −3859 DR.
The Netherese legacy began with the discovery of the Nether Scrolls. These long, golden scrolls taught Netherese arcanists how to wield magic beyond their wildest fantasies. It took
came back into use, Netherese arcanists could no longer cast their mightiest spells as they had before, forcing them to resort to traditional wizardry. Four hundred years after Karsus cast his spell
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
they need in their shimmering homeland and knowing the treachery of strangers. Still, some leonin wonder what lies beyond Oreskos’s border mountains and seek to test themselves in a wider world. Noble
roars, gives most leonin an air that readily shifts between regal and fearsome. Leonin often act with confidence, which can come off as imperiousness. While this can reassure their allies, it can also
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
of uninvited guests, but quickly conceals her feelings with a welcoming smile. She attempts to gain the intruders’ confidence by pretending to believe that they are guests of Victoro’s and saying
beyond them, and Terenzio and Elzerina are too scared to ask.) If befriended, they reveal that their father keeps a journal in his office (area C6). If asked about their older brother, Osvaldo, Terenzio
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the light. Inspire and guide others to virtuous behavior; force is a last resort. Listen to the Voice of the Flame; beware the deceiving whispers of the Shadow in the Flame. Every Thrane child knows
position of the Church. Now eleven years old, Jaela Daran continues to astound all who encounter her. She possesses poise and wisdom beyond her years, and she displays the blend of courage and
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
of the entrance.
The ball of violet light floats to a stop beneath the center of the open shaft, beyond the foot of the stairs. It then hovers there as if waiting for you.
The orb of magical
battlefield for the demon lords, however, and he eventually betrays Vizeran’s confidence to the adventurers in an effort to prevent that outcome (see chapter 15, “The City of Spiders”).
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
need of gear or supplies must deal through these individuals directly or their consortiums indirectly. The only alternative is to resort to the black markets in Malar’s Throat or Tiryki Anchorage
escapades. His chief spy, confidante, and consort is Aazon Talieri (NG male Tethyrian human spy). Jobal trusts him implicitly, and Aazon’s loyalty is beyond reproach. Because of his dealings with
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
accomplishments and how they fit into the webs of wealth and patronage that govern nobles’ activities — so it is beyond the scope of a pamphlet this size to attempt to describe their particulars. I can
themselves what it means to be a man or a woman, those who transcend gender as the gods do, and those who redefine entirely who they are. What confidence! I never tire of witnessing it. I have seen folk
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
to life as you play the game. Four categories of characteristics are presented here: personality traits, ideals, bonds, and flaws. Beyond those categories, think about your character’s favorite words
bad fall during her career as a thief. Artemis Entreri is always prepared for the worst and moves with a quick, precise confidence.
Consider their ideals. Tika Waylan is innocent, almost childlike
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
character’s place in the D&D world. Your DM might offer additional backgrounds beyond the ones included in the Personality and Background section, and might be willing to work with you to craft a background
absent-minded, foolhardy, or oblivious.
A character with high Charisma exudes confidence, which is usually mixed with a graceful or intimidating presence. A character with a low Charisma might come
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
character sheets present on D&D Beyond as noted above. These are available to claim by navigating to Premade Characters. Instruct the players to find them on their D&D Beyond accounts by navigating
for your players to claim on D&D Beyond. The Characters
The characters are heroes that the players use to interact with the world and story the DM presents. Let the players review these characters
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Luiren, adherents of the Hin Fist turn their people’s natural confidence into a spiritual path for mastering themselves and their potential. A few Hin Fist masters have established monasteries in lands
. These monks seek the secrets of life by studying death itself. It is the condition of being dead that concerns them most, and not what lies beyond; the afterlife holds little interest for them. Their
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Points of Interest Beyond Saltmarsh are a number of locations that characters can visit. Providing in-depth detail in for all of them is beyond the scope of this book, but enough information is
stronghold, but he can’t shake the idea of following the deeper passages for the chance of unearthing Zenopus’s lost secrets. If the characters earn his trust, he might take them into his confidence. The details of the deep dungeons are left to the DM’s invention.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
your fears; some find a way to move beyond them, but others can be driven mad. To discover a secret of someone who is dead. Adventurers might need to go to the Shadowfell to find a soul that has been
. Desperate adventurers might seek her out as a last resort or be led to her realm by a series of tempting clues. Method or Madness? Some wizards and other scholars have speculated that the Raven Queen is
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, and anything beyond 30 feet is in darkness. Cart wheels have carved shallow ruts in the dirt floor leading to the back of the mine, where the cave-in was never fully excavated. Smaller tunnels branch
source, it explodes (as described below). The meenlocks trigger the explosives as a last resort. If a meenlock starts its turn with 10 hit points or fewer, it moves to the nearest trigger, uses its
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
help you bring him or her to life as you play the game. Four categories of characteristics are presented here: personality traits, ideals, bonds, and flaws. Beyond those categories, think about your
boastfulness and has a fear of heights resulting from a bad fall during her career as a thief. Artemis Entreri is always prepared for the worst and moves with a quick, precise confidence.
Consider their
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
last resort. The Harpers were instrumental in defeating Tiamat and ending the tyranny of dragons, and with reports of giant attacks on the rise, they see giants as an emergent threat to peace in the
cosmic war that ushered in the dawn of the civilized world. Ancient beyond reckoning, Slarkrethel longs to rejoin its creators in the heavens. For tens of thousands of years, the kraken has been
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
half-drowned ruins of a temple are visible beyond; a platinum triangle gleams on its leaning belfry.
The causeway rises over water that’s 20 feet deep. From it, characters can see the temple grounds
and everywhere comes a powerful voice that inspires confidence and awe.
“The last to wield this weapon was unworthy. His failure was a step along the path to the world’s destruction. But this new
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
generosity.”
Flaw. “My confidence is bound up in my scarf’s powers. I’m quite the coward without it.”
Amidor the Dandelion
CHAPTER 4: YON
This 3-foot-tall talking dandelion finds poetry in
young guests of the Witchlight Carnival.”
Flaw. “I can’t forgive myself for the disappearance of my cub, Star.”
Glister the Elf Acrobat
CHAPTER 4: YON
Glister is blessed with confidence, grace
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
generosity.”
Flaw. “My confidence is bound up in my scarf’s powers. I’m quite the coward without it.”
Amidor the Dandelion
CHAPTER 4: YON
This 3-foot-tall talking dandelion finds poetry
young guests of the Witchlight Carnival.”
Flaw. “I can’t forgive myself for the disappearance of my cub, Star.”
Glister the Elf Acrobat
CHAPTER 4: YON
Glister is blessed with confidence
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
potency after 1 hour. X3: Hashutu’s Room The door to this room bears a series of small, raised dots. This is a message in Qualith, the mind flayers’ tactile language that most creatures must resort to
wall, showing a large cavern beyond. Two lab tables stand before the rift.
A tall goblin stands in the middle of this room, shouting in Goblin at three shorter companions.
A goblin psi commander
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
greataxe. Beyond this figure is a higher ledge with five equally towering figures standing atop it.
The figure beyond the gate is a goliath warrior (see appendix C) named Arn Rockfist Akannathi, the
-grown griffon that appears to be sound asleep. The wind stirs the sleeping griffon’s feathers as it enters through a wide opening in the north wall, beyond which you can see mountain peaks and storm
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
drawer (see “Treasure” below). He fights as a last resort and surrenders if reduced to 20 Hit Points or fewer and unable to flee. Veen. Veen is an Oni that has cast Invisibility on herself. Veen
simple (requiring 1 action to pick) and of good quality (DC 15). A barred window six inches long and four inches high allows visibility into the room beyond. The cell contains a neatly made bed and a
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Portal Encounters Each portal door leads to a different encounter. Opening any door transports all characters in the portal nexus into the area beyond, with the entrance portal disappearing behind
. Planar instability prevents characters from moving beyond the immediate area of the deck (including jumping off the ship or fleeing belowdecks). Creature. The mass of writhing tentacles is a Far Realm






