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Returning 35 results for 'before bind devising collect rule'.
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Monsters
The Book of Many Things
":"Card Spray", "rollDamageType":"force"} force damage and has the restrained condition for 1 minute as cards bind it. On a successful save, a creature takes half as much damage only. A restrained
;Decks of Many Things. They collect the cards, trade them, hoard them, and scatter them across worlds, all in service of an incomprehensible agenda to manipulate the fate of the multiverse. Rifflers are
Classes
Tasha’s Cauldron of Everything
You have made a pact with one of the rarest kinds of genie, a noble genie. Such entities rule vast fiefs on the Elemental Planes and have great influence over lesser genies and elemental creatures
. Noble genies are varied in their motivations, but most are arrogant and wield power that rivals that of lesser deities. They delight in turning the table on mortals, who often bind genies into servitude, and readily enter into pacts that expand their reach.
Classes
Tasha’s Cauldron of Everything
You have made a pact with one of the rarest kinds of genie, a noble genie. Such entities rule vast fiefs on the Elemental Planes and have great influence over lesser genies and elemental creatures
. Noble genies are varied in their motivations, but most are arrogant and wield power that rivals that of lesser deities. They delight in turning the table on mortals, who often bind genies into servitude, and readily enter into pacts that expand their reach.
Species
Dragonlance: Shadow of the Dragon Queen
themselves falling through portals to other planes and worlds.
Kender sometimes amass impressive collections of curiosities. Some might collect mundane knickknacks or relics from magical sites, while
determining your character’s ability scores, increase one of those scores by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
warlocks access to different powers and invocations, and expect significant favors in return. Some patrons collect warlocks, doling out mystic knowledge relatively freely or boasting of their ability to
bind mortals to their will. Other patrons bestow their power only grudgingly, and might make a pact with only one warlock. Warlocks who serve the same patron might view each other as allies, siblings, or rivals.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
warlocks access to different powers and invocations, and expect significant favors in return. Some patrons collect warlocks, doling out mystic knowledge relatively freely or boasting of their ability to
bind mortals to their will. Other patrons bestow their power only grudgingly, and might make a pact with only one warlock. Warlocks who serve the same patron might view each other as allies, siblings, or rivals.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
capitulation of the minotaurs on the Maze Level. Once the minotaurs are subservient to House Freth, the drow will use them to clear out and secure the warrens. To this end, Drivvin is devising a ritual to
apprenticeship under the Mad Mage. They have secretly informed him of Halaster’s interest and of Halaster’s offer to help him perfect the ritual that will bind a goristro to House Freth’s service. They
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
result is an entity that is capable of devising and enacting the most clever strategies, paranoid at all times about threats to his rule (which certainly exist in the chaos of the Abyss), and
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
often strive to collect rare mintages. Most emerald dragons can precisely enumerate the names, amounts, and denominations of every bit of currency in their hoards. Emerald dragons also prize cultural
at the harvest festival of Riksdell before that settlement fell to a plague
10 Rusty chains used to bind the orc master thief Korjus before she escaped and conquered half the lands of the south
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Tales of Sora Kell claim she is the first night hag, born from Khyber in the first age of the world alongside the ancient rakshasas. Some even claim that her daughters—the hags who rule Droaam—are
task before her daughters and watches events unfold. Maybe she is trapped upon another plane of existence or is devising magic that could shake the foundations of existence. In any case, she appears in
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Salamander As salamanders age, they increase in size and status, rising to positions of power as cruel nobles among their kind. Nobles rule wandering bands of salamanders, which move across the
, but others enlist the salamanders for their crafting skills, or bind them to forges and ovens to generate limitless heat. Salamander
Large elemental, neutral evil
Armor Class 15 (natural armor
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
tragically ironic home for those who risked so much to escape the land of the dead. Coliseum of the Aphonai Three ancient Returned called the Aphonai rule Asphodel. They wear simple, identical golden masks
vaulted hall, the Stoa of Shadows, are covered with coded engravings that collect their wisdom. While the research of the Returned rarely leads them to epiphany, some of the few living mages who have stolen
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
to Asmodeus, which led to her becoming an archdevil worthy to rule Avernus. Mad Maggie is obsessed with Zariel’s cataclysmic saga and scours the wastelands of Avernus for more such relics. In the
valiant, Mad Maggie seeks to collect more artifacts tied to Zariel’s fall from grace. When she becomes aware of Lulu’s relationship to Zariel, the night hag tries to dig up Lulu’s lost memories
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
possess and understand this new instrument of destiny. Rifflers wander the Feywild and Material Plane, searching for Decks of Many Things. They collect the cards, trade them, hoard them, and scatter
damage and has the restrained condition for 1 minute as cards bind it. On a successful save, a creature takes half as much damage only. A restrained creature can repeat the saving throw at the end of
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
. Avernus is a boulder-strewn desolation where fiery comets streak across the sky and devil aristocrats rule from dismal iron fortresses. The River Styx saws a jagged course through Avernus’s basalt cliffs
a bind. Bargaining with devils is a fool’s game, but if the alternative is the end of the world, it might be the adventurers’ only option. Devils in the adventure should always be one step ahead of
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
. Avernus is a boulder-strewn desolation where fiery comets streak across the sky and devil aristocrats rule from dismal iron fortresses. The River Styx saws a jagged course through Avernus’s basalt cliffs
an offer should put all characters—not just those of good alignment—in a bind. Bargaining with devils is a fool’s game, but if the alternative is the end of the world, it might be the adventurers
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
. Avernus is a boulder-strewn desolation where fiery comets streak across the sky and devil aristocrats rule from dismal iron fortresses. The River Styx saws a jagged course through Avernus’s basalt cliffs
an offer should put all characters—not just those of good alignment—in a bind. Bargaining with devils is a fool’s game, but if the alternative is the end of the world, it might be the adventurers
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
found on the Material Plane. The rest reside on the Elemental Planes, where they rule from lavish palaces and are attended by worshipful servants. Genies are as brilliant as they are mighty, as proud as
wind, a flash of fire and smoke, or a burst of water and foam. Rule or Be Ruled. Mortal servants validate a genie’s power and high self-opinion. A hundred flattering voices are music to a genie’s ears
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
unswerving loyalty, without which that fiendish plane would become as anarchic as the Abyss. At the same time, it is in the nature of devils to scheme, creating in some a desire to rule that eclipses
their contentment to be ruled. This singular ambition is strongest among the archdevils whom Asmodeus appoints to rule the nine layers of the Nine Hells. These high-ranking fiends are the only devils to
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
freshly forged weapon must be quenched in the blood of a celestial, a demon lord, and an archdevil. Zariel can supply her own blood, but her servants must collect the other two sacrifices. Zariel names
sword to cast word of recall. Creatures transported by this spell appear in an unoccupied space within 30 feet of the current ruler of Avernus, or a sanctuary you designate if you rule Avernus
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. No door remains unopened in my presence.
5 I let people underestimate me, revealing my full competency only to those close to me.
6 I compulsively seek to collect trophies of my travels and
there.
10 I’m exceptionally cautious, planning laboriously and devising countless contingencies.
11 I have a reputation for defeating a great evil, but that’s a lie and the wicked force
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
. Monster Death. A monster dies the instant it drops to 0 Hit Points, although a Dungeon Master can ignore this rule for an individual monster and treat it like a character. Hit Point Maximum of 0. A
don’t need to be consecutive; keep track of both until you collect three of a kind. The number of both is reset to zero when you regain any Hit Points or become Stable. Rolling a 1 or 20. When you roll a
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
. Monster Death. A monster dies the instant it drops to 0 Hit Points, although a Dungeon Master can ignore this rule for an individual monster and treat it like a character. Hit Point Maximum of 0. A
don’t need to be consecutive; keep track of both until you collect three of a kind. The number of both is reset to zero when you regain any Hit Points or become Stable. Rolling a 1 or 20. When you roll a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
lands. They collect taxes from the populace, which they use for public building projects, to pay the soldiery, and to support a comfortable lifestyle for themselves (although nobles often have
responsible for an aspect of rule. The department heads, ministers, or secretaries answer to a figurehead autocrat or council. Confederacy. Each individual city or town within the confederacy governs
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
helped bring about draconic rule. The complex plot dedicated to bring Tiamat to Faerûn has so far seen the cult recover the five dragon masks and collect an immense treasure worthy of the Dragon Queen
different interpretation, believing that “naught will be left save shattered thrones, with no rulers but the dead. Dragons shall rule the world entire . . .” Severin’s quest to reshape the cult led
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
A nearby person intrigues me with fascinating questions and bizarre ideas.
4 I collect information about the worlds of the Material Plane, and I would love to visit another world someday.
5
with attracting the attention of another dragon.
8 I feel an obligation to protect the creatures that inhabit my territory (except the ones I eat).
9 I am trying to collect an extremely
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
much for comfort as to flaunt their musculature. Airy Aesthetes. Djinn rule floating islands of cloudstuff covered with enormous pavilions, or topped with wondrous buildings, courtyards, fountains, and
are able to forgo such niceties, however, if they can summon, bind into service, or imprison a djinni using magic. Long-term service displeases a djinni, and imprisonment is inexcusable. Djinn resent
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
helped bring about draconic rule. The complex plot dedicated to bring Tiamat to Faerûn has so far seen the cult recover the five dragon masks and collect an immense treasure worthy of the Dragon Queen
different interpretation, believing that “naught will be left save shattered thrones, with no rulers but the dead. Dragons shall rule the world entire . . .” Severin’s quest to reshape the cult led
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
bring about draconic rule. The complex plot dedicated to bring Tiamat to Faerûn has so far seen the cult recover the five dragon masks and collect an immense treasure worthy of the Dragon Queen. All
different interpretation, believing that “naught will be left save shattered thrones, with no rulers but the dead. Dragons shall rule the world entire ...” Severin’s quest to reshape the cult led him
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Faerûn. These fiends include the Archdevils of the Nine Hells and their most powerful dukes, the Demon Lords of the Abyss, and the ultroloths who rule over yugoloth armies. Such deals need not be
collects warlocks like one might collect butterflies. His favorite collection, the Troil Thirteen, includes warlocks of blood descent from the thirteen who first made a pact with Asmodeus. Malkizid is a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Tablets of Fate from the overgod Ao and use them to rule over Faerûn and its gods. They failed and were slain during the Time of Troubles. Since then, a variety of contingency plans they had in place
worshipers seek to rule the world. Bane grants power to those who strive to rule with an iron fist. By imposing order on the world, Bane’s followers ensure that those who are clever, strong, and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
advance themselves. At the very top of the hierarchy is Asmodeus, who has yet to be bested. If he were vanquished, the victor would rule the plane in turn. Such is the law of the Nine Hells. The Nine
deals with night hags, rakshasas, incubi, succubi, and other Fiends. Contracts signed on his layer contain special provisions that allow Dispater to collect a cut of the deal. Dispater is one of
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
establish their own territory and lair. A young dragon’s territory covers an area about 50 miles across. This is also when dragons start to form the magical ties that bind them to both their hoards
set (all three parts of the Regalia of Evil, the Eye of Vecna and Hand of Vecna, and so forth)
4 Collect a complete set of artistic treasures, such as all the paintings of a great master
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
might also organize into guilds. Merchant barons who effectively rule a city or nation through iron-clad control of the economy or a network of innkeepers who share news and supply routes could both
due, and they are desperate to avoid paying. You must defeat whatever’s coming to collect the master’s debt or find another acceptable payment.
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
etiquette. 4 Magic. Magic in all its forms fascinates the archfey. They collect magic items and spellbooks, and they enjoy seeing demonstrations of magic from visitors. 5 Material Plane. The archfey is
is obsessed with finding marvelous new creatures to add to its collection. 7 Rule of Three. The archfey is obsessed with the Rule of Three. They look for patterns, deeper meanings, and ill omens in






