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Returning 35 results for 'before birth derived construct religion'.
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before birth driven construct religions
before birth driven construct religion
before birth derived construct relation
before birth derived construct region
before bite devised construct region
Classes
Player’s Handbook
: Arcana, Deception, Insight, Intimidation, Persuasion, or Religion
Weapon Proficiencies
Simple weapons
Armor Training
None
Starting Equipment
Choose A or B: (A) Spear, 2 Dagger;Daggers
power, while others trace it to strange events in their personal or family history. The blessing of a dragon or a dryad at a baby’s birth or the strike of lightning from a clear sky might spark a
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Religion Construct Arcana Dragon Arcana, History, or Nature Elemental Arcana or Nature Fey Arcana or Nature Fiend Arcana or Religion Giant History Humanoid History Monstrosity Nature or Survival Ooze Arcana or Survival Plant Nature or Survival Undead Arcana or Religion
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
member of your family, by right of birth, or it could have been left to you by a friend, a mentor, a teacher, or someone else important in your life. The revelation of your inheritance changed your life
: Survival, plus one from among Arcana, History, and Religion Tool Proficiencies: Your choice of a gaming set or a musical instrument Languages: Any one of your choice Equipment: Your inheritance, a
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
a problem for Candlekeep. Any pair of skitterwidgets—including any left undestroyed in area U6, which survive even if the Barn Door launches into space—can mate and give birth to kiddywidgets. Those
tiny constructs soon grow to be as big as their parents, and they can make kiddywidgets of their own in turn. If the construct population isn’t culled, Candlekeep might one day be overrun by the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Pious Born with a particular connection to a deity, you have been winning favor with your god since birth. Consult the Pious Quirks table to determine how your faith might influence your personality
finish a long rest. Religious Study. You have advantage on any Intelligence (Religion) check pertaining to your chosen god. Starting Piety. You begin with a piety score of 3 with your chosen god. Pious
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
. Cogwork Archivist
Large Construct, Typically Lawful Neutral
Armor Class 17 (natural armor)
Hit Points 90 (12d10 + 24)
Speed 40 ft.
STR
18 (+4)
DEX
10 (+0)
CON
15 (+2
)
INT
17 (+3)
WIS
11 (+0)
CHA
6 (−2)
Skills Arcana +5, History +5, Nature +5, Religion +5, Perception +2
Damage Immunities poison
Condition Immunities charmed, exhaustion
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
githyanki raise their young in hidden crèches that they construct in far-flung places on the Material Plane. Such measures are necessary because birth and growth are impossible on the Astral Plane
implacable master. And they call that liberation?
— Adaka Fell Hand, githzerai monk
From birth, githyanki are conditioned to fight and die for their queen. Children endure a brutal upbringing that
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, Insight, Intimidation, Persuasion, or Religion Weapon Proficiencies Simple weapons Armor Training None Starting Equipment Choose A or B: (A) Spear, 2 Daggers, Arcane Focus (crystal), Dungeoneer’s Pack
or family history. The blessing of a dragon or a dryad at a baby’s birth or the strike of lightning from a clear sky might spark a Sorcerer’s gift. So too might the gift of a deity, exposure to the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Charisma Skill Proficiencies Choose 2: Arcana, Deception, Insight, Intimidation, Persuasion, or Religion Weapon Proficiencies Simple weapons Armor Training None Starting Equipment Choose A or B:(A) Spear, 2
others trace it to strange events in their personal or family history. The blessing of a dragon or a dryad at a baby’s birth or the strike of lightning from a clear sky might spark a Sorcerer’s gift
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Drow Priestess of Lolth Female drow with blood ties to a noble house are molded and trained from birth to become priestesses of Lolth. The Spider Queen doesn’t allow male drow to hold such positions
Throws Con +4, Wis +6, Cha +7
Skills Insight +6, Perception +6, Religion +4, Stealth +5
Senses darkvision 120 ft., passive Perception 16
Languages Elvish, Undercommon
Challenge 8 (3,900 XP
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Medium construct
Armor Class 18 (natural armor)
Hit Points 85 (10d8 + 40)
Speed 30 ft., climb 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
18 (+4)
INT
3 (-4
cuter than their parents. A skitterwidget strives to protect nearby kiddywidgets, whether it gave birth to them or not. If it receives a command from its master that would endanger the life of one or
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Builders bear accessories made from feathers and flowers, paired with snakeskin kilts. Faith and Fortune Religion in Atagua revolves around the Suwa, a shifting pantheon of hundreds of folk heroes
home, the Silver Tapir Monastery. Names Some Ataguan names honor the ancestral heroes of the Flood People, while others are derived by mixing those names with ones from the colonial past. In addition to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Other Religious Systems In your campaign, you can create pantheons of gods who are closely linked in a single religion, monotheistic religions (worship of a single deity), dualistic systems (centered
), or even forces and philosophies that don’t center on deities. Tight Pantheons In contrast to a loose pantheon, a tight pantheon focuses on a single religion whose teachings and edicts embrace a small
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
whom? Did you join an organization, such as a guild or religion? If so, are you still a member of it? What elements of your past inspire you to go on adventures now? Choose Languages Your character knows
–11 Halfling Halflings 12 Orc Orcs The Rare Languages table lists languages that are either secret or derived from other planes of existence and thus less widespread in the worlds of the Material
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Religion, while a druid or ranger relies on Nature. You must have a minimum skill bonus—your proficiency bonus plus your ability score bonus—in order to develop a schema. You must maintain the minimum
rules for magic item creation are derived from the system presented in Xanathar’s Guide to Everything. This also offers the idea that the creation of a magic item is a complex procedure and that
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
an organization, such as a guild or religion? If so, are you still a member of it? What elements of your past inspire you to go on adventures now? Choose Languages Your character knows at least three
Halflings 12 Orc Orcs The Rare Languages table lists languages that are either secret or derived from other planes of existence and thus less widespread in the worlds of the Material Plane. Some features
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Dwarven Religion Our forebears instill within us the potential for everything that made them great. It is our responsibility to refine that gift into something wonderful.
— Vistra Frostbeard
The
religion of the dwarves is at the root of the societal roles that dwarves follow. Where most other creatures view their deities as ultrapowerful beings who stand forever apart from their worshipers
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
.
Clockwork Kraken
Large construct, unaligned
Armor Class 17 (natural armor)
Hit Points 142 (15d10 + 60)
Speed 30 ft.
STR
20(+5)
DEX
12(+1)
CON
18(+4)
INT
3(−4
be attacked independently, with damage dealt to tentacles applied to the clockwork kraken’s hit point total. A tentacle is destroyed if it takes more than 20 damage.
Reducing the construct to three
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
them that she gave birth to Strahd, whom the druids consider a god. With the druids on her side, she expects to rid Barovia of its wereraven menace. Gifts of Mother Night. The goddess Mother Night has
+ 48)
Speed 30 ft.
STR
18(+4)
DEX
10(+0)
CON
16(+3)
INT
20(+5)
WIS
17(+3)
CHA
13(+1)
Saving Throws Wis +7
Skills Arcana +13, Religion +13
Senses
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
pawn in a position of power 3 Magic (d6) 1 Obtain an ancient artifact 2 Build a construct or magical device 3 Carry out a deity’s wishes 4 Offer sacrifices to a deity 5 Contact a lost deity or power
Betrayal or treason 2 Confiscating property 3 Conspiracy 4 Espionage or Spying 5 Oppressive Laws 6 Raising taxes 15 Religion (d4) 1 Curses 2 Desecration 3 False gods 4 Heresy or cults 16 Stalking 17
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
creator and Ruxithid can command the Construct to cast it. If this fight seems too easy for the party, add two goblin psi brawlers (see appendix A), who rush from Zorzula’s Rest to join the combat in
Intelligence (Religion) check. On a successful check, the character realizes that the message’s tone as well as the means of communication are unlike any known divine tradition—this is some other kind
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
odd-looking construct with an even more oddly placed spigot at the base of its barrel-shaped body. A gnome dressed in garishly colorful clothes sits on a stool nearby, his eyes blank. Another gnome
construct was originally a servant of the lighthouse franchise.) Wizzy (NG male gnome mage) is also under Hoobur’s power, and acts as the archmage’s unwitting ally. In his current state, Wizzy can cast only
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
feet of the Girscamen feel a harmless supernatural chill—an effect of the unquiet spirits haunting the ship. If characters succeed on a DC 14 Intelligence (Arcana or Religion) check, they can tell
hole pierces the deck and the hull below.
The first time a creature that isn’t a Construct or Undead comes within 5 feet of the ship’s wreckage, the creature must make a DC 16 Wisdom saving throw. On
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
alive—a hovering, sapient Construct that feeds on Xaos’s disorderly residents. Periodically, Automata deploys modrons to recover the lost unit, but they are swallowed just the same, absorbed into the
mysterious geometric pillar, their victims become unwilling incubators for hideous slaad tadpoles that erupt from their hosts at birth. Adventures in Xaos The Xaos Adventures table offers suggestions for
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
+2
Con 16 +3 +3
Ability Score Mod Save
Int 18 +4 +4
Wis 18 +4 +4
Cha 18 +4 +4
Skills Arcana +12, History +12, Perception +8, Religion +12
Resistances
23 +6 +12
Cha 18 +4 +4
Skills Arcana +9, Perception +12, Religion +15
Resistances Necrotic, Radiant
Immunities Psychic; Charmed, Frightened
Senses Truesight 120 ft.; Passive
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
seek to kill it. The aurochs is described in appendix A. The tanarukk is described below. An orc life is a god-ridden life. Luthic’s at birth, Luthic’s at death, and striving to prove themselves to
, Religion +2
Senses darkvision 60 ft., passive Perception 12
Languages understands Common and Orc but can’t speak
Challenge 2 (450 XP)
Aggressive. As a bonus action, the orc can move up to its
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
alights during a ceremony, such as a birth announcement or a coronation, everyone present understands that the creature is telling them great good could be in the offing. The ki-rin conveys its gifts and
)
INT
19(+4)
WIS
20(+5)
CHA
20(+5)
Skills Perception +9, Insight +9, Religion +8
Damage Immunities poison
Condition Immunities poisoned
Senses blindsight 30 ft
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
yields the following treasures: A 5-foot-tall, 150-pound silvery dragon egg that will hatch in 3d10 days, giving birth to a silver dragon wyrmling A carved harp of exotic wood with ivory inlay and
frost giant with an icy beard.
The frost giant entombed in the block of ice is Queen Vassavicken. Characters who succeed on a DC 15 Intelligence (Religion) guess correctly that the visage looking
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
a ceremony such as a birth announcement or a coronation, everyone present understands that the creature is telling them the person so honored could become a great force for good. Ki-rins have also
)
Skills Perception +9, Insight +9, Religion +8
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 120 ft., truesight 30 ft., passive Perception 19
Languages all
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
.
Mod Save
Str 11 +0 +0
Dex 12 +1 +1
Con 10 +0 +0
Mod Save
Int 10 +0 +0
Wis 11 +0 +2
Cha 10 +0 +0
Skills Deception +2, Religion +2
Gear
+1 +1
Mod Save
Int 10 +0 +0
Wis 14 +2 +4
Cha 13 +1 +1
Skills Deception +3, Persuasion +3, Religion +2
Gear Holy Symbol, Leather Armor
Senses Passive
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
the door without a key or anyone not of Cassalanter blood who opens Victoro’s desk. The Cassalanter children know about this construct and warn friendly characters about it. Desk. Victoro’s desk is
with the image of a golden sun on its outside. Characters who succeed on a DC 10 Intelligence (Religion) check recognize it as the holy symbol of Siamorphe, demigod of nobility. Gilded mirrors and
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
he regains a number of hit points equal to the amount of psychic damage dealt. A character who succeeds on a DC 20 Intelligence (Religion) check recognizes the statue as a depiction of Deep Duerra
next to the iron cage turns constantly. West of the wheel is a duergar encased in a cruel-looking exoskeletal construct, his face a mask of pain.
The construct is a duergar hammerer (see appendix C
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
creatures and can’t repair itself while one or more creatures occupy its space. A character who studies the rubble of the shattered dais and succeeds on a DC 17 Intelligence (Arcana or Religion) check
area T6, hoping to draw the characters to the false tomb and the other golems waiting there. Canopic Golem Large construct
Armor Class 17 (natural armor)
Hit Points 252 (24d10 + 120)
Speed 30 ft
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
fidgets with the medallion she wears, especially when trying to remember something. A DC 12 Intelligence (Religion) check notes that priests often wear such medallions, engraved with their holy symbol
. Running a Yum Yum Hut is the single most important moment in a person’s life. It’s more important than marriage or the birth of an offspring. It eclipses all other things. So when picking proper
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
cleric of Sirrion or a character who succeeds on a DC 14 Intelligence (Religion) check recognizes the symbols on the altar as holy to Sirrion, god of creativity and change. A character who speaks an
feels unwell; its speed is halved; and it has disadvantage on attack rolls, ability checks, and saving throws. At birth, the tadpole chews its way through vital organs and out of the host’s chest in






