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Returning 35 results for 'before bitter defusing call rush'.
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Monsters
Acquisitions Incorporated
3rd level (3 slots): call lightning, dispel magic, plant growth
4th level (1 slot): blight, freedom of movementMultiattack. Walnut makes two attacks with Foremother or her longbow.
Foremother (+1
.
Walnut distrusts most folk she meets, except for those whose bearing reflects the matriarchal structure she was once part of. No matter what shape her struggles take, she knows instinctively that her beliefs are right and true — and that she will follow those beliefs to the bitter end.
Species
Mythic Odysseys of Theros
the leonin who call that land home.
Leonin and the Gods
d6
Attitude
1
I’m amused by the antics of the gods and their earnest, but ultimately deluded, mortal champions, and I
feel smugly superior in my detachment.
2
The meddling of the gods in mortal affairs makes me angry and bitter. I wish they would just leave us all alone!
3
I view the gods as worthy
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
The Archmages’ Desperation Determined to oppose Vecna but unsure how the lich-god intends to unleash his amassed magic, Alustriel contacts her most powerful allies. Answering her call are the
keeps in Sigil. Using their combined magic, the archmages weave a Wish spell in hopes of sabotaging Vecna’s accumulated power and defusing his ritual. Instead of any expected effect, the Wish spell shunts
Backgrounds
Guildmasters’ Guide to Ravnica
Spells
Cantrip
produce flame, shocking grasp
1st
chaos bolt, create or destroy water, unseen servant
2nd
heat metal, rope trick
3rd
call lightning,
former assistants turned out to be a Dimir spy. We’re not on friendly terms anymore, but we have a habit of running into each other.
4
A Golgari assassin killed a bitter rival of mine, leaving
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
their ancestors’ great travels and travails. Inspired by those tales, many of those orcs wonder when Gruumsh will call on them to match the heroic deeds of old and if they will prove worthy of his
special traits. Adrenaline Rush. You can take the Dash action as a Bonus Action. When you do so, you gain a number of Temporary Hit Points equal to your Proficiency Bonus. You can use this trait a number
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
has taken in refugees and created refugee camps. Thrane also accepted refugees but has worked to disperse and integrate them into the general population. Are you grateful or bitter? Do you have family
moot. Even with a criminal background, you might have been a viscount in Cyre; your background reflects your current standing and the resources you can call upon in the present.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
“Bastion of Takhisis” section. Shortly afterward, if the characters have a fargab (see appendix A) with them, they get a call from Tatina Rookledust. “Are you okay?!” Rookledust asks, then she rapidly
can retreat safely, telling the characters she has a few tricks in store for their pursuers. Make it clear the characters don’t need to rush their exploration of the city to return to their allies.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
ancestors’ great travels and travails. Inspired by those tales, many of those orcs wonder when Gruumsh will call on them to match the heroic deeds of old and if they will prove worthy of his favor. Other
. Adrenaline Rush. You can take the Dash action as a Bonus Action. When you do so, you gain a number of Temporary Hit Points equal to your Proficiency Bonus. You can use this trait a number of times
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
) prevents the korreds from harming the characters. Appendix D has additional roleplaying notes for Argantle. As an action, Argantle can call forth the remaining six leaders of the korred clans of Yon
Granite, Myzelda of Slate, Yanna of Basalt, Noll of Obsidian, and Malo of Marble. The korreds of Yon despise Endelyn Moongrave, whom they commonly refer to as Bitter End. If the characters convince
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
check, a character falls prone in the space where the climb began. Rescue Once the characters reach area 1 and call for help, the sailors in the rowboat try to rescue them. It takes 10 rounds for the
the characters left any of the monsters aboard the ship alive, those creatures try to escape the Emperor before it goes under. Krell and the ettercaps are intelligent enough to seek safety. They rush
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
fight to the death except for Bayleaf. He fights hard, but as the lone nonbeliever he is not ready to die for his employer. Ogmund, the acolyte, and the cultist call for help and attempt to delay the
PCs. The rest of the cultists rush to attack. They all rush forward, open the door to their chambers, and join in the fray. The cultists try to attack the characters from multiple directions. The
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
exchange also serves as an unofficial records office, registering claims to various streams and excavations around the area. There isn’t any real gold rush in Phandalin, but enough wealth is hidden in the
house and have a base under Tresendar Manor, on the east edge of town. She then offers the characters 100 gp to eliminate the Redbrand leader, whom the outlaws call Glasstaff, and bring her any
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
surrounding Phandalin. There isn’t any real gold rush in Phandalin, but enough wealth is hidden in the nearby streams and valleys to support a good number of independent prospectors. Olga Drebas
’ leader, whom the outlaws call “Glasstaff,” and bring her any correspondence found in his quarters. The characters are wise to be cautious when dealing with Halia. She doesn’t reveal that she wants to take
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
either kill them as sacrifices or drive them out of the village. Othelstan can also call for reinforcements in the form of three dragonclaws, one of whom takes the time to release the two wyverns in the
his retinue arrive, suggesting that the characters rush to the stables, mount the wyverns, and take flight at once. The characters have a few rounds to reach the stables before Othelstan has the building surrounded and demands their surrender.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
village. Othelstan can also call for reinforcements in the form of three dragonclaws, one of whom takes the time to release the two wyverns in the stables (see area 3).
Last Recourse. If the castle flies
away without the characters, Gundalin or another villager predisposed to help the party might provide assistance before Captain Othelstan and his retinue arrive, suggesting that the characters rush to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
(such as “Closing time!” and “Last call!”) on dusty floors and grimy windows. To truly claim the tavern as their own, the characters must either appease the poltergeist or destroy it. Appeasing Lif. If
, it flees to the uppermost level of the turret when reduced to half its hit points. From there it fights to the bitter end.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
call upon thee and all of Blingdenstone to announce our glad tidings of the Faceless Lord to come at the proper time! Begone!”
Map 6.6: The Pudding Court Hundreds of ooze creatures congregate
here, drawn by the will of the Pudding King. They include dozens of black puddings, gray oozes, and ochre jellies, as well as the occasional gelatinous cube. If the characters intend to rush this deadly
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
structure she was once part of. No matter what shape her struggles take, she knows instinctively that her beliefs are right and true — and that she will follow those beliefs to the bitter end. Walnut
(at will): druidcraft, produce flame, thorn whip
1st level (4 slots): cure wounds, entangle, thunderwave
2nd level (3 slots): flame blade, moonbeam, pass without trace
3rd level (3 slots): call
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the case you’re working on, put you in touch with their own network of contacts, or show up suddenly to pull you out of the fire. You can call in a favor from your agency to draw on the resources of
interfere in that gang’s affairs. 4 A bitter, more experienced inquisitive spends a lot of time telling you who you could have talked to ten years ago—if that person hadn’t died—but still knows a lot about
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
prison on orders of Asmodeus. From the depths of her lair, Tiamat can hear the prayers and pronouncements of faithful servants who call out to her from the maw of the colossal dragon skull. If the
, Deception +7, Intimidation +7, Survival +3
Senses darkvision 60 ft., passive Perception 9
Languages Abyssal, Common
Challenge 11 (7,200 XP)
Goring Rush. Immediately after using the Dash
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Arkhan’s encampment, the twelve white abishai at the camp rush forward to intercept them. Characters accompanied by Krull the tortle (see “Arkhan’s Tower”) or who have something Arkhan might consider
can also use a bonus action to call forth Asojano, a chimera lairing in the depths of the colossal dragon skull. This evil monster in the service of Tiamat considers Arkhan a friend and ally
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, even nations embroiled in bitter conflict will set their differences aside to help contain an outbreak of demons, or to seal off abyssal breaches before these fiends can break free. Signs of
shun the sites where a demon has made a kill. The site of a demonic infestation might be fouled by a stench that never abates, by areas of bitter cold or burning heat, or by permanent shadows that mark
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
is a prominent member of the Ordruun line, he would never call himself Grozdan Ordruun the way a human would. Minotaur Names The legends that recount the deeds of ancient minotaur heroes are full of
to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike. Goring Rush. Immediately after you use the Dash action on your turn and move at least 20 feet, you can
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
drawbridge is lowered, they ride to the square and call out for Kella Darkhope. If the characters raised the drawbridge, the Zhents call out for someone to lower it. If she’s still alive, Kella tries to let
other than their weapons and armor. If the drawbridge is lowered, they rush toward it and try to storm the village, killing other creatures in their path. If the drawbridge is raised, the orcs swim
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Wild
Habitat: Forest, Hill, Swamp; Treasure: Arcana
Green hags work bitter magic to foul all that is beautiful and pure. Whether alone or in covens of other hags, these ancient witches call on eerie
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
prides. A pride is bound together by the experience of a shared challenge and, in particular, the sacred act of the hunt. See chapter 3 for more details on Oreskos and the leonin who call that land
The meddling of the gods in mortal affairs makes me angry and bitter. I wish they would just leave us all alone!
3 I view the gods as worthy adversaries—incredibly clever and well-prepared to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
ghost hair silk, small golden bell, scroll covered in prayers When the inhabitants of I’Cath fall asleep, they enter an alternate version of the city they call home—a city dreamed into being by the
rush through their days, scavenging what they can in hopes of enduring the coming night. Every twilight, Tsien Chiang climbs the spirit-infested Ping’On Tower and tolls the Nightingale Bell. This
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
library. If the characters share this information with Reenee, she asks them to take her to the mausoleum when they can. She doesn’t rush the characters, so include the wyrmling in the adventure for as
you: “Call, and I’ll be there.”
With that, a portal of swirling colors opens around mighty dragon. The great wyrm fades into it, then the portal vanishes.
The dragon is Renesnuprah as an ancient
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
in flight, the rush of the wind, and sounds of howling or cackling laughter that have no discernible source. Non-gnoll Cultists Few creatures aside from gnolls worship Yeenoghu, and those that do
and are able to resist the call to violence, but a few cannot. For these rare individuals, the true lure of Yeenoghu’s promises lies not in the power they offer, but in the deep sense of belonging
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
before the hags return. Since the boy can’t see in the dark, he mistakes the bullying goblin for his jailer, not another prisoner. If rescued, Delvin insists that the characters call him “Del” and gladly
be heard as far away as area 10c. If the hags survive, they gather reinforcements from areas 10a and 10b and rush to defend their precious treasure. Treasure. The crow’s nest contains 2,000 cp inside a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
credit. Alix Branwyn The Athar aren’t fools. They let the powers that be call themselves gods, while the faction works subtly to discover the secret behind the curtain of the multiverse and look on the
unknowable. The Athar are led by Factol Terrance (neutral good, human Athar null; see Morte’s Planar Parade). While many Defiers become bitter, Terrance remains compassionate, pointing wayward souls
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
the clifftop above. The kakkuus rush toward any opportunity for combat, so characters can draw them away with any ruse that promises bloodshed. A badly injured kakkuu flees the area, hoping to hide
characters search the room or call out for Naxa, she reveals herself. Naxa is Vaeve’s twin sister. She doesn’t want to fight and is looking for a safe exit from the citadel. As Vaeve feared, Naxa snuck into
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
call on the planetar to look inward and judge itself, making a DC 26 Charisma (Persuasion) check as part of that action. If the player roleplays well, grant the character advantage on the check. A
lurk three hungry otyughs. When they detect other creatures in the pit, they rush forth and attack while using their Limited Telepathy to taunt prey. Treasure. Scattered among the bones at the south end
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
been picked for the special purpose of spreading his virulent message among the enemy. At night, or during a heavy fog, these infected orcs rush toward an enemy’s encampment, often through a hail of
chief might call upon the cultists of Shargaas to assassinate an enemy leader, kidnap an influential hostage, or steal a valuable item. Gruumsh doesn’t always look kindly on acts of subterfuge and
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Annam and the Ordning Most giants revere a pantheon of gods comprising Annam and his divine children—a pantheon they call “the Ordning” because it is the archetype of the ordning that structures
remaining aloof from a bitter war against dragons, spurring her to prove herself a valiant warrior as well as a champion of peaceful giants. Priests and Rites. Giants of all kinds offer prayers to






