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Returning 35 results for 'before black diffusing crushing reborn'.
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Magic Items
Dungeon Master’s Guide
Hidden in the dungeon of White Plume Mountain, Blackrazor shines like a piece of night sky filled with stars. Its black scabbard is decorated with pieces of cut obsidian.
You gain a +3 bonus to
Blackrazor. Blackrazor can be destroyed by crushing it in the great gears of Mechanus. Primus, the creator of the modrons, also knows a series of musical tones that Blackrazor can’t stand to hear, causing the sword to shatter.
Monsters
Stranger Things: Welcome to the Hellfire Club
gatekeeper of the Hellfire Games’ final challenge.
Raised by vile magic from the corpse of a beheaded black dragon, the demodragon is the picture of its creator: an abomination with three
a flower-like arrangement of glistening flesh and teeth around two crushing jaws.
Though the head of the dragon from which the demodragon spawned is long gone, its breath remains. Without warning
Monsters
Icewind Dale: Rime of the Frostmaiden
Frost.First Form
In her first form, Auril appears as a hunched, 7-foot-tall biped with the head of a snowy owl, black talons, cloven hooves, and grayish-white wolf fur covering her body from the neck down
form, Auril dies. As long as she has mortal followers who worship her, however, Auril is reborn at full strength during the next winter solstice, with divine power far beyond what is reflected in the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
settling nearby. The former keep has been reborn as the Sacred Stone Monastery, now home to a reclusive order of mysterious monks (actually earth cultists in disguise) who spend their days in meditation
and rigorous exercises of self-discipline. Few people in the area have heard of the Sacred Stone order. No one in the region knows the truth: the monastery now serves as the surface headquarters of the Black Earth cult and guards access to the unholy vaults of the Temple of Black Earth below.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Challenge Rating Monster Challenge Howling Hatred initiate 1/8 Crushing Wave reaver 1/2 Sacred Stone monk 1/2 Feathergale knight 1 Crushing Wave priest 2 Black Earth guard 2 Eternal Flame guardian 2
Fathomer 2 Howling Hatred priest 2 Hurricane 2 Oreioth 2 Wiggan Nettlebee 2 Black Earth priest 3 Dark Tide knight 3 Eternal Flame priest 3 One-eyed shiver 3 Skyweaver 3 Thurl Merosska 3 Windharrow 3
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Red Widow Theater The Red Widow is a cabaret known for lively music, provocative dancing, and shady dealings. A gigantic statue of a spider, painted in garish crimson with a black hourglass shape on
its abdomen, adorns the front roof of the building, inviting customers into its decadent web. At this shrine to decadent pleasures, attendees celebrate beauty and life in defiance of the crushing
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
actually an old stone temple built in a rocky vale at the southern edge of the Sumber Hills. It was recently reborn as the Sacred Stone Monastery, home to reclusive monks dedicated to a mysterious “Way
of the Sacred Stone,” which sages across Faerûn have never heard of because it’s merely a cover for the Cult of the Black Earth. The monastery is the surface stronghold of the earth cult, and it
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
party; the Temple of the Crushing Wave is appropriate for a 7th-level party; the Temple of Black Earth is designed for an 8th-level group; and the Temple of Eternal Flame works best for a party of 9th
The Spy’s Letter The characters have a problem in Red Larch: Justran Daehl, the cellarer (ale buyer) of the Helm at Highsun, is a spy for the Cult of the Crushing Wave. He’s been reporting on the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
surface. Knifepoint Gully near Feathergale Spire leads to the Temple of Howling Hatred. The Dark Stream flows under Rivergard Keep, leading to the Temple of the Crushing Wave. The Ancient Stair
descends from Sacred Stone Monastery to the Temple of Black Earth. Finally, the Path of Frozen Fire leads from the cellars below Scarlet Moon Hall to the Temple of Eternal Flame. Each elemental cult
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
devastation orb of air One Black Earth priest, two Black Earth guards, and four Sacred Stone monks armed with a devastation orb of earth One Eternal Flame priest, three Eternal Flame guardians, and one
flamewrath armed with a devastation orb of fire One Crushing Wave priest and six Crushing Wave reavers armed with a devastation orb of water
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Cult of the Crushing Wave Cultists of the Crushing Wave worship the awesome power of water, from the surging tides and deadly maelstroms of the sea to the raging torrents of rivers in flood and the
rock crushing power of ice and glaciers. Crushing Wave cultists see all living creatures as nothing more than trapped water that could one day be free to return to the seas or skies in a new form. The
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. A band of marauders for the earth cult consists of 1d4 + 1 Black Earth guards, a Black Earth priest, and 1d4 − 1 ogres. See chapter 7 for the cultists’ statistics. Earth Cult Robbers. These earth
cult robbers stake out spots to waylay passersby. The group consists of 1d4 + 1 bandits and 1d4 Black Earth guards (see chapter 7). Elementals. A small group of elementals wanders freely. Roll a d4 to
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
), and one male human in a white robe with black feathers at the shoulders (an air cultist). All died from arrow wounds or crushing blows, and the earth cultists who won the battle buried the fallen on
Mirabar), one female human warrior dressed in a black surcoat with a red axe (the symbol of Mirabar’s army), one male human warrior dressed in a black cloak with strange stony armor (an earth cultist
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
desert caravan, elves succumbing to a green dragon’s gaseous breath weapon, a red dragon burning down what might be the Castle Ward of Waterdeep, and a black and white dragon circling over a cold swamp
all her glory, crowned in gold and silver, and worked with gemstones and gold and silver thread. Fully 35 feet wide and 20 feet tall, it shows Tiamat crushing cities and surrounded by adoring followers
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
caravan, elves succumbing to a green dragon’s gaseous breath weapon, a red dragon burning down what might be the Castle Ward of Waterdeep, and a black and white dragon circling over a cold swamp
glory, crowned in gold and silver, and worked with gemstones and gold and silver thread. Fully 35 feet wide and 20 feet tall, it shows Tiamat crushing cities and surrounded by adoring followers. The
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Crushing Wave Cultists The Cult of the Crushing Wave venerates the element of water as a force of destruction and evil. Only fools or lunatics worship the idea of destruction, and many of the
Crushing Wave cultists can be described as such. Others are more calculating and deliberate in their evil, and see the power of Elemental Evil as a tool by which they can sweep away the existing order of
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Eternal Flame followers, but also find them maddeningly inconstant. Black Earth cultists ally most often with the Crushing Wave, since they admire the patience and pragmatism of the water cultists.
Cult of the Black Earth The earth cult worships the implacable strength and unyielding resistance of elemental earth. Cultists seek the power to destroy the works of civilization with landslides
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
carrying spears and ornate jugs. The ceiling is painted to look like a clear blue sky. A small bejeweled cockroach rests atop a sarcophagus of black basalt in the middle of the room. A two-foot-diameter
). The lid of the black sarcophagus bears a name etched in Common: NAPAKA. The lid is sealed with strips of melted lead that can be easily pried away. Once the lead is removed, the lid can be pushed aside
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
warrior appears at the second-story arrow slit directly over the gate. You can’t see much of him, but he wears a leather jerkin and has a black beard. “Who are you? What do you want?”
The person at
random encounter occurs. To determine the encounter, roll a d6 and consult the following table: d6 Encounter 1 1d3 commoners (see area K17) 2 1d4 bandits (see area K8) 3 1d3 Crushing Wave reavers
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
hippogriffs, one skyweaver, one hurricane, and five bugbears One Dark Tide knight mounted on a giant crocodile, one fathomer, one Crushing Wave priest, and six bandits One burrowshark mounted on a bulette
, and two Black Earth guards Three Eternal Flame guardians, two minotaurs, and four hell hounds These cultists are willing to annihilate themselves in the process of carrying out their mission. The
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
of battle finally die away, the ground before you stained black and red with demonic blood and ichor. In the terrible grip of Demogorgon, even the mighty Orcus looks almost small. Tentacles hold the
Demon Prince of Undeath in a crushing grip, slithering across the maggot-riddled flesh of the horned demon, as they tighten inexorably. A strangled gasp issues from the demon lord’s throat as a horrific
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
darkness. The landing at the east end of the cavern is guarded by four Crushing Wave reavers and one fathomer commanded by a Dark Tide knight named Eyon (see chapter 7 for the cultists’ statistics
small pools, each about 3 feet wide and filled to the brim with black, stinking water. Several large stones lie on the floor near the pools, each wrapped several times around by lengths of old rope. A
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
clang, crushing all between them and sending shudders through the plane. Acheron has four layers, with the largest blocks gravitating to the top layer. Some scholars have theorized that the crashing
fleeting images. Ocanthus Maelstroms of razor-sharp debris swirl above a mire of black ice. Acheron Adventures Acheron is a plane of enforced order, where rigid conformity leads to crushed spirits and
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
crushing ceiling trap +1 Recovered the treasure +1 L5: Grotto Attacked the pechs −1 Improved the pechs’ mood +2 Refused to douse any bright lights −1 L6: Fungal Cavern Disturbed the crickets −1 L7
or drink −1 Defeated Kashem the dao +2 Saw through Kashem’s illusions before she attacked +1 L18: Black-Water Lake Gathered all the garnets on the island +1 Received an insult from Iggwilv +1 Used
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
The character knows that unsavory sorts have occupied Rivergard Keep, and that there’s a secret way into the castle. Using the secret entrance earns inspiration, as does clearing the Crushing Wave
normally be found in area B8 of the Temple of Black Earth. The character earns inspiration for reaching the temple and again for defeating Miraj. Ominous Dream The character has seen the earth prophet
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Haayon the Punisher This encounter occurs only after the prophets of the Cult of the Howling Hatred and the Cult of the Crushing Wave have been defeated. Bands of raiders roaming the area, minor
robes and black-feathered cowls of air cultists, while others are dressed in the green of the water cultists. Each person bears a placard around his or her neck, reading “I am punished.”
The refugees
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. Its black scabbard is decorated with pieces of cut obsidian. You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. If you hit an Undead with this weapon, you take 1d10
next sunset. Destroying Blackrazor. Blackrazor can be destroyed by crushing it in the great gears of Mechanus. Primus, the creator of the modrons, also knows a series of musical tones that Blackrazor can’t stand to hear, causing the sword to shatter.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
roll if its target is prone. Prisoners. Three captives are chained to the walls. Two are fire cultists, while the third is a riverboat crewman captured a few days ago by Crushing Wave river bandits. The
are stone stairs leading up into a passage of dwarven stonework to the north and cave mouths to the northwest and southwest.
This cavern is the center of the Crushing Wave cult’s presence in the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
allowed them to be reborn. While the Sundering saw the other gods of the Forgotten Realms withdraw their direct influence from the world, the Dead Three remained behind in mortal form as quasi-divine
ambitious rise to the top while the weak languish in slavery. Regardless of the form he takes, Bane is always marked by his jet-black right hand. He usually wears a gauntlet or glove over this hand to
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the gods come to collect such souls and, if they are worthy, they are taken to their awaited afterlife in the deity’s domain. Occasionally, the faithful are sent back to be reborn into the world to
Azuth, god of wizardry LN Arcana, Knowledge Left hand pointing upward, outlined in fire Bane, god of tyranny LE War Upright black hand, thumb and fingers together Beshaba, goddess of misfortune CE
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
gargoyles if they have a passive Wisdom (Perception) score of 15 or higher. The gargoyles ignore groups exiting the Temple of Black Earth. They attack any strangers approaching from the north unless
the strangers pause at the bridge to either give the hand sign of the cult (a triangle formed with thumbs and forefingers of both hands) or call out, “I serve the Black Earth!” In combat, the gargoyles
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Black Earth Cultists Murderers, lunatics, hateful nihilists — these are the sort of people drawn to worship the might of Elemental Evil. The followers of evil elemental earth call themselves the Cult
of the Black Earth, and dream of the day when earthquakes reduce the world of mortals to rubble. They seek to recruit evil or destructive monsters that burrow or dwell in the ground, and in fact
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
cults have moved into the Sumber Hills: an air cult called the Cult of the Howling Hatred; an earth cult, the Cult of the Black Earth; a fire cult called the Cult of the Eternal Flame; and a water cult
, the Cult of the Crushing Wave. Nurvureem hasn’t seen elemental cultists in several tendays. She says, “I taught them in blood to leave this place alone.” Her recent visitors sought an alliance with
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
and provides no impediment. Underwater Passage. If the characters explore beneath the water, read the following: Forty feet beneath the water, the walls are constructed of worked stone. Red and black
mosaics of tentacles flank a set of black marble doors in the south wall. Reliefs of long, curving fangs line the arc of the door frame.
The double doors push open to reveal an underwater passage to
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
of Evil Earth (Tyrant of Black Earth, the Mountain of Doom) Olhydra, Princess of Evil Water (the Crushing Wave, Well of Endless Anguish) Yan-C-Bin, Prince of Evil Air (the Shadow of the Four Winds






