Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 24 results for 'before blessing diffusing copper relief'.
Other Suggestions:
before blessing diffusing cover relies
before blessing diffusing copper relies
before blessings diffusing cover relies
before blessings defusing copper relics
before blessings diffusing cover relics
Magic Items
The Book of Many Things
This gleaming brass shield bears a relief of the legendary medusa druid Euryale.
While wielding this shield, you gain the following benefits:
Blessing of Euryale. You have resistance to poison
damage and are immune to the petrified condition.
Petrifying Heraldry. As a bonus action, you can make the front of the shield flare with a medusa’s petrifying magic, causing the relief’s
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
somber hallway. The walls are decorated with faux columns every ten feet, and the double doors at the west end of the hall are sheathed in copper plate, now green with age. A relief carving of a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
a bas-relief of a flaming skull. Next to the sixteenth level is a bas-relief of a comet. Next to the twenty-third (lowest) level is a bas-relief of a tower with a tiny rune engraved above it. Close
door in the south wall and offers to join the party until he locates his “friends,” a shield dwarf named Copper Stormforge and two humans named Midna Tauberth and Rex the Hammer. Halleth no longer has
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
relief against the starry sky of Nyx, culminating in a golden orb that can be seen from a great distance. Some speculate that this orb is the source of Nyx’s vibrant colors and lights, and that without
fully formed. Thassa’s palace floats underwater, its buildings suspended in giant bubbles that drift with the currents. At its edge, in a city of divine copper and marbleized hopes, Ephara makes her
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
party receives a special blessing from Lathander. Any party member who died within the past 24 hours is instantly restored to life at full health, regardless of how the character died. In addition, each
character who helped lay Macreadus’s spirit to rest gains a blessing of the Morninglord (described below). For rules on blessings, see “Supernatural Gifts” in the Dungeon Master’s Guide. Blessing of
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
immediately uses one of its lair actions, centering the effect on itself. For example, a fallen black dragon and any characters around it might be pulled into a nearby pool of water, and a copper
seize the dragon’s power. The benefit conferred by this transfer of power is up to you. It might include one of the draconic gifts described in chapter 2 of this book, or a charm or blessing from the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
brass or blue dragon, or in a storm-wracked sea cave or inhospitable moorland for a bronze or copper dragon. Gem dragon eggs generally incubate encased in rock or in small caves. The incubation period
—as either a blessing or a curse.
6 Hoard Thieves. The hoard of an older dragon is imbued with that dragon’s power. Those who steal from such a hoard might transform into half-dragons as that power leaches into them.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
the Great Blue Devil A relief of a scowling, fiendish face made of azure mosaic tiles spans the hallway’s back wall. The face’s mouth is open, revealing a black maw, and its eyes are carved from
clouded white crystal. To the right of the mosaic is a closed door.
A character who examines the relief with a Detect Magic spell or similar magic finds that the relief’s mouth radiates conjuration magic
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
tables and copper slot machines. Just south of the game tables are two cashier booths. Just north of the games area is a secluded lounge that holds a small bar as well as chairs and couches. Security
rows of copper slot machines and five life and death tables, each with a different bet value: 1 cp, 5 cp, 1 sp, 1 gp, and 10 gp. A4: Minauros A narrow racing track dominates the center of this section
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
an achievable objective, if the customer is of good alignment and inclined to take direction from the chatty barber. Burney is, in fact, an ancient copper dragon named Balarystul. Burney resides in
specifically. Burney is under the effect of a permanent mind blank spell, and cannot be detected by magical or mundane means unless she wishes it. In exchange for this blessing, Burney can take no direct
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
effects: Draconic Blessing. Bahamut or Tiamat has placed the lair under the effect of a hallow spell. Planar Portals. Fissures, archways, or tunnels within 1 mile of the dragon’s lair form magic portals to
lair might involve only minor visual or auditory phenomena. This includes such effects as the appearance of a copper dragon’s likeness on stone formations, the bright colors of underwater plants near a
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
water. A relief ornaments the walls, depicting great sea birds dipping into the waves alongside leaping fish and whimsical creatures.
On entering this room, Ishvern reminds the characters to cleanse
, each character in the room who washed themself in area C3 and who didn’t disturb the sarcophagi in area C5 gains the charm Habbakuk’s Blessing (a type of supernatural gift detailed in the Dungeon
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
either direction. For 2,000 GP, the chief priest will cast the Teleportation Circle spell to open a connection to another permanent circle on the Material Plane.
Temple of the Radiant Sun This copper
in the Temple of the Radiant Sun, while those with the Farmer background might seek it out as a place for blessing. Reasons to Visit. Adventurers might visit the temple for one of the following reasons
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Shipwrights’ Ball at the Shipwrights’ House, and guild-sponsored galas at the Copper Cup festhall. According to custom, the winners of the various competitions don’t keep their trophies and earnings, but
wields the Wand of the Four Moons in a ceremony blessing all navigators. This holy relic is said to be the mace wielded by Selûne in her first battle against Shar, and again in a fight with her sister
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
. White Gate. The corridor that leads east has a white gate that connects with the Clay Golem Kilns. 87. Golem Vault Relief-carved walls showing nobles at a great feast make a stark counterpoint to the
four open archways that lead into this chamber. The four stones at the corners of each arch pulse with white light. The walls in this vast space areset with panels of copper that reflect the lights
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
of the god’s love and of the primal elves’ original fluid state of being. Many of Corellon’s chief priests bear this blessing.
The rarest of these blessed elves can change their sex whenever they
it as a curse, for it could destabilize their entire society. If Corellon’s blessing manifests in a drow, that elf usually flees to the surface world to seek shelter among those dedicated to Corellon
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
a well-engineered system that taps the hidden spring in area C26. An ancient blessing provides the fountain with modest healing powers; anyone who drinks from it gains the benefits of having finished
. Thunderhammer Brewery Sealed copper vats stand in two rows in the middle of this large room. The vats are old and completely covered in verdigris. Most of the paint on the walls peeled away long ago, but a
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. The symbol of elemental air is cut into each victim’s forehead. The characters can find an intact head and see the symbol in gory relief. N4. Storm Chasm A chasm divides the subterranean passageway
uses his innate darkness spell to retreat as soon as possible. Treasure Among the debris is a spider silk pouch with 23 pp and a necklace of prayer beads. The necklace holds one bead of blessing, one
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
hallway. The walls are decorated with faux columns every ten feet, and the double door at the west end of the hall is sheathed in copper plate, now green with age. A relief carving of a mournful angel
southeast corner is sheathed in tarnished copper plate.
The six skeletons are animated and under orders to attack any creature that comes within 10 feet of the door leading to area R5 or the door
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
, the characters can ask Bindle a riddle of their own. If the characters answer Bindle’s riddle or ask one, Bindle is delighted and allows them to stay in his room. With Bindle’s blessing, the characters
stone pedestal in the center of the room holds a bloodstained basin. A simple copper knife with a razor edge rests on the side of the basin. Words are inscribed on the basin’s rim.
This room has the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
doorway beneath a massive relief carving of a crossed hammer and tongs. Two iron doors were fitted to the entrance, but one lies on the ground, completely rusted off its hinges, and the other sags so
of iron, copper, gold, and silver, crudely hammered together into a form suggesting something vaguely humanoid but also fiery. Four firenewts worship before it.
The worshipers are two firenewt
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
used as arcane focuses for spellcasting. Other curios include an empty casket sized for a human infant, a copper cowbell, a rope noose, a nothic’s shriveled claw on the end of a black cord, a soot
following boxed text to the players: Brass double doors stand exposed in the wall of the scab. A relief image on the doors depicts a blindfolded angel wielding a sword, and carved into the door frame
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
The visible walls of the corridor leading south bear faint traces of disgusting murals and bas-relief depictions of nasty things. After about 40 feet, the way is completely blocked by tons of stone
of coins (totaling 9,100 sp). The third chest holds loose coins (a total of 2,400 ep) and an unlabeled potion (actually a potion of poison). Inside the fourth chest are twenty-seven copper ingots
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
staircase climbs to the upper floor, which is just as dim and darkly paneled as the taproom. Across the back of the taproom is a long bar with three copper candle-lanterns hanging over it, and a stair
. Key NPC. Grund is a happy, dim-witted sort. The other vendors all pilfer from his open pickling vats, and he cheerfully lets them. He’s easy comic relief when encountered here, but the adventurers






