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Returning 35 results for 'before block deliver could return'.
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before black derived could reborn
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before black derived could return
before blocks derived could reborn
before black derived could retain
Magic Items
Dungeon Master’s Guide
until 5 days have passed.
Figurine of Wondrous Power (Ebony Fly);Ebony Fly (Rare). This ebony statuette, carved in the likeness of a horsefly, can become a Giant Fly (see the accompanying stat block
weapons disappear and the horns return when the goat reverts to figurine form. While you ride the goat, any Hostile creature that starts its turn within a 30-foot Emanation originating from the goat must
Magic Items
Dungeon Master’s Guide
. The DM can use a different stat block to represent the knight, as desired.
Moon. You gain the ability to cast Wish 1d3 times.
Puzzle. Permanently reduce your Intelligence or Wisdom by 1d4 + 1 (to
guard the place. While your soul is trapped in this way, your body is inert, ceases aging, and requires no food, air, or water. A Wish spell can’t return your soul to your body, but the spell reveals the location of the object that holds your soul. You draw no more cards.
Equipment
Our partners in the Zhentarim provide these remarkable pets, fully domesticated and trained to deliver messages. Always wear gloves when handling venomous creatures.
Pet flying snakes use the Flying Snake stat block.
Feats
Forgotten Realms: Heroes of Faerûn
Hit Points of the form. The shape-shifting effect lasts for 1 hour, and it ends early if you have no Temporary Hit Points left or if you take a Magic action to return to your true form.
Your game
statistics are replaced by the stat block of the chosen form, but you retain your creature type; alignment; personality; Intelligence, Wisdom, and Charisma scores; Hit Points; Hit Point Dice; proficiencies
Spells
Xanathar's Guide to Everything
You channel primal magic to cause your teeth or fingernails to sharpen, ready to deliver a corrosive attack. Make a melee spell attack against one creature within 5 feet of you. On a hit, the target
takes 1d10 acid damage. After you make the attack, your teeth or fingernails return to normal.
The spell’s damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
Monsters
The Wild Beyond the Witchlight
of her limbs. Skabatha roams Thither on her flying rocking horse (see chapter 3 for its stat block), which creaks horribly as it moves.
Skabatha’s Weakness
Skabatha always forgets the first
creature she sees when she awakens after a long rest. See the stat block for details.
Hourglass Coven
The Hourglass Coven is a group of three hags, each one bound to an aspect of time: one reflects
Monsters
Locathah Rising
gaining those of the creature. If the creature has the same proficiency as Amble and the bonus in its stat block is higher, use the creature's bonus instead of Amble's.
When Amble transforms, they
assume the beast's hit points and Hit Dice. When Amble reverts to their normal form, they return to the number of hit points they had before they transformed. However, if Amble reverts as a result of
Monsters
The Wild Beyond the Witchlight
without the other doing likewise. The accompanying stat block uses “she” and “her” as each twin’s default pronouns.
The twins are as fond of one another as two siblings
moonlight. She wears a crescent moon mask and is one-half of an acrobatic duo called the Selenelion twins, alongside Glister, her sunny twin. Gleam wants to reunite with her twin and return to the
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
surviving populace fleeing into the wilds. A young prince, Will Kenrith, does his best to reunite the shattered realm, but a return to its former glory seems far off.
Even in the shattered remnants of
species—including griffon;griffons in Ardenvale, giant owl;giant owls in Vantress, and giant ravens (use the giant vulture stat block) in Locthwain. Some knights also wield powerful magic drawn
Monsters
Quests from the Infinite Staircase
this role, Nafas sends adventurers to distant worlds to fulfill the wishes of creatures beyond his reach. Adventurers who return to Nafas successful receive gifts as rewards. As a noble genie, Nafas
by the creature that slays him (see the Last Wish trait in Nafas’s stat block).Lightning, ThunderPoison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Reporting to Captain Zodge Once the characters wipe out the Vanthampur family and its devil-worshiping cult, they can return to Captain Zodge to deliver their report, surrender their Flaming Fist
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Primal Savagery Transmutation cantrip Casting Time: 1 action Range: Self Components: S Duration: Instantaneous You channel primal magic to cause your teeth or fingernails to sharpen, ready to deliver
a corrosive attack. Make a melee spell attack against one creature within 5 feet of you. On a hit, the target takes 1d10 acid damage. After you make the attack, your teeth or fingernails return to
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Back across the Llanos Once the characters are ready to return to Atagua, Yarana escorts them back to the portal they used to reach the tepui. Nene travels with them through the portal, carrying with
him a message to the Green Doctors. Upon returning through the portal, the characters find themselves back in the field of termite mounds in eastern Atagua. The macaw swiftly departs to deliver his
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
is the main villain, Yalah Gralhund has secretly cut a deal with the beholder crime lord, offering to return the Stone of Golorr to it if the beholder helps her create a vacancy on the council of
Masked Lords. If the Cassalanters are the main villains, Yalah is a fawning member of their Asmodeus-worshiping cult and intends to deliver the Stone of Golorr to them as a demonstration of her fealty and
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Morak’s Quest Characters who survive the perils of the Dripping Caves and return to Nightstone should advance to 4th level. Once he is safely back in the village, Morak Ur’gray takes stock of the
damage, makes arrangements to deliver news of the giants’ attack to Waterdeep, and urges the characters to undertake one of the following three quests. If Morak died in the Dripping Caves, another NPC
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
, recover it, and return it to Adrisa Carimorte of the Cognoscenti Esoterica. A preliminary meeting with Adrisa has already been arranged, and a coach will arrive shortly to deliver you safely to her
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Placing the “Dark Heart” After their adventures in the Wormwrithings and the Labyrinth, the characters can return to Araj to deliver the components they have collected to Vizeran DeVir. Over ten days
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
sunk into a deep depression, fearing that summer will never return to Icewind Dale. The largest guest suite in the Luskan Arms is occupied by the town speaker, Naerth Maxildanarr, who likes the inn
because it reminds him of home and is a great place to meet visitors. Caged in his room are three flying snakes that he uses to deliver messages to his spies.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Concluding the Quest After finding and slaying Sephek, the characters can return to Hlin and collect their 100 gp reward. If they don’t have evidence to prove that Sephek is dead, Hlin is willing to
. These murders occur irregularly, and only in towns visited by Torg’s. If the characters capture Sephek and deliver him to the authorities, they stop the murders but lose the reward offered by Hlin, who
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Flameskull Gargoyle Mage Mummy Mummy Lord Sphinx of Lore Key NPCs Name
Role
Stat Block
Location
Anthradusk Primary antagonist Ancient Blue Dragon “Anthradusk’s Return” Eldemere Quest giver
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Monstrous Traits Consider undermining players’ expectations about what a creature is or can do by making tweaks to the traits in its stat block. Adding a sahuagin’s Blood Frenzy trait to a different
hiding and ambushes its foes. Some traits, such as a night hag’s Etherealness or an imp’s Invisibility, can help a monster escape from an encounter so it can return to haunt the adventurers another day
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
; when night falls, the ravens fly off, and an eerie silence settles over the house until sunrise, when they return. As the characters will discover, these birds are actually wereravens (see the end of
the adventure for their stat block). Wereravens live and travel in groups called kindnesses, and this particular kindness is called the Scarlet Sash. Characters who observe the chalet at night can
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
unload wagons, and who wait on customers when Elmina isn’t around. Delivery If the characters began play with the “Meet Me in Phandalin” adventure hook, their orders are to deliver the wagon of
mentions that two more Rockseeker brothers, Nundro and Tharden, are camped somewhere outside town. Elmina hasn’t seen them in a tenday and expects the brothers to return “any day now” to resupply. What
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Anthradusk’s Return When Anthradusk returns to Haskasori, read or paraphrase the following text: A mighty boom shakes the ruins and unleashes a rain of settling sand. Heavy steps echo through the
weakened (see “Using the Brazen Egg” below), he uses the Ancient Blue Dragon stat block. The dragon is too preoccupied with his ritual to pursue characters who flee.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
the course of a campaign. For example, characters on their very first adventure might face a villain who uses the stat block of a Mage Apprentice, only to have that villain escape and return many
at least coming up with a plausible way for the villain to return from death. After all, death is rarely the final word for adventurers, so it needn’t be for their opponents. Don’t Go Overboard
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
temple complexes. A temple is overcome when its prophet is defeated or the monsters in its shrine are eliminated.
After the characters defeat the first prophet, run “Dire Tidings” when they return to
abandon its shrine, run the “Race to Destruction” encounter. Parties that stay in the dungeon and choose not to return to town might be oblivious to the villains’ retaliations. If the characters never
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Phandalin” adventure hook, they’re meant to deliver it to this shop. Lionshield Coster. If the characters retrieved the stolen goods from the Cragmaw hideout, they might want to return them to the
and smile as you approach, but all return to their business as you go by.
The characters can visit various locations in Phandalin and talk to the townsfolk. When he hired the characters, Gundren
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
that the characters are her enemies, Lady Wachter hands Ernst a bag of 100 gp (taken from area N4q) and instructs him to deliver it to the Vistani camp outside town (area N9), along with a letter from
(see chapter 2, area L), the Vistani return Lady Wachter’s gold to Ernst and do nothing. Otherwise, a Vistana bandit watches the road east of Vallaki and reports back to camp if the characters are
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
the visitors. It seemed as if the guards had been magically charmed.
Morwen doesn’t want an armed conflict, but she aims to send a stern message to the visitors and asks you to deliver it on her
behalf. “If they don’t leave before dawn,” she says, “I’ll burn their wagons to the ground.”
The characters are asked to deliver Duchess Morwen’s message immediately after dinner. The travelers are
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
they learned within, then figure out their next move. If the characters didn’t find the rotor of return when exploring the lighthouse, Wizzy can reveal where the relic is hidden if he survived. He is
or hired troubleshooter (perhaps after joining another franchise). To use Talanatha as an NPC, you can give her the stat block of a berserker or priest (depending on what use you wish to make of her
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
, she often needs the aid of others to deliver messages, packages, and other communications. Euryale might enlist the characters to deliver something to one of her contacts, offering rare plants or gold
in return. Powerful Flowers. Euryale’s garden contains many magical flowers, including some that allow an individual to cast the Wish spell. Characters might seek out Euryale’s flower garden if they
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
strike of her hammer.
The hard-working smith is Kalista.
Jane Katsubo Kalista
Dwarf Blacksmith
Stat Block: Commoner
The keep’s taciturn, hardworking smith prefers to let her hammer do
the talking.
Standoffish. Kalista is curt toward people she doesn’t know, especially adventurers.
Stern. Kalista never cracks a smile.
Rumors
“Every now and then, adventurers return from the
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Supplies. If the characters began play with the “Meet Me in Phandalin” adventure hook, their orders are to deliver the wagon of supplies to Barthen’s. Barthen pays the agreed amount (10 gp to each character
also mentions that two more Rockseeker brothers, Nundro and Tharden, are camped somewhere outside town. Barthen hasn’t seen them in a tenday and expects the brothers to return “any day now” to resupply
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
, waves at you, and yells, “A little help?!”
Adabra uses the commoner stat block. Characters can fight or negotiate with the manticore, which ceases its attack and flies away if given at least 25 gp in
treasure or a few pounds of meat. If it’s not killed, the manticore could return with its mate to make more trouble in the future.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
, they carve out tunnels for the tomb. At night and while their handlers take breaks, they are kept behind a 10-foot-thick stone block that is magically slid across the tunnel. Creatures The two umber
to either return here to rest if they are elsewhere, or to depart for the tomb to begin work, opening or closing the stone slab accordingly.






