Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'before block destination container roaring'.
Other Suggestions:
before block destination container rating
before block destination contains rating
before block destination containers rating
before block destination container rolling
before block destination contain rating
Monsters
Icewind Dale: Rime of the Frostmaiden
loses all the traits and actions of the old form and gains those of the new form.
A stat block is given for each of Auril’s three forms. These descriptions do not reflect Auril at full power, but
destination is already occupied, Auril appears in the closest unoccupied space to it instead.
Auril telepathically communicates with any number of creatures at once, provided they’re all on the island
Monsters
Icewind Dale: Rime of the Frostmaiden
.
A stat block is given for each of Auril’s three forms. These descriptions do not reflect Auril at full power, but rather Auril as she is encountered in this adventure.Lair Actions
Auril
are affecting them currently.
Auril instantly teleports to any location on the island. If the space she chooses as her destination is already occupied, Auril appears in the closest unoccupied space to
Monsters
Quests from the Infinite Staircase
Dimensionally Bound. Nafas can’t leave the Infinite Staircase or be trapped within a container (such as an Iron Flask). Attempts to transport Nafas to another plane are wasted.
Last Wish. When
by the creature that slays him (see the Last Wish trait in Nafas’s stat block).Lightning, ThunderPoison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Monsters
Icewind Dale: Rime of the Frostmaiden
form survives. When she transitions from one form to another, she loses all the traits and actions of the old form and gains those of the new form.
A stat block is given for each of Auril’s three
to any location on the island. If the space she chooses as her destination is already occupied, Auril appears in the closest unoccupied space to it instead.
Auril telepathically communicates with any
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
creature draws closer. As a creature passes through an arch, a roaring sheet of flame fills the archway, teleporting the creature to another location in the Nine Hells. Any creature or object that
passes through the arch while the portal is open is transported to the same destination. Each arch is wide enough to accommodate infernal war machines. To travel to a specific destination, a creature
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
paraphrase the following: Sweet perfume and glittering lights chase away all evidence of the war-torn landscape outside. A gilded statue of a roaring dragon presides over the casino’s lobby. Distantly
shimmers with every hue.
The winged tiefling is Windfall, a champion of Tiamat and the proprietor of the Red Belvedere (see the accompanying stat block). A performer at heart, Windfall is ostentatious
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. Read the hag’s description and skim her stat block in appendix B. Read this chapter in its entirety, and reacquaint yourself with the “Prismeer Overview” in chapter 2. Look over the map of Yon
the strips in an opaque container such as a paper bag or a plastic Halloween cauldron. See “A Tragedy in the Making” later in the chapter for how Stagefright’s lines come into play.
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
on themselves, a capable guide can see the road through the road and the trail beneath the trail. In doing so, the guide sidesteps the confusion and leads charges safely to their intended destination
scout stat block, but change its size to Small) 2 Gloomy wood elf druid (use the druid stat block) 3 Flamboyant pixie 4 Happy-go-lucky satyr 5 Ultra-competitive sprite 6 Overly cautious treant sapling
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
that guard against forgery (DC 15) Craft: Ink, Spell Scroll Carpenter’s Tools (8 GP) Ability: Strength Weight: 6 lb. Utilize: Seal or pry open a door or container (DC 20) Craft: Club, Greatclub
: Block and Tackle Painter’s Supplies (10 GP) Ability: Wisdom Weight: 5 lb. Utilize: Paint a recognizable image of something you’ve seen (DC 10) Craft: Druidic Focus, Holy Symbol Potter’s Tools (10 GP
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
that guard against forgery (DC 15) Craft: Ink, Spell Scroll Carpenter’s Tools (8 GP) Ability: Strength Weight: 6 lb. Utilize: Seal or pry open a door or container (DC 20) Craft: Club, Greatclub
: Block and Tackle Painter’s Supplies (10 GP) Ability: Wisdom Weight: 5 lb. Utilize: Paint a recognizable image of something you’ve seen (DC 10) Craft: Druidic Focus, Holy Symbol Potter’s Tools (10 GP
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Hades The layers of Hades are called the Three Glooms — places without joy, hope, or passion. A gray land with an ashen sky, Hades is the destination of many souls that are unclaimed by the gods of
larva stat block.
Hades is crawling with larvae. Night hags, liches, and rakshasas harvest them for use in vile rituals. Other fiends like to feed on them.
Larva Medium fiend, neutral evil
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
an aura when subjected to a detect magic spell or similar magic. Elvilac’s spellbook contains all the spells he had prepared (see the drow mage stat block), plus dispel magic, stoneskin, and
. A creature teleported by this trap arrives at a location determined by rolling a d20 and consulting the following table: d20 Teleport Destination 1–12 The teleport trap in area 6 13–16 The teleport trap in area 24a 17–20 The teleport trap in area 28
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
walls contain alcoves, and standing in each alcove is a tall, rough block of amber. Two wide cracks have opened up in the south wall, spilling rubble and shattered pieces of amber onto the floor in
Destination Characters who teleport to this location from area K78 in Castle Ravenloft arrive at the point marked T on the map. Amber Sarcophagi Characters who touch the amber sarcophagi are offered
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
rarity from the Dungeon Master’s Guide. Later in this chapter, Kas, disguised as Mordenkainen, retrieves the Chime of Exile from one of these cabinets. S4: Lounge Roaring fireplaces are built into the
, Malaina is a neutral good human who uses the assassin stat block. Malaina is meeting with associates to thwart a scheme against Waterdeep when the characters arrive. When the characters return, Malaina
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Rigus Gate Destination: Infinite Battlefield of Acheron Primary Citizens: Humanoids Rulers: The Crown Generals Generals stoke the fires of war in Rigus, a permanent military encampment linked to a
Lion’s Gate, the portal looks like an enormous feline eye within an arch of bones, a gaseous curtain bisected by a roaring black stripe. Regional Effects The region containing Rigus’s planar gate is
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
might block or bury objects or exits. Poisonous Gas. The lower levels of the ruins, including the rooms and passages of encounter areas 1 through 38, are filled with poisonous gas. The gas is an amber
weeks. Dried Potions. In some locations, characters discover the remains of a potion in the form of sediment in the bottom of a container. It is possible to mix this powder with water or wine and restore
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Ribcage Gate Destination: Nine Hells of Baator Primary Citizens: Devils and Humanoids Ruler: Duchess Zelza Zurkbane Ribcage is the blackened heart of the Vale of the Spine, a jagged range of barren
accomplishment. Alfven Ato Devils rule the brimstone skies above Ribcage, a treacherous town chained to the Nine Hells of Baator Gate A column of roaring red flame swirls within the Citadel of Cinders, a walled
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
opposite that chamber’s window. Forest Painting’s Chamber d6 Door’s Destination 1–2 Banquet (behind the painting in area M3) 3–4 Quill’s prison (behind the painting in area M6) 5–6 Roc (behind
the painting in area M9) Banquet Painting’s Chamber d6 Door’s Destination 1–2 Forest (behind the painting in area M1) 3–4 Quill’s prison (behind the painting in area M6) 5–6 Roc (behind the
Compendium
- Sources->Dungeons & Dragons->Fated Flight of the Recluse
Arrival at Korth Leaving the Ashen Spires behind, the characters see the Nightwood sprawling into the distance, and their destination, the city of Korth, beyond it. The Recluse slows as it draws near
not one to be trifled with; his retinue move to block the characters should they threaten violence. If Kreffik remains alive, he and his Helmed Horror defend Baron Zorlan should a fight break out
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
(use the veteran stat block) armed with crossbows stop them and question them about their origins, business, and destination. Attack on the Final Steps As the characters converse with the sentries, a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Faunel Gate Destination: Wilderness of the Beastlands Primary Citizens: Awakened Beasts Ruler: None The Faunel the Outlands once knew is gone, its roar so mighty that the gate-town was absorbed by
he’s made, commands a vicious streak of predators. Ophelia (lawful good; use the elephant stat block with an Intelligence of 10, a Wisdom of 14, and a Charisma of 14), a sard-hided elephant matriarch
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
him to grow a disfigured second head. A successful DC 12 Wisdom (Insight) check reveals that the giant is crazed and terrified. Use the stone giant stat block with the following modifications: The
different combatants to maneuver. The giant moves in the characters’ direction and lashes out. Two duergar guards and two duergar xarrorn (see appendix C) respond to the giant’s roaring, racing in to join
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
more iron and silver scrap. A console on the catwalk controls both containers. A creature adjacent to the console can spend an action to throw a lever and tip either of the containers. If a container is
this time, the tlacatecolo becomes a separate entity that continues fighting. Serapio uses the commoner stat block and keeps out of battle. If the tlacatecolo is reduced to 0 hit points while
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
teleported creatures arrive in an empty space near this oval, regardless of their intended destination in the Mournland. A creature that studies the reflection of the Mournland in the oval clearly sees the
the warforged warrior stat block in appendix A) remain in Ialos to guard the mill or patrol its surroundings. When no expedition is underway, thirteen pilgrims (including their leader, Mercy, who also
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
their leader, Zhelsuel. Others roam the wastes in search of information. They all use the mage stat block. Silvanesti’s Exiles Once a beautiful woodland nation with sculpted trees and towering spires
headed north. He doesn’t know their destination, but he suspects they’re not just wandering. He suggests that perhaps the Dragon Army, the elves, and the characters have similar interests in this
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
1 gp
-
Blanket
5 sp
3 lb.
Block and tackle
1 gp
5 lb.
Book
25 gp
5 lb.
Bottle, glass
2 gp
2 lb.
Bucket
5 cp
2 lb.
Caltrops (bag of 20)
1 gp
2 lb.
Candle
1 cp
covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn’t need to make the save. Block and Tackle. A set of pulleys with a cable
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
unique lands touched by the magic of the gods. A mystical island could be the ultimate destination of a nautical adventure, or a magical interlude amid a larger seafaring campaign. When creating a
block). The curse lasts until the visitor leaves the isle or until it is broken by a spell like remove curse. Timeless Island. When characters leave the island after spending at least 1 day there, they
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
-Headed feature (see the mongrelfolk stat block in appendix D). His madness is embodied in the following statement: “Being drunk keeps me sane.” He is drunk most of the time, but not to the extent
except hiss and make other horrible sounds. Teleport Destination Characters who teleport to this location from area K78 in Castle Ravenloft arrive at the point marked T on the map. Thing on the Table If
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
corpses include dead explorers, troglodytes, and cave-dwelling creatures. A wicked spirit of hunger (use the wraith stat block) resides here, a sliver of the lesser god Laogzed’s power. The troglodytes
. When a creature enters the grotto, a flare of magic teleports the entrant and creatures within 10 feet of it to one of the Outer Planes. Roll on the Grotto Destination table to determine where the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
accompanying stat block) quickly dons his disguise if someone knocks on the door or tries to break it down, but it takes him 1 minute to do so. While putting on his goblin costume, Spellix makes light
of Doom (see area K7), and the characters are free to go without further incident. Egg-Shaped Crate. Made of magical metal, this indestructible container is 3½ feet tall and 3 feet wide, with a flat
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
end immediately, resuming when he either gains a new body or is replaced by the creature that slays him (see the Last Wish trait in Nafas’s stat block). Nafas Large Elemental, Chaotic Good
Armor Class
. Nafas can’t leave the Infinite Staircase or be trapped within a container (such as an Iron Flask). Attempts to transport Nafas to another plane are wasted.
Last Wish. When Nafas drops to 0 hit points
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
. ALDITHA SIREGAR Beast Master Subclass
Level 3: Primal Companion You magically summon a primal beast, which draws strength from your bond with nature. Choose its stat block: Beast of the Land
, Beast of the Sea, or Beast of the Sky. You also determine the kind of animal it is, choosing a kind appropriate for the stat block. Whatever beast you choose, it bears primal markings indicating its
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
gp 2 lb. Barrel 2 gp 70 lb. Basket 4 sp 2 lb. Bedroll 1 gp 7 lb. Bell 1 gp - Blanket 5 sp 3 lb. Block and tackle 1 gp 5 lb. Book 25 gp 5 lb. Bottle, glass 2 gp 2 lb. Bucket 5 cp 2 lb. Caltrops (bag of
area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn't need to make the save. Block and Tackle. A set of pulleys with a cable
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Bedlam Gate Destination: Windswept Depths of Pandemonium Primary Citizens: Humanoids Ruler: Gatekeeper Cirrus Nestled in a yawning crater wracked by howling winds, Bedlam is a bowl of runaways and
creature’s capture or extermination. 3 Orbys Bumblewing asks the characters to test a dubious new flying machine. During their flight, Nimbus Knife bandits attempt to steal it. 4 A wave of murder sweeps through Midtown, caused by a malevolent breeze (use the ghost stat block) that possesses the townsfolk.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Tradegate Gate Destination: Twin Paradises of Bytopia Primary Citizens: Humanoids Ruler: The Five Star Guild A hub of ethical trade, the gate-town to Bytopia brings a slice of Sigil’s sprawling
for the characters, a gnome inventor’s latest creation (use the iron golem stat block) runs amok, wreaking havoc. 3 Melvin Manyroads (chaotic good, gnome mage) asks the characters to help map one of






