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Returning 35 results for 'before block diffusing candle ripples'.
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Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
the following list: Ball Bearings Flask Pouch Basket Grappling Hook Rope Bedroll Hunting Trap Sack Bell Jug Shovel Blanket Lamp Spikes, Iron Block and Tackle Manacles String Bottle, Glass Net
Tinderbox Bucket Oil Torch Caltrops Paper Vial Candle Parchment Crowbar Pole See the rules for the item in the Player’s Handbook. The item lasts until you finish a Long Rest, at which point it vanishes. You
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
skeleton embedded in the opposite wall holds an iron sconce with a burning red candle in it.
The skeleton is all that remains of a dead Omuan engineer. As long as the candle remains in this cell, it
character comes within 1 foot of the candle or removes it from the sconce. The lava rains down and magically drains away through the holes in the floor. Each creature in the cell when the lava begins to fall
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Omuans offer it urns of food and treasure as tribute. Cracks in the fresco obscure the head of the human figure in the foreground, but you can see that it grasps a lit candle.
A search of the wall
done since the dawn of time.” A copper bowl containing rat bones Four dead cockroaches A green wax candle with a salvageable wick 5 gp (loose) Performing the Ritual To open the sarcophagus, one or more
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
opportunity for the characters to get information from the patrons, which leads them to “Candle Lane,” where their quest continues. Blood in the Streets As the characters travel through the Dock Ward
friend: Renaer Neverember, the son of Waterdeep’s previous Open Lord, Dagult Neverember. “Chip off the old block, that one!” sneers one patron. “Just another spoiled, rich noble who likes to rub our
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
after the fog rises, four tigers (use the saber-toothed tiger stat block) appear from the direction of the forest. These hostile tigers are 12 feet long and have blue-tinged fur. The site’s workers
emits dim light for 10 feet and no heat. The detect magic spell reveals that the candle has an aura of evocation magic. If the name Dae Won-Ha is spoken within 10 feet of the candle, it momentarily
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
he’s made, commands a vicious streak of predators. Ophelia (lawful good; use the elephant stat block with an Intelligence of 10, a Wisdom of 14, and a Charisma of 14), a sard-hided elephant matriarch
, guides Faunel’s herbivores. Parvaz (neutral; use the giant eagle stat block with an Intelligence of 16 and a Charisma of 14), a brooding albatross with golden tail feathers and razor-sharp talons
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
gp 2 lb. Barrel 2 gp 70 lb. Basket 4 sp 2 lb. Bedroll 1 gp 7 lb. Bell 1 gp - Blanket 5 sp 3 lb. Block and tackle 1 gp 5 lb. Book 25 gp 5 lb. Bottle, glass 2 gp 2 lb. Bucket 5 cp 2 lb. Caltrops (bag of
20) 1 gp 2 lb. Candle 1 cp - Case, crossbow bolt 1 gp 1 lb. Case, map or scroll 1 gp 1 lb. Chain (10 feet) 5 gp 10 lb. Chalk (1 piece) 1 cp - Chest 5 gp 25 lb. Climber's kit 25 gp 12 lb. Clothes
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
GP Arcane Focus Varies Varies Backpack 5 lb. 2 GP Ball Bearings 2 lb. 1 GP Barrel 70 lb. 2 GP Basket 2 lb. 4 SP Bedroll 7 lb. 1 GP Bell — 1 GP Blanket 3 lb. 5 SP Block and Tackle 5 lb. 1 GP Book 5 lb
. 25 GP Bottle, Glass 2 lb. 2 GP Bucket 2 lb. 5 CP Burglar’s Pack 42 lb. 16 GP Caltrops 2 lb. 1 GP Candle — 1 CP Case, Crossbow Bolt 1 lb. 1 GP Case, Map or Scroll 1 lb. 1 GP Chain 10 lb. 5 GP Chest
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
2 lb. 1 GP Barrel 70 lb. 2 GP Basket 2 lb. 4 SP Bedroll 7 lb. 1 GP Bell — 1 GP Blanket 3 lb. 5 SP Block and Tackle 5 lb. 1 GP Book 5 lb. 25 GP Bottle, Glass 2 lb. 2 GP Bucket 2 lb. 5 CP Burglar’s
Pack 42 lb. 16 GP Caltrops 2 lb. 1 GP Candle — 1 CP Case, Crossbow Bolt 1 lb. 1 GP Case, Map or Scroll 1 lb. 1 GP Chain 10 lb. 5 GP Chest 25 lb. 5 GP Climber’s Kit 12 lb. 25 GP Clothes, Fine 6 lb. 15 GP
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
through a gap in the ancient stone wall. It emerges into a chamber thick with dust and old air. Atop a low dais to the north stands an altar carved with candle sconces, a shallow basin, and stylized
earnest prayer to Sirrion causes flames to spring to life within the altar’s candle sconces and a thick, red liquid to fill its basin. This liquid is a potion of fire breath. After creating this potion
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
1 gp
-
Blanket
5 sp
3 lb.
Block and tackle
1 gp
5 lb.
Book
25 gp
5 lb.
Bottle, glass
2 gp
2 lb.
Bucket
5 cp
2 lb.
Caltrops (bag of 20)
1 gp
2 lb.
Candle
1 cp
covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn’t need to make the save. Block and Tackle. A set of pulleys with a cable
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
succeeds on a DC 17 Wisdom (Perception) check notices the mud elementals. Each mud elemental uses the water elemental stat block with the following changes: It has advantage on Dexterity (Stealth
those who hear it. Characters who listen to the music can feel it tugging at memories from their pasts, whether joyful or otherwise. The music causes momentary ripples in the seemingly frozen waterfall
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
rushing water is loud in the confined space.
Characters using darkvision or a light source brighter than a candle can see more walkways attached to the northwest side of the shaft 30 feet farther down
using darkvision or a light source brighter than a candle can see, if they look up, the underside of the walkway in area M5 (on level 1). If the characters failed to notice the two kobolds clinging to
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the cube ripples, as it seems to be putting out enough dry heat to warm the room.
A drow mage named Yilsebek Dalambra has turned this partially collapsed Netherese building into an outpost. From
on map 6.1. Auril the Frostmaiden has transformed ten of the icicles that cling to the ceiling into creatures resembling piercers. They use the piercer stat block, have immunity to cold damage, and
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the cave-in. Mounds of broken rock block the tunnel, piled from ceiling to floor. The other parts of the cave-in were passable after the collapse, but this seems an impenetrable wall of earth
has a passive Wisdom (Perception) score of 18 or higher spots a candle-like object attached to each pillar, partially hidden beneath the moss. A character who closely examines a pillar spots the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
back in and acts just as the old Oddlewin did, using Oddlewin’s stat block. Characters who succeed on a DC 12 Intelligence (Investigation) check notice Oddlewin casts multiple shadows on the ground
Oddlewin foresaw. Here are some suggestions for fortune outcomes: Comet. If the character keep a candle, torch, lantern, or other flame or source of light in their vicinity as often as possible, that light
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
block has a cleaver stuck into it. The cleaver, which is made of fine silver, functions as a silvered handaxe. P41: West Pantry This pantry is barren. As offerings to the pyramid declined, the priests of
call, fends off a horde of ghasts P48: Priest Catacombs A giant block of black stone lined with twelve upright sarcophagi sits in the center of this huge room. The faces that were carved into the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
accompanying stat block) named Vundru. Vundru used to lurk much closer to Illithinoch, where he became infused with minor psychic abilities. He has no knowledge of the Far Realm and no desire to learn more
: confusion, fear
J8: Burbling Intersection Phosphorescent fungus growing throughout this side tunnel ripples with iridescent colors, and the walls glisten with a thin, moist sheen of mucus.
Natural
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
their opinions freely at the Trianym, a public forum located a block from the Hall of Speakers. The Trianym consists of three cylindrical platforms with seating for scribes and spectators to witness
to most, Incantifers step into the tower as if it were porous, leaving ripples behind them as they enter and emerge. When the Tower Sorcerous disappeared from Sigil, it left behind an empty lot. The
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
spore servants. When the myconid sovereign became uncooperative, Krob tore off one of its arms. Thonot Krob uses the quaggoth stat block with the modifications noted in the “Variant: Quaggoth Thonot
ranges from forty feet high down to twenty feet high along the south wall. The source of the smoke and heat is a ten-foot-tall stone forge shaped like a pyramid with its peak sheared off. Ripples of heat
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
of them. Zyrian the Scrivener. The ghostly figure is Zyrian the scrivener, the archmage who created the Haven of the Red Quill to preserve the lore of Phalorm. Zyrian (use the ghost stat block) doesn’t
of which use the mummy stat block but are lawful neutral. The scholar mummies are wrapped in funeral robes set with purple-glowing runes of oath-binding, recognized as such by any character who has
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
-reaching schemes. Dragon Bar. Like moths to a candle, risk takers gravitate to the buzzing marquee of Fortune’s Wheel. The polished revolving door of this recently renovated building opens into the
. Engineered to contain all manner of planar convicts, the Prison’s cells vary by block. Fire elementals and arsonists are sealed in frigid cells, while giants are issued with magic collars that sap their
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
corpses include dead explorers, troglodytes, and cave-dwelling creatures. A wicked spirit of hunger (use the wraith stat block) resides here, a sliver of the lesser god Laogzed’s power. The troglodytes
hill giant with crooked horns 15–16 An enormous, rampaging giant bull (use the mammoth stat block) 17–18 1d6 minotaurs 19–20 An aspect of the demon lord Baphomet (use the goristro stat block) Treasure
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
console, Lohezet has placed Istarian relics he’s investigating. These include six platinum tower components worth 200 gp each, a gem of brightness, and a candle of invocation. T10: Bridge At the
. Belephaion, who’s secretly a blue dragon, is currently in his priest form. He uses the young blue dragon stat block with the following action: Alter Shape. Belephaion magically transforms into an eagle or a
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
information on Splugoth. 7. Stomp When the characters can see into this chamber, read: This enormous chamber is roughly circular with a high ceiling. A huge granite block is suspended near the ceiling in
. Ten of the feet in the room are stomping feet, the lesser known and smellier cousins to the crawling claw. A stomping foot uses the crawling claw stat block with these changes: Its speed is 30 feet
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
. Blocked Stairs. Slabs of stone, each 5 feet high, block the stairs that descend into this hall along the north and east sides. Climbing over a slab costs 10 feet of movement. Once over a slab, a
the pigs’ odor. Bridges. A series of unsteady plank bridges runs 10 feet above the floor, lashed to the pillars and to the slabs of rock that block the eastern stairs. Any creature that falls
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Wumpus Thistledown
TOURNAMENT PARTICIPANTS
Eight card sharks have come to participate in the Grand Minauros Invitational tournament. Use the noble stat block to represent them, but assume they are
Display Case. A tiefling security guard (use the thug stat block) stands next to the display case and allows guests to examine the statuette without touching the case. The display case is 2 feet wide
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
to leave through the doorway to the west, all four crypt guardians burst out to fight until destroyed. The crypt guardians use the revenant stat block with the following changes: They speak Dwarvish
flooded pit. The dark water ripples and splashes strangely, as though something lurks deep within it.
The collapse that occurred here long ago disturbed an underground wellspring, flooding the whole
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
save for two small, bare tables standing against the west wall and an ornate rug in front of the window. Resting next to the rug is a wooden candlestick holding the melted stump of a red candle. A long
. The hook-handed figure is Markos’s former butler, Esquire (use the hook horror stat block). Esquire isn’t bound inside the circle and attacks intruders on sight. He doesn’t know the cause of his
compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, this fish squirms free, sprouts wings, follows you around, and sings a beautiful tune in Aquan. It disappears after 2d4 hours or when reduced to 0 hit points. The fish uses the quipper stat block
cover is a gold rune that resembles a stylized eye with a pupil shaped like a candle flame—the sigil of Iriolarthas, a Netherese lich.
The book contains sixty pages of brittle yellow vellum. Written on
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
to a stone block that serves as a crude table. Two duergar are always on guard here. They react with suspicion toward the characters, as visitors don’t usually come through this area, and become
. Lounging between the lava formations are two serpentine creatures with heat ripples and smoke rising from their bodies.
Two salamanders rest in these barracks, their bodies coiled to nestle into the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
from the ceiling above him.
The digger is a disciple of Ilvaash named Shalfi Lewin. Shalfi is chaotic evil and uses the stat block of an aberrant zealot (see appendix A) but also has a +7 bonus to
(see the accompanying stat block), and his companion is a lawful neutral human mage named Gossa. Both hate the Far Realm and anything tainted by it. An errant spell scroll of plane shift deposited
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
specks of lilac and orange and purple. It holds a huge stone altar block of dull, porous-looking, somewhat rust-colored black mineral. To either side of the altar are large bronze braziers whose corroded
are made of bronze that is green with age, and each branch holds a fat black candle that burns with a flame of leaping lavender and deep glowing purple but never grows shorter. The third tier is dull
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
crimes 5 1d4 patriars (human nobles) and 2d8 guards 6 1d4 barkers (spies) pass out handbills for the Oasis Theater 7 1d4 commoners herding 2d8 goats and one peacock (use the vulture stat block) 8 2d6
small theaters and cabarets, but none can hold a candle to the epic spectacle of the Oasis. Theater owner and director Jonas Goodnight, a chaotic neutral male human spy, puts on shows even more
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
block letters and script. (See the “The Spy’s Letter” section at the beginning of this chapter.) Development Sounds of battle here alert the bugbears in area C18, who investigate soon after the
above water level. Its “stars” are small patches of luminescent lichen. Each patch is an inch in diameter and one-tenth as bright as a candle. If removed, a lichen’s glow persists for 1d3 days. The






