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Returning 24 results for 'before block diffusing collects reappear'.
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Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
occupant eventually fade from view and don’t reappear. Whirlwyrm Spotted A giant splash reveals another whirlwyrm (use the giant crocodile stat block) swimming near the characters. If sailing characters
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
the course of a campaign. For example, characters on their very first adventure might face a villain who uses the stat block of a Mage Apprentice, only to have that villain escape and return many
adventures later to haunt them as a Mage. Still later, the same villain might reappear as an Archmage. Of course, the trick here is making sure that the villain survives from one adventure to the next, or
Compendium
- Sources->Dungeons & Dragons->Monster Manual
block has been updated for ease of use and game balance.
Enhanced Stat Blocks. New stat block design and language prioritize details vital during play.
Versatile Groups. Nonplayer characters now
grouped together.
Expanded Lists. Appendix B collects and expands lists of monster details that appeared in the 2014 Dungeon Master’s Guide.
Every monster in the 2014 Monster Manual appears in this book or has a CR-appropriate replacement detailed in appendix B.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
ran off with the monkey’s mind inside, never to be seen again. Ernest uses the baboon stat block, but his Intelligence and Charisma are 10, and he can speak Common. His alignment is neutral good
its place,
Besides a smile upon my face.
Marigold (chaotic good), the goblin dressed as a ladybug, collects the proffered buttons in a tin cup and delivers them to Ernest. Marigold is sprightly and
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. Ellywick Tumblestrum As the night progresses, Tumblestrum can reappear to provide hints about what the group needs to do; she can even guide the characters to Prismeer if all of their plans fall
through (see “Tumblestrum’s Intervention” in the “Timed Events” section later in the chapter). If she is threatened, she disappears in a flashy yet harmless pyrotechnic display. No stat block for
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Mystery Mine Propelled by magic, mine carts laden with fairgoers trundle into an opening carved like a dragon’s mouth. The carts reappear moments later on the far side of the attraction, with the
same individual standing outside it. He uses the mage stat block, with the following changes: Zephixo (chaotic good) speaks Common, Dwarvish, Gnomish, and Sylvan. He has darkvision out to a range of 60
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
damage. The priest’s speed also increases by 10 feet. 4 Blazing. The priest’s flesh sloughs off, and its skeleton crumbles away, leaving only its skull. It uses the flameskull stat block, but it retains
priest can see within 30 feet of itself. The creature has the size and silhouette of its original body, but it otherwise uses the stat block of a shadow.
The shadow obeys the priest’s mental commands
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
is a passage, ten feet high by ten wide, running straight into the hill. Thirty feet later, it opens out into a square room, thirty feet by thirty feet, containing a stone block table. Stains and marks
room, twenty feet by twenty feet, containing a stone coffin. The ceiling is cracked, allowing roots and water into the chamber from multiple points, although little collects here. At the coffin’s
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
the characters catch up to him, Iarno quaffs the potion of invisibility in the satchel and flees the hideout. At your discretion, he could reappear later in the adventure. Roleplaying Iarno A former
himself. He then casts offensive spells at enemies he can see. Iarno’s stat block contains a list of the spells he has prepared. Iarno uses the shield power of his staff for added protection. If he is
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
collects moisture dripping from the ceiling. An ochre jelly lurks here, content to feed on fungus and the remains of the poltergeists’ occasional victims. It slithers into the main cavern if battle breaks
succeeds on a DC 17 Wisdom (Perception) check notices the mud elementals. Each mud elemental uses the water elemental stat block with the following changes: It has advantage on Dexterity (Stealth
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Ward. He also collects fetid rainwater in small, red clay pots, which leach out just enough color that he can pass the water off as potions of healing. The potions have a faintly fruity aroma. A detect
) and her friend who goes by the name Devil Dog (CE female tiefling acolyte). The two are street thieves trying to work their way up to larger scores. Devil Dog uses the acolyte stat block with these
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
here for days, I still don’t have any tales worth telling. Do you?”
Aurore Folny Mallyn
Human Traveler
Stat Block: Commoner
This young wayfarer’s heart is filled with wanderlust.
Easy
players that he holds out his hand expectantly for the characters’ gold.
Dario Jelusic Haldryck
Dwarf Innkeeper
Stat Block: Noble
Jovial and accommodating, Haldryck is a fast friend to
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, a creature in the Hall of Illusions can pass through it and reappear in front of the mirror or in the nearest unoccupied space. Once the portal closes, it can’t be reopened except by touching the
faulty well is a 10-foot-high gelatinous cylinder (use the gelatinous cube stat block) that’s blocking the normal flow of water. The creature’s presence has also contaminated the water above it
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
attack against a random creature within reach. If no other creatures are within reach, the creature does nothing this turn. The spirits vanish 1 round after appearing. They reappear after 24 hours if
the walls, missing bones and entire limbs. These creatures each use the bone naga stat block but without the Spellcasting trait. They fight until destroyed. Characters who speak Draconic understand
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
). The hostel’s proprietor is a human woman named Berta. Four peppy humans in leather aprons help her carry supplies, cook, and clean. Berta and her assistants use the commoner stat block. They’re
beds. Hostel Visitors. The Hostel Visitors table details guests the characters might encounter in the hostel. All adult visitors use the commoner stat block. If the characters failed to earn Hadley’s
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
three Brelish soldiers who were transformed by the strange magic of the Day of Mourning. Use the fomorian stat block for each soldier, except they are Large instead of Huge. The cowardly soldiers make
characters tell Chandry about the fallen soldiers in area L2, the ghost is put to rest and doesn’t reappear. L13: Dragonshard Pool Linda Lithen A strange pool found inside Landro has
magical effects on
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Master’s Guide for the avatar’s stat block). The first creature that replies to the avatar, attacks it, or tries to open or damage the Sage door becomes bound to the avatar, and the avatar attacks
avatars must be defeated before the Sage door can be opened. The avatars fight until destroyed. Once defeated, they don’t reappear even if the adventurers pass through this room again. Escaping the Room
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
as possible in combat. It uses the appropriate stat block found in appendix A, but is neutral evil. The Far Realm friends cannot be attacked while they wait before the rift — only when they manifest
in combat. A Far Realm friend that is killed does not reappear in front of the rift. If that character is subsequently rolled on initiative count 10, no Far Realm friend enters the fight that round
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
corpses include dead explorers, troglodytes, and cave-dwelling creatures. A wicked spirit of hunger (use the wraith stat block) resides here, a sliver of the lesser god Laogzed’s power. The troglodytes
hill giant with crooked horns 15–16 An enormous, rampaging giant bull (use the mammoth stat block) 17–18 1d6 minotaurs 19–20 An aspect of the demon lord Baphomet (use the goristro stat block) Treasure
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Monster Manual for their NPC’s stat block, so that they can familiarize themselves with their new capabilities. The ritual’s magic lasts until nightfall, which is after the caravan’s departure. It can
. The slaughterstone eviscerator is a deadly wild card, which might serve as a frightening distraction or be woven into the characters’ outrageous plans. It uses the stat block of a stone golem, but
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
treant stat block, has 200 hit points, and has the following additional action option: Spellcasting. Turlang casts one of the following spells, requiring no material spell components and using Wisdom as
reappear thereafter. If the frost giant skull is removed from its resting place under the tree, the Uthgardt spirits are laid to rest and the ghosts don’t reappear. The oak tree has AC 15, 100 hit
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
to the rift, trading predictions of party members’ deaths all the while. Cistern. The central cistern is 7 feet deep, lined with flagstones, and has a lip 1 foot wide and 1 foot high. It collects
cutting block bearing half a loaf of bread stands in the center of the room, next to an empty table. Shelves for holding dishes and utensils line the east wall.
The kettle contains cold vegetable soup
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
delighted anticipation.
When the characters pass through the fey crossing in the Cave of Echoes (see area C7), they vanish and reappear in the center of this fairy ring. The characters all appear at the
bear stat block) live in the cave and claim the surrounding area as their territory. The adult bears are hostile toward strangers but not violent unless provoked. Suspicious of visitors, they warn
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
attackers to be crushed and suffocated. When it returns later, it collects its possessions — along with the wealth of the dead intruders.
Lair Actions On initiative count 20 (losing initiative ties), the
labyrinthine passages within 1 mile of the dragon’s lair. The thickets act as 10-foot-high, 10-foot-thick walls that block line of sight. Creatures can move through the thickets, with every 1 foot a






