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Returning 23 results for 'before bloody devoted currents resolve'.
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Monsters
Eberron: Rising from the Last War
down to the Material Plane. One sin led to their fall: the desire to be worshiped by mortals. Now in the mortal realm, most radiant idols gather cults of devoted followers.
Fallen Angels. The insatiable
hunger to be adored can transform a fallen angel, physically and mentally. In its true form, a radiant idol appears to be a warped angel. It might have bloody stumps in place of its wings, or its
Monsters
Mythic Odysseys of Theros
":"cold"} cold damage.Triton masters of waves sculpt storms and change the tides, bending the sea to their will. Drawing forth living currents and the icy cold of the deep, these mages make the ocean their
.
Although many masters of waves resent land-dwellers and strike out at those who trespass upon their waters, most are devoted followers of the sea god. Those who share their faith or who bear earnest
Monsters
Eberron: Rising from the Last War
impulses that drives many mortals to battle. Fear, greed, hatred — these are seeds that the Rage of War sows in the hopes of producing a bloody harvest.
Rak Tulkhesh typically takes the form of a vaguely
fosters hatred unwittingly serves Rak Tulkhesh, and countless soldiers in the Five Nations are devoted to the Rage of War. Many of the Carrion Tribes of the Demon Wastes likewise serve Rak Tulkhesh
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
brackish waters, sometimes bending and swaying with the movements of currents. Underwater, the merrow make their home. Valuables change hands all over the city, but blood from failed deals often stains
a patron to part with a specific item. Water Runs Red. A deal the adventurers are making or that they find themselves in the middle of goes wrong, and the adventurers are the targets of Finblade cutthroats. They must resolve the situation and make amends to Myyn before something terrible happens.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Host are thought to have dominion over every aspect of existence, and to speak with a unified voice. But the Dark Six are the bloody and cruel gods who offer a dissenting voice. Eberron’s other
religions are very different from the traditional D&D pantheons. The monotheistic Church of the Silver Flame is devoted to fighting against evil in the world, but plagued by corruption in its own ranks
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
cults devoted to the daelkyr Belashyrra and Kyrzin. Membership in such a cult is voluntary, and spellcasters are more likely to be warlocks or wizards than clerics; their power comes from bargaining
recognize the true nature of the beings they serve. A cult of Rak Tulkhesh might truly believe their lord will bring peace to the world, even if that peace must begin with bloody war. Joining such a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Copper Arch, Upper Tavick’s Landing The Bloody Mug A comfortable tavern catering to Sharn’s Karrnathi immigrants. Travelers from Karrnath always receive a warm welcome and a tankard of nightwood ale
traditional Karrnathi cuisine. The ambience is a bit gloomy, but the prices are reasonable, and the food is very filling. Graywall, Middle Tavick’s Landing Tooth and Nail A comfortable tavern devoted
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Waterdeep — so that he can secretly rule the city using them as puppets. As such, he encourages the Shadowdusks to consolidate power in preparation for a triumphant and bloody return to Waterdeep
devoted to each other and are obsessed with returning their family to prominence and ultimately seizing control of Waterdeep.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Now in the mortal realm, most radiant idols gather cults of devoted followers. Fallen Angels. The insatiable hunger to be adored can transform a fallen angel, physically and mentally. In its true form
, a radiant idol appears to be a warped angel. It might have bloody stumps in place of its wings, or its wings could be weighted down with chains representing its pride. A radiant idol uses disguise
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Landro’s location descriptions provide suggestions. If you don’t want to ambush the characters with this encounter, it should occur in area L27. Glaive is devoted to her mission and fights the
to the Lord of Blades’ bloody conquest of the blighted region. Among the blades, Glaive is best known for her talent at self-modification. “Glaive” is etched onto the back of her neck-plate. It is the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
shown them a trail of slaughter that is all many minotaurs have ever known. Others, though, have emerged from this bloody path and found a world that welcomes those who pursue their own destinies and
Although minotaurs aren’t evil by nature and are free to worship any god, many are raised among those devoted to Mogis’s vile whims. Myths tell that Mogis created the first minotaurs from his own
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
damage.
Triton Master of Waves Triton masters of waves sculpt storms and change the tides, bending the sea to their will. Drawing forth living currents and the icy cold of the deep, these mages
depths. Although many masters of waves resent land-dwellers and strike out at those who trespass upon their waters, most are devoted followers of the sea god. Those who share their faith or who bear
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the Wind Howlers, whose leader, Callain of the Bloody Word, despises the hags. Kethelrax the Cunning. The kobold lord Kethelrax has laid claim to Shaarat Kol in the south of Droaam and leads host of
are spiritual leaders in many Droaamish communities. Queen Sheshka is a skilled warrior and general. She has been loyal to the Daughters, but she is devoted to her people and will always do what’s
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
rest. Knight of the Rose Prerequisite: 4th Level, Squire of Solamnia Feat You are a Knight of Solamnia aligned with the Order of the Rose, a group known for leadership, justice, and wisdom. Your resolve
the Sword Prerequisite: 4th Level, Squire of Solamnia Feat You are a Knight of Solamnia aligned with the Order of the Sword, a group devoted to heroism and courage. Bravery steels your spirit, granting
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
impulses that drives many mortals to battle. Fear, greed, hatred—these are seeds that the Rage of War sows in the hopes of producing a bloody harvest. Rak Tulkhesh typically takes the form of a vaguely
fosters hatred unwittingly serves Rak Tulkhesh, and countless soldiers in the Five Nations are devoted to the Rage of War. Many of the Carrion Tribes of the Demon Wastes likewise serve Rak Tulkhesh and
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
, particularly frost giants. Part of his appeal is his willingness (when bribed with bloody offerings) to inspire his worshipers with ferocity and bloodlust. More than any other demon lord, what he
Inferno, Mual-Tar the Thunder Serpent, and Draunn the Stonemaw. In practice, cults devoted to these primordials have similar aims and methods to cults of Elemental Evil. Other Gods and Cults Like other
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
devises the strategies that allow the forces of Gruumsh to dominate the battle and fill their war wagons with plunder and severed heads. Ilneval stands with his bloody sword, calling to those who
. Luthic’s devoted also grow their claws long and paint them black to mimic the fearsome talons of their goddess. Luthic rewards them by making their claws as strong and tough as iron. Holding the Fort
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
hold small, repulsive items, including bloody baubles, shriveled fingers, and idols carved from bone. Two figures crouch before the shelves.
Two agents of Lolth have come to pray at this shrine
.
This prisoner is Sril Brayspoke, a chaotic evil grimlock. Until a week ago, Sril was a cultist in residence at Web’s Edge devoted to serving the Spider Queen. However, the bumbling Sril
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
pool requires DC 10 Strength (Athletics) checks due to the swirling currents. Any creature that fails such a check is swept into the stream. The stream is 4 feet deep, cold, and swift. Any creature
there.
A lizard king named Drexa leads the Blackmaw tribe, a group of lizardfolk devoted to the Crushing Wave cult. A lizardfolk shaman named Sskesh advises Drexa, and eight lizardfolk warriors make
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Superiority Die to bolster the resolve of a companion. Choose an ally of yours within 30 feet of yourself who can see or hear you. That creature gains Temporary Hit Points equal to the Superiority Die roll
combine rigorous training with physical excellence to deal devastating blows, withstand peril, and garner glory. Whether in athletic contests or bloody battle, Champions strive for the crown of the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
first time on a turn takes 40 (9d8) lightning damage. When the barrier appears, read: The shimmering head and shoulders of a woman blink into existence above the arena floor. Electrical currents course
team is on offense. Resolve a tie with a Strength (Athletics) contest.
Step 2. To simulate the ball being passed around, every player makes a DC 15 Dexterity (Athletics) check. If the team on
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
piece of bloody cloth.
The iron grate covers a pit that’s 5 feet square and 3 feet deep. The openings in the iron grate are 5 inches square. A character who can reach the harp can carefully tilt it and
from the pit but fell victim to the trap on the grate. The trap tore away half of the cultist’s jacket—the bloody cloth now at the pit’s bottom—and papers tumbled from the cultist’s pocket and through
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
can remember. Luskanite raiders have plundered and razed the island’s settlements more than once, but the natives keep rebuilding their villages and their ships while singing songs of bloody
the area. Deep in the Starmetal Hills, a group of dwarves devoted to Marthammor Duin (the dwarven god of explorers, travelers, and outcasts) established the village of Twilight Tor, on the shores of a






