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Returning 5 results for 'before blows diffusing combatants repairing'.
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Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Miner’s Exchange Repairing the Building. Any of the characters can help repair the Miner’s Exchange. A character can help hold up the building’s bulk, pass materials to the skilled masons repairing the
finish the repairs. If they don’t, Halia grows frustrated. She chides the characters for getting in the way. Halia tells them not to bother her again until the miners are finished repairing the building
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
combatants enter a fight not knowing whether their boots have come untied.
6 You have a belt pouch specially made to release ball bearings or caltrops in the thick of the fight, forcing your
enemies to avoid those hazards while fending off your blows.
Wielding the Best It might seem ridiculous to say that your weapon, armor, or shield is your best friend and most stalwart companion — but
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
units heaped with furs and packed with bottles of wine, stoppered jugs, and casks of mead. Snowy wind blows in through a pillared opening in the south wall that leads to a balcony with no railing. Jarl
, and poisoned conditions; and exhaustion. Repairing 1 hit point of damage to the clockwork mule takes 1 hour and requires replacement parts, which can be bought in a large city for 20 gp. If the mule drops to 0 hit points, it is destroyed and unrepairable.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
warehouse a risky place to have a fight. At the end of each round in which weapon damage or the movement of combatants might accidentally disturb a pile of crates, or if any effect deals damage in an area
fire from spreading to it. Then they spend the next several days repairing the crane, clearing rubble, and installing rickety ladders to replace the stairs, while Dory devotes himself to plotting revenge
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
hostile, Lysan and Zastra shout for help and attack the characters. After all combatants have taken a turn, all five sailors in the upper crew quarters (area Z2) join the fight. Talking with Lysan and
(Persuasion) check. If a character offers to aid her with repairing her prosthetic wing or to reunite her with her crew in the stern segment, this check is made with advantage. On a successful check, Inda






