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Returning 35 results for 'before boat devours curse released'.
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Magic Items
Baldur’s Gate: Descent into Avernus
be the victim of a night hag’s curse.
Carrying Soul Coins. To hold a soul coin is to feel the soul bound within it — overcome with rage or fraught with despair.
An evil creature can
answer you truthfully and to the best of its ability. The answer is no more than a sentence or two and might be cryptic.
Freeing a Soul. Casting a spell that removes a curse on a soul coin frees the soul
Magic Items
Tomb of Annihilation
you harm them.
You can wield the staff as a quarterstaff, +3;+3 quarterstaff that deals an extra 10 (3d6) necrotic damage on a hit.
Invoke Curse. The Staff of the Forgotten One has 7 charges and
, remove curse, or similar spell ends the curse on the target.
The Forgotten One. The bodiless life force of a dead archmage empowers the staff and is imprisoned within it. The rune carved into the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Tears of Athis then rush from the pyramid to see if the curse has been lifted. Titus Lunter Held aloft by magic, a reed boat floats high above the clouds, carrying the treasures of the pharaoh Amun Sa
floor of the corridor. Water of Athis. The water in this room is the water of Athis (see the “Pyramid Features” section). P66: Treasury of the Pharaohs A reed boat spans the length of the western wall
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
removes a curse on a Soul Coin frees the soul trapped within it, as does expending all of the coin’s charges. The coin rusts from within and is destroyed once the soul is released. A freed soul travels to
mote of the Dragon Queen’s power. Carrying and exchanging talons bear unpleasant consequences: Curse. A creature that carries any number of talons is cursed. While cursed in this way, the creature
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
released. To let go of the stone willingly, the creature must be the target of magic that removes a curse or breaks an enchantment. If the creature dances for a number of minutes equal to its
destroyed, the altar stops spinning and the character is released. The gem is a cursed stone, but it appears to be a jewel of value, and it can be pried from the altar. If the gem comes in contact
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
defaulting on a deal, while another might be the victim of a night hag’s curse. Carrying Soul Coins. To hold a soul coin is to feel the soul bound within it — overcome with rage or fraught with despair. An
in life, but it must answer you truthfully and to the best of its ability. The answer is no more than a sentence or two and might be cryptic. Freeing a Soul. Casting a spell that removes a curse on a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Death Curse Understanding how Acererak’s death curse works is vital to running the adventure smoothly. The Soulmonger was activated 20 days ago and remains active until it is destroyed. While the
spells or similar magic. The death curse has no effect on preexisting ghosts or spirits. Meat Grinder Tomb of Annihilation can be played as written, or you can make it even more difficult by running it as
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
of a baleful Vistani curse. More tragically, the nature of this hex is such that I have not borne the brunt of it; instead, far worse, those who surround me have fallen victim to it!
I have related
the vampire, Baron Metus. Something inside me snapped. I released the zombies, and the entire tribe was eaten alive.
Yet the story has not ended. Before she died, the leader cursed me, saying, “Live
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
1d3 security guards (use the thug stat block) to the holding cells (area A17). The cheater is released the next dawn, escorted by security to a boat, advised never to return, and sent upriver.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
opens it, and nearby characters hear her curse in concerned shock. Aunt Dellie hands the crumpled parchment to any character who asks about it. It bears a charcoal sketch of a child struggling to swim
, and a talent for hearing a bit about everyone’s business. A trader and skimmer boat pilot, Aunt Dellie has never been afraid to go her own way and knows much about Godsbreath’s lands and threats
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, based on their stature. All six of them groan, grunt, and curse loudly as they haul the bulky sled toward what appears to be a twenty-foot-tall wagon parked in the snow. Harnessed to this conveyance
released it, but all other creatures on the battlefield are fair game. It would sooner eat a goblin than anything else, given how badly the goblins have treated the bears. The goblins run away from a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
activating. When the sphere is released, all creatures present roll initiative, and the sphere rolls initiative with a +8 bonus. On its turn, it moves in a straight line until it reaches a corner, then
is a badly burned wizard’s spellbook that still contains the following spells: comprehend languages, crown of madness, darkvision, gaseous form, ray of sickness, remove curse, Tenser’s floating disk, and unseen servant.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
when the cloud is released must succeed on a DC 11 Constitution saving throw or become charmed. While charmed in this way, a creature can do nothing other than dance and use its movement to follow the
myconid parade. The creature can repeat the saving throw at the end of each hour, ending the effect on itself on a success. Casting lesser restoration, greater restoration, remove curse, or similar
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
why it was cursed, or all trace of those who brought down the affliction might have been scoured away. Island Curses d6 Curse 1 When a creature dies on the island, its spirit rises as a specter
random place on their body. Only a remove curse spell or similar magic removes the scar. 6 When a creature that isn’t an inhabitant of the island completes a long rest there, it must succeed on a DC 15
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
is haunted by Undead because of a cursed item in the house. 15 Creatures from the Feywild enter the world and cause mischief and misfortune among villagers and their livestock. 16 A hag’s curse is
, aquatic monsters start attacking the waterfront at night. 19 The ruins on the hill near the village lie under a curse, so people don’t go there—except a scholar who wants to study the ruins. 20 A
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
is to express disbelief that the death curse has anything to do with Chult. If characters give a compelling argument or make a donation to the church of at least 25 gp, Zitembe agrees to “consult the
of Sune is reachable only by an elevated causeway from Temple Hill or by boat. Steep steps wind up the cliff from the temple’s small harbor. When seen from a distance, the temple’s roof seems to
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
doesn’t require air, food, or water. Items worn or carried by the creature are unaffected. A wish spell can end the curse. The creature can end the curse on itself by giving a bouquet of eight black
roses to Iggwilv, but only Iggwilv and Iggrik (the quasit in area P51) know that the curse can be ended in this way. The black roses can be harvested from the rose garden (area P7). P34. Hall of
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Ring of Feather Falling. Attuning to the ring extends its curse to the wearer, who suffers the following effect: Curse of Ill Temper. You are overcome with an urge to disagree with others’ actions, ideas
, and opinions. While cursed in this way, the wearer is unwilling to part with the ring. A Remove Curse spell or similar magic breaks the curse. P14d. Characters who have a passive Wisdom (Perception
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
closed with a successful DC 15 Strength (Athletics) check. If this happens, any creatures it has grappled are automatically released. As soon as the chaos quadrapod is killed or sent back through the
Curse. A crew member named Incindorita (CN tiefling acolyte) claims that the ship has been cursed. They insist that one of the newcomers to the ship must offer up a prayer to calm the storm. There is no
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
additional fungi at levels 17–20. Green Slime Nuisance Hazard (Levels 1–4) Acidic green slime devours flesh, organic material, and metal on contact. Bright green, wet, and sticky, it clings to walls, floors
release its victim, doing so with a successful DC 10 Charisma (Persuasion) check. A creature released by the vine in this way won’t be attacked by that vine again for the next 24 hours. At Higher Levels
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
scarred with gouges. I knew with certainty he could not have approached his afterlife in such a boat. As my torch went out, so did the light within my soul. Clutching my staff, I swore by the gods
. Fifty feet below the entrance, water gushes from an opening in the north wall and falls into the reservoir below, which is 30 feet deep. Before the curse befell Bakar, this silo used to teleport water
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
succeed on a DC 16 Wisdom saving throw or be cursed. For as long as the curse lasts, members of the Elk tribe recognize the cursed creature as a hated enemy and are hostile toward it. In addition
, the creature can’t benefit from natural healing until the curse is removed with a remove curse spell or similar magic. Forgotten Forest The Forgotten Forest has long been the domain of fey creatures and
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, a beat-up fishing boat, a dilapidated store or farm, or any similar structure or site. The DM might direct the characters toward a single ideal location, or might provide a range of options for
that cool light up top, and the oversized storage cellar. Docks close by are perfect for a starter franchise that comes into possession of a boat, and are also a sign of the lighthouse’s importance to
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
just fine. He stomps his foot once to communicate “yes,” and twice for “no.” Bodger, a brown bear from a world of your choice, hopes to undo a curse put on him by a cruel river spirit who resented
score drops to 3 for 24 hours, and it gains the following flaw, which supersedes any conflicting trait: “I have the disposition of a wild animal.” Any magic that ends a curse ends the effect on the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the river’s tributaries floods right up to the garden gate (area 1), making the site easy to reach by boat. Traveling to Nangalore by foot is a nightmare, since the land within 1 mile is nothing but
pouch containing 15 gp, and a folding boat. This discovery can only be made once. If this result comes up again, re-roll on the table. 3. Spirit Domes A bell-shaped dome of sculpted stone rises from the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
the aviary and try to open the big windows without being attacked by the owl. Bloodybeak is a natural enemy of the jabberwock in area P22. If the owl is released from temporal stasis, it attacks the
when Ringlerun used it to cast cone of cold. The staff can’t recharge until Ringlerun is released from temporal stasis.) P24. Ruined Staterooms The jabberwock destroyed the furnishings in these two
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
. Negotiation. An old curse binds Issem to the Doomvault and to the service of the Thayans, but he hates the Red Wizards, so he is willing to talk. He can offer two pieces of lore (see “Doomvault Lore
anything outside the circle. All demons except for the manes ask to be released, promising to attack the Thayan forces if they are freed. With a successful DC 10 Intelligence (Arcana) check, a character
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
commoners). If released, they are particularly eager to attack their captors. They know of a haven for orc refugees somewhere to the south but not the exact location of the rebel headquarters. 15
dwarves chained to the floor and forced to labor making weapons. Four of them are dwarf commoners intent only on escaping if they are released, but the fifth is a veteran who volunteers to stay with the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
cherished possession (chosen by you). This possession disappears and is not regained until the curse ends. Bavlorna can end the curse on a character (no action required), as can any spell that ends a
curse. If the characters were drawn to Prismeer by the “Warlock’s Quest” adventure hook, they can strike a different bargain with Bavlorna, but she won’t deal with anyone who claims to be searching for
compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
creature the thrower can see. The target must succeed on a DC 15 Strength saving throw or be knocked prone. The fish then disappears.
15–18 Blue with white bands When released from the hook
, invisibility, knock, levitate, Melf’s acid arrow, mirror image
3rd level: animate dead, bestow curse, clairvoyance, counterspell, dispel magic, fireball, glyph of warding
4th level: arcane eye
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
experiments here can be safely examined. However, if the check is failed by 5 or more, the steam mephits are released. Any character who succeeds on a DC 12 Wisdom (Medicine) check gets the
information. If the steam mephits are released, they might try to immediately escape (a 50 percent chance), but they otherwise attack everyone in the lab. A mind flayer arcanist (a variant creature in the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
a DC 12 Wisdom (Perception) check spots tiny holes bored into the slab’s marble base. It’s from these holes that the gas spews forth. A creature in the crypt when the gas is released must make a DC
boat is a skeleton draped in rags, with hundreds of gold coins piled around it. The coins are made of clay painted gold and are worthless. The funeral barge, which was assembled inside the crypt, is too
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
with stars are vitality’s bane.
Blue is neither blessing nor curse.
Moon cleanses you of illness or worse.
Green’s neighbor is never boring—
Drink deep; pass through the flooring.”
The
covered with strangling vines that render the treant sluggish and distant. A Remove Curse spell or similar effect causes the blighted vines around Abalahin to dissolve. Once the vines are gone, Abalahin
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
2d4 Calishite thugs and 2d4 Tethyrian thugs curse at each other, ready to brawl
2 1d6 gnome commoners from the Whitkeep Hostel throw tomatoes at passersby who flaunt their wealth
3 1d4
Baldur’s Gate, to date all mapped caverns are accessible only from the river, and even just climbing into a tunnel mouth or steering a boat inside can be deadly as the current attempts to smash vessels
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
shift, polymorph, remove curse, scrying, sending, stoneskin, teleport, time stop, true seeing, and wall of force. The crystal ball on the desk is nonmagical but worth 1,000 gp. It can be used as a focus
are released when the shard solitaire cracks (see “The Solitaire Cracks” below). Until then, they must try to resist the psychic damage caused by the Far Realm entity.






