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Returning 35 results for 'before boon devotion chapter roaming'.
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Classes
Player’s Handbook
devotion through prayer and rituals, not through magic. Many mortals claim to speak for the gods, but few can marshal the power of those gods the way a Cleric can.
Becoming a Cleric...
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Classes
Player’s Handbook
Traits table: Hit Point Die and training with Light armor and Shields.
Gain the Druid’s level 1 features, which are listed in the Druid Features table. See the multiclassing rules in chapter 2
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Archdruid
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Monsters
Curse of Strahd
winery (chapter 12), and she has begun to wage war against it. In addition, she has forged an alliance with the mad druids that haunt Yester Hill (chapter 14), convincing them that she gave birth to
Lysaga as rewards for her ceaseless devotion to Strahd. Her skin has the resilience of stone, she is resistant to harmful magic, and she is shielded against divination magic. Mother Night has also
Monsters
The Wild Beyond the Witchlight
Boon of Immortality. Skabatha is immune to any effect that would age her, and she can’t die from old age.
Forgetfulness. The first creature that Skabatha sees after she finishes a long rest is
of her limbs. Skabatha roams Thither on her flying rocking horse (see chapter 3 for its stat block), which creaks horribly as it moves.
Skabatha’s Weakness
Skabatha always forgets the first
Feats
Wayfinder's Guide to Eberron
options in chapter 7 of the Dungeon Master’s Guide. If the character fails to gain a boon, they have a 10 percent chance the next time they gain a level.
If the character gains a boon, the DM
, a character who has the Aberrant Dragonmark feat has a chance of manifesting greater power. Upon reaching 10th level, such a character has a 10 percent chance of gaining an epic boon from among the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Chapter 5: Giant Treasures Working together forged our friendship as well as my beneficent bracelet. Afterward, Diancastra delighted in showing me the glory of the giants across the breadth of the
multiverse.
—Bigby
Giants collect an eclectic assortment of treasures and trinkets over the course of their long life spans. This chapter, intended for the Dungeon Master, explores treasures
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
in this chapter, can reflect either a Siberys mark or a powerful aberrant mark. Alternatively, at a player’s discretion and with the DM’s approval, a character’s acquisition of a different Epic Boon
doesn’t conceal the dragonmark’s ability or remain firmly aligned with the dragonmarked house is likely to become the target of assassins.
The Boon of Siberys, described in the “Feats” section later
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
peacefully, they can point the way to Entémoch’s Boon (see “Blingdenstone Outskirts” later in this chapter). Fiendish Giant Spiders Former servants of the drow, these spiders burn with baleful energy
immediately. Otherwise, they mock the party but don’t fight except in self-defense. Roaming Ooze The presence of the Pudding King (see “The Pudding Court” later in this chapter) is drawing oozes to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
chapter provides information about the following common playable races of Theros, as well as racial traits for all of them except humans: Humans on Theros are similar to those found on other D&D worlds
: adaptable, ambitious, and wildly diverse. Centaurs employ cunning and equine strength to further the goals of the roaming Lagonna and Pheres bands. Leonin are proud lion-like hunters, many of whom
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Nine Hells (see chapter 6), where she is served by devils and enjoys the worship of mortals across the multiverse. In the Dragonlance setting, where she is known as Takhisis (ta-KEE-sis), she is the
greatest of the gods of evil. On many worlds, she is known as a god of greed, wealth, and vengeance. Chromatic dragons might fear, respect, envy, and appease Tiamat as a sovereign, but they don’t worship her. Their devotion to her rarely supersedes their devotion to their own goals.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
another player’s character requires that player’s consent. Additionally, you gain the following traits. Boon Aura. Your allies within 5 feet of you have advantage on saving throws against being
finally won a position by their side.
6 I want nothing more than for another character to recognize my devotion and love me in return.
MYTHS OF THEROS
The world of Theros is alive with myths
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Benefits of Piety The gods bestow favors on those who prove their devotion. When your piety score crosses certain thresholds—3, 10, 25, and 50—you gain a benefit detailed in the sections describing
the gods’ champions throughout this chapter. If your piety score exceeds and then falls below one of those thresholds, you lose the benefit you gained at the higher tier. If you choose the Oracle
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Entémoch’s Boon This large cavern is located west of Blingdenstone (see the map of Underdark regions and locations in chapter 2) and has always been a closely guarded secret. Most svirfneblin who
material components in the form of gems with a total value of 10 gp per Hit Die of the elemental summoned. Finding Entémoch’s Boon Locating the tunnel that leads to Entémoch’s Boon is a great service for
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Villains and Monsters Just as many heroes serve as champions of the gods, many villains also serve their wills. Each god’s section offers ideas for NPCs whose devotion turns their behavior in a
work for most gods, like acolytes and priests from the Monster Manual and oracles from chapter 6 of this book.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Piety Being a god’s champion carries no benefits in and of itself. Each god’s description in this chapter paints a picture of the god’s typical champion, including ideas for how a player character
might end up in that position and provides ideals that represent the god’s interests. The gods do reward the devotion of their champions, though. The strength of your devotion to your god is measured by
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Tribe Cannibals”), or they might be led to a camp by Reghed scouts roaming the tundra (see “Wilderness Encounters”). The characters might also visit Reghed camps in chapter 5, as they face tests set
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, it counts as a secret learned for the whole party. Revealing Secrets A character can magically spend a secret like currency, revealing it to the multiverse to gain a momentary boon. To do this, the
learn from Kas in chapter 10 about Vecna’s location, they still know where the lich-god weaves his ritual. When a character spends a secret, every character in the party gains advantage on d20 rolls
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Aberrant Dragonmark feat has a chance of manifesting greater power. Upon reaching 10th level, such a character has a 10 percent chance of gaining an epic boon from among the options in chapter 7 of
the Dungeon Master’s Guide. If the character fails to gain a boon, they have a 10 percent chance the next time they gain a level. If the character gains a boon, the DM chooses it or determines it
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Acolyte TITUS LUNTER Ability Scores: Intelligence, Wisdom, Charisma
Feat: Magic Initiate (Cleric) (see chapter 5)
Skill Proficiencies: Insight and Religion
Tool Proficiency: Calligrapher’s
devotion, you also learned how to channel a modicum of divine power in service to your place of worship and the people who prayed there.
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
to Talos, asking for a boon in payment for her years of devotion: curse Sovendahl for his cowardly caution. And Talos answered. The Sick Room When the characters encounter Sovendahl, he is resting in
instructions to keep an eye on Gadrille to ensure she doesn’t kill all her followers in a fit of mad devotion to Talos. That second-in-command is Sovendahl Erkinze, a drow elite warrior. Sovendahl’s
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
lies in wait. An array of lesser commanders supports Kansaldi’s operations, including her trusted adviser, Belephaion (detailed in chapter 6), and the dragonnel-riding ace known as Red Ruin (see
. Kansaldi is the ultimate villain of this adventure and confronts the characters at the climax of chapter 7. Throughout the adventure, use apprehended Dragon Army soldiers and captured intelligence to
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
end of your next turn. Level 19: Epic Boon You gain an Epic Boon feat (see chapter 5) or another feat of your choice for which you qualify. Boon of Combat Prowess is recommended. Level 20: Three Extra
feature 4 5 16 +5 Ability Score Improvement 4 6 17 +6 Action Surge (two uses), Indomitable (three uses) 4 6 18 +6 Subclass feature 4 6 19 +6 Epic Boon 4 6 20 +6 Three Extra Attacks 4 6 Level 1
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
-foot Emanation. Level 19: Epic Boon You gain an Epic Boon feat (see chapter 5) or another feat of your choice for which you qualify. Boon of Truesight is recommended.
4 3 3 3 1 18 +6 Aura Expansion 3 14 4 3 3 3 1 19 +6 Epic Boon 3 15 4 3 3 3 2 20 +6 Subclass feature 3 15 4 3 3 3 2 Level 1: Lay On Hands Your blessed touch can heal wounds. You have a pool of
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
a voice in the shadows—its identity unclear—but its boon to you is concrete: the ability to cast spells. See chapter 7 for the rules on spellcasting. The information below details how you use those
spells with another Warlock spell of the same level. Level 19: Epic Boon You gain an Epic Boon feat (see chapter 5) or another feat of your choice for which you qualify. Boon of Fate is recommended
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
3 3 3 1 19 +6 Epic Boon 6 15 4 3 3 3 2 20 +6 Foe Slayer 6 15 4 3 3 3 2 Level 1: Spellcasting You have learned to channel the magical essence of nature to cast spells. See chapter 7 for the rules on
. Level 18: Feral Senses Your connection to the forces of nature grants you Blindsight with a range of 30 feet. Level 19: Epic Boon You gain an Epic Boon feat (see chapter 5) or another feat of your choice
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
into the Mists. At your discretion, the Halvhrests might grant the characters an eerie boon, potentially in the form of Dark Gifts (see chapter 1).
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
score, the mortal can tap into hidden properties of the weapon (see chapter 2 for details on piety). Alternatively, those who don’t worship the weapon’s divine owner often find themselves cursed for
their lack of proper devotion. Occasionally a god’s weapon might fall into the wrong hands or go missing entirely, sparking fantastic quests. Consult the Weapons of the Gods Adventures table for
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
against dangerous and wild forces, particularly unnatural creatures. Of the options in the Sacred Oath class feature, the Oath of the Crown (described below) and the Oath of Devotion (described in the
Oath of Devotion, although a few zealots are followers of the Oath of Vengeance. Order of Samular The Holy Order of Samular, also known as the Knights of Samular, is made up of warriors in the service of
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Chapter 16: Mission to Thay Early during his rise to power, Severin enlisted the aid of a group of Thayan exiles in his scheme to return Tiamat to the world. He needs the Red Wizards’ expertise in
willing to do favors for those who supported her. In comparison to the feeble members of the Cult of the Dragon, who offer Tiamat devotion but little else, the Red Wizards who opened the gate for her
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
against you. No attack roll can have Advantage against you unless you have the Incapacitated condition. Level 19: Epic Boon You gain an Epic Boon feat (see chapter 5) or another feat of your choice for
18 +6 Elusive 9d6 19 +6 Epic Boon 10d6 20 +6 Stroke of Luck 10d6 Level 1: Expertise You gain Expertise in two of your skill proficiencies of your choice. Sleight of Hand and Stealth are recommended
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Chapter 16: Mission to Thay Early during his rise to power, Severin enlisted the aid of a group of Thayan exiles in his scheme to return Tiamat to the world. He needs the Red Wizards’ expertise in
willing to do favors for those who supported her. In comparison to the feeble members of the Cult of the Dragon, who offer Tiamat devotion but little else, the Red Wizards who opened the gate for her
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Spellcasting As a conduit for divine power, you can cast cleric spells. See chapter 10 for the general rules of spellcasting and chapter 11 for the cleric spell list. Cantrips At 1st level, you know
is your spellcasting ability for your cleric spells. The power of your spells comes from your devotion to your deity. You use your Wisdom whenever a cleric spell refers to your spellcasting ability. In
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Spellcasting As a conduit for divine power, you can cast cleric spells. See chapter 10 for the general rules of spellcasting and chapter 11 for the cleric spell list. Cantrips At 1st level, you know
is your spellcasting ability for your cleric spells. The power of your spells comes from your devotion to your deity. You use your Wisdom whenever a cleric spell refers to your spellcasting ability. In
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
boon or a nuisance, since the Cabal of Thar-Zad has a fearsome reputation. If you go this route, you can treat schools of magic, bardic colleges, and druid circles as organizations, using the guidelines
for organizations presented earlier in this chapter. A player character necromancer might cultivate renown within the Cabal of Thar-Zad, while a bard seeks increasing renown within the College of Mac-Fuirmidh.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Chapter 6: Bestiary At Mordenkainen’s side, I thought of giants as a brutal menace threatening the very existence of the world I knew. Diancastra showed me just how small that world was. My eyes have
Planes. This chapter describes dozens of giants and related creatures for use in your game. For guidance on how to use a creature’s stat block, consult the introduction of the Monster Manual. Herein






